Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BotaBing on August 29, 2000, 12:52:00 PM
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This morning I was flying my NIK looking for some action.
I spotted an enemy tank south of our airbase, so with full ammunition, I descended and began my attack.
Pass after pass, I attacked the enemy Panzer from the rear. I emptied my ammunition, pinging him many times. Nothing.
I landed at our base, reloaded, and did it all over again. Multiple pings, I emptied my ammunition into the rear of his Panzer. Nothing.
Puzzled, and getting no response from him over the channels, I landed and switched planes.
As I took off in my F4U with 2-500lb eggs and a full load of 20mm ammo, I laughed sinisterly. Bomb 1, landed nearby...nothing.
All my ammo dumped into him again, multiple pings, nothing. Completely amazed at this point, I did what I had to do....I dropped the remaining 500lb bomb about 200 out from him at 200ft. It landed directly on him, killing me and.....doing nothing to him.
Raggiani got a kill for my death - someone from a squadron with an italian name.
Now I am thoroughly displeased with the situation. 3 loads of 20mm ammo, and nothing. 2 500lb bombs, and nothing.
Can anyone help me to understand this type of thing?
The only guess I have is that he is Italian, connecting with major lag, and somehow that lag was interfering with the game.
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Post the film, I would love to see it.
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HI
I find that cannon armed corsairs are good against panzers it only takes a few well aimed passes of 20mm to destroy them.
thanks GRUNHERZ
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#1 - Is there any difference between the 20mm on the NIK and the 20mm on the F4U?
#2 - I hit this tank, from behind, with at least 200 rounds of 20mm, probably more like 300 rounds. How can you explain that?
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Given this thread and your "SpitIX faster than P-51" thread, I'd say you might've been have trouble on your end one way or another.
Don't know what else to say.
Sisu
-Karnak
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Not sure what you guys are doing wrong. Try the same thing in a Spit and you will find it only takes 1 pass to kill a tank. I know ,i was the tank and Zona was in the Spit. I respawned and started rolling, as i maned the upper gun he came down again, 2 pings, tank dead.
In all Zona killed me 5 times with 1 pass in Spit, he also killed my m16 from 1.2 out with the Spit in the same sortie. My m16 never even got a spark outa him before i was dead.
In all, Zona got 5 Tanks and 1 m16 all with a single pass in his Spit. Cool huh (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
These where all hi angle dives allmost vertical as i could not raise my upper turret gun high enough to even get a ping on him. So i think these is a weak spot he goes for on the top of the Tank.
Well done Zona. I can hardly make Spit ammo last long enough for 5 planes never mind 5 tanks & an m16.
So Zona knows what to look for when attacking a Tank.
Dog out..
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Well, the rest of my fighting is going great! And the Spit IX, I was not the only one observing his fast speed. One of my team-mates was right with me and we were both discussing it...
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I think (not sure, just think) that the Hispanos in the F4U1-C and Spit have a higher velocity and more hitting power than the Japanese, German or Russian 20 MMs. Last tour I killed about 80 Panzers in the Spit IX, probably about 1/2 of them were 1 pass kills. At most I have found, it takes a full well aimed clip from a Spit to destroy a tank. I have tried other types of guns on the Panzer, and nothing seems to be as effective as the Hispano. Even the German 30 MM dosn't seem to do much. Again I think it comes down to velocity. I usually hold my fire untill I am within D 5.0 so that the rounds retain their punch.
eskimo
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"#1 - Is there any difference between the 20mm on the NIK and the 20mm on the F4U?"
Yes. A Japanese 20mm is not the same as a Us 20mm and it is not the same as a German 20mm.
Not all 20mm are alike in hitting power, rate of fire nor in range. So don't compare a 190 20mm with a typhoons 20mm nor a Niki 20mm.
-Westy
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I tend to have my fair share of tank kills as well and I noticed one thing in your initial statement.
"Pass after pass, I attacked the enemy Panzer from the rear. I emptied my ammunition, pinging him many times. Nothing."
If I read this correctly,good luck killing a tank at that angle in anything. Better to come in more vertical.
That doesn't explain the bomb drop tho (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
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Apache
=XO= VMF-323 Death Rattlers
VMF 323 Death Rattlers Web Site (http://home.earthlink.net/~bkapache)
[This message has been edited by Apache (edited 08-29-2000).]
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As DEVOTED Niki pilot i can say i've NEVER killed a tank with the niki's cannons.... I was wondering the same question about the 20's. I can down planes fron 1k out , if you "lob" em just right.
NUTTZ
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Forget real life ballistic,s The only thing that matters is how the game is set up. In AH everything concerning cannon has more to do with rate of fire, than anything else. Hispanos, in AH, can get much more ammo on a target, in the same snapshot, as a nik, or LW 20mm. This is why the 2 magic 20,s on the spit are as deadly as the 4 on a nik.
