Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: Staga on July 09, 2002, 05:49:13 PM
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BANG / Bucks ratio is quite good in this one.
Much cheaper than Ti4400 cards and with little OC'ing it's almost as fast as stock Ti4600. Core speed in benchmark was 300MHz and memory 600MHz.
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That's what I'm using. They are a great deal at under $180 for the 64MB version. I believe all the GF 4 Ti series support nView (dual-head) for two monitors as well. Most also have TV out.
My only complaint would be the very large amount of power they consume and that their 2d image quality is not quite as good as some other cards out there. Their 3d performance is great though.
Edit: What are your system specs Staga?
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AMD TB 1,4GHz w/fancy copper HS +80mm fan.
A7M266 (Bios 1007 (http://ftp://ftp.asuscom.de/pub/ASUSCOM/BIOS/Socket_A/AMD_Chipset/AMD_761/A7M266/) from 4/2002)
768 mb DDR (Mushkin)
MSI GF4Ti4200 (http://www.msicomputer.com/product/vga/vga_detail.asp?model=G4Ti4200-TD) 64mb with Hynix 3,6ns mem-chips + Nvidia reference drivers 29.42 + RivaTuner
SB-Live (only drivers)
Accton Cheetah 10/100 LAN-card
Sony 48x + Samsung 24*10*40 CD/RW
Enermax 350w PS
Win XP Pro
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Agreed - i get 75 fps steady in 1280xsomething with quin-etc. fsaa and antisotropic filtering - absolutely stunning :) (Abit gef 4200)
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I'm using that same MSI card Staga. :)
Any troubles with the 29.42 drivers? I'm using 28.90s right now and they seem fine.
BTW: On the 2d image quality if you can find the digital vibrance settings and put them to "medium" it really helps a lot IMO. It's under the nView tab and click the device settings button. Color correction settings.
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heh already beta 30.30 drivers in use. So far everything is good :)
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Some said i was silly to buy a g4mx cuz the 4200 was going to be just a tiny bit more money...
I honestly would have preferred the 4200.. when I bought the mx the 4200 wasn't available here yet.
I paid 166$ for the g4mx the 4200 now available here... $350... damn gougin sons o...!!!
no regrets at that price(canuck bux)
SKurj
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I got my MSI GeForce 4 4200 128 Meg for CAN$ 302.00. You can get a 64 meg for $250.00 Canuck from http://www.ncix.com.
Check out ncix for those Cunucks out there... cheap stuff. I'll be ordering a bunch of stuff to complete my system this week, I'll let ya know how it goes.
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Just got my MSI Ti4200 yesterday, paid $260 Cdn and i managed to O/C it from 250/465 to 311/595 stable. I can't seem to enable AGP settings tho. 3D Mark score was 5456.
P1.4 gh
Intel Mobo
256 Ram SDram
80 G HD
Hey for the first time i can actually read the gauges in the cocpit now. :)
L8tr...
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I get all my stuff from NCIX. pretty good net retailer.
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jesus is torque playing again? where you at old buddy would be fun to shoot you down a bit :)
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That card really is worth of buying:
http://service.madonion.com/compare?2k1=4096541
AMD TB 1,4GHz / A7M266 768DDR / MSI GF4Ti4200 64Mb w/NVidia reference drv. 29.42 / SB-Audigy.
Only tweak was overclocking to core300/mem600 with coolbits register tweak which enables OC'ing when using NVidia reference drivers.
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Gf4Ti4200 cards in test: http://www.viahardware.com/ti4200_1.shtm
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Do a google search for COOLBITS..lets you OC the 4200 to the 4600 specs and also lets you turn off vyscing..etc.
hardcase
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No need to search. Been using it now and then since TNT2...
Copy text between lines to notepad and save as nvidia.reg. To install just double click it.
-----------------------------
REGEDIT4
[HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\Global\NvTweak]
"CoolBits"=dword:00000003
-----------------------------
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If there's still someone who hasn't use Coolbits...
1) Extract Nvidia.reg to your computer
2) Double click it -> Add to registry
3) Right click desktop, select properties etc
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Well, at least I can read the "ok" part of that. Is it a requirement in Finish to have "aa" or "uu" in all your words? ;) I really like "kellotaajuus". (Sounds like a fruit juice. :) )
My GeForce 4 Ti 4200 64 MB card at stock clock speeds gave me a 9460. I haven't bumped up the memory and core clocks yet. I did raise the CPU FSB to 136 MHz, giving me an XP 1947+ according to the bios (1636 MHz true clockspeed). That gave me a 9550. I think I can break 10000 easy by going to newer drivers, upping the FSB a little more, and overclocking the video card.
