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General Forums => Aces High General Discussion => Topic started by: UnDeth on July 13, 2002, 01:52:06 AM

Title: Number 1 Fighter Rank
Post by: UnDeth on July 13, 2002, 01:52:06 AM
I was just browsing the stats and ranks of some of the best fighter pilot stats out of boredom.  I realize the ranking system is imperfect and I really don't put a lot of merit in it.  When I up, I look for even fights (number wise) and just try to have fun.

Anyway, one thing I noticed was hermit, who's ranked number 1 in fighters.  Looking at detailed stats I see he has 160 kills in the KI-61 and 6 deaths in the KI-61.  I've flown the KI-61 once and rarely see it in the MA.  From my limited experience and looking at it's stats, with a top speed of 315 on the deck and a climb rate of about 3k/min, I'm wondering how anyone could make anymore than a few kills in this bird.  Mostly I'm wondering if I'm overlooking something critical regarding this plane.  When I see KI-61's I am usually not too worried, and I don't believe one has ever shot me down (this could be because it's rarely flown).

Comments from Hermit would be great but if anyone else can comment that would be good too :)

UnDeth
Title: Number 1 Fighter Rank
Post by: XNachoX on July 13, 2002, 01:58:24 AM
I would like to know as well.  Mitsu?
Title: Number 1 Fighter Rank
Post by: Wotan on July 13, 2002, 02:06:30 AM
Mitsu sucks Hermit could take him  :)
Title: Number 1 Fighter Rank
Post by: Karnak on July 13, 2002, 02:07:09 AM
Ki-61 is manuverable and has a good gun package.

Add a bit of dash and skill and it can do wonders.
Title: Number 1 Fighter Rank
Post by: UnDeth on July 13, 2002, 02:25:47 AM
Thanks for the response Karnak.

Looking at the gun package, it's the same as a Spit IX.  A good gun package but nothing spectacular.  Am I wrong in assuming the KI-61 can not out turn a Zero?  I'd also think a Spite V or IX could give the KI-61 a good turn fight.  The Spit IX still outclimbs it by a large margin and has a slightly higher top speed.  Taking the fight higher, the Spit IX gains a steady speed advantage.  

I went back a few months looking at Hermits scoring and it's damn impressive.

Hermit

I've been flying Aces for about 3 months now and I have yet to have the honor or bumping into Hermit (that I recall).  I guess if I see a KI-61 diving from above I better take it seriously...
Title: Number 1 Fighter Rank
Post by: EvilDingo on July 13, 2002, 02:35:03 AM
The Ki-61 dives extremely well. I think of it as an F6F sorta. The only major things that keep me out of it are it's poor climb and maximum level speed.
Title: Number 1 Fighter Rank
Post by: tshred on July 13, 2002, 02:35:35 AM
Easy, just don't get yourself into bad situations, pick your fights carefully and bug out at the slightest sign of trouble. Doubt you will find him furballing much, at least without superior numbers and wingmen.

ts
Title: Number 1 Fighter Rank
Post by: SFRT - Frenchy on July 13, 2002, 03:14:51 AM
Sancho has 65 Kills for 2 deaths in a D30 ... :D Go chocho!

you know this thing slightly faster than a KI61, who climbs less and turns ...hummm ... what turn? heu ... like a 15,000lb turn?

Me,  don't look at my stats, I'm the first moron to go head down in a furball ... but I swear, I try to improve. The current score system is far from a reflexion of who are the best sticks as most will don't matter fighting "impossible fights" like a P47 Vs 2 spits and a LA7 on the deck... or many other "oh my god i can't run and I can't turn either".[/B]

Since this new map, I found more 1 vs 1 so I usually have a chance to land:D
Title: Number 1 Fighter Rank
Post by: Knox on July 13, 2002, 04:13:27 AM
im just wondering.....what makes u guys think the score system may be incorrect on showing whos the best of the best???? really curious....
Title: Number 1 Fighter Rank
Post by: akak on July 13, 2002, 04:37:30 AM
Quote
Originally posted by Knox
im just wondering.....what makes u guys think the score system may be incorrect on showing whos the best of the best???? really curious....


