Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: PG monster on March 12, 2001, 11:45:00 AM
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The PzIVH has too simple damage map in the game. Let's compare it with, for example, the torpedo
boat: every gun can be damaged separately. I suggest to divide "turret" damage to "75mm gun", "coax MG", "AA MG" and "turred rotation".
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