Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Kieren on February 06, 2001, 11:05:00 AM

Title: Define your "Perfect AH"
Post by: Kieren on February 06, 2001, 11:05:00 AM
In a perfect AH what would you see?

I just wonder, because the more we are given, the unhappier we seem to be. The big debates seem to be over side-switching, furball/strat, unbalancing aircraft/vehicles, and perk points. So how would you combine the many facets of AH, existing or not?

Strat guys want more country cooperation. How do we decide who is in charge?

Furballers want to furball. How does that fit into the picture?

Perk points have the ability to change the gameplay, giving credit for doing things that ordinarily people won't do. Is that a good thing?

Side-switching has pros and cons. Should it be allowed?

If the anti-Christ was in AH, would he be in an F4U-1C?

These are some starter questions for thought but are certainly not all-inclusive.
Title: Define your "Perfect AH"
Post by: BigJim on February 06, 2001, 11:20:00 AM
Ah hell just go with the flow, HTC will put up what they want and see how it goes, and all this squeaking and speculating does zero to the programming of the game.  I just take it "army style" what you see is what you get.  I find a few things "wacky" but what the hell I just try and avoid those things if I can and try to get the most I can out of the 30 bucks a month I spend, of course I don't try to fly to live or live to fly so my opinion probably don't count  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Define your "Perfect AH"
Post by: Yeager on February 06, 2001, 11:23:00 AM
There is room for every type of gamer/simmer
in AcesHigh.

Its really hit or miss for on-the-fly organized events in the MA.  It is simply a matter of the right group of people being online at the same time.

The perfect AH has both first person ground troops and submarines included onto the current physics models and has no AI at all.  Just my opinion!

Yeager
Title: Define your "Perfect AH"
Post by: Westy on February 06, 2001, 11:25:00 AM
 In a perfect AH world we'd have an nntp newgroup.

 Otherwise, no complaints long as no one is telling me what to do and HTC doesn't put AH into mainteneance mode.

  -Westy
Title: Define your "Perfect AH"
Post by: Ripsnort on February 06, 2001, 11:29:00 AM
Perfect AH:
ONE THAT HAS NIGHT TIME...AND A P61B BLACK WIDOW!!!
Title: Define your "Perfect AH"
Post by: wolf37 on February 06, 2001, 11:34:00 AM
more beer outlets



------------------
wolf37
C.O.
THUNDER BIRDS
Title: Define your "Perfect AH"
Post by: LJK Raubvogel on February 06, 2001, 11:40:00 AM
Historical countries when the plane set is filled out a bit. The return of night time. Some way to include early war planes without making them cannon fodder. No sector bars.
Title: Define your "Perfect AH"
Post by: Ripsnort on February 06, 2001, 11:41:00 AM
Oh...and a 1-800 number linked to HTC website for being a subscriber to this...

 (http://Ripsnort60.tripod.com/ewerotic.gif)
Title: Define your "Perfect AH"
Post by: Mighty1 on February 06, 2001, 11:42:00 AM
Perfect AH:

Setting is at a Huge Hooter's restaurant and the strat would be to bomb or strafe their outfits till they came off.

Perk points would be for who shot the most cloths off and would be used for dates with the real Hooter's girl.


Also for a reset the side that wins (and we ALL would win) gets the best looking girls.
Title: Define your "Perfect AH"
Post by: Kieren on February 06, 2001, 11:45:00 AM
Oh, I AM with the flow. My personal perfect AH is the one we have now, constantly evolving, fun for everyone. I am trying to understand what viewpoints others may have.

I also feel that if some take the time to think about what is available they may see it isn't as bad as all that. Just wondering aloud, I suppose.
Title: Define your "Perfect AH"
Post by: Fishu on February 06, 2001, 11:48:00 AM
I miss those more unstable flight models from the past, when it needed more skills to maintain E and bit more skills to keep plane maneuvering like you want to.
Current gets boring when they dont necessarily lose much E at all in some ##G move..
I dont like to see a plane 1000 yards in front of me reverse and almost crashing into me when going past.. and then accerlating away - fact is too that they dont really lose E in that move, because I have to turn too and they're already accerlating before I get to level.