It's like how it was in AW, all the score does is pretty much reflect how little of a life you really have.  

In AW you had guys that had millions of points but you get them 1v1 and a blind-folded newbie could kick their arses in one pass.  Same thing with ranking system in AH.  There are pilots with really low ranks that are just as good, if not better, than most of the pilots ranked in the top #25.  In AW, score meant you had no life and in AH, rank just means you need a shower because you smell really bad.


(http://www.hispanicvista.com/assets/479th_shield.jpg)
Ack-Ack
479th FG - Riddle's Raiders
Title: Number 1 Fighter Rank
Post by: Lizard3 on July 13, 2002, 05:37:11 AM
The correct answer to your inquiry UnD is, it has nothing whatsoever to do with the plane, its the pilot. Most esp. in this case.
Title: Number 1 Fighter Rank
Post by: Mitsu on July 13, 2002, 05:43:22 AM
I just flying over vulch field. :D
Title: Number 1 Fighter Rank
Post by: SOUP on July 13, 2002, 10:21:05 AM
Quote
Originally posted by Knox
im just wondering.....what makes u guys think the score system may be incorrect on showing whos the best of the best???? really curious....


Knox,
   Couple of issues....  first the math on the score system as shown in either the scores or the expanded stats doesn't jive.  You can't get agreement inside of one of the forms much less between the two.  One can read all the mumbo jumbo that HTC puts out about how scores are calculated, but when you go to the hard figures, they just don't work.

   There are two schools of thought on what is the "best".  There is the, "who dies the least school" and the "stick and rudder school".  Both take a type of talent to be successful.  

   The amount of SA and tactical awareness required to live long and prosper is one type.  The other is the ability to judge angles, control input, gunnery etc.    It takes a mixture of both types to be successful in either the "who dies the least"  and "stick and rudder".

  Proponents of either type often ridicule the pilots of the opposite school.  (sign of a small mind?)

  Personally I think the "who dies the least school" is more historically accurate.  Many of the great stick and rudder guys did not survive the war.  (Voss in WWI for example)

  However, in a duel sense, where winner is determined by who is left standing, the best stick and rudder guy rules.  (as long as it is 1 v 1 etc)

  It is interesting to note, that in AW, during warnite  (die twice and you are finished for the night) suddenly everyone was a "who dies the least" guy.  The numbers of Spitfires and Zekes etc dropped to a handful and you had P51s and FWs galore.  The reason for this was "success" was not defined in winning a specific 1 v 1 fight, success was defined by attrition.  So the faster, less agile planes, and the "who dies the least" spelled success.

  However, in the 4 V 4 tournaments, all of a sudden you saw mostly turners (Spits, 109s, F6Fs, KIs) because success was defined as who was the last man standing and you had to stay "in" the fight.

  As for actually ranking or points etc.. that was usually decided in AW and I believe in AH as well, by who can pack in the most flying time.  Points in AW was certainly the case.
Title: Number 1 Fighter Rank
Post by: Grimm on July 13, 2002, 11:07:27 AM
Some Good thoughts here gentlemen.... :)

It would be interesting to see a comparison of say the top ten in Rank...  and the number of hours flown.  


Reguardless,  Its still pretty fun for a guy to shoot to be number 1 Rank if thats his goal.   Anyone with numbers like Hermits in Ki-61 are pretty impressive and do deserve a salute, regardless of how he managed it.  

Score and Rank really dont mean much to me.  I like to live and land them,  thats what I enjoy.   If someone get in front of me, and he is high ranked,  Im going to kill him just the same ;)  

Now you want a real challange,  I want to see the Guy with a 3:1 K/D in a Goonie ;)
Title: Number 1 Fighter Rank
Post by: Blank on July 13, 2002, 11:55:54 AM
Quote
The correct answer to your inquiry UnD is, it has nothing whatsoever to do with the plane, its the pilot. Most esp. in this case.


