Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: cajun on May 19, 2002, 03:59:48 PM
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Q#1: Where do I get more terrains? like palm forests, mountain terrain, frozen terrain etc?
Q#2: How do I "Make a map for my Map"?
I just got the editor working and don't know much about it can any1 help?
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Q#1: Where do I get more terrains? like palm forests, mountain terrain, frozen terrain etc?
Make them or get them from others who had made them. Nuttz said he should have a site soon that he was going to make tiles available.
Q#2: How do I "Make a map for my Map"?
When in the Editor click Make Map set it for 512 X 512. It will make a .bmp called MAP which you will find in "your terrain name" folder ( name of your terrain ). You will need to rename this to the name of your terrain and change it to 256 color.
Pokie
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pokie, do you ever sleep or go to work?;)
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I got 20 or so Xeon chips laying around , I found a MoBoard that will take 4 of these for a server, But it's pricey, My cable will be installed next week, so i'm getting closer , just need a good Motherboard and OS system.
NUTTZ
Originally posted by pokie
When in the Editor click Make Map set it for 512 X 512. It will make a .bmp called MAP which you will find in "your terrain name" folder ( name of your terrain ). You will need to rename this to the name of your terrain and change it to 256 color.
Pokie
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Sleep or work!!! Whats that all about? :D
Today is Victoria Day here BenDover, not sure if its a holiday for you or not. If it is then happy VD to ya.
Hey Nuttz! wasn't trying to hurry up your site :D I know you have lots of things on the go. The way I look at it, it will be done when its done!
Pokie
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hey, why don't we get that day off? I mean, she was the Queen of England, where's my bloody day off!!
ahem, excuse me, need pills now
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Its not working for some reason... heres what I did:
Change it to 256 Color bmp, and rename it cajunsteammapv2 (the name of the map/folder)
Do I have to move it or something?
The old "standard map" still appears when I host it.
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The old "standard map" still appears when I host it.
When you said "Host it" do you mean to tell me that you are able to build the terrain ( cajunsteammapv2.res ) and place it in AcesHigh and fly around in it? or did you mean when you open it back up in the editor.
Because here info from before:
1) The names of your terrain can't be more than 8 characters long.
2) I know you can use a "-" in the terrain name like ( Pokie-1.res ) but if memory servers me you can't use "." ( period ) and I bet some of the others like ! @ # $ % etc would give problems.
3) Once the .res file is made you can not rename it.
4) If you want to use a different name for your terrain then you need to rename the folder and all the files that the editor uses to make the .res file. Like the .TYP, .ELV, .OBA....ETC
Forgot to add:
If you change the name of your folder and files, you'll need to open the curterr.cfg ( C:\Program Files\HTC\aheditor\settings ) with notepad and change the name there too so that its not looking for a terrain that no longers exist. If not you could get an error and the editor could crash to desktop.
Pokie
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Yes the name is cajunsteammapv2 and I've played it on H2H.. But the old "Standard map" still appears, I changed the map to 256 color bmp after copied the .res file to terrains folder...
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there's your problem, you have to do it BEFORE you build the terrain
btw, i beat pokie to this one, hahahahahahahahahahahahahaha
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well i did something other than sit infront of my computer on victoria day
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Originally posted by vorticon
well i did something other than sit infront of my computer on victoria day
vorticon, what did you do
:)
Originally posted by cajun
Yes the name is cajunsteammapv2 and I've played it on H2H.. But the old "Standard map" still appears, I changed the map to 256 color bmp after copied the .res file to terrains folder...
I tried making a cajunsteammapv2 terrain and had lots of off and on problems. I would strongly recommend renaming it to 8 characters long.
Gonna Post question to HiTech
Pokie
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Originally posted by BenDover
there's your problem, you have to do it BEFORE you build the terrain
btw, i beat pokie to this one, hahahahahahahahahahahahahaha
Ok so I cant go back and add a map to a terrain I already built?...
Here's how I understand it:
I make the terrain then click "Make Map" FIRST then I click Build? But Doesnt Build make the folders and all? and If you dont click build where will it save the map if the folder hasnt been created yet?...
Im kinda confused...
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Hit make map and pick a size ( i use the middle option of the 3) then hit build, it will make a map into the folder called MAP (I believe) now you need to open this .BMP file in an art program and change it to 8-bit and rename it the same name as your map EX: I have a map named TARA it must be an 8-bit .bmp called TARA.bmp in the TARA terrain folder.
NUTTZ
Originally posted by cajun
Ok so I cant go back and add a map to a terrain I already built?...
Here's how I understand it:
I make the terrain then click "Make Map" FIRST then I click Build? But Doesnt Build make the folders and all? and If you dont click build where will it save the map if the folder hasnt been created yet?...
Im kinda confused...
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Ok I'm going to call your terrain Cajun ;)
Make Map = only makes the .BMP file called MAP.BMP ( use the 512 X 512 ) and puts it into your Cajun folder with all the other files. You need to rename this MAP.BMP to Cajun.BMP and change it to 256 colour.
Build = only makes the .RES file, this compiles all the files that are in your Cajun folder.