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Well, this is what I've managed so far. (286 MHz core, 584 MHz RAM - I haven't tried higher yet.)
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens Yes
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10210
Game 1 - Car Chase - Low Detail 160.9 fps
Game 1 - Car Chase - High Detail 53.8 fps
Game 2 - Dragothic - Low Detail 180.5 fps
Game 2 - Dragothic - High Detail 106.5 fps
Game 3 - Lobby - Low Detail 140.3 fps
Game 3 - Lobby - High Detail 64.0 fps
Game 4 - Nature 45.4 fps
Fill Rate (Single-Texturing) 1010.2 MTexels/s
Fill Rate (Multi-Texturing) 2216.3 MTexels/s
High Polygon Count (1 Light) 47.9 MTriangles/s
High Polygon Count (8 Lights) 12.1 MTriangles/s
Environment Bump Mapping 146.3 fps
DOT3 Bump Mapping 138.1 fps
Vertex Shader 79.1 fps
Pixel Shader 113.3 fps
Advanced Pixel Shader 87.8 fps
Point Sprites 29.8 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.62 GHz
Internal Clock Maximum 1.62 GHz
External Clock 138 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662
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Boring day @ work...
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Just tested with Nvidia's new 30.82 drivers: 8698 3D-marks.
Better points in bump-mappings and vertex- and pixel shaders but about everything else either are same or worse.
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I'm using 30.82 drivers as well and DX 8.1b. I'm wondering why my nature test was so slow???
My CPU is being reported too low though. It's running at 1660 MHz.
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Ok, here's core at 300 MHz memory at 600 MHz. I don't know if I dare go higher:
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens No
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10585
Game 1 - Car Chase - Low Detail 165.0 fps
Game 1 - Car Chase - High Detail 53.8 fps
Game 2 - Dragothic - Low Detail 184.2 fps
Game 2 - Dragothic - High Detail 109.7 fps
Game 3 - Lobby - Low Detail 140.5 fps
Game 3 - Lobby - High Detail 63.9 fps
Game 4 - Nature 57.1 fps
Fill Rate (Single-Texturing) 1025.1 MTexels/s
Fill Rate (Multi-Texturing) 2290.1 MTexels/s
High Polygon Count (1 Light) 49.6 MTriangles/s
High Polygon Count (8 Lights) 12.6 MTriangles/s
Environment Bump Mapping 150.8 fps
DOT3 Bump Mapping 158.4 fps
Vertex Shader 82.1 fps
Pixel Shader 122.5 fps
Advanced Pixel Shader 90.6 fps
Point Sprites 25.4 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.62 GHz
Internal Clock Maximum 1.62 GHz
External Clock 138 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662
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Oh, I have 512 MB of DDR PC2100 ram running at CAS 2.5. (Switched to 2.5 to get to 138 MHz FSB, though I didn't actually try at 2.0.)
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Without overclocking the CPU any more, this is all I can manage without graphical artifacts:
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens No
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10617
Game 1 - Car Chase - Low Detail 165.6 fps
Game 1 - Car Chase - High Detail 53.9 fps
Game 2 - Dragothic - Low Detail 185.5 fps
Game 2 - Dragothic - High Detail 110.3 fps
Game 3 - Lobby - Low Detail 140.2 fps
Game 3 - Lobby - High Detail 63.8 fps
Game 4 - Nature 57.2 fps
Fill Rate (Single-Texturing) 1030.3 MTexels/s
Fill Rate (Multi-Texturing) 2310.2 MTexels/s
High Polygon Count (1 Light) 49.9 MTriangles/s
High Polygon Count (8 Lights) 12.7 MTriangles/s
Environment Bump Mapping 151.5 fps
DOT3 Bump Mapping 159.3 fps
Vertex Shader 82.6 fps
Pixel Shader 123.3 fps
Advanced Pixel Shader 91.1 fps
Point Sprites 25.7 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.62 GHz
Internal Clock Maximum 1.62 GHz
External Clock 138 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662
This was at core 303.8 MHz Memory at 594.0 MHz. For some reason Rivatuner would not let me lock in at 600 MHz memory with the core above 300, the next option up was 621 MHz. That gave me graphical artifacts.
