Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Widewing on July 11, 2002, 08:37:43 AM
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Despite my general dislike for the new map, my scores are generally up. My fighter K/D is way up. This, I believe is due to the fact that this map forces one into fighters with excellent high- altitude performance (in my case the Bf 109G-10 and P-51D). Honestly, I'm finding it difficult to fly planes like the P-40 and FM-2 because I seem to spend 90% of my sorties dodging high flyers who come roaring down at every opportunity. It's like being a one-legged man in a bullfight. Yeah, I generally have no trouble avoiding these attacks, but it takes much of the fun out of the game when you can't fly the aircraft you wish to, or are constantly in the defensive mode. Both the P-40s and FM-2 were low altitude fighters, which are out of their element fighting at 20k+. Ok, the F4F-4 and A6M2 are better than those up high, but they're still too slow to compete with Mustangs, Doras and Messerschmitts that seem to dominate the arena more now than ever.
So, I seem to be killing tons of bombers, but that's quickly becoming boring too. Moreover, with so many high flying enemy, it has become essential to fly fast-climbing, fast movers more than ever before. The net result being that one tends to encounter bombers more frequently. What's more, finding a formation of Lancasters while in a G-10 usually means 3 easy kills. The addition of the 3 buff mode has made it very easy to run up rediculous scores flying high-alt fighters. Seriously, I'd really consider trading my inflated K/D for a lot more low level action where I can enjoy the newly added early war fighters. If nothing else, let's rotate the maps again, please.
Maybe HTC would consider the suggestion to set aside a corner of the new big map(s) for early war aircraft. That would go along way towards putting some more entertainment back into the game (for me at least).
My regards,
Widewing
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We have scores?!
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Take a look ar my K/D Tour 29 and Tour 30 i guess its proving ur theory.
On cause is that there maybe more newbies testing out the new version but im not sure.
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I'm the squad's bus driver this month... lotsa captures soo far :D
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"Saw at work" LOL you liar. Im gonna email your boss about this.
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My GV and field gun score has gone way up - because that's about all I'm doing these days, for the reasons Widewing said.
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So, like, I was floored when Widewing started blurting out
Despite my general dislike for the new map, my scores are generally up. My fighter K/D is way up. This, I believe is due to the fact that this map forces one into fighters with excellent high- altitude performance (in my case the Bf 109G-10 and P-51D). Honestly, I'm finding it difficult to fly planes like the P-40 and FM-2 because I seem to spend 90% of my sorties dodging high flyers who come roaring down at every opportunity. It's like being a one-legged man in a bullfight. Yeah, I generally have no trouble avoiding these attacks, but it takes much of the fun out of the game when you can't fly the aircraft you wish to, or are constantly in the defensive mode. Both the P-40s and FM-2 were low altitude fighters, which are out of their element fighting at 20k+. Ok, the F4F-4 and A6M2 are better than those up high, but they're still too slow to compete with Mustangs, Doras and Messerschmitts that seem to dominate the arena more now than ever.
I've actually had quite a bit of fun with the FM-2, particularly last night when I convinced a Spitfire to auger into a desert rock in a turnfight down on a 8k alt deck. But you're right. As much fun as I've had flying the FM-2 lately, its getting old being harassed by FW190s, Spits, and P-51s using the base-level alt to enhance their performance. But I can't actually blame them. I could've flown the P-51B or a Spit if I really wanted to fight on an even level. If I choose to fly an early-war ride, I should expect to become prey for the later war planes. The FM-2 is great for smacking ground targets and turn fighting, but it can't catch a bomber and if it does, it usually can't bring it down. The only early-war ride that comes close to being an effective bomber killer is the P-40E, but only if there's a wingman in a faster plane to slow down the bomber box first.
So, like, I kept reading and Widewing was all
I seem to be killing tons of bombers, but that's quickly becoming boring too. Moreover, with so many high flying enemy, it has become essential to fly fast-climbing, fast movers more than ever before. The net result being that one tends to encounter bombers more frequently. What's more, finding a formation of Lancasters while in a G-10 usually means 3 easy kills. The addition of the 3 buff mode has made it very easy to run up rediculous scores flying high-alt fighters. Seriously, I'd really consider trading my inflated K/D for a lot more low level action where I can enjoy the newly added early war fighters. If nothing else, let's rotate the maps again, please.
I still find it difficult to get bombers, but when I do I can usually get a bigger score if the pilot is in the lead bomber and doesn't switch to one of the other planes. I shoot the wing off the lead, ping up the two drones, and I get 3 kills. But that assumes that they, with their combined firepower, don't get me first.