Those hispanos are ripping mind too compared to other cannons.. of course those has alot punch but they feel like AP and HE same time.
(rear fuselages flies off somewhat often with those)
I remember time when I flew few times against Typhoon in a Yak, used only the cannon with snap shots and Typhoon just kept flying with some parts loosing while it.. but Spitfires hispanos ripped typhoons rear fuselage with 8 cannon shots, which all didnt even hit.
(I would describe that as huge difference, when it goes always a bit like that)

Perk the Chog, theres too many cannon dweebs flying it compared to that we should be seeing more Dhogs.
Why not N1K2 as well, it has 4 cannons which seems more powerful than ShVAK or MG151/20 and it maneuvers on a coin. (lol, I don't know how to spin that thing unintentionally)
flight models are going towards fly-by-wire too much anyway..

Make those panzers bit more realistic.. I remember snipeing off moving tanks from over 3.5k distance (more ridiculously, one hit usually made more effect from that distance than from 100-800 yards..)
Can't talk about ostwinds now.. havent used in 1.05.  hopefully those aren't anymore such base hoggers like they used to be.

Of course we could change the community as well...
I have my greatest memories of online games from years ago, even though games werent as good.. just the community was.
Tells something when people didn't shoot chutes or even gliding planes necessarily.
but i guess thats something ancient history now. (although, they did back then also fly the dweeb planes   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif))
at least people did like to teamwork bit more when asked... nowadays it seems to be a pain.

Should be rolling set of people whos in charge.
Though, they still should be believable commanders at some degree..
some "how do I start the engine" guy hardly would do any good   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Too many furballers.. should be couple smaller furballs going on elsewhere, but thats tougher thing (smaller ones usually ends up into gang bang..)

I hear theres more Ju88's now, perks are for good.

anti-christ would be a badass cheater. (whats that? a bird? a jet? no.. ten amraams)

something like that would do a nice game..
oh.. one thing, more early/mid war planes rather than late war planes.


*grabs his asbesto suit from the closet*

[This message has been edited by Fishu (edited 02-06-2001).]
Title: Define your "Perfect AH"
Post by: Wanker on February 06, 2001, 11:51:00 AM
My perfect AH would be one where they pick an era of WW2, any era, and stick with it until a relativiely comprehensive planeset is complete. Then, proceed forward or backward in time and fill out the rest of the eras.

In other words, complete a 1944-45 planeset, complete with "what if" perk planes if you want. Then go backewards and work on the 1942-43 planeset. Then finally add the 1939-1941 planeset.

You could even do it in reverse order, I wouldn't care. Just don't bounce around and throw in a 1942 plane here, a 1945 plane there.
Title: Define your "Perfect AH"
Post by: Beeking on February 06, 2001, 11:56:00 AM
ROFL!! Ripsnort!!

I just think $4.95 is to much.

Pirado  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)


Title: Define your "Perfect AH"
Post by: RAM on February 06, 2001, 12:09:00 PM
 
Quote
Originally posted by Kieren:
In a perfect AH what would you see?.

A realistic Historical arena, and not the Quake arena we have now.

And if it was to be --ABSOLUTELY-- Perfect then I would see buff gunnery down to realistic levels, Hispano's damage model tuned to a realistic level, realistic gun jams because gun abuse, engine management, Range on Icons dissapearing under 1.5K, Chog DELETED, Torque effects up to a realistic level and N1K2's FM finnally fixed.
Title: Define your "Perfect AH"
Post by: Ripsnort on February 06, 2001, 12:11:00 PM
 
Quote
Originally posted by RAM:
A realistic Historical arena, and not the Quake arena we have now.


Ram, how come we never see you in Check Six events, or the other historical events that happen in Aces High?