I'd like to add to this, you have a good pilot in a plane that you dont worry about much, your press the fight harder going for the 'presumed easier kill' loose your advantage and die.


example: other night engaged by a c.202 over field ,how I laughed at his gun package of 2 BB guns, until I died...   'fluke I said', re-upped and.... Died.  ermm should of checked his rank the first time LOL :D
Title: Number 1 Fighter Rank
Post by: SirLoin on July 13, 2002, 12:07:58 PM
get rid of kills per time..only rewards/encourages vulching..
Title: Number 1 Fighter Rank
Post by: Raly on July 13, 2002, 12:41:20 PM
Wasn't the KI-100 basically a KI-61 with a different engine? Correct me if I'm wrong.

Also, while in my trusty La-5FN on the deck against a KI-61, I can account for the 61's durability (or else it was latency, but I don't believe so.) I must have put 15 - 20 rounds of shVAK 20mm before the KI-61 even began to show signs of damage.

My next flight was in a KI-61, and I can attest to its durability. I made the mistake of getting low, and slow, in the 61 only to have a P-47 keep diving in on me. Eventually the 47 wore me down and was able to score many hits on me before I finally hit the ground. The 61's dive rate, durability, liquid cooled engine, and cool paint scheme makes it a nice ride, IMHO.
Title: Number 1 Fighter Rank
Post by: Kratzer on July 13, 2002, 01:09:53 PM
Ki61 rules - I'm flying it this tour, and doing better than I usually do.
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 01:56:00 PM
Quote
Originally posted by Grimm

Now you want a real challange,  I want to see the Guy with a 3:1 K/D in a Goonie ;)


Is this close enough;

Tour 7:
eskimo has 22 kills and has been killed 8 times in the C-47A.

(I cheated)
:)
Title: Number 1 Fighter Rank
Post by: funkedup on July 13, 2002, 02:11:17 PM
Ki-61 is a dog but it has great guns and dives well.  The 20 mm are in the nose so they are excellent for snapshots.  You have to leave yourself an escape route (keep your E up) but it's quite easy to kill in.
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 02:21:37 PM
Quote
Originally posted by SirLoin
get rid of kills per time..only rewards/encourages vulching..


Kills per time also is the only thing that discourages:
cherry-picking,
always run-away P-51 or LA-7,
won't ever engage without alt., speed AND numerical advantage.

K/T also encourages base defence.
K/T is a reflection of a pilots willingness to engage.
K/T is a sign of a pilots willingness to fight against the odds.
K/T = aggressiveness.

IMO, K/T is second in importance only to K/D.  
Although it's not factored in, pilot's plane type should be a score factor as well.  The fact that players like Mitsu can be so dangerous in a relatively obsolete plane should be accounted for.  There is a difference between doing well as a dedicated KI-61 driver verses flying the El Gay-Seven.  All other stats being equal, the KI-61 pilot is most likely better than the LA-7 pilot.  When you fly 300 mph planes, you fight to the death (you, him or them).  When you fly speed rides, you can choose to run when the going gets rough.

I'm not trying to knock speedy plane drivers (OK, well maybe a bit :) ), but it's just not the same.  

eskimo
Title: Number 1 Fighter Rank
Post by: Vortex on July 13, 2002, 02:23:05 PM
Quote
Originally posted by Lizard3
The correct answer to your inquiry UnD is, it has nothing whatsoever to do with the plane, its the pilot. Most esp. in this case.



Plane is everything. Pilot helps.
Title: Number 1 Fighter Rank
Post by: Pongo on July 13, 2002, 02:33:22 PM
k/t = vulch which has nothing to do with aggressiness and little to do with skill. your kidding yourself. All K/T measures is your enemys willingness to spawn.
Title: Number 1 Fighter Rank
Post by: weaselsan on July 13, 2002, 02:34:30 PM
Anyone can be #1 in fighters by haveing two accounts and two computers networked. Simply keep upping an AC in a remote area of the map and repeatedly shoot yourself down. Weaslsan landed 32 kills in a 202. I caught a guy doing this in AW. He had an outragous no. of points and was ranked #1. So I shot him down, And I really suck. I guess it's legal, your 14.95, your way of haveing fun.
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 02:47:15 PM
UnDeth,

Back to your original question, Mitsu/Hermit is as good of a pilot as you will find, in any ride.  I'd rather face 3 average players all at once in late war rides, than him in anything.  
The score system can be manipulated to make anyone look better than they really are, it also greatly underestimates many other folk.  The score system/stats CAN, however, be a good indicator of what folks are good at:

If you stumble across a player with a K/D of 10+, odds are that he doesn't suck.