So, like, then Widewing said
Maybe HTC would consider the suggestion to set aside a corner of the new big map(s) for early war aircraft. That would go along way towards putting some more entertainment back into the game (for me at least).
I think HTC should introduce CVEs and model them to be smaller but faster than the normal CVs we have now, with quicker regen properties, and capable of launching only the FM-2, F4F, A6M2, Val, and Dauntless. It would create the potential for more low-alt fighting and give the strategists a new tool in the tool box. I'm still learning this map, so maybe there's a section with low-alt airbases where that style of fighting can be done.
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Originally posted by Hortlund
"Saw at work" LOL you liar. Im gonna email your boss about this.
please, go ahead... you know his email ;)
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My scores sucked in 1.09 and they suck now.
Enuff said.
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I don't know about scores but I'm flying ground attack almost all the time now. Some of the vehicle spawn points are so close that it tends to make some people respawn like never before. It's all too easy to capture bases, especialy vehicle bases, with this map and I'm just doing my part to slow them down a bit :D
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agree widewing.... it has become a fast plane only arena for the most part. I fly a medium plane so I have not been affected too much one way or the other but I would certainly like to have a little area tucked away in this big ol useless map where I could fly early war planes against nothing but other early war planes.
lazs
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Actually Cakes.... errr GoFaster, the FM2 is not an early war fighter.
Its the late war varient of the F4F. Admittedly, its performance is similar to many mid to early war planes, but technically it entered service in early 1944 if my memory is right ;) But that would be like claiming the P-38L is an early war plane. :p
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Yeah, my K/D (the only thing I track) has tanked.
The Mosquito (my normal ride) is completely unusable on this map. I'm not sure why, but I just get slaughtered in it now.
I've been trying the P-51B with no success, but that included one stupid death. Fer cryin' out loud, I climbed a P-51B to 30,000ft only to get bounced by a P-47D-11 and Spitfire Mk IX that were at 35,000ft. The altitude is out of control.
After that I took a Spitfire Mk IX up because it can handle high altitude, and I normally don't fly Spits because of the squeaking that is attached to them. Killed two B-17Gs out of a formation before the B-17 gunner got my engine.
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My scores are pretty consistent-they suck!
Overall I like the new map. I find it amazing that ppl state they have probs finding a furball-I am an Arizona USA player tho',so there's usually several hundred flying when I get home from work.
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I pretty much only fly the Yak-9U now and so I'm generally limited to 5k AGL due to the elevations of the fields. IMHO, the fights are just as good and usually with about the same types of A/C (Spits, Nikis, Stangs).
It hasn't really changed my K/D, but I don't worry about that so much anymore.
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Originally posted by Karnak
Yeah, my K/D (the only thing I track) has tanked.
The Mosquito (my normal ride) is completely unusable on this map. I'm not sure why, but I just get slaughtered in it now.
I've been trying the P-51B with no success, but that included one stupid death. Fer cryin' out loud, I climbed a P-51B to 30,000ft only to get bounced by a P-47D-11 and Spitfire Mk IX that were at 35,000ft. The altitude is out of control.
After that I took a Spitfire Mk IX up because it can handle high altitude, and I normally don't fly Spits because of the squeaking that is attached to them. Killed two B-17Gs out of a formation before the B-17 gunner got my engine.
Fighting at high alt is something one learns by doing. If I were planning to spend a lot of time at 30k, I'd take the P-51B over just about anything, with the Ta 152, or Spit XIV getting the nod if I were to take a perk ride. Up there, the B stang is one bear of a performer. Spit IXs? No problem, keep it fast and they simply cannot cope. Jugs are another problem. Nonetheless, you can still out-turn them and have an edge in acceleration. Up above 32k the Jug is formidable, but careful flying allows you to cope with them. Frequently, pilots don't realize that accelerated stalls will be encountered at much higher true airspeeds than they are used too. many of them simply spin out of turns. Some recover, some don't.
I know that you are no fan of Luftwobble aircraft, but if you want to fly something that really rocks up high, try the Ta 152. A 262 could catch you, but he may be sorry that he did. It's also a much better buff killing platform than the Spitfire.
My regards,
Widewing
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Widewing,
I have no qualms about German aircraft. I had a 2 kill sortie in a Bf109G-2 the other day.
The problem I had wasn't that I was at 30k feet, it was that they were 5k above me. I think I would have beat the P-47, but the Spit meant that I couldn't turn.
EDIT:
The death to the P-47/Spit team was not my stupid death. My stupid death was colliding witha Ju88 that I was straffing.
