Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: Furious on June 02, 2002, 06:41:20 PM

Title: Pyro, how many perks...
Post by: Furious on June 02, 2002, 06:41:20 PM
How many perks will it cost to up 3 Ar234's in a box?


F.
Title: Pyro, how many perks...
Post by: Karnak on June 02, 2002, 08:02:04 PM
I'll take a guess and say 60.

Bomb accuracy is being reduced and that is the penalty I'd think, not more perk points.
Title: Pyro, how many perks...
Post by: FDutchmn on June 02, 2002, 08:42:49 PM
Ar234 comes in a box?  Can I have it for my birthday? :)

seriously, though... was that announced yet?
Title: Pyro, how many perks...
Post by: Otto on June 02, 2002, 09:59:11 PM
I doubt that the Ar-234 will be one of the 'boxed' bombers.
Title: Pyro, how many perks...
Post by: Nefarious on June 02, 2002, 11:43:21 PM
I hope it is! Perk em' I dont care, I'll fly em!
Title: Pyro, how many perks...
Post by: Karnak on June 03, 2002, 12:03:27 AM
If it doesn't come ina formation it'll be even more useless than it already is.
Title: Pyro, how many perks...
Post by: SFRT - Frenchy on June 03, 2002, 01:59:23 AM
Quote
Originally posted by Karnak
If it doesn't come ina formation it'll be even more useless than it already is.


The Arrado main mission for me right now, is to kill all 4 fuels from a small base. It stops the flow of fighters attacking a base better than killing all hangars.
It's far from useless, but with bomb dispersion ... well ... :P
Title: Pyro, how many perks...
Post by: FDutchmn on June 03, 2002, 02:37:01 AM
my question is whether we can keep the drones in formation within 1k yards while doing manuevers.  I have a feeling they might disappear (as per rules on setup of buff box formation) before we even know it.
Title: Pyro, how many perks...
Post by: Dr Zhivago on June 03, 2002, 03:02:43 AM
Arado is quite useless plane at next patch with that bomb dispersion, only place you can score 100% hit is city.
And Ju88 is dive bomber and very accurate if you got skills to fly/dive bomb...

-Is IL-2 coming at 3xbox ???
Title: Pyro, how many perks...
Post by: Xjazz on June 03, 2002, 05:37:17 AM
"-Is IL-2 coming at 3xbox ???"

I doubt. IL2 dont have a bombsight
Title: Pyro, how many perks...
Post by: Dr Zhivago on June 03, 2002, 06:12:21 AM
Quote
Originally posted by Xjazz
"-Is IL-2 coming at 3xbox ???"

I doubt. IL2 dont have a bombsight


Yep, i know that but IL2 is listed as bomber and usually those "tanks" fly/attack at formations. And you dont need bombsight at IL2...have you ever tried dive bombing (in shallow dive) with IL2 ???
Title: Pyro, how many perks...
Post by: Wilbus on June 03, 2002, 08:46:12 AM
All bombers with level bomb capebility (level bomb sight) should have BOX otherswise it will suck BAD.
Title: Pyro, how many perks...
Post by: Karnak on June 03, 2002, 02:59:01 PM
Frenchy,

I've found that the Ki-67 is pretty good for that mission and it doesn't have a "kill me" icon.


I would guess that you'll get 3 Ar234s for 60 points when you take off and you'll get 60 points back if you land even one of them.
Title: Pyro, how many perks...
Post by: SFRT - Frenchy on June 03, 2002, 11:56:06 PM
I'll try the KI Karnak.:D
Title: Pyro, how many perks...
Post by: Angus on June 04, 2002, 12:22:35 PM
Just noticed something good about the bomber box thingie.
OK, bombs disperse more and form a pattern in the buffs flightpath. Now if you have like 3 lancs, that is really something, especially if things on the ground are packed nicely toghther. Well, what I noticed was that the FH's at the LARGE bases are grouped nicely together, so blasting them will not be so bad.
Wonder if they are going to do anything about blast range though:confused:
Title: Pyro, how many perks...
Post by: tofri at work on June 05, 2002, 06:53:18 AM
What will happen if some bad guy shoots an Arado out of my 3-box formation?
Will I loose 20 or no perks?

If there is no punishment for loosing your formation, I will regulary dive away from the box leaving them behind as bait for cons and ack.

If I loose my formation under attack and the buffs simply disappear, as some suggest, will the attacker get the kill or nothing.

I am really intersted how Hitech and his crew are going to solve all these problems.

IMO any solution will be a good solution as long as it works reliable.