Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: HeLLcAt on July 19, 2002, 01:04:07 AM
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Everyone...I think these planes could all be added to the AH planeset with no problem.
GERMANY -
Heinkel He 162 Salamander - Range - 410 miles, Armament - 2 x 30mm cannon (50 RPG), Maximum Speed - 522 MPH, This is a definate perk plane
Messerschmitt Me 162 Komet - Range - 22-62 miles, Armament - 2 x 20mm cannon (100 RPG) or 2 x 30mm cannon (60 RPG), Maximum Speed - 596 MPH - Another definate Perk Plane
Messerschmitt Me 263 - Range - 1 hour 15 minutes (never said miles), Armament - 2 x 30mm cannon (60 RPG), Maximum Speed - 620 MPH - Definately Perked
Messerschmitt Me 410 - Range - 1,050 miles, Armament - 4 x 20mm cannon, 2 x 7.62mm, 2 x 13mm (Rear Gunner), Maximum Speed - 388 MPH
Dornier Do 335 Pfeil - Range - 857 miles, Armament - 1 x 30mm cannon, 1 x 15mm, Maximum Speed - 478 MPH, Has 1 engine pulling and 1 engine propelling it, its too fast - needs to be perked
BRITAIN -
Fairey Firefly - Range - 1,300 miles, Armament - 4 x 20mm Hispano, Maximum Speed - 386 MPH
Glosteor Meteor - Range - 1,000 miles, Armament - 4 x 20mm Hispano, Maximum Speed - 410 MPH, I think this plane should be perked very low...Late war planes will chase it down especially P51, P47, La7, and Yak's.
Hawker Sea Fury - Range - 700 miles, Armament - 4 x 20mm Hispano, Maximum Speed - 400 MPH
JAPAN -
Mitsubishi J2M Raiden - Range - 655 miles, Armament - 4 x 20mm cannon, Maximum Speed - 371 MPH
Nakajima Ki-43 Hayabusa - Range - 1,988 miles, Armament - 2 x 12.7mm, Maximum Speed - 329 MPH,
Nakajima Ki-44 Shoki - Range - 1,056 miles, Armament - 4 x 12.7mm, Maximum Speed - 376 MPh
Nakajima Ki-84 Hayate - Range - 1,347 miles, Armament - 2 x 12.7mm, 2 x 20mm cannon, Maximum Speed - 392 MPH, Should be perked from what I have heard from most people
Kawasaki Ki-100 Goshiki-Sen - Range - 1,243 miles, Armament - 2 x 12.7mm, 2 x 20mm cannon, Maximum Speed - 367 MPH
USA -
Bell P-39 Airacobra - Range - 650 miles, Armament - 1 x 37mm cannon, 2 x 12.7mm, 4 x 7.62mm, Maximum Speed - 386 MPH
Bell P-59 Airacomet - Range - 400 miles, Armament - 1 x 37mm cannon, 3 x 12.7mm, Maximum Speed - 409 MPH
Bell -63 Kingcobra - Range - 450 miles, Armament - 1 x 37mm cannon, 2 x 12.7mm, Maximum Speed - 410 MPH
Grumman F8F Bearcat - Range - 1,105 miles, Armament - 4 x 12.7mm or 4 x 20mm, Maximum Speed - 421 MPH, Perk plane because of performance, climb, and acceleration
P-82 Twin Mustang - Range - 1,600 miles, Armament - 6 x 12.7mm (400 RPG), Maximum Speed - 460 MPH, Perk plane because of speed
Northrop P-61 Black Widow - Range - 1,000 miles, Armament - 4 x 20mm cannon, 4 x 12.7mm, Maximum Speed - 369 MPH
FRANCE -
Dewoitine D.520 - Range - 552 miles, Armament - 1 x 20mm cannon, 4 x 7.5mm, Maximum Speed - 332 MPH
RUSSIAN -
Yakovlev Yak-3 - Range - 559 miles, Armament - 1 x 20mm cannon, 2 x 12.7mm, Maximum Speed - 407 MPH
Mikoyan Mig-3 - Range - 743 miles, Armament - 1 x 12.7mm, 2 x 7.62mm, Maximum Speed - 398 MPH
ITALY -
Fiat G.55 Centauro - Range - 746 miles, Armament - 1 x 20mm cannon, 2 x 12.7mm, Maximum Speed - 391 MPH
Reggiane Re.2005 Sagittario - Range - 786 miles, Armament - 3 x 20mm, 2 x 12.7mm, Maximum Speed - 391 MPH
Keep in mind that I have a limited knowledge on all of these planes performences, acceleration, and climb speed...meaning some of these could be a perk plane, but I don't know it. to everyone and I hope the HTC Staff reads this!
~BlueiceJ~ CO of the VF-2 "Rippers" RECRUITING!!!
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Ok, now take out all the ones that didn't see action in WW2.
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hehe furious well even if Hellcat does filter out the 'never seen combat' planes still my favorites (Me-163, Me-410 and P-61) will remain listed so I can only support this revised version ;)
Although Im affraid that Me-163 would be totaly unusable in MA :( (Can you say: fuelmultiplier?) :mad:
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Furious as I said before...I think, these are ALL from World War 2. It was all a WWII based website meaning that they would be from WWII.
to all!
~BlueiceJ~
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btw I dont see a Tempest Mk. II in the list.... ;)
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Furious is right, many of those planes never got past prototype stage, let alone saw combat in WWII.
Dornier Do 335 Pfeil - Prototype only
Glosteor Meteor - Never saw combat
Hawker Sea Fury - Never saw combat until the Korean War
Bell P-59 Airacomet - Never saw combat
Bell -63 Kingcobra - Only got a single (maybe two) air to air kills in the last days of the war under Russian service
Grumman F8F Bearcat - Never saw combat
P-82 Twin Mustang - Never saw combat until the Korean War
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uh the bell P63 saw combat. thankyou
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Originally posted by superpug1
uh the bell P63 saw combat. thankyou
But the F8F Bearcat did not...theres another post going on regarding this topic. Nice plane, but no place for a combat sim if it never actually saw combat.