If you stumble across a player with a K/T of 10+ hour, odds are that he is agressive.

If you stumble across a player with a FIGHTER hit% of 20+%, odds are that he is a good shot, or he does a really good job of saddling up point blank before he fires.

If you stumble across a player with a a gazillion points, odds are he flies like it's a full time job.

............................. ..................

The mistake that you can make in assessing a player by looking only at his stats, is that they don't show everything:

Low K/D, maybe he only ups at feilds that are being actively vulched.  If he still manages to knock some down, he may be very dangerous.  Maybe he does attack sorties in fighter mode and gets clobbered by the ack often.

Low K/T, maybe he does bomber escort, prefers to play is safe just because.  A lot of great pilot are very cautious.

Low Hit%, maybe he straffs a lot of fixed ground targets (attack sorties in fighter mode).  Maybe he mostly relies on snapshots.

Low points, maybe he doesn't fly much (Drex).  Maybe he always flies till he's dead, giving up 75% of earned points.

eskimo
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 03:12:37 PM
Quote
Originally posted by Pongo
k/t = vulch which has nothing to do with aggressiness and little to do with skill. your kidding yourself. All K/T measures is your enemys willingness to spawn.


Vulching CAN give a player a good K/T,
and a good K/D,
and a good K/S,
and a good hit %,
and good points.

In the past, on some tours, I have had my K/D, K/S, K/T and Hit% boosted outragously high via vulching.

So what's your point?
Anyone with a good K/T must have exclusively earned it through vulching?  If you think this, you gotta say the same for all stats.  It can be that way, but always...  your kidding YOURself.

This tour my K/T for fighters is 12.96, for attack 14.04 (as of now).  This includes 8 Chog vulch kills (in attack mode), and 2 A6M vulch kills, out of 166 kills in fighter and attack combined.  That's about 6% of my kills.  Is that enough to give me a good K/T.  How do you explain the rest?  

K/T = aggessivness

eskimo
Title: Number 1 Fighter Rank
Post by: SirLoin on July 13, 2002, 05:14:10 PM
K/T discourages...

a:escorting buffs
b:returning to base
c:flying perk planes
d:covering goons

There are good reasons for K/T,but the same scoring system penalizes me for the above.You can have a 10:1 K/D....4:1 K/S....an excellant hit%...be top 10 in points but if your K/T is ranked 678th,you won't crack the top 50.

Title: Number 1 Fighter Rank
Post by: Dead Man Flying on July 13, 2002, 05:28:33 PM
Quote
Originally posted by SirLoin
K/T discourages...

a:escorting buffs
b:returning to base
c:flying perk planes
d:covering goons
[/B]

This kind of logic works for any of the stats categories.  It's silly to single out K/T for any sort of derision when any of the stats may be gamed.

For example... K/D discourages:

1)  Aggressive flying
2)  Base defense against superior numbers
3)  Flying early war planes
4)  Engaging at equal or unfavorable odds

K/D encourages:

1)  Unrealistic pick and run behavior
2)  Unwillingness to aid countrymen in need if it means exposing oneself.
3)  Vulching

This whole debate gets to the heart of the problem with comparative statistics that I pointed out in another thread.  K/T may reflect vulching.  It may also reflect a very aggressive engagement style.  Or it may reflect a lot of base defense.  Unless you know the player in question, you just have no way of knowing what that stat means.  You can't compare one player to another on it unless you know that they both fly the exact same way.

Quote
There are good reasons for K/T,but the same scoring system penalizes me for the above.You can have a 10:1 K/D....4:1 K/S....an excellant hit%...be top 10 in points but if your K/T is ranked 678th,you won't crack the top 50.


