Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: brendo on June 27, 2002, 01:17:35 AM
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Gentlemen.
After a month of hard work, I have nearly earnt enough perk points to acheive my goal of flying a 262. The going has been tough, more so after I inadvertantly selected a maxxed out F4U-4 and splashed off the CV on takeoff.
My flight testing shows me, that my best climb speed is close to 270 MPH, with 200 MPH and 300 MPH giving equal climb rates.
I have reached a maximum emergency dive speed of 620 MPH at 6000 feet, however, due to the tragic loss of a test pilot who blacked out due to extreme g'forces, dive recovery should be initiated at 500 MPH.
Landing at 130 MPH gives a nice nose high touchown, with full flaps. A flapless landing, with a shallow approach at 170, requires a long runway, due to the slow deceleration after touchdown.
Emergency short field or obstacle clearance takeoff, with full flaps at 100 MPH is possible, however, the aircraft remains highly vulnrable until speed increases.
The aircraft glides extremely with a minimum drag speed at 170 MPH. Energy retention is extremely good.
So, as I prepare to engage the enemy in combat trials, can anyone give me some tips? I dont want to lose this 200 mega perk aircraft.
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Don't fly it, until you've got a backup.
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try it in the training map or go H2H with it
U don't need perkpoints there
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well i am a H2Her but my advice is to fly high and don't go near any of the buffs period.......avoid head ons cuz it only takes a hit or two to tare that thing down........just b and z from a really high alt........
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it is a fantastic plane...even Tempests are left floating behind you
It climbs best at 270 IAS. However, with enemy behind you you can outclimb it at 400 IAS and BnZ after ;).
If you are bounced by higher plane (any plane), dive. When you hit 550 IAS, level slowly. If enemy is following, let his speed bleed off. Your will not ;). Then zoom as high as it will go. Now you can bounce him and he can't get away.
Your plane is very vulnerable. Even shortest ping destroys it. Beware.
The plane has very little drag. Get ready for long landing approaches. You can overshoot the runway quite easily. Always go for rear fields...many would sell their right kidney just to ping you.
You will see even most conservative shots becoming spray'n'pray dweebs trying to ping you. Use their target fixation against them.
Good old Willi again made sure that you can't break your wings by hard pulls on the stick (well, almost never). You have the undreamed of control authority at high speed. You can even outmanuver the planes who get close when diving at you at 450+ IAS.
Nothing, absolutely nothing will be able to touch you if you fly it right. You are a Tempest to a Tempest ;).
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I love the 262. Don't forget to use your flaps in combat situations. You can deploy one notch of flaps at a very high speed and this helps immensly to get the aircraft around a turn or loop. Even diving with your engines idle will blow you way past a comfortable dive speed, so use your rudder and 'skid' down the dive so you don't break apart.
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Remember that at hi speed you outmaneouver any prop plane present in AH. Remember also that if you ditch the plane, you lose the perks.
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Risking 200 perkies gives me a funny feeling in the stomach,is this normal :)
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Actually the funny feelings start after losing those 200 perks.... While flying that bird the only thing I feel is nirvana :)
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That describes it the best ;).
Landing crashes and collisions are greater danger to a 262 than any fighter in AH is.
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humm ....
It remaind me one think : the ME262 has Gear !!
Trust me : without lowering your gear you won't survive your first landing (done this ... get that ...:( )
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reminds me of me not surviving my first 'operational' Me-262 take-off :) I left the bird hanging on the first tree right at the end of the runway :D
Yes it was the day they came in and we had trees everywhere...
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my first 262 sortie...
Finally earned 200 perkies. Chose a rear field, it was elevated (fairly high, around 10k). Check fuel, set convergence, check radar. Start engines, push them full forward, hold brakes until they spool up. Release brakes and here we go. At 50-60 mph plane starts to steer right. I counter with rudder, but at 100 mph it steers too much !!! I end up going sideways, losing gear and engines. Stop, damn beast, stop, stop !! Finally it stops on the runway. .ef, You Have Landed Successfully. whew, that was close !
a bloody crosswind !
