Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SKurj on May 20, 2002, 11:13:39 AM
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I have to ask...
As AHV currently stands I can understand about 10% of all messages recieved. 90% are either too low to hear or garbled.
Who sent that message? I can't tell if its a squaddie or someone in range. (player handle dissappears too fast)
Its a great idea, just needs tweaking
I have setup AHV properly. I have the most common soundcard in AH.
SKurj
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ya know skurj it is weird.
about 10% of the people i talk to sound like they are standing next to me. 60% of the people i talk to sound okay, but it is definatley a voice program. The remainder sound like garbage.
Thing is it doesnt seem to have anything to do with net status, ping, brand or sort of microphone, or location. (geographically speaking)
im wondering what is up too
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With a little minor tweaking I hear pretty much everyone just fine. If not, it's usually because they either have bad mic volume or the mic is too far away or too close to them. Mess around with your in game volume controls and be sure you at least turn the engine sound down (and the Raid Siren) significantly. There is a happy medium, just experiment.
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The people you cant hear are because of the mic boost problem. (Many mics require mic boost to be on for them to have any volume) For some reason, the game enjoys turning it off at random times to piss us off.
As for garbled people, a few things cause it, being too close to a mic, having a broken mic, running another voice app in the background, background noise, and simply broken computers.
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AHV is 5x5 compared to real radio coms - and anyone who knows what a TU hum is knows what I'm talking about. :)
Be thankful AHV does not simulate static and throat mics.
any ways to the point, it's working fine for me. But every now and then can hear, but not speak, and some times folks come in low or garbled, but that's usually something they need to fix with their settings.
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Others in my squad have had occassional problems, but I have found the system absolutely flawless. People say I am always very clear sounding. The way others sound always depend on there settings and mic QUALITY. Whenever I cant hear someone well it is invariably mic quality. You get what you pay for and alot of people get ripped off.
A couple of guys in our squad have recurring cut out problems as well, but since it is always the same guys, I am figuring that has more to do with setup and machinery on their end than the AH side. I mean for christs sake the darn program is about 30kb in size. Not a whole to go wrong in 30kb. I think they have produced the most useful communication tool for games yet.
I use a telex usb microphone (built for telemarketers not gamers, 40 dollars at best buy, worth every penny), xp, and have an ancient c-media sound card, scavenged it out of a computer I found in a dumpster years ago. If that thing works, I cant think of what wouldnt.
also, people are always guilty of having bad sound drivers. Just because you can hear stuff when you installed it doesnt mean it is the best driver for your card. Good place to start is http://www.driverguide.com username drivers password all
I got a 15 fps boost when I found the 'best' driver for my card.
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Oh and if it sounds like mud when you are testing your setup in the sound recorder for windows, what do you think it is going to sound like to the others in the game? Remember you can tune to yourself to troubleshoot how crappy you sound before you inflict it on others.
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I would like seperate volume controls for squad and everyone else. I have no interest in listening to anyone else other than my squad.
lazs
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Hey laz, you can have your whole group just tune 5 to squad.
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Tuning channel 5 doesn't eleminate Range channel which is extremly annoying. I can't get RW to work with AHV running (worked perfect before and was much clearer)or I'd use it and turn the AHV volume down.
DES
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ok - back to the topic...
Mic-Boost has to be fixed! At times I loose boost like every 2 min... very,very annoying - ask my squaddies!! I just couldn't bear it anymore to ALT-TAB every other minute...
... so I am back to RW - still works like a charm and with selfhost (http://www.selfhost.com) you almost have a fixed IP. I would really like to enjoy AHV but at the moment it's unusable for me. And since you cannot turn it off completely it interferes with RW from time to time (skreeeeky sound instead of transmit)
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Using Windows XP - fresh install - newest drivers (well, 29.20 dets, but they change every week or so...) - Soundblaster Live (getting a Santa Cruz soon)
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I am curious how many people need mic boost, and why. When I used to use one of the old mics I found boost would just make it sound worse.
For my settings (at least for a usb mic) I put the mic volume at max. Works beautifully. No boost. Modify settings within ah after that.
xp fresh install, c-media 8738/c3dx pci, telex-h381 usb microphone.
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Compared with the hassles our squad has been through with RW & other ext comm programs. AH Vox has been a huge blessing.
Yes I'd like to see them keep working on it, refining it, working on better sound quality.
But as it I get along fine with it way more than I
ever did with RW.
Keep em coming HT!
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Great sound in AHV most of the time, only thing I have to complain about is the sound volume, if you run sounds on normal (all sounds at 80%) the voice sometimes gets very low (has got to do with many players I guess). Maybe enable us to raise voice volume a bit more?
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mebbe thats the problem i just have everything else too high...
but i find a VERY wide range of comms volume from different players
I like the sounds in AH.. i don't wanna mute em just for vox +(
mebbe someone needs to invent a sound card that can play AH sounds over 2 channels and vox over the other two separately
SKurj
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Cc SKurj, problem is everybody has got their mic volumes in windows and in AH at different volumes, I use mine at MAX everywhere, then if someone thinks I am too loud, I can simply move the mic further away from the mouth. Can be very hard to hear people from time to time when they are faint.
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The people who come in extremly quietly are the ones afflicted with the mic boost problem. If you're one of them, flip mic boost off and back on and that will fix it.
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Also on mic boost, think I found a work around.
In the Control pannel/multimedia , instead of selecting any sutable device for your mic, change it to the sound board instead.
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Uhm Hitech, in the control panel I cannot choose anything else than my soundcard (SoundblasterLive! - getting rid of it next week, too many probs with too many games - dunno if it causes the AHV problem as well)...
As for the mic-boost - in pure RW I don't need mic-boost, but I do in AHV; I would rather live without it since it makes voice less clear...
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well i now have engine sound set to 60% and now I can understand maybe 25% of the voice comms !! woohooo!!
SKurj
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Originally posted by lazs2
I would like seperate volume controls for squad and everyone else. I have no interest in listening to anyone else other than my squad.
lazs
Yes! For the love of God, please add this feature! I can directly attirbute two deaths because someone on range is finding it necessary to give everyone a blow by blow account of EVERYTHING they see, do, think, jeez it drives me nuts. Dunno about anyone else but if I don't hear the stall warning, I'm pretty much dead most of the time. Turning down the voice volume doesn't work as this seems to just turn everything down so you cant hear engine, guns, stall-horn etc (if i'm doing it wrong, please could someone let me know)
I understand the argument about freedom of speech but please I beseech you, give us the freedom of silence. Other than that, big thumbs up for AHV.
Cheers!
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Why should you have turn down any sounds in order to hear the VOX comms?
When we used RW or TeamSpeak, I could keep all sounds at higher levels and STILL hear everything being said over the comms channels.
IMO, it is super lame to have my engine sounds, etc have to be cut down to a much lower level so I can hear what my squadies are saying.
There is a bigger annoyance factor to that when we have a lot of guys up. When there is heavy radio traffic, the whole immersion factor goes away because I get barely audible engine, guns, stress noise, etc. for several seconds at a time.
AHV volume levels could certainly use a permanant boost. I would much rather being telling people to not speak so loud, rather than always telling them to speak up, or in some cases almost yell.