Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: -txmx- on May 20, 2002, 05:59:39 AM
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Hey all,
I know some of you flying Aces High are former players from Warbirds. I currently fly Warbirds III and would like to know how you guys like Aces High? How does it compare?
I really like the planeset and all in Aces High and this in no flamefest about wich one of the sims are the better one etc. I have the same great respect for both sims and communities.
As said above, i just like to hear how both sims compare. What is the good things in AH compared to WB3 and vice versa?
Best regards,
// -txmx-
Jagdgeschwader 26 "Schlageter"
Warbirds III
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AH is developing rapidly. New releases, packed with features and planes, occur on about 4 month intervals. I can't comment too much about WB III, but I think its a given that it has superior graphics, and MAC support.
AH wins on strategy, planeset, subscription price, numbers in the arena. Its got a two week free trial - why don't you DL and try it for yourself?
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I dont think a non-bias answer is possible. Even though most of the people on these boards squeak like little babies about how AH sucks they still think it's better then WB3 :)
Oboe hit it right on - try it for yourself, 2 weeks free without even using a credit card #.
As for me, I actually felt more a part of the community here then I ever did in WB. I also like the fact AH is entirely HTC's thing, I can't get the hang of the PDC that WB uses. (they deserve a lot of credit for the work they do though) The fact that hotseat and crew aren't really running the show but are just paid programmers makes me feel uncomfortable too.
AH has the numbers. The new planes look real good and I don't know if WB3 has better modelling. I tried it during a free weekend a few months ago and it wouldn't run right on my machine and I was limited to 800x600 and it didn't look that good.
I miss a lot of the guys from WB. I remember a flight leader from the Blitzkrieg scenario... -oz- or -ozms-... oz something. That guy was a gas. Plus the old squad I was in hasnt moved over either -> Haze. Vert looks like he's working real hard to keep those tft's alive.
I think both sims have their advantages, but for the most part it's apples and oranges to me.
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The truly great thing about Aces High is that you can try it for yourself for two weeks absolutely free... no strings attatched.
AKDejaVu
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Tnx for the input guys - will definetly download and try!
Btw, how exactly does the strat work in AH?
// -txmx-
Jagdgeschwader 26 "Schlageter"
Warbirds III
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txmx i remember from my short stint in wb3
wb3 nik was -wubke
if you need anything in game i fly as a knight
Strat is to hard a question for me to answer :)
Strat (http://www.hitechcreations.com/map.html#targets)
Try the link above :)
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txmx.
I remember you from my days in warbirds, back when I was Kommodore of JG51. I wrestled with the idea of going to AH, once WarbirdsIII came out, it was just a dissapointment to me. back in October I gave AH a try, I have never looked back. I have become an Allied Squid pilot now instead of Luftwaffe, but AH rocks, the LW planes are awesome, and visit the CT arena, it's the AH version of the Historical Arena, I think you'll love it here.
Salute!
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I feel I can trust the leadership and judgement of the HTC crew. That says a lot for me. I feel the developers are in control, and they put out a great product that is a very nice work in progress. I like knowing that it is still in progress, and though we will get info on what's next to expect, usually more comes than what we were expecting, versus always hearing about features that never came.
I like the plane graphics in WB better, but I enjoy flying in AH environments better. I also appreciate that AH tries to make itself available to the greater population by limiting it's graphics to meet the needs of the average computer owner. I myself have a higher end unit, but I wouldn't want to feel like I'm excluding a large number of people just because my plane looks a bit nicer.
Download size.
I think it all really boils down to how much fun you have, and to me AH is more fun. You can try it out for yourself at no charge or obligation (and full realism).
Also, it is easy for me to support a company like AH, they are a top notch bunch, that over the two or so years I have been reading these boards, have only impressed me more and more.
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Originally posted by -txmx-
Tnx for the input guys - will definetly download and try!
Btw, how exactly does the strat work in AH?
// -txmx-
Jagdgeschwader 26 "Schlageter"
Warbirds III
txmx, download the help document. It's hyperlinked and pretty much covers the subject.
curly
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Txmx I'm going on 3 weeks over here. 4 or 5 years over there the last couple with JG 2. Were doin IL-2 at the hyperlobby of late.
But I'm a Main animal..
I fly for fun. I don't fly for God and Country, I don't fly for rank, I don't fly for medals or anything else that is the usual requirement in a "squad".
