Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Fariz on November 02, 2001, 03:15:00 PM
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I lost 600 perks on disconnects only flying me262. It is averagely 450 landed kills in yakU.
I understand that not all people have so bad connect. I understand that not all people has so many perks to spend. I understand that cheating shall be cut out. But there is still some way to remove or soften this problem.
I can suggest one:
if ((plane is dammaged (at least 1 object is red in dammage list)))
remove 100% of perk price;
else if ((plane is pinged) || (fuel is under 25%) || (enemy plane closer than 5k))
remove 50% of perk price;
else
remove 10% of perk price;
It cover almost all cases of possible cheating (artificial disconnects).
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He makes a valid point here. But can it be implimented easily?
-W
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Originally posted by Ratbo:
But can it be implimented easily?
-W
Not at all, it would require everyones movements and positons to be constantly recorded (briefly for comparison but still required)
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"I'm in trouble. Thank god that I can alt f4"
:/
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Originally posted by jpeg:
Not at all, it would require everyones movements and positons to be constantly recorded (briefly for comparison but still required)
Not at all? It shall be quite easy to implement, all that information exist in a form of variables in code, all is needed is a valid comparison.
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Originally posted by StSanta:
"I'm in trouble. Thank god that I can alt f4"
:/
Santa, when pilot of perk plane may use alt f4 or other way of forced disconnect.
In case of dammage.
In case of not enough fuel to get home.
In case of hazarding situation, when badly outnumbered and want to escape death.
The system I propose cover all this variants. Please tell me other case I do not know about, and we can try to find a solution for it too.