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The new map forces people up into the air I prefer. :D
Yet, I find myself in ground vehicles, too much, and outside of that I'm in the attack role. Panzers are emitting this siren song requiring me to kill them at all costs (even driving a panzer myself). :p
I do feel that the new map divides the flight/ground roles, and the time requirement in engaging air-ground has grown. Ground Strike missions (against assets) are usually longer missions, too. That's my perception, anyway.
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Fighter score is way up, Buff score is way down (can't be bothered). GV score is about the same. But I think that is because I wasn't happy with my fighter score last tour so I started flying 'fighters' rather than jabo's. C.205/spit/temp are all good for me this tour. Stuck to Typh for most of last tour hence the fantastic attack score but less than great fighter score. Not sure if the new map has anything to do with it to be perfectly honest. Still getting a couple of funny 'base suppression' sorties in and having fun with the spit/c.205 furballing, very refreshing after the B'n'Z typh.
Gatso
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I really haven't noticed that much of a change in the fights I've been finding, I'm bouncing about as often as I'm being bounced true the alt has been forced higher because of the map but that really hasn't effected the game for me. The wildcats are great fun still in the larger furballs I've been in but are too slow to deal with much of anything 1v1 unless the opponent makes a gross error in judgement. All in all my K/D ratio is down from it's allready dismal norm, but that is because I haven't been flying for K/D ratio like I usually do, instead this tour I've just been fighting, and if that means I'm fighting at a E or numerical disadvantage so be it. Learn a lot from being in the hole in so many fights ;). Also a lot of my deaths seem to be from doing strafing or JABO attacks.
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Is that the couch over there >>>> ??
Let me lay down and work out my conflicts..
I have a love/hate relationship with score.
I use it as a personal challenge.
The problem, I'll never turn down a good fight :) I won't be the one extending............unless I'm "focused" as in:
Poop there's 3 cons inbound with alittle altitude with incoming "dots" behind them. "ding ding" you don't want to go there. You have the juice, take a break, get some altitude and then head back in....
LOL :D
Pretty focused last tour, didn't do too bad working it. Except for those occasional 1 on 1's. I'll NEVER turn one down :D
This tour ?? The difficulty of finding opposition to "work" at first found me going out to kill someone/anyone. Certain death in my world :) I do my best working the fur, not being on the deck in the middle of it.
I've spent this tour on the deck in the middle of it :D
And I might add that the monthly payments I've been sending to Lazs and Hooligan for those "down on the deck in the middle of it" lessons that have yet to materialize and are more than likely going into a Healey's gas tank.
And I want to tell you two, that I ain't HAPPY about THAT !!
So to answer the question, I think I've landed twice............
And one of those was UGLY..
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My K/D for the MA is up this month and I'm mostly flying the F4F-4 with two sorties in the F4U-1C. In fact, I think my F4F-4 K/D ratio is the best I've ever had and the F4F-4 is certainly not a fast aircraft.
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poopie... I agree. the "score" part is inedceiferable and unimportant to me but.... the stats that HTC has provided us are the greatest part of the sim. You can use them to trac just about anything if you care to. A really great personal aid to enjoying the game. The expanded format is really neat showing what you kill and what kills you. there are so many stats tracked that you can be surprised easily.... sometimes you are not doing what you think you are.
I love to hear guys get on here and talk about how we are crazy to say that we can't find a fight and that they have no trouble finding fights all the time and then.... you look at their kills per hour and it is like 0.5 or something.
lazs
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My K/S is down considerably (from often having to land after a kill or two due to lack of action).
My K/T is considerably down (spending way too much time often flying around empty air trying to find a fight).
My K/D is way down (getting so bored with the MA I'm getting careless once I actually DO find a fight, doing stupid things like ramming).
My hit% is down, again due to carelessness caused by boredom.
My total fun is down. That's the one stat which really matters.
J_A_B
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Originally posted by Vermillion
Actually Cakes.... errr GoFaster, the FM2 is not an early war fighter.
Its the late war varient of the F4F. Admittedly, its performance is similar to many mid to early war planes, but technically it entered service in early 1944 if my memory is right ;) But that would be like claiming the P-38L is an early war plane. :p
Er, um, well, yeah, I knew that! I was just testin' ya!
Cakes ^Skull^
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I still suck
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no change
Just more boring trying to watch 15000 miles or border for milk runners
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I'd tell you Widewing, but I hardly ever play AH with this map now... :(
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New map? Oh, right! Malta. Burma was sweet though. Cya in the CT.