Squads with those requirements, and a "grace" period, must provide a GOOD dental plan, medical, and pay me the prevailing wage..
And I don't come cheap ;)
I hop in a plane, and go out and kill somethin working with who is in the area :D Talk some smack, clear a six and die miserbly.. A real Main kinda guy. LOVE IT !!
I might wanna be a cherry picker, I might want to be a furballer. I might spend the night getting guys to dive on me and see what shakes out..
You CAN'T do that over there.
AH brings back what WB was in the 2.5 days looong time ago. With better graphics yada, yada, yada.
The important thing that I learned from coming over here is, I didn't lose my passion for WWII flight sims.
The sim I was in, dropped the ball and became a shell of what it once was.
Take a trial, fogitabot flying offline, it's the people that make this place fun, a WHOLE lot of people :)
Download Mitsu's sound pack, work on the different timing required here, have some good fights and you'll never look back.
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WB has:
1. Better plane graphics. They look real good, and not a buggy landing gear or disapearing gun barrel to be found.
2. More interesting ground vehicles and towns. By a damn side.
3. Rolling terrain.
4. Artillery
AH has:
1. Better programmers. Pyro and HiTech started from scratch and are well past the progress that WarBirds had. That, and I get the feeling that HiTech and Pyro won't piss off their employees like IMOL did (all quit, forming AH and World War II Online). That carries wieght with me.
2. Pyro and HiTech can take alot of the credit for making WarBirds the sim it is today, as they helped create it.
3. Ships.
4. Fast updates. WarBirds is few and far between. Mostly it's been slow upgrades of vehicles from what I've seen, not anything new. They even farm out work to players to pinch pennies (skin textures and such for planes).
5. Faster planes. WarBirds has sluggish planes to keep internet lag down. AH doesn't, and it seems to work fine.
Alot of what I like about AH over WB is psychological. They're not that disimilar enough to say one is better, so I go with the people over the game then. Not to belittle the guys who work on WB, but IMOL upper management seemed to be dickheads, and that was enough for me to turn my back. I do feel bad for their employees though, as they've done nothing to me, and I used to love WB.
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Not too hard to answer IMO, played Started playing WB back in the 1.9 days, continued untill AH got out and during AH beta I almost only played AH.
To comment on some WB3 things that I like I can say the graphics of planes and animations (!) are very nice, nice, very nice gera animations etc no disapiering gears as soon as they get near the wing.
That however, is almost the only thing I like about it, terrain is starting to look very good there too.
Flight Model in AH, gunnery and dammage modell is FAR better.
As a 190 pilot I believe in high rate of roll, the 190 ha da VERY rapid roll accelertaion together with a VERY high rate of roll, the roll reached max speed almost instantaniously. Try it in WB 3 and you'll notice that your ailerons feel connected with rubber bands, look at ailerons, move stick fast left and it'll take maybe a second or two before the ailerons are fully deflected. I hate that and it's VERY wrong in the modelling.
Just my point of view though, look me up in the arena if you need help.
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Tjena TexMex!! long time no see!! pröva 2 veckors gratis perioden... Har själv inte flugit WB3 men gillar AH stenhårt...
Det krävs nog en del tid innan du blir van vid AH... Förkasta inte allt efter första sortien bara, låt 2 veckors perioden löpa ut innan du kritiserar AH för hårt :)
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Allied Squid pilot
I'll have to remember that one :D
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Originally posted by LtHans
2. Pyro and HiTech can take alot of the credit for making WarBirds the sim it is today, as they helped create it.
What about the rest of us at HTC? We all worked on Warbirds too (except Aurelius). Nobody ever gives the rest of us credit. :(
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Dunno, maybe no one cares Super T.
Elvis never felt the need to explain himself. He just crapped himself and fell off the toilet without posting 1 :( .
Weird, eh?
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S!
Hi txmx, your handle sound familiar, did you fly in JG-3 at some point?
- Vector (former janneh)
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I took a look at WBIII not too long ago. Offline only as they didn't have a free trial at the time.
Terrain really did not look as good as some of Sundogs or Nuttz IMO. It looked slightly better than the early AH terrains.
Clouds = AH no contest. All they had was a thin haze layer. AH has a wide variety of cloud types sizes & colors.