By the same token, someone who flies aggressively and manages a 3:1 K/D, 2.5:1 K/S, and a high hit percentage and high K/T will lack for points and the high rank of the K/D and K/S that you enjoy.  So he'll barely crack the Top 50 either.  The system balances things out.

-- Todd/Leviathn
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 05:31:45 PM
Quote
Originally posted by SirLoin
K/T discourages...

a:escorting buffs
b:returning to base
c:flying perk planes


There are good reasons for K/T(as Eskimo mentioned),but the same scoring system penalizes me for the above reasons.You can have a 10:1 K/D....4:1 K/S....an excellant hit%...be top 10 in points but if your K/T is ranked 678th,you won't crack the top 50.



True.

The question is, however, how do you define a good OVERALL fighter pilot, based on the kinds of things that The HTC Score Computer can look at? (Zeros & ones).  

We have been given the Tuskegee Airmen's famous plane, but the score computer in no way recognizes any attempt to use it as its pilots did (bomber escort, driving off the enemy istead of getting drug away in pursuit of a kill).
Should (and can) an example like bomber escort success be a factor in OVERALL fighter ranking?

eskimo
Title: Number 1 Fighter Rank
Post by: akak on July 13, 2002, 06:08:57 PM
Quote
Originally posted by Vortex



Plane is everything. Pilot helps.



Nope...a plane is only as good as its pilot.


(http://www.hispanicvista.com/assets/479th_shield.jpg)
Ack-Ack
479th FG - Riddle's Raiders
Title: Number 1 Fighter Rank
Post by: Grimm on July 13, 2002, 06:33:05 PM
Quote
Originally posted by Dead Man Flying


1) Unrealistic pick and run behavior

-- Todd/Leviathn


Heheheheee  Are you Fishing here??? ;)

I dont know that Run behavior is unrealistic...  Live for another day isnt such a bad day...

Most WW2 pilots Iv talked with, including Dutch, would have prefered not to encounter enemy fighters.  

In fact most real life combat pilots prefered to have all the advantages when engaging  and prefered to bug out of a bad situation.   Here death is cheap... not so in RL

Probably not really fair to compair what we do here, with real situations.  

::Nibbling the hook::
Title: Number 1 Fighter Rank
Post by: Dead Man Flying on July 13, 2002, 06:41:02 PM
Quote
Originally posted by Grimm
In fact most real life combat pilots prefered to have all the advantages when engaging  and prefered to bug out of a bad situation.   Here death is cheap... not so in RL


Here's the difference between real life and AH, and why K/D leads to unrealistic running behavior.  While real life combat pilots preferred to have all advantages when engaging and preferred to bug out of a bad situation, oftentimes this was entirely impossible.  We're talking a zero-sum game here... for every situation where someone possessed an advantage in real life, someone else by definition did not regardless of his own preferences.

In AH, it's possible to flee at will and leave countrymen/wingmen/etc. behind.  It's possible to allow others on your side to become chum to the enemy while you grab alt and BnZ the engagement.  In real life, such tactics would be frowned upon.  In real life it was optimal to pick and choose engagements and to fight with advantages.  In practice, this was often not the case.  It's much easier to "game" this in AH where you have no mission, no rules of engagement, nothing.

-- Todd/Leviathn
Title: Number 1 Fighter Rank
Post by: funkedup on July 13, 2002, 06:48:18 PM
Todd you remember when somebody asked Gabby if he would run away?
Title: Number 1 Fighter Rank
Post by: Grimm on July 13, 2002, 06:56:53 PM
Funked,

I never got to meet Gaby in person,  Id be interested one what he said :)
Title: Number 1 Fighter Rank
Post by: Grimm on July 13, 2002, 07:01:27 PM
Quote
Originally posted by Dead Man Flying


Here's the difference between real life and AH
-- Todd/Leviathn


Yup..  I think we are in agreement then :)
Title: Number 1 Fighter Rank
Post by: Vortex on July 13, 2002, 07:53:23 PM
Quote
Originally posted by akak



Nope...a plane is only as good as its pilot.


 


No chance. An uber-ride will make a mediocre pilot good.

Pick the uber-ride, you have the advantage. Pick the dog, you gotta actually earn your kills when flying against the thoroughbreds.

