Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: AKcurly on July 26, 2002, 11:14:06 PM

Title: Put TOD on Hold
Post by: AKcurly on July 26, 2002, 11:14:06 PM
Guys/Gals, given the state of HTC's SEA arenas, I cannot in good faith request my guys to participate in TOD.

TOD and HTC have been so good to us that I just don't want to walk away.  But unless HTC resolves the SEA bandwidth issues -- something has to be done.

I have nothing but the highest regard for the guys and gals that form the CM corps.  By and large, it's a thankless task.  I fully understand the SEA situation is 100% out of your control.

Some of my guys fly TOD only - nothing else.  It's pretty disgusting to be killed by planes you don't see, or planes your 12 at d800 that warp to your 6 d400.

Please tell me that TOD is going to be placed on HOLD until the bandwidth issues are resolved.

Respectfully submitted,

AKcurly
Title: Put TOD on Hold
Post by: Wotan on July 26, 2002, 11:24:49 PM
I agree we may end up losing folks altogether if not.
Title: Put TOD on Hold
Post by: -ammo- on July 27, 2002, 12:14:00 AM
I second that curly.  I cant expect my guys to show up only to disco repeatedly.

Your sentiments about the CM's and HTC are shared as well. Hopefully HTC will figure it out.
Title: Put TOD on Hold
Post by: aknimitz on July 27, 2002, 12:19:29 AM
I discussed this with dad (curly) prior to his posting and agree completely with his post.

And a big thank you to the CM Team for continued successes on creating incredible immerseful recreations for us to take part in, this last TOD was not exception.

S!

Nim
Title: Put TOD on Hold
Post by: icemaw on July 27, 2002, 03:14:52 AM
Yes that warp fest at the ijn cv13 12 sec was really bad.  I look forward to TOD every week its the most fun I have. Sure hope HT can solve this problem soon. It seems that TOD has simply grown too big for the sea arena.  I sure would hate to see it cancelled or posponed but it really isnt a playable arena right now.
=S= to the cms on the thankless job they do.

btw it is broke lets fix it:D
Title: Put TOD on Hold
Post by: Esme on July 27, 2002, 05:47:27 AM
I am inclined to agree. Large realistic-style events NEED stable connects and low amounts of warping far more than something like the MA does. I suspect the bandwidth/warping issue to have something to do with why drone buffs were disappearing even when the lead pilots were flying straight and level and not even accelerating, in the Flames Over Malta TOD.

Failing that, might it be possible to swap the MA and the SEA servers over for the duration of TOD events?

Esme
CO, Kampfgeschwader 2 "Holzhammer"
Title: Put TOD on Hold
Post by: Swager on July 27, 2002, 07:28:07 AM
I had a great time!!!   :)
Title: Put TOD on Hold
Post by: jordi on July 27, 2002, 09:01:18 AM
Maybe I was the lucky one ?

Had no problems at takeoff.

Justa few TEST LAGS.

VOX Worked fine.

No real WARPS where i was.

Not saying things needs to be IMPROVED - THEY DO !

And some Squad mates had some connect problems - so problems are still there.
Title: Put TOD on Hold
Post by: Dawggus on July 27, 2002, 09:15:45 AM
I agree, the last two weeks were the worst I've seen!  TOD is great, the CMs are wonderful, and AH is an excellent game, we just need to get the bandwidth problems resolved.  I'm afraid if the TODs continue as is, we will begin to lose some of the player base.

BTW, mucho thanks to GhstDncr last night for jumping in and setting up the Arena for us and pinch-hitting in the CM role.  It's guys like this, who sacrifice for the enjoyment of us all, that keep me coming back :).

Cya Up!
Title: Put TOD on Hold
Post by: ghostdancer on July 27, 2002, 10:19:10 AM
Yeah lag was a real problem last night. Even with the rolling starts I was seeing a 2 or more second text lag on my calls for IJN ESCORT GO GO GO etc.

Then I basically couldn't get the arena settings to load so I could shut down the fields until for about 40 minutes + after start and finally I suffered a CTD about 1 hour into the event.

Last night was very close to unplayable and unmanageable as a CM.
Title: Put TOD on Hold
Post by: Sikboy on July 27, 2002, 10:21:11 AM
Although like Jordi, I didn't have any real trouble the last two weeks (except for last weeks merciful silence).

But many of my guys have had some pretty bad results. I have several Shills who've come out of retirement for TOD, and this is by far my favorite event in the online flightsim comunity.  We won't be pulling out of TOD yet, but I did want to echo the sympathies of those who have posted here already.

-Sikboy
Title: Put TOD on Hold
Post by: midnight Target on July 27, 2002, 10:48:02 AM
I too was dumped and had to cold boot to get back in.

However, since I was a little late upping I was in a prime location to bounce the TBM's on low approach and still have time to climb to the Vals coming in high... lol, they just kept warping into my bullets fer crise sakes! I had a blast!