WB3 has 4 lines going up at the corners to a box at the top. Makes me think I'm flying in a aquarium. Instant & total immersion killer. No way I could ever see one of those lines & not know I'm
flying a sim and not for real.
AH has great sky, flying near clouds at sunset or sunrise = fantastic immersion. Just like the real thing.
Hardest thing about switching from WB to AH is that you'll have to learn how to fly all over again. You can't come over here from WB and be an ace in 2 days. You need to leave your ego behind for at least a couple of months IMO.
Sounds, if someone has done the equivelent of Mitsu's sound pack for WB3 I hadn't heard of it.
For AH you have Flakbaits or Mitsu's sounds. Either of which are great.
Download & ease of installation goes to AH hands down. WB3 is 3 times the download, and 4 x as complicated with skins & all kinds of add ons to figure out.
Next iEN burned me & many others on tech support & billing issues. HTC has got the best reputation in the business. If you have a problem a single email or 1 minute phone call fixes it right the first time. I've had times where a 20 min call to iEN fixed nothing. AH wins hands down.
Last Hotseat vs Hitech dev teams. LOL Hotseat can't program himself out of a wet paper bag. Not to mention he drives away more customers than he can afford to lose. Hitech rules the Massive Online Flight Sim roost, and rightfully so.
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True SUperfly and Natedog and the rest did lots of great work on WB, however, Superfly, that works totally fades away in comparions to what you have done now, sure new technology and such today but what you've done now truly looks great, AH is still the sim with best looking wings and surfaces when you look out from the cockpit, IMO not even IL2 beats that.
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Come on you know you guys are the best!
Who else can do a vodka bottle under the seat & make it look good?
We love All you HTC employees.
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SUPERFLY you need to post more tease screenshots to bribe us :-)
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Originally posted by Ghosth
Hardest thing about switching from WB to AH is that you'll have to learn how to fly all over again.
Also (correct if I'm wrong), unlike WB, AH don't have the hit bubble, which will make gunnery little harder than in WB. All hits are real hits, not "near hits".
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Oh... uhmm... YEAH! Superfly, post MORE SCREEN and I will say alot of nice things about you! :)
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I played Warbirds for a very long time - fought going over to Aces High for a long long time. Finally did(the price increase was the last straw) and it was the best thing I could have done with my online gaming time.
It does take a while to get comfortable in Aces High. Turn off combat trim - it is on automatically by default and it will screw you up as you are used to trimming your plane already.
In Aces HIgh you will be plesantly surprised that the owner of the game actually loves and plays the game and will talk to you. The game is always in development, next update has several new planes coming in fact.
Try it, but don't judge it too quickly.
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I really appreciate all the answers!
Tjenis maniac! Så det är här du gömmer dig :D
Vector! Sure i did fly in JG3 for a short while a long time ago
in a galaxy far... ops off track ;)
Remember alot of you guys and its sure nice to see you again!
I downloaded AH and created an account but it says i already
used up my 2 weeks (2 weeks... now that sounds like WB :D )
and that i must subscribe. This is probably because i created an
account awhile back but then i got real ill and never had a chanse
to fly :(
Again, tnx for all the replies - great community this! :)
Best regards,
// -txmx-
Jagdgeschwader 26 "Schlageter"
Warbirds III
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I remember starting AH after WB 2.xx..
The FM was so much different that I got totally creamed in MA during my 2 weeks.
After that I spent a lot of time in H2H which was a great practising period. Still it didn't prepare me to the huge numbers and SA needed in main enviroment (mind you there were only 80 or so players usually then..)
As what goes for FM differences, I never realised the importance of E fighting untill I came to AH. In WB it felt suffice to turn&burn after initial bounce but in AH I could feel the speed better somehow and I started using E to my advantage roping people etc. In WB it felt that you could force the AOA to change a lot regardless of speed. In AH you feel the effect of speed much stronger and have to adjust your flying accordingly.
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Originally posted by -txmx-
I downloaded AH and created an account but it says i already
used up my 2 weeks (2 weeks... now that sounds like WB :D )
and that i must subscribe. This is probably because i created an
account awhile back but then i got real ill and never had a chanse
to fly :(
Again, tnx for all the replies - great community this! :)
Best regards,
// -txmx-
Jagdgeschwader 26 "Schlageter"
Warbirds III
hey,
i would say try calling htc and asking if you could try the trial again. not sure if they'd do it but you never know :)
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Yeah and even if that won't work, visit the free H2H arenas.. The 8-player privately hosted rooms offer a great place to practise the game before subscribing for real.