Gainsie
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Same for TwinRunstang maybe when one day we will have 'Aces High over Korea'....
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the He162 did fly operationally, but towards the very end of the war. I wonder how HTC will simulate the poor workmanship in those aircraft constructed with slave labor :p
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AH doesn't model the Jumo 004 blowing up or flaming out if you slam the throttles back and forth in the 262, why would you expect that shoddy construction in the 162 would be modelled?
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That would be a nice list of additions (Excluding all that did not see combat during WW2s and at least served for a few months),
But its kinda lacking early and mid war planes...
I think the next patchs will be a mixture of earliest to latest planes, and we already have a ton of late war planes, so early war & mid need some attintion too.
But I would like one of those french planes, ki44/43 & SeaFury.
Just needs the following planes for early war set I think:
Gloster Gladiator MkII/SeaGladiator,
Cr.42,
I-16,
I-153,
B25 (With 75mm cannon?),
Stuka,
Hs-123.
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Oh I'm sorry, if you consider that
Ten pre-production (10) Do335A-0 aircraft were built for service evaluation, but only 11 Production Do335A-1's and two Do335A-12 two seaters had been completed when the Oberpfaffenhofen production facility was overrun by allied forces in 1945
To be production aircraft that saw combat, feel free. I don't. Same with the Meteors. Shooting down unmanned buzz bombs, don't equate to combat in my book.
And the P-63 saw combat other than with the Russians in the last days of the war? Where? What unit? How many kills were scored and against whom? I'd love to see the data.
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Verm, parts of 2 squadrons of Meteors III operated from bases in Europe in the final months of the war. The Luftwaffe didn't challenge their armed recon sorties so they attacked targets of opportunity.
I'd like to see you tell somebody who flew low level ground attack sorties over the Reich that he is not a combat veteran. Or tell somebody who rammed flying bombs with his aircraft or exploded them at close range with cannon fire that his aircraft didn't see action in WW2.
Also do not forget that Luftwaffe aircraft were still making occasional forays over Britain during the period when Meteors were deployed against the V-1.
Some info:
http://www.rudnei.cunha.nom.br/FAB/eng/f-8.html
http://www.kotfsc.com/aircraft/meteor.htm
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Originally posted by Vermillion
Oh I'm sorry, if you consider that
To be production aircraft that saw combat, feel free. I don't. Same with the Meteors. Shooting down unmanned buzz bombs, don't equate to combat in my book.
And the P-63 saw combat other than with the Russians in the last days of the war? Where? What unit? How many kills were scored and against whom? I'd love to see the data.
Have to agree Verm.............
The King Cobra recorded one kill during the whole of WWII by Russians agin the Japs during late August 45 over the Kuriles.
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Do I respect the pilots that flew the missions in WWII? Of course I do. You know me better than that.
Do I consider the service and roles that the Meteor aircraft provided, of a level for inclusion in the AH planeset? No, I don't. And I consider it as the same book as the P-80 or Odeipus's Do335.
Hell, I'd love to see the P-63 in AH. I think it would be a really fun little plane for the MA. Competitive, but not a world beater.
But there are so many other planes that deserve inclusion first.
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Originally posted by Shiva
AH doesn't model the Jumo 004 blowing up or flaming out if you slam the throttles back and forth in the 262, why would you expect that shoddy construction in the 162 would be modelled?
Actually if you look at RPM indicators in 262 and you 'slam' the throttle you can see that the spool up or spool down time (response) of the Jumos is very slow so as you can right now figure out yourself right now HTC does not simulate blowing off the engines because they do model gentle handling with the throttles :p and as for random explosions fires etc. I think that enough damage to the modeling of the 262 we have right now is done by intentionaly weakening its parts and making them very very prone to damaging even when slightest ammount of hits is taken :(
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Actually if you look at RPM indicators in 262 and you 'slam' the throttle you can see that the spool up or spool down time (response) of the Jumos is very slow so as you can right now figure out yourself right now HTC does not simulate blowing off the engines because they do model gentle handling with the throttles
The RPM rise and fall rates of the 262 represent how fast the engine would physically spool up or down, as if a rate limiter were applied to the pilot's throttle setting. It doesn't model the pilot gently handling the throttles, because the player doesn't have to worry about it -- they just slam the throttle to the firewall and back and ignore it, relegating an aspect of flying the plane that was crucial to its limitations in combat to an ignorable sideshow; you know that you push the throttle and you get your power sometime later, but you don't have to pay any attention to it beyond that.
Of course, if the throttle touchiness of the 262 were to be modelled, its perk value should be reduced, as it would be much easier for a pilot to casually pork his own plane by mishandling the throttle.
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Originally posted by Shiva
The RPM rise and fall rates of the 262 represent how fast the engine would physically spool up or down, as if a rate limiter were applied to the pilot's throttle setting. It doesn't model the pilot gently handling the throttles, because the player doesn't have to worry about it -- they just slam the throttle to the firewall and back and ignore it, relegating an aspect of flying the plane that was crucial to its limitations in combat to an ignorable sideshow; you know that you push the throttle and you get your power sometime later, but you don't have to pay any attention to it beyond that.
Of course, if the throttle touchiness of the 262 were to be modelled, its perk value should be reduced, as it would be much easier for a pilot to casually pork his own plane by mishandling the throttle.
But its what I said! you slam the throttle but it spools up slowly because HTC put in limiter for throtle movement. It is not because the Jumo takes so long to spool up...