Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Sarge1 on May 15, 2002, 06:30:57 AM
-
is there anywhere to get more infoe thanwhat comes up in help tab with editor, starting out for first time is tough, Like a walk thru to build a simple map . any help would be appreciated. will still be doing the hit and misses trying to get one to function. i try to use the AF's that come complete all i get is runwaytouches grid line no mattter what i do...lol un less i build from scratch
-
Alot of these fields weren't centered to begin with.
Here are a list of Field Groups that I have that are centered.
These fields are centered in Grid Square.
AFLrg-S
AFMed-S
AFSml-S
VFMed-S
lgfld2
medfld2
smfld
VFMed-S
StCty-S
FtAck-S
FTAmo-S
FTBar-S
FTOil-S
FTRdr-S
StHdq-S
The following are not centered in the Grid Square, they are centered to blend better with the Roads or Tracks.
cdepot
fldcap1
station1
Get all these Field Groups from http://accesswave.ca/~tscott/AH-stuff/AH-Editor&Stuff/ObjectGroups/CenteredFields.zip
NOTE! When placing Field Groups you must make sure that the "SNAP BOX" is checked and that the "SNAP SPACING" is at 2640. Then click your mouse "RED CROSS" into the center of the grid box and add your Field Group.
Pokie
-
thanks pokie. should take some of the confusion away. i made maps like in DF2 And Land warrior, wanted to try this game.. never know someone may even like it..lol but thanks for your help. Sarge(Newbie Map maker)1
-
NP Sarge1
Here is some info on centering.
(http://accesswave.ca/~tscott/AH-stuff/Centered.JPG)
Pokie
-
thanks again. now can center fields. and all that mayhem is out of way. have billions of questions though...lol but for now will try to reread the hep. i am working on a Port now. trying to get ship attached to a port..lol that is only other thing i couldnt figure out or miss reading it. but then i nevever tried settings yet.. so that is another thing to face. i see though there is a 88manx does that meant a manable 88 for ground. or since it crashes when i go to use it does not work.. thanks again for the help
-
Quote from Pyro
When creating a fleet, the first ship you lay down will be the controlling ship. Its object data must be set to the controlling port number.
So if Field 8 is the Port then you would enter 8 in the FxxSHP0 data.
As for the 88manx, it doesn't appear to function and my Editor crashes if I select it.
Here is I file that may be of some use to you http://accesswave.ca/~tscott/AH-stuff/AH-Editor&Stuff/Shpfilter/ I have other information just go to the main section and look around http://accesswave.ca/~tscott/
Pokie