Did I already mention the 8-player h2h was free? :)
After some time in h2h your nerves will get adapted to AH and you'll be wanting that MA or CT dose desperately.
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What about the rest of us at HTC? We all worked on Warbirds too (except Aurelius). Nobody ever gives the rest of us credit.
And the HTC staff tryes for the WoW award two weeks in an row :D
D & R
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Call HTC or write them a Mail, explain and you might get 2 more weeks :)
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I'm going for the first HTC employee to be featured in WoW. :D
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SUPERFLY
Creamo was only saying that because he loves you. In fact rumour has it he has a picture of you stuck between the covers of his bedside copy of the Boys' Guide to Pursuit Aircraft.
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"Also (correct if I'm wrong), unlike WB, AH don't have the hit bubble, which will make gunnery little harder than in WB. "
You're wrong.
Daff
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Originally posted by Daff
"Also (correct if I'm wrong), unlike WB, AH don't have the hit bubble, which will make gunnery little harder than in WB. "
You're wrong.
Daff
OK… Correct him and explain please. No, really please help me find the thread about the damage model. Not a slam on my part.
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Started WBs at 1.11 back in April of 97. Stayed with em until day one of AH. Never looked back.
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WBIII recently adopted a one to one bullit ratio. Not sure if they backloaded that into the old WBs2.7x.
As far as hit bubble (circa 1999) dont know. WBIII actually has had a lot of work done to improve it from initial release. I recall needing about 15 seconds on the runway for each auxiliary view to load into memory. I have upgarded the PC since then but I downgraded my connect to 33.6 so trying to DL any version of WBIII is simply not realistic. If it takes more than 8 hours Im outta the loop :(
I liked alot of what WBIII had to offer and stood to offer once matured but my impression of iEN was pretty bad since they became the corporation in charge. I was double billed one month and had to layout over $400 until they credited my account almost two weeks, several faxes and one dozen headaches
later......
Still, good people Im sure but HTC simply has the better product (overall) and far better customer support.
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I've been in AH for a little over two years after a like amount of time in FA. I never flew WB before last week when I downloaded it when I had the very first atrocious connection problem I've ever had here. Now that I've got broadband no humongous files scare me :D
Anyway, guess what? I like WBs More than AH not at this time and that's primarily due to my Rook loyalty but I do see some excellent things e.g. flying in a bomber with 2 others in close formation (coming in 1.10). I like the rolling terrain and I sure like the offline practice sessions with AI planes instead of the wagon circle we have in AH. One other thing which impressed me is the altitude perspective they use.
While I'm confessing to infidelity I might as well tell you that I also downloaded FA3 and like that too. It's a zillion times better than 2.5 which drove and two other squaddies running away from the joint. There's no better furballers arena than theirs. Life expectancy is about 28 seconds.
Each and everyone of these sims has good and bad. There is no single one that I've played that meets all of my needs 'cept maybe MS Flight Simulator but they don't have any guns. I've got subs to all 3 at $9.95 and I'm still ahead of the $30 I was paying when I came into AH.
Beeg
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The only people with unbiased views are not subscribed to AH *or* WB and are probably F4 dweebs trying to figure out where the afterburner is on their prop plane. That having been said:
"Hit bubble" in WB? Wasn't that AW? Maybe someone is thinking of the time HS (not to be confused with HT, tho neither of em can spell) said there's a gross check for nearness to a plane and if a round gets into that region then a fine check is made to see if it actually hits anything and if so, what. That's not the same as a hit bubble.
Flight models are remarkably similar, except for the roll inertia thing. Early AH I didn't like (was that AH1.4 where it changed?) but now it seems HT and HS both did their math separately and came up with just about the same answer.
http://agw.warbirdsiii.com/bbs/showthread.php?s=&threadid=1526
WB3 gets the edge on graphics, both speed and clarity IMO, but that's just eye candy. Definitely better on Macs hehe.
AH has larger planeset and MA strat thing and perk points, WB3 has rolling plane set and S3s and TFTs.
Whatever; for what most of the people I would call "vets" used to pay in an average week you could subscribe to both for a month.