Title: Define your "Perfect AH"
Post by: Cobra on February 06, 2001, 12:16:00 PM
In a Perfect AH I would see.........

The Ying of Strat in perfect harmony with the Yang of Furball.

Only then could I hope to snatch the pebble from my master's hand.

Cobra
Title: Define your "Perfect AH"
Post by: -towd_ on February 06, 2001, 12:16:00 PM
dont forget the inviso shield on the osti. and all hispanos arent the same . hit rino in a pnzr last night with about 80 rds of pure spit hispano with no evident damage 10 rds of hog c ammo would do the same.

forget the new planes fix the old stuff. ohh and name one idea that htc has included that is not their own?
Title: Define your "Perfect AH"
Post by: Fishu on February 06, 2001, 12:21:00 PM
 
Quote
Originally posted by Ripsnort:
Ram, how come we never see you in Check Six events, or the other historical events that happen in Aces High?


Hehe.. I played sometimes in 'historical events' and laughed my arse off
people flying at over 30k and axis planes hardly getting above 30k, not to talk about their ability to fight back  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Define your "Perfect AH"
Post by: NHFoxtro on February 06, 2001, 12:28:00 PM
    I agree with Kieren, if they keep going the way they are going with updates, you won't get board with the game.Always expecting that something new comming into the game. ( anphibious vehicle, new set of a/c, new set of C/v's, Infantry, Supply trucks, Roads, Troop transports on Trains from Training facilities etc.)Say your base was attacked and they just wanted to disable (ordinance,Fuel,Troops) You could wait for the rebuild time, or have some men bring it to the base,because that base is essencial for an attack.

  Imagine a mission were you have to get the above essencials to a base to open up for Hangtime so he can get B26's and goons up to hit target whatever by 1600, you take trucks from the facilities or borrow from another base and the bridge was just blown up that will take you to the Island that neeeds the supplies. You think mission over, No. You have other options of flying a Cargo plane over to the base and landing or just drop the cargo.Or a/v from a ship bring it in.

< Quick slap to the face,shakes head and snaps out of it> Whooooo!!!

  These are just some day dreams of what I see AH advancing to in the future. lol   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

------------------
NHFoxtro
-XO-NightHawks
 (http://heathblair.tripod.com/nhcouger.gif)
NightHawks "WE BAD"

[This message has been edited by NHFoxtro (edited 02-06-2001).]
Title: Define your "Perfect AH"
Post by: RAM on February 06, 2001, 12:53:00 PM
 
Quote
Originally posted by Ripsnort:
Ram, how come we never see you in Check Six events, or the other historical events that happen in Aces High?


Tried some of them. liked some of them. Damned loved Afrika Korps, although I only flew the first frame.

Happens that two scenarios per week doesnt compensate for seven days of quake arena.
Title: Define your "Perfect AH"
Post by: mrfish on February 06, 2001, 12:58:00 PM
everything is great - not perfect but evolving fine....i could do without reading these conversations on the buffer though - maybe less kids and this stuff would go away:

"hey bomber i got you huh? i got near and shot you huh? yer gonna crash now arent you! dumb bomber hehe you got shot down huh - you are on fire cuz i shot j00 huh?! payback's a squeak huh!! buh bye bomber huh huh"

nothin htc can change tho - maybe a gov't campaign to combat inbreeding....
  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


Title: Define your "Perfect AH"
Post by: daddog on February 06, 2001, 01:05:00 PM
A family plan. I think I could talk my wife into flying with me.   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) And my son is not far off from flying. She was just getting into WB when I made the move.  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

Then some kind of HA or enough CM's to have a historical event several days a week. If that happened you would never see me in the main again.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Title: Define your "Perfect AH"
Post by: easymo on February 06, 2001, 01:08:00 PM
Remember you said perfect.

 No lag. Not ever. What you see is really there.