A GOOD plane will always bring the pilot up a notch, whether you're a rank dweeb or a crusty vet.

Plane choice is everything.
Title: Number 1 Fighter Rank
Post by: Karnak on July 13, 2002, 08:23:33 PM
Eskimo2,

What is the best hit percentage in fighters?  I have a 16.21% hit ratio in fighters and am ranked 33rd (In my defense I want to say that I'm a not a very good shot)
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 13, 2002, 09:01:15 PM
Quote
Originally posted by Karnak
Eskimo2,

What is the best hit percentage in fighters?  I have a 16.21% hit ratio in fighters and am ranked 33rd (In my defense I want to say that I'm a not a very good shot)


A lot of folks say stats are worthless, and those are probably the same folks who can't get their fighter hit % above 10% no matter how hard they try.  Anyone should be proud of a fighter hit % of 16%.  WTG!

Attack and GV hit % can be upped by pounding fixed ground objects, and are basically worthless.  A good fighter hit % either means that a guy is a good shot, or he's very patient and works his enemy into a good position before he opens up.

This is a perfect example of of where a players stats and sub-category ranks can tell you something about how he flies, and what he can do to improve.  I just looked at your stats, and I would say that you may be able to get more kills if you start spraying a bit more.  Your hit % is by far your best sub-category.  Would you be willing to trade an exceptional hit % for a better K/D, K/S, K/T and Points?  You fly the Mossie, right?  Fire your Hispanos at more shots that seem impossible.  Go for high angle deflection shots, long range shote etc.  If you are regularly landing or dying with lots of ammo left, you've got nothing to lose.  Save the 303s for easy six shots, fire both when you need to.

eskimo
Title: Number 1 Fighter Rank
Post by: SirLoin on July 13, 2002, 09:13:17 PM
Another excellant tip from the Eskimoooooooooooo!..:)
Title: Re: Number 1 Fighter Rank
Post by: Widewing on July 13, 2002, 10:28:48 PM
Quote
Originally posted by UnDeth
Anyway, one thing I noticed was hermit, who's ranked number 1 in fighters.  Looking at detailed stats I see he has 160 kills in the KI-61 and 6 deaths in the KI-61.


In regards to the K/D, K/T discussion, these numbers really prove nothing by themselves, other than the pilot in question is probably a decent stick. Other factors must be considered, not the least of which is plane selection. Hermit flys the Ki-61 most of the time. He is the very best in that aircraft, and not far behind in anything else either. Nonetheless, the Ki-61, like SpitV, is not a fighter for running from trouble. More often than not, you are going to have to fight your way out of a lousy situation. That Hermit maintains a naerly a 15/1 K/D in a relatively slow, poor-climbing fighter speaks volumes about his skills.

I also have nearly a 15/1 K/D, but I mostly fly the Bf-109F and G-10, as well as the P-51D. I have the option to bug out should things go the hell (not so much with the 109F though, it's not especially fast). I have no illusions of matching Hermit's score if I were flying the Ki-61 too. I've been feasting on bombers this tour.
Really, K/D by itself doesn't tell you much.

I managed to knock him out of 1st place in Fighter K/D for about a day. However, he's currently ahead of me by a tiny .0461. Close, but no cigar. Hell, he's ahead of me in Attack K/D too, but by a measely .0820. If I catch him, it certainly won't be by flying mid-war fighters in furballs. It'll be by flying fast fighters, killing buffs, newbies and lamers. ;)

My regards,

Widewing
Title: Number 1 Fighter Rank
Post by: akak on July 14, 2002, 03:03:59 AM
Quote
Originally posted by Vortex


No chance. An uber-ride will make a mediocre pilot good.

Pick the uber-ride, you have the advantage. Pick the dog, you gotta actually earn your kills when flying against the thoroughbreds.

A GOOD plane will always bring the pilot up a notch, whether you're a rank dweeb or a crusty vet.

Plane choice is everything.



Put a newbie or mediocre pilot in a La7 and I'll rope him everytime on the merge in my P-38L.  Put Lev in a Zero and he'll shoot down my P-38L everytime.  So again, it's the pilot that makes the plane, not the other way around.


