Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: jarbo on June 10, 2002, 08:56:58 PM

Title: GV climb modifier
Post by: jarbo on June 10, 2002, 08:56:58 PM
Any chance a CM variable could be created to negate the increased Slope to GVs on maps.  

If the map has a 1:10 scale the GVs have the slope essentially multiplied by 10.  This is what often is the culprit of GV ineffectiveness.

This would allow a CM to modify the way terrain effects vehicles as they see fir for a given setup.  It would also give GVs more (potential) mobility on maps like Mindanao

Jarbo
Title: GV climb modifier
Post by: BenDover on June 12, 2002, 05:14:38 PM
also be able to select how much fuel you can take

basicly fix the 25%,50%,75%,100% please