Originally posted by LoneStarBuckeye
4. Combat scan. I have defined several functions that I call "combat scans" that cycle through the various views quickly with a single keypress. For example, I have a views:level_scan macro that cycles through the eight level views and a views:elevated_scan macro that cycles through the eight elevated views and the full up view. I combine those two into a views:full_scan macro, which cycles through all of the level and elevated views, and a views:back_scan macro, which cycles through only the rear and three-quarters level and elevated views, along with the full up view).
I am interested to see what sorts of ideas you folks have regarding the Cougar and AH!
- JNOV [/B]
I am very interested in how you have implemented the Combat scan. Can I have a copy of your Cougar profile to have a look at. I have still only implemented a small portion of the Cougars capability in AH and am on the lookout for new ideas all the time.
I used the following for Flos's bombsight view
[color=808081]Rem ------------------------------------[/color]
[color=808081]Rem In the Bombsight[/color]
[color=808081]Rem ------------------------------------[/color]
[color=0000FF]BTN T8 [/color][color=FF0000]/P /H [/color]Bomber_seat Doors_Open Zoom Zoom_Default Look_Down
[color=FF0000]/R [/color]Doors_Open Zoom Default_View