Ack-Ack
Title: Number 1 Fighter Rank
Post by: X2Lee on July 14, 2002, 09:50:21 AM
Quote
Originally posted by SOUP




  As for actually ranking or points etc.. that was usually decided in AW and I believe in AH as well, by who can pack in the most flying time.  Points in AW was certainly the case.


This has nothing to do with rank in AH, Its not your time in the air, its what you do with your time in the air.
Some of the highest ranking pilots dont have a lot of airtime.
Hi rank pilots are playing to get high ranks. You have to try to get hi ranks to get them. IE, play to survive... This goes in bombing, attacking, fighting or GVing. You get bettr ranks for RTBing.
And the MORE you rtb the higher it is. So if your a timid little mouse in the arenas (who can kill things) your rank will be higher. Does that make you better? You decide.
Title: Number 1 Fighter Rank
Post by: X2Lee on July 14, 2002, 10:02:56 AM
Quote
Originally posted by eskimo2


A lot of folks say stats are worthless, and those are probably the same folks who can't get their fighter hit % above 10% no matter how hard they try.  Anyone should be proud of a fighter hit % of 16%.  WTG!
eskimo


Ok all that means is you wait till you have little chance of missing before you shoot, not so much that you are a good shot. I hardly ever shot from dead 6, most of my shots are deflection shots without tracers. I shoot a lil ahead and let the plane fly thro my bullits till I see sprites then hold it there. I admit Im not a great shot but I could "game" my hit percentage as easy as I can "game" my ranking.
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 14, 2002, 11:29:33 AM
Quote
Originally posted by X2Lee


Ok all that means is you wait till you have little chance of missing before you shoot, not so much that you are a good shot. I hardly ever shot from dead 6, most of my shots are deflection shots without tracers. I shoot a lil ahead and let the plane fly thro my bullits till I see sprites then hold it there. I admit Im not a great shot but I could "game" my hit percentage as easy as I can "game" my ranking.


I also do mostly deflection shots.  
The guy who works his prey into a clean 6:00 shot on a regular basis, hwever is different than you and I, he is patient and in control.  Not a display of good shooting nessesarily, but a good display of skill.  I need to kill the guy as soon as possible before he turns the tables on me, so I hose away on deflection shots.

Try "Gaming" hit %, see what happens.  I think that most folks would suffer in K/D, K/S K/T and points.  Basically, they would miss out on a lot of kill opportunities.  Hit % is one of the hardest Sub-categories to game.  It can be done, but usually at the expense of all else.

Plane type also is a factor in hit %.  A Typhoon pilot with a hit % of 5% is probably just as deadly as a Yak driver with a hit % of 15%.  The Tiffy guys can't turn with anything, but his Death-Rays (TM) can chop anything up at any angle.  He must rely on snap-shots.  The Yak guy, however, can run himself out of ammo before landing a cannon hit if he goes for tough deflection shots.  He has got to work himself into a good six-shot solution before he fires.  Fortunatly, his plane is well suited for that.  
A good Yak pilot should not be happy with a hit% of 10%.  But a Tiffy driver hitting 10% should be more than satisfied.

The main thing to keep in mind is that a poor hit % is NOT a sign that someone is a bad shot!  It's perhaps the most likely sub-category to underestimate a pilots skill on the low end.  If it's high, however, it's likely that that guy is a good shot.

eskimo
Title: Number 1 Fighter Rank
Post by: eskimo2 on July 14, 2002, 11:35:15 AM
Quote
Originally posted by X2Lee


This has nothing to do with rank in AH, Its not your time in the air, its what you do with your time in the air.
Some of the highest ranking pilots dont have a lot of airtime.
Hi rank pilots are playing to get high ranks. You have to try to get hi ranks to get them. IE, play to survive... This goes in bombing, attacking, fighting or GVing. You get bettr ranks for RTBing.
And the MORE you rtb the higher it is. So if your a timid little mouse in the arenas (who can kill things) your rank will be higher. Does that make you better? You decide.


Not really.

To rank well overall, you play for well roundedness.