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The real difference is.... people come from WB to AH not the reverse.
lazs
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WB has bobn
AH has lazs
Guess both camps suffer about equally.
Kekule
WB: 18th Sentai
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man I hate agreeing with Lasz :rolleyes:
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Originally posted by Kekule
WB has bobn
AH has lazs
Guess both camps suffer about equally.
Kekule
WB: 18th Sentai
WB used to had both. What went wrong?
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Nothing went wrong, people like to upgrade thats all. :)
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Heh, "no flames" but only snide comments galore.
WTG AH recruiting effort, insult WB pilots, that's the way to win their hearts :)
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Originally posted by Bcnu
Heh, "no flames" but only snide comments galore.
WTG AH recruiting effort, insult WB pilots, that's the way to win their hearts :)
Hehe..It's wayyy too late for anyone from WB or AH to try to stake out the moral high ground on this.
Cobra
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Depends on the individual; see my post above, especially the link to the agw thread I put in it.
Or go and search for me on other threads I've put here, or on agw. Go ahead and see if you can find an example of flame or trolling about one sim or another.
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BCNU,
I answered one generalization with another. And if you notice the generalization was equal in its treatment.
Now, you go and find if I've ever posted a flame or a troll regarding one sim or the other.
It still leaves my general statement as accurate.
Cobra
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Nobody trying to win your heart here bcnu, run along.
bowser
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He who closes his mind and doesn't check out the competition periodically is shooting himself in the foot. My recent re-check of my former sim FA3 proved to me that things can change for the better though I'm glad as hell I did my waiting for this to happen in AH. My excursion into WarBirds proved to me that somebody can put out a prettier product though not necessarily with as much substance as AH. And last but not least my return to active real world flying as can be seen in the link below, proves to me that the hottest hotshot in here (coldshots like me included) would most probably cry for his mama, crap his pants and be shot right out of the sky while puking his guts out in the real thing. G-Force is a great equalizer guys :D
Beeg
http://www.gonocos.homestead.com/FlightPics.html
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I believe that bobn is a fluff herder and LW aficianado with a penchant for jets.
Also... I have never "quit forever till people treat me right" nor have I gotten mad nor have I docktored photos nor have I lied about my importance. I guess if we (bobn and I)are simular to some folks then that would be another difference between AH and WB.
I like AH while bobn feels at home in WB.
lazs
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SimHQ's take on this (trying to stay on topic):
AH:
Pros
Mature planeset great number of aircraft available to the online pilot
Excellent blend of hard core flight models and ease of use
Dogfighting unmatched in any other game
Excellent community, events and combat theatres
Cons:
15 bucks a month may keep some folks away
Not as visually stunning as it used to be, graphics showing its age.
Ground vehicles really not as important as they could be
Some warping seen at times
WB3:
Pros:
Visually much improved, graphically stunning
Stable, relatively smooth code
Still available for MAC fliers
Ground Vehicles added on
Excellent Online Community
Very good ‘hard core’ flight models
Cons:
Cost (she ain’t cheap)
Large download size (can take a while with those 56Ks)
No longer a 2d/3d game, time to buy the GeForce Card
Vehicles still not fleshed out completely
Not as ‘mature’ as other online sims yet.
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Oh... beeg... I have found that anything that makes me cry for my momma and puke my guts out is worth doing at least twice. This has not allways been good for me.
lazs
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Originally posted by Bcnu
"Hit bubble" in WB? Wasn't that AW? Maybe someone is thinking of the time HS (not to be confused with HT, tho neither of em can spell) said there's a gross check for nearness to a plane and if a round gets into that region then a fine check is made to see if it actually hits anything and if so, what. That's not the same as a hit bubble.
S!
I used the term "hit bubble" as it's been widely used to express the near hit area . I didn't mean any round hit bubble, hehe.
Anyway thanks for clarifying.
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Lazs,
I said both camps suffer about equally, I meant that but also we suffer in different ways.
Kinda like how a kick in the nads hurts about as much as a having your face catch on fire. Both hurt like a mother, just in different ways. :p
Catch you later Lazs. :)
Kekule
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kek.... if you say that having your face catch on fire hurt you as much as a kick in the nads then I will have to believe you even tho it doesn't sound right to me. Are you sure your data is correct? I can verify that having your leg ripped off feels about as bad as crawling out of a burning wreck with a broken back tho ... if that helps any.
lazs