Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Shane on May 31, 2002, 11:59:05 PM

Title: cluttersheep and f3 detail mode
Post by: Shane on May 31, 2002, 11:59:05 PM
would it be possible to include the cluttersheep under the f3 detail mode toggle?

just askin'
Title: Re: cluttersheep and f3 detail mode
Post by: akak on June 02, 2002, 02:44:33 AM
Quote
Originally posted by Shane
would it be possible to include the cluttersheep under the f3 detail mode toggle?

just askin'


Wouldn't it be better to include the cluttersheep with the Ctrl+C clutter on/off toggle?  


ack-ack
Title: cluttersheep and f3 detail mode
Post by: Li`l Snorkey on June 02, 2002, 03:38:54 AM
I agree.

Out of all clutter types, for some reason i feel the sheep hit your frame rate the hardest.
Thanks Shane :)

Snorkey
Title: Re: Re: cluttersheep and f3 detail mode
Post by: Shane on June 02, 2002, 04:39:21 PM
Quote
Originally posted by akak


Wouldn't it be better to include the cluttersheep with the Ctrl+C clutter on/off toggle?  


ack-ack


well HT already said that wasn't likely... i think that the sheep got embedded into the terrain, so was thinking it might be possible to include it under f3 detail...

had something to do with running into trees and sheep in gv's and dying from the collision...


so instead of clutter toggle, f3 toggle would be a compromise - or something.

and yeah snorkey, the tress aren't bad at all, the rocks are so-so, but the sheep are the real fps killer.

i'd rather see clumps of sheep here and there instead of sheep scattered willy-nilly all over terrain that doesn't have trees.

besides, those with monster cpus/vidcards always fly in f1 detail, those of us with the lower end machines find f3 detail helpful, so including the sheep under that toggle would go a long way toward keeping us in the game and subscribing.