I.E. - at its simplest;
Playing to survive in attempt to get a good K/D typically hurts your K/T.  
Then again, playing for a good K/T hurts your K/D.  
The guy who's ballanced between the two will be ranked the highest.

eskimo
Title: Number 1 Fighter Rank
Post by: Blank on July 14, 2002, 12:27:49 PM
As said before rank tell you very little about pilot Vs pilot skill as there are to many variables involved in the way people fly aircraft chosen, but your stats do tell 'YOU' how you are improving or getting worse each tour, wether you fly for 1 hour or 100 hours a month.

blank :)
Title: Number 1 Fighter Rank
Post by: Widewing on July 14, 2002, 03:26:38 PM
Quote
Originally posted by akak



Put a newbie or mediocre pilot in a La7 and I'll rope him everytime on the merge in my P-38L.  Put Lev in a Zero and he'll shoot down my P-38L everytime.  So again, it's the pilot that makes the plane, not the other way around.


Ack-Ack


This is an easy argument to debate. With pilots of equal skill at Co-E and Co-alt, planes choice is the deciding factor. But, two equal aircraft under same conditions, pilot skill is deciding factor.

Of course, this ignores all other circumstances. Even a rank beginner can be successful if he's lucky and has the better aircraft for a given situation. Obviously, we cannot divorce ourselves from circumstances.

Last night, I was jumped by an La-7 just after taking off in a heavy P-51D. I had barely 180 mph and 1,000 ft under me, when I see him boring in (our Dar was down at the time). I dumped the ord, but had too little speed, no altitude, too much gas and few options. I made him work real hard, but he eventually hit my elevator, so I bailed. Had I been in a Bf-109F, the La-7 dweeb would have two choices. Run or risk being clobbered. I immediately upped a 109F and headed straight for his location. Upon seeing my Icon, he wheeled around and disappeared.... Many guys would have challenged the 109 figuring that they are not especially dangerous around 10k. They haven't tackled an F at 10k. It climbs faster than the La-7, turns much better, and accelerates nearly as well too. Indeed, the La-7's only advantage is maximum speed, and that's not much at 10k.

Again, to add to my initial points, all factors being equal, tactical advantage can often make the difference. Ultimately, it isn't just the pilot or the aircraft involved. It is a combination of factors that ultimately decides the outcome of events. Let face facts, the very best pilots in this game get killed. Sometimes by newbies, who by circumstance, had an opportunity they would never get otherwise. 99 time out of a 100, the newbie would die. Circumstances dictated a different outcome. I know first hand, because as a newbie, I got a few kills on "experts" that resulted from being at the right place, at the right time. In other words, luck was the difference. We can't factor out luck either.  Life can be a squeak and then it gets worse....

My regards,

Widewing
Title: Number 1 Fighter Rank
Post by: Shiva on July 14, 2002, 03:59:32 PM
Quote
Is this close enough;

Tour 7:
eskimo has 22 kills and has been killed 8 times in the C-47A.


It doesn't count, eskimo, if you taxi all the way to your target and sucker the idiots into diving past you to attack and let the cumulogranite clouds scrape themselves off your tail...  ;-)

(I got two kills in a Ju-52 in Warbirds this way -- I'd lost enough control surface that I couldn't control my plane in the air, but I still had all my engines and was taxiing to my target, and was able to sucker two idiots into making diving attacks on me; apparently they both decided on the 'come up from behind and below' attack where my dorsal popgun couldn't hit them, and both pranged finding out that I didn't have any 'below'...)
Title: Number 1 Fighter Rank
Post by: BUG_EAF322 on July 14, 2002, 04:52:40 PM
Getting urself killed by a zero in a P38 would be stupid however
patience is all u need
Title: Number 1 Fighter Rank
Post by: thrila on July 14, 2002, 05:04:58 PM
My hit % has usually been between 10-13% for most tours, but for this tour it's 26.2% for fighter and 27.5% for attack.  I've been shooting down an awful lot of bombers this tour compared to previous tours, it's offsetting my % against enemy fighters.  Open fire at d300 and you can't really miss a huge target like a bomber.:)