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Good Luck Brendo. :)
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I like attacking BOMBERS with it. I think the consensus is that this is what it's role should have been from the begining...
I wait for one of those times when there is a huge streaming red armada assaulting one of your bases. Thats when I pull out the jet. Climb to 15k or higher and loiter near the enemy base where the bombers will be climbing out.
Attacking any bomber is very dangerous for you. You should generally avoid boring straight in on your target.
At times, I try to make long, curving, high speed beam attacks that are hard for a gunner to track.
My favorite attack: I select my intended bomber. If he has some altitude, I then fly away until I am just a dot, or better yet -completely out of view. Then I descend in a long shallow curving dive and return to my target well below him at very high speed. I come up from well below, aiming to blow past him vertically, straight up at very high speed, crossing his flight path just behind him. This gives you a nice but fleeting shot at the wing.
If you time it right, the wing is removed in an instant, while offering the enemy the barest minimum opportunity (if he has seen you.) Surprise is the intention of this attack, enabled by your much greater speed. Collisions are a real concern here, though, so your hand/eye/view coordination has to be just so.
I really enjoy it, but I never have the jet for more than 5 or 6 sorties till I screw up. Then I start all over again, saving perkies :)
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Thank you all.
I have now completed flight school, passing the pre-requsite Perk 200 level.
Due to operational issues, my first flight wont be for another 3 days. No looking back.......
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The 30 mm's have the muzzle veloicty of a Snowball. Don't waste them trying to find the range.
(I only flew one once, couldn't hit a barn)
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Originally posted by Otto
The 30 mm's have the muzzle veloicty of a Snowball. Don't waste them trying to find the range.
(I only flew one once, couldn't hit a barn)
True... Once I got almost killed in 262 after I trashed a P-51 at a D700 range! It was just a snap I was sure I wont hit a thing just shot 2 bullets.... Then I saw 2 hitsprites and the pony desintegrated.... My jaw just dropped as I watched the pony and the killbuffer that confirmed that it was me who killed him.... Abruptly woke up from that tranz as soon as first pings arrived from some bugger that HOed me... :D Gave me oil leak on engine 2 so I quickly bugged out.
That reminds me!!! If you will ever be forced into single engined operation in 262 keep your speed over 200 if you slow down the active engine will put you into spin without chance of recovering... So I recomend landing in glider mode instead of on 1 engine... anyway good luck
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just remember
just because it cost 200 perks doesnt mean its invinsible or any good. a good pilot in anything can take that thing down without to much hassle. and before risking your 200 perks fly it in the hth till you get used to it then risk your oh so precoius perks in the ma
(luckily i fly in the hth sooo i can fly the 262 whenever i want and i prefer the hurri2c)
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try it in the hth first
oh and nod just so you know most buff pilots in the ma are NOT as good as you
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Yeah. Prepare for your PC to lock up, or just a host disco.
Perk Planes attract that kind of stuff.
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BTW Brendo, glad you'ew flying Aces High now. I remember reading AGW a few years ago and downloading one of your movies. The one with Lenny Kravitz "Fly Away" and the F4U's. I thought that was really cool and bought me a video card to make those movies with. I pretty much copied your movie when I made one to the tune of "Fly Away", except I had aces high F4U's. You wouldn't by chance still have those movies on the web? I'd like to watch them again.
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Thanks HBlair, there may some copies out there, but I think most files are now lost in cyber-space.
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If (when?) 1.10 pops out wait til the dust settles before blowing your entire perk stash.
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#1 tip for flying the 262
WATCH OUT FOR THAT TREE....
biggest issue for the 262...and arado is landing em. Only real "sweatly palms" left in the game:) Especially if your missing a couple parts and on 1 engine. Puts the fun back in the game.
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Be sure to look at your six constantly cause you never know. Just because it fast does not mean it cant be caught.