  Maby when they get the quantum internet going. But by then Ill probably be takeing a long dirt nap.
Title: Define your "Perfect AH"
Post by: Toad on February 06, 2001, 01:22:00 PM
A MA where people use their trigger more than CH 1.

A BBS where courtesy was the rule rather than the exception.

I'm too easy, aren't I?    (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

[This message has been edited by Toad (edited 02-06-2001).]
Title: Define your "Perfect AH"
Post by: AKSeaWulfe on February 06, 2001, 02:02:00 PM
My Perfect AH:
NO BBS
NO IN GAME COMM SYSTEM

Keep everyone's busy little fingers unoccupied so they can fight and die some more.
-SW
Title: Define your "Perfect AH"
Post by: Tac on February 06, 2001, 02:49:00 PM
"If the anti-Christ was in AH, would he be in an F4U-1C"

*gasp* The end is near! *grin*  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Define your "Perfect AH"
Post by: Apache on February 06, 2001, 02:54:00 PM
 
Quote
Originally posted by AKSeaWulfe:
My Perfect AH:
NO BBS
NO IN GAME COMM SYSTEM

Keep everyone's busy little fingers unoccupied so they can fight and die some more.
-SW

Nah. Had this been the case, I couldn't have told AKOwl what a good shot he made lastnight. Not all of us moan & groan ya know.

Title: Define your "Perfect AH"
Post by: Animal on February 06, 2001, 03:23:00 PM
all your perfect AH's suck.

My perfect AH would involve hookers, pilots screaming and bleeding when you shoot their chutes, troops and trains to strafe, lots of candy, maps with tunnels and loops and trenches to dogfight in, lightning, Anna Kournikova, planes spinning down and crashing if you kill the pilot, no lag, more P-38 vs 109 fights, friendly fire, hookers at the annual con, HiTech being a salamander cheater with his own A-10 and banning anyone who whines about it, Godzilla and King-Kong running around the city and killing fields.


Thats AH if I made it.

Tell me why is yours better then mine.
Tell me why I should like your perfect AH.


Perfection is relative. And I think HTC is doing a great job at it.

Now stop whinning.

------------------
Fat DRUNK Bastards.

Nothing feels sweeter than facing a powerful enemy 1 on 1, the battle is tough, but you emerge victorious. As he types <S>!!! on channel one, you open fire on his chute.
 (http://home.coqui.net/dimitri/secret/cassie6.jpg)

[This message has been edited by Animal (edited 02-06-2001).]
Title: Define your "Perfect AH"
Post by: Fishu on February 06, 2001, 03:58:00 PM
 
Quote
Originally posted by AKSeaWulfe:
My Perfect AH:
NO BBS
NO IN GAME COMM SYSTEM

Keep everyone's busy little fingers unoccupied so they can fight and die some more.
-SW

Make a file in the windows root called 'hosts', then add there following line:
127.0.0.1   www.hitechcreations.com (http://www.hitechcreations.com)

that deals with BBS problems  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
of course more preferable alternative is to keep out.
Title: Define your "Perfect AH"
Post by: Hangtime on February 06, 2001, 05:03:00 PM
Perfect AH??

Why? Are you trying to change the ecnomy?

Jezzus Keeerist surfin onna popsicle stick, these poor guys would have to go the AGW BBS and squeak then; or the 'at work' productivity of this nation would suddenly take a huge increase, whould would in turn make the republicans look like they knew what they were doing; which could have disasterous implications for our progeny.

Lord no.. leave some warts in AH PLEASE.. gawd knows we are much happier miserable.

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)



------------------
Hang
1st/AG "Bishlanders"  << Recruiting!!
Title: Define your "Perfect AH"
Post by: leonid on February 07, 2001, 02:41:00 AM
Um, a game on the Russian front?

 (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

------------------
leonid, Kompol
5 GIAP VVS-KA, Knights (http://www.adamfive.com/guerrero)

"Our cause is just.  The enemy will be crushed.  Victory will be ours."
Title: Define your "Perfect AH"
Post by: StSanta on February 07, 2001, 04:54:00 AM
Yes yes, Russian front.

