Originally posted by ZeroPing
ive killed a flak at 3.6k out (thats under the 32 mark in the panzer) with 2 shots, one for range, second to kill him.
No he wasnt aready smoking, no he wasnt hurt before I fired, mostly becuase he spawned 2 seconds before i shot my second round... Lucky shot? probley... but ya GVS are pure porkage
Originally posted by Innominate
The M8 is an armored car, not a tank or a tank destroyer. If you want to kill a panzer with it you need to circle behind it trying to use your speed to evade it's fire. The ostwind might make a good use of everyones vehicle perk points..... Everything it does, another GV is capable of doing effectivly.
Originally posted by Urchin
The Ostwind, in my opinion, should be perked, and fairly heavily. It does practically everything better than any other GV. In the two nights I spent in GV battles... it was the vehicle of choice for the other side. Yes, they outnumbered the tanks on the other side.. even though there were NO FRIENDLY AIRPLANES. Furthermore... they are more than capable of killing any GV in the game at ranges of up to 2,000 yards (and it can probably kill an M8 at 5,000 or so if the round is tracked that far).
Originally posted by Sandman_SBM
Perk the Osty or better yet, fix the Panzer.
Originally posted by Urchin
I give him a 9.1 because of these paragraphs
At the time of this writing:Flakpansies have a positive K/D against every unit in the game, except for Tempests (and that is one brave Tempest driver), and Panzers. (in Tour 30 so far)
Last tour (before the 'tanker friendly' AK desert map), the Ostwind had 31,245 kills. All other GVs had a total of 23,285 kills. The second closest was the Panzer, with 12,421 kills. Yes.. the Flakpansie was used almost THREE TIMES as much as the next closest ground vehicle... and it had nearly 60% of the total kills made by ground vehicles. The Flakpansie had, in fact, the most kills by ANY unit last tour (air OR ground).
Originally posted by Urchin
MrLars, couple things.
1. Smoke is now bugged. The only person that SEES smoke is the person that fired it. At least, that is how I presume it works, since I couldnt see any smoke people said they were firing (friendly anyway).
Originally posted by CavemanJ
What is the ostwind's percentage of kills out of all kills?
If ya can kill his turret ya better head for vegas/reno/atlantic city while lady luck is riding yer jock.
Ballistische Angaben: | 7,5 cm PzGr 39/42 | 7,5 cm PzGr 40/42 | 7,5 cm SprGr 42 |
Munitionsgewicht (Patrone) (kg) | 14,30 | 11,55 | 11,14 |
Geschoßgewicht (kg) | 6,8 | 4,75 | 5,74 |
V0 (m/sec) | 925 | 1.120 | 700 |
Mündungswucht (mt) | 297 | 298 | ? |
Patronenlänge (mm) | 893,2 | 875,2 | 929,2 |
Durchschlagsleistung bei 90° (60°) Auftreffwinkel (mm): | |||
0 m Entfernung | 167 (133) | 230 (197) | - |
450 m Entfernung | 149 (121) | 198 (154) | - |
900 m Entfernung | 133 (110) | 170 (123) | - |
1350 m Entfernung | 118 (99) | 145 (99) | - |
1850 m Entfernung | 104 (89) | 122 (80) | - |
2300 m Entfernung | 91 (79) | 103 (65) | - |
Originally posted by Tumor
The other day CSMC and I were both within 500ft of eachother in Osti's and someone (for some reason I think it was Grimm) made no less than 6 passes at us, both of us blasting away and ..... nothing. I mean that Mossie was getting as close as 500ft. Same thing happened to me (and at least 1 other Osti) with a Hellcat and C-47 flying around above a V field they were trying to capture, except the C-47 never got any closer then 1.3d.
Anyone else?
Originally posted by Taiaha
And I guess the other issue here is that I'm always a little skeptical when I hear guys say they were shot down by one hit from an Osty. How do you judge that? If it's by the number of pings, well, we know that's no indication of how many rounds are actually hitting. And if you are taking more than one 37mm round then you are in deep doo doo.
Originally posted by Tumor
I get my Turret killed by single shots from Panzers on a regular basis. I only manage to do that to other folks occasionally....
Originally posted by CavemanJ
Go read my post again Tumor. I said 75mm HIGH EXPLOSIVE
I generally disable a panzer, either engine or turret, on the first or second shot. There is the rare exception that will eat 20 AP rounds, then finally find me and kill me with 1 shot.
2. I've fired 37mm AP rounds from the M8 at M3s and M16s and hit them EVERYWHERE. Cabin, wheels, gun, whatever. No damage. None. 37mm HE round WILL kill an M3 or M16... it just takes more than one hit. It will also friggin ricochet off an M3.
The M8 is, hands-down, either the worst-modelled or most useless but properly modelled (in that case begging the question- WHY the hell is it in the game to begin with?) unit in the game.
Originally posted by Tumor
I've noticed that it "seems" to me that when folks have tracers turned off, you don't get explosion sounds OR craters from missed shots 100% of the time... Further.... I "think" perhaps sometimes for whatever reason, I do not hear "hits" to my machine. Just speculation, but it just seems way too improbable for someone to make first shot hits at really long range, especially when you get killed on that first shot.
Originally posted by Urchin
5. Up the damage the Panzer does against buildings with HE rounds, and model one that has something slightly more effective at air defense than a single 7.92mm MG with limited traverse.
Originally posted by SKurj
Samm... NO gv in AH has to get through any acks. They can all kill acks from a range at which they do not shoot back (exception being manned ack)
Even the lowly M3 can kill ack from outside the acks range
SKurj