I shot down a me262 today and i just felt so bad for the guy i was just about 2k higher than he and he was climbing i guess cause i dove down below him and was catching him quickly as i got to 400 yds i said to myself man he has got to have seen me. Then i pulled the trigger and down he went. I was in a typhoon.
I just couldnt believe he didnt look to his six with 200perks on the line. Must have had alot of perks to spare.
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More advice..
If you get hit but are still flying, check your damage immediately (Ctrl-D). If the damage is "Engine damage" (either engine one or two) shut that engine down right away! If you don't your plane might blow up in a few seconds. If the damage is "Oil leak" you can keep that engine running but shut it down when your oil pressure finally dies out on that engine. So, in summary, if you sustain "engine damage" and don't shut off that individual engine, you'll more than likely explode.
There are some gunnery tricks to learn. I won't go into them now, other than to tell you that you can use your huge speed advantage to nail a plane that is trying to use a sharp turn in front of you to avoid you. Just get the nose of your 262 over to where you think the other plane will be in a second or two and let it fly into your guns. This only requires that you be able to spot the direction it's starting to turn from a distance of 1.2D or so. If you perceive that the other guy might be able to get all the way around (to a HO position) before you get there you can decide whether or not to take evasive action yourself (you'll learn NOT to take foolish chances with a 262). I've always had better luck using this type of angle intercept, instead of trying to *follow* a turning plane, and have killed lots of spits, n1ks etc. this way.
Also, first couple of times I flew the 262 I got very nervous. Don't let it happen to you. You have an excellent chance of surviving many sorties if you remain calm, methodical, keep the plane fast, and use your brain.
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I don't fly big perk planes anymore because I always end up crashing them after a successful sortie. Plus I get more satisfaction flying a plane like the F4U-1 and the 202 and 205. It makes getting kills a little harder but it also requires a little more thought than just "bouncing" someone to death.
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If you must land on 1 engine you had better keep it on the runway or goodbye 200 perks because you wont get that thing back on the tarmac.:mad:
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Originally posted by RightF00T
If you must land on 1 engine you had better keep it on the runway or goodbye 200 perks because you wont get that thing back on the tarmac.:mad:
Single engine operation landing procedure in Me-262 is quite easy.... (see one of my posts above for more info)
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Guys,
I took my first online flights in the 262.
The first two flights were basic recon flights, to get a feel for the 262.
My third....
I never even fired my guns :-(
I was cruising around at 400 MPH.... some guy called L1ANCE got me flying a Dora. Apparently he dove from 5 K above me.
Anyway, I never saw him... just a tracer and a couple of pings before my tail fell off.
So much for that... literally 25 hours of work down the drain. Do I laugh or cry..... ?
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ahhh forget it. I'll earn the perks in 15 hours this time.....
(file attached... the viewer locks up my PC, but its there FYI)
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you should practice in H2H
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1st of all perks are meant to be spent
whats the point in havind perks if you never use them. They are good for nothing else. I had over 3500 lost umm got back to over 2000 lost umm and am back at 800.
Having 200 perks for a 262 and being afraid to lose umm so you dont use is the equal to not having them. Either way you arent flying a 262.
Perks are easy to recover if you fly the right planes.
Go out and get kills do not fly all timid and scared. we have enough of that with all the p51s in the air.
Just be 10% smart then the plane and you will have fun.
Tell me where your at I'll come *help* :)
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Originally posted by hblair
The one with Lenny Kravitz "Fly Away" and the F4U's. I thought that was really cool and bought me a video card to make those movies with. I pretty much copied your movie when I made one to the tune of "Fly Away", except I had aces high F4U's. You wouldn't by chance still have those movies on the web? I'd like to watch them again.
Originally posted by brendo
Thanks HBlair, there may some copies out there, but I think most files are now lost in cyber-space.
I have the movie your talkin' about fellas, it's was call 04ngs.mov I also have the one brendo made called "clouds" which showcased AH's fluffies. I think I have another one too, but couldn't find it as yet.
It was Brendo's movies that caused me to run out and get a video card that would import/export video as well, so I could make my own films of AH :)