Kill the communists!



------------------
Baron Claus "StSanta" Von Ribbentroppen
9./JG 54 "Grünherz"
"If you're not living on the edge, you're taking up space"
Title: Define your "Perfect AH"
Post by: lazs on February 07, 2001, 08:44:00 AM
Well.... nothins perfect but.... I think we can all (well 95%) agree that the closer an arena comes to providing viable choice for every style and personality the better.   The more it is attractive to new players the better.

The direction we are going with idiotic "perks" is a ded end one way street guarentted to cause hard feelings.

What I believe we need is one big arena with 3 (to start) "areas"... A small early war area, a much larger mid war "area" and a small late war "area"  The radars, rosters etc. of all areas could be seen from any other area.   These areas could not be "flown" to from any other area but you could get to any of them from the tower..A person could chose what type or how much or little action they wanted.   Any new plane could be added seamlessly.  

Every other plan I have ever seen leans so far in favor of one group or the other that it is divisive and disasterous.  

This plan would keep the flavor of the MA, allow for variety and choice, allow easy introduction of both early and late war planes and.... still allow for seperate arenas like events and HA type to be run seperately for the real anal retentive.

There... now don't say i just complain without offering any solution of my own.
lazs
Title: Define your "Perfect AH"
Post by: MrSiD on February 07, 2001, 09:34:00 AM
Animal: I kinda liked your kind of perfect AH it has many things I like. (Like HT cheating with A-10.. funny =))


Eye candy, trains, trenches etc.. sounds good. Who cares about the FPS hit, all new games do that.. It's time to upgrade.
Title: Define your "Perfect AH"
Post by: lazs on February 08, 2001, 08:44:00 AM
oh yeah.... and the "perk" planes would only be available in a WB arena.
lazs
Title: Define your "Perfect AH"
Post by: SwampRat on February 08, 2001, 09:08:00 AM
The perfect Aces High

...oodles of every type of aircraft imagineable (WWII)

...Air or Sea Transportable armor

...Mobile and Fixed Artillery

...Historicly Accurate Maps

...either 2 sides or more than 3

...resupply system

...Hillary Clinton nose art mandatory
   (nude even)  (http://bbs.hitechcreations.com/smf/Smileys/default/eek.gif)

...Submarines

...less accurate/lethal ack

...bomb fall range and deflection dispersion

...anti-tank specific vehicle(s) (armor)

...NUTTZ Terrains

...free case of Pabst Blue Ribbon to each member of the country with he highest score montly  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

...$3 subscription fee (yearly)

...Bailed pilots armed with Stinger AD Missile (1 ea)

...NUKES (perked really high)

...BattleShips

...NIGHT'S!!

...Caveman auto Squelch on-dash button  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

...MORE AH!!

SwampRat
Title: Define your "Perfect AH"
Post by: gatt on February 08, 2001, 09:35:00 AM
The perfect AH? A good plane set, ranging from 1940 to 1944-45, without "what-if?" a/c. A good rolling plane set. A less E-saving flight model and an arena less dominated by 4 cannons kites, maybe. And scenarios every Sunday afternoon/evening with the *right* aircraft. Should not be difficult to do.

Title: Define your "Perfect AH"
Post by: SwampRat on February 08, 2001, 10:40:00 AM
Oh ya!!

...The BLACKWIDOW!!
Title: Define your "Perfect AH"
Post by: anRky on February 08, 2001, 12:14:00 PM
Westy wrote:
----------------------------------------
In a perfect AH world we'd have an nntp newgroup.
----------------------------------------

You got that right!

Other than that, for me a perfect AH would have...

More early/mid war planes...

A big scenario every third month, or so...

A 'Check Six' two or more weeknights a week...

And something like the old fightertown at Truk atoll in AW's Old BigPac arena.  

anRky
-Ih8ubb