Just open your editor again, make sure the Cajun.bmp is there and then hit BUILD. It will make another Cajun.RES file.
P.S
Where's BenDover?
That's right!
I forgot!
He has a life :)
Pokie
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YES!!!! Finnally! It worked! thanks :D :D
But whenever I change it to 256 color I loose allotta of the color is there anyway of avioding this (I'm using paintprogram to change it)
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Like Nuttz said you need an art program.
But!!!!! Do you have a scanner? If you do, then open the file with that software. Then you can save it without losing colour. That's what I do. I don't have an art program.
If not send it to me and I'll send it right back :)
You got 15 minutes :D ( it's 7:45pm Atlantic Time ) Hockey Game coming on at 8:00pm :D
tscott@accesswave.ca
Pokie
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Originally posted by pokie
Like Nuttz said you need an art program.
But!!!!! Do you have a scanner? If you do, then open the file with that software. Then you can save it without losing colour. That's what I do. I don't have an art program.
hey, there's something i've always wanted to do
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hmmmm. tried every thing i read in links. still when i goto off line or H2H , my background in the clip board is black cant get it to show the water and terrains, must be too tired to think and read any more. i got the map in editor to come in that was no problem i see every there. but not in game. i must be missing a step or some thing. built map 512 made map 512.bmp changed to 256color , put in terrains folder. map comes ok in editor not for play.
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Sarge1
Did you rename the map.bmp to the same name as your terrain?
Once you have done that then hit BUILD to make your .res file.
Pokie
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A few things...
IF you open up a map and any of the terrain tiles are black, you did something wrong either the size isn't 256x 256 pixels OR the image wasn't saved as 8-bit or 256 color.
Also yes you will lack sleep the terrains can take many many hours.
Your close to me I'm in NE Philly where are you?
NUTTZ
Originally posted by Sarge1
hmmmm. tried every thing i read in links. still when i goto off line or H2H , my background in the clip board is black cant get it to show the water and terrains, must be too tired to think and read any more. i got the map in editor to come in that was no problem i see every there. but not in game. i must be missing a step or some thing. built map 512 made map 512.bmp changed to 256color , put in terrains folder. map comes ok in editor not for play.
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hi nuttz . yes very close to you. i live in morrisville not to far from Oxford valley mall. will try once more on this map thing.. will try 8 bit and see what happens. this is what i am oging to do open editor open map i am making. then will set map size to 256x256 then i will build map at the the setting of 512 then i iwl hit build res. take res and put into terrains . convert map to 8 bit color and stick it in map thing. see what happens
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Sarge1 what is the name of the terrain your are building.
Pokie
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the name of the terrain is isles.res
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Grab this!
http://accesswave.ca/~tscott/AH-stuff/isles.bmp
Now!!!
1) Place this isles.bmp file in your C:\Program Files\HTC\aheditor\terrains\isles folder,
2) Run the Editor
3) Click Build
4) Exit Editor while saving
5) Get your new isles.res that was just built, from your C:\Program Files\HTC\aheditor\terrains folder
6) Place it in your C:\Program Files\HTC\Aces High\terrains
7) Run the game
8) Select your isles terrain from the setup list
if this clipboard map doesn't show up then?????????????
Pokie
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that one you sent me worked fine. it showed up on my clip board.. so i guess i must be doing something wrong. hard to know i can follow directions or at least i thought i could..lol i must be in a rut causing this same thing over and over. or going nuts...lol now tried it again with my bmp and it doesnt work. i know there is something simple to do. i have to be overlooking it. i am brain stuck . I been using MS paint to convert it to 256 colors, a map shows up all black execpt the icons for bases and hq,s and the one ship,
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Sarge1:
Its not you its MSPaint. It did the same for me(all black map). I had to dig out an old paint program that came with a hand scanner I bought long ago. MsPaint must have a limited pallet or something. Not sure if you can get Paint to work or not, I just solved it by using different software.
Olgzr
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I just remembered from awhile ago about this program that was mentioned by jihad.
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=39709
It may be updated now but this is the file that I download when he posted it.
http://accesswave.ca/~tscott/OtherStuff/iview333.exe
I just installed it, to test it, and it works.
The only thing I needed to do was when the IrfanView program was opened, under IMAGE I needed to select DECREASE COLOR DEPTH and made sure that 256 was selected.
You only need to do this once unless you want different color settings. I believe!
Also when I installed IrfanView I didn't have any boxes checked, because I didn't want too, but that is your choice. You'll know what I mean when you install it.
I just right clicked my clipboard bmp file and selected
Open With
Choose Program
clicked on IrfanView
Then under file, save as .......... etc.
Pokie
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that was easy. map worked this time. thanks pokie. That one was driving me nuts, i do appreciate all the help. and to all that helped me on this map thing. i think i got the basics down, so back to the drawing board.
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shouldn't that be "driving me to NUTTZ"?:)
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yes driving me nuts to Nuttz and pokie...lol but now i will try to go to a map and go to grey scale and all that good one to import at actual map and do all those good ones...lol that should start a whole new posts section. USGS maps and how to convert them,...have all that downloaded, now where do i start........lol