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Yes, ROF is probably the biggy but so is the size (damage power?) of the 20mm's and they do have that modelled here too. I don't have Pyro's oedinance picture but there is a substantial difference between the different 20mm's that anyone would be foolish to lump all the 20mm's together as being about the same in destructive ability.
-Westy
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The Type 99 is pretty close to the HS in damage, but its muzzle velocity and ROF are worse.
To kill Fighter Hanger
Hispano Mk 2: 370rnds
Type 99 Mk 2: 390rnds
ShVAK: 440rnds
MG 151/20: 440rnds
Real numbers
Hispano Mk 2: MV=880m/s, ROF=600rpm, Round=20x110, 130g
Type 99 Mk 2: MV=625m/s, ROF=490rpm, Round=20x101RB, 129g
ShVAK: MV=800m/s, ROF=800rpm, Round=20x99R, 96g
MG 151/20: MV=800m/s, ROF=740rpm, Round=20x82, 92g
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Originally posted by juzz:
The Type 99 is pretty close to the HS in damage, but its muzzle velocity and ROF are worse.
To kill Fighter Hanger
Hispano Mk 2: 370rnds
Type 99 Mk 2: 390rnds
ShVAK: 440rnds
MG 151/20: 440rnds
Real numbers
Hispano Mk 2: MV=880m/s, ROF=600rpm, Round=20x110, 130g
Type 99 Mk 2: MV=625m/s, ROF=490rpm, Round=20x101RB, 129g
ShVAK: MV=800m/s, ROF=800rpm, Round=20x99R, 96g
MG 151/20: MV=800m/s, ROF=740rpm, Round=20x82, 92g
Which is about right. The Type 99 2 and the Type 99 1 are two very different beasts, and people often hear about the 99 1 and ask why the Japanese cannons are so effective in AH.
MG/FF is poor compared to the MG 151 right?
Well the Type 99 1 was based on the MG/FF design, and the Type 99 2 is much much better gun. (http://bbs.hitechcreations.com/smf/Smileys/default/eek.gif) I've even griped about that before, till I looked it up (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
- Jig
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Originally posted by easymo:
Forget real life ballistic,s The only thing that matters is how the game is set up. In AH everything concerning cannon has more to do with rate of fire, than anything else. Hispanos, in AH, can get much more ammo on a target, in the same snapshot, as a nik, or LW 20mm. This is why the 2 magic 20,s on the spit are as deadly as the 4 on a nik.
I have a theory. To kill a tank, so much kenetic energy has to hit the tank at one time...
That is based on the difference in AP/HE shells needed to kill a panzer (1-2 in most cases, vs alot of HE if not point blank)
Bombs wiping out tanks easily, rockets have little effect on Panzers, and lastly
4 Hispanos that all hit at the same time, roughly, with the combined capability of AP, and HE, is a terrible amount of kenetic energy.
But of course I already know it's wrong because I would like to think all eight machine guns of the P-47 hitting the Panzer at roughly the same time would be capable of killing it according to my lame KE theory
Since Spits can kill Panzer too, (although there are alot of factors here) We know two Hispanos have enough power. So add two more, and the kill should be that much easier. Might also explain why the P-38's single Hispano is near useless against the Panzer.
But combine the Hispano's ROF, power of HE explosive, energy of the AP round, it would seem logical that at some point, the total KE delivered at one time comes in to play.
Might also explain why F4U's can penetrate frontal armor of the Panzers (boy have I been getting alot of films of those lately (http://bbs.hitechcreations.com/smf/Smileys/default/eek.gif) )
Then again I'm prolly way off.
- Jig
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Originally posted by BotaBing:
#1 - Is there any difference between the 20mm on the NIK and the 20mm on the F4U?
#2 - I hit this tank, from behind, with at least 200 rounds of 20mm, probably more like 300 rounds. How can you explain that?
Try front or side next time, that seems far weaker (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
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Actually..
In a Stip 1 sortie 6 kills. 5 Panzers & 1 m16. The targeted area was steep angle top rear turret area. Not the rear but top of the Panzer around the turret.
Dog out...
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Originally posted by Wardog:
Actually..
In a Stip 1 sortie 6 kills. 5 Panzers & 1 m16. The targeted area was steep angle top rear turret area. Not the rear but top of the Panzer around the turret.
Dog out...
and on my F4u-1c flight I didn't have to look where I shot.. because I got couple times with under 5 shots with hits on the side of the tank, which probably would only immobilize tank, but definetly not blow it up.
...and I've found out rear attacks being most toughest to get kills from.
by the way, only time ever when I have killed a panzer with Fw190A-8, was when I gave final shots on the tank from straight ahead and as low as possible (had to pull up at 300 yards because I was in danger to auger) and by that time I had only 60 rounds left after I had used rest on the tanks rear.