In case you guys wanted my complete system specs they are:
Asus A7N266-C motherboard bios 1.001E, 1.05 Official nVidia chipset drivers
Athlon XP 1900+ overclocked to 1660 MHz (bios says XP 1990+)
MSI GeForce 4 Ti 4200 64 MB using official nVidia 30.82 drivers
512 MB Kingston DDR PC2100 ram (2 x 256 MB sticks)
IBM 75GXP 45 GB HD
Win 2k SP 3 (SP 2 is better btw, SP 3 fails to detect my external modem on occasion)
Direct X 8.1b
Maximum stable overclock on video card is 303.8 MHz core and 594.0 MHz memory
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I noticed core300/mem600 is highest my card can go without different anomalities in screen.
I did try 305/610 but there were few artifacts visible sometimes.
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When I overclocked my GeForce 4 4600, at 325mhz, 3DMark would lock up on the high-detail car chase. Hard lockup. If I went down slightly to 322mhz, it was fine. RAM is running at 702mhz.
While Im intrigued how well that 4200 is matching my 4600, I confess to not really trying all the clocking and tweaks I could. Namely because I like my machine a lot and dont wanna fry it :) I'll have to try bring some of the advanced settings off Best Image to Best Performance and see if I can dust Bloom ;)
Either way, Jedi Knight and Soldier of Fortune look great with every detail cranked to the max
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I'm really amazed myself how well my "cheap" video card did. I think with a faster driver set (30.30s are supposed to be faster) and some RAM timing tweaks on my system ram I could get close to 11000. I don't plan on trying it though, stability means a lot to me and I can't afford to compromise that trying to get a totally unnoticible performance increase.
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Ok, I did one more run with the CPU FSB at 140 MHz, which surprisingly did not improve things much. It looks like the card is now the limiting factor. (The system is totally stable at 140 MHz FSB, at under full load running 46C, which is good enough.)
The bios reports my chip as an XP 2012+ now. ;)
I think only newer drivers or additional FSB overclocking is going to raise the score any higher. (I don't plan on going above 140 though, the next step up on my system is 143 MHz.)
3DMARK2001 PROJECT FILE
PROJECT
Name My Benchmark
Description
Registration Name
Registration Key
3DMark Version 300
DISPLAY
Platform NVIDIA GeForce4 Ti 4200
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32 bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60 Hz
FSAA Mode None
OPTIONS
Show Title Screens No
Continuous Benchmark No
Benchmark Run Count 1
Demo Sounds Enabled Yes
Continuous Demo No
Game Sound Effects Enabled Yes
Game Music Enabled Yes
Game Detail Level Low
RESULTS
3DMark Score 10644
Game 1 - Car Chase - Low Detail 165.1 fps
Game 1 - Car Chase - High Detail 54.7 fps
Game 2 - Dragothic - Low Detail 185.9 fps
Game 2 - Dragothic - High Detail 109.8 fps
Game 3 - Lobby - Low Detail 141.2 fps
Game 3 - Lobby - High Detail 64.4 fps
Game 4 - Nature 57.2 fps
Fill Rate (Single-Texturing) 1030.2 MTexels/s
Fill Rate (Multi-Texturing) 2306.5 MTexels/s
High Polygon Count (1 Light) 50.1 MTriangles/s
High Polygon Count (8 Lights) 12.7 MTriangles/s
Environment Bump Mapping 151.8 fps
DOT3 Bump Mapping 159.1 fps
Vertex Shader 81.7 fps
Pixel Shader 123.4 fps
Advanced Pixel Shader 91.2 fps
Point Sprites 25.7 MSprites/s
SYSTEM INFO
System Info Version 2.2
Installation ID 0x00000000
OEM ID
CPU INFO
CENTRAL PROCESSING UNITS
Manufacturer AMD
Family AMD Athlon(TM) XP 1900+
Internal Clock 1.64 GHz
Internal Clock Maximum 1.64 GHz
External Clock 140 MHz
Socket Designation SOCKET A
Type Central
Upgrade
Capabilities MMX, CMov, RDTSC, 3DNow!, Extended 3DNow!, SSE
Version Model 6, Stepping 2
CPUID 0x00000662
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Zig, Torque has been around for a while now. His handle escapes my memory though ... oh wait, its knuckles.
Nim