:D
Title: Put TOD on Hold
Post by: Wanker on July 27, 2002, 11:57:21 AM
The CM's are just as concerned about this as you all are, and I know that I am extremely worried about how the BoB scenario will go if we try to run it with the SEA in this state.

The CM's have an important face to face meeting with HTC planned at the con to discuss this and other issues. Stay tuned, we may have an announcement to make when we get back from the con.
Title: Put TOD on Hold
Post by: Sixpence on July 27, 2002, 12:26:47 PM
The lag wasn't a problem here except for the takeoff(lot of warps there). But 2 min after that it was fine. I am lucky enough to have a cable connection and that probably helps alot. I hope the problems get resolved, I look forward to friday nights.
Title: Put TOD on Hold
Post by: daddog on July 27, 2002, 03:02:35 PM
As banana and sling have posted we will meet with HTC at the con and go over all the problems we have been having in the SEA the last few weeks.

I know HTC has had some problems that have been unavoidable and difficult to deal with, but that does not change the frustration of players and CM's alike. Personally I see no reason to continue events until those issues have been dealt with, but that decision will not be made till after our meeting at the con.
Title: Put TOD on Hold
Post by: Kronos on July 27, 2002, 03:25:05 PM
Here is my question..

If the TOD's go on hold, does that not mean that all events should go on hold?  My thing is, you all are talking about postponing TOD's.  It's not a TOD problem, its an SEA problem, and I am curious about Sunday's Snapshot coming up.  (Am planning on attending, aswell as a few of my squaddies, as a practice for future TOD's.)  Wanna see whether it's still gonna go or not.

and btw, I just registered No. 272 Squadron Whispering Death for TOD's.
Title: Put TOD on Hold
Post by: daddog on July 27, 2002, 03:42:22 PM
Business as usual this weekend. Snapshot will be held this Sunday. :)

Correct it is not a TOD problem, but a SEA problem. All our events are held in the SEA, so all our events have a problem/s.
Title: Put TOD on Hold
Post by: Joker312 on July 28, 2002, 03:48:19 PM
Just participated in the Snapshot. Flew around for 70 mins then froze after shooting up a b17. Had to reboot the computer as it was a fatal crash.

This is a hard decision because I love these and find them to be the most enjoyable part of the game. But I will not participate in any more of these till the host is fixed, whatever the problem is.

I have done many pingplotters and reconfigured my computer every which way and have not been able to fix the constant CTD and Discos. No fun.

Good luck all.

Joker
Title: Put TOD on Hold
Post by: Ripsnort on July 29, 2002, 07:37:09 AM
Lag seemed to come and go for me, one moment its rock solid, the next...laaaaaaaag...

I'm all for whatever the majority wants to do in regards to postponement.
Title: Put TOD on Hold
Post by: Turbot on July 29, 2002, 07:52:38 AM
Quote
Originally posted by Joker312
Just participated in the Snapshot. Flew around for 70 mins then froze after shooting up a b17. Had to reboot the computer as it was a fatal crash.


There is going to have to be a patch to address this issue, which  I am 100% sure exists outside of individual hardware.  My whole squad locked-up simulataneously in Snapshot.  There are significant bandwidth or server issues. but I think this particular phenomenon is not bandwidth related.
Title: Put TOD on Hold
Post by: Nifty on July 29, 2002, 09:27:52 AM
The reason TODs are mentioned is because that is where it is most painfully obvious there are issues.  getting near 200 people into the SEA really brings out the lag beast.   It's not nearly as bad when we're running a snapshot with 50-100 people.  In fact, the lag issues are almost not even there.

The freezing and disco problems are not solely in the SEA/CT for me.  I freeze and disco from the MA as well.  However, I don't get insane text lag and massive spikes in variance AND pings on Net Status in the MA.  I think the freeze issues are separate from the connection issues.

Show up on Wed night for the Snapshot and we'll see how things go.  The CMs that are going to the Con will get to sit with the HTC guys and see what they'll tell us.  We'll tell you something next week after the rest of the CMs get filled in on our forum. (basically repeating what the others have said.)
Title: Put TOD on Hold
Post by: Midnight on July 29, 2002, 10:45:36 AM
I have to agree as well.

We were about 3 minutes into flight when I was switched to TCP. A couple minutes later, I was out. Took me another couple to get back in.

Now I was in a Val all by myself going to A1. Needless to say, when I was spotted by F4Fs, it was all over but the crying.

TODs are great fun when they work, but warps and lags and random discos are really ruining them :(
Title: Put TOD on Hold
Post by: snafu on July 29, 2002, 06:01:41 PM
Sadly I've given up on the Friday TOD as well. The usual alcohol consumption and tiredness because of a 4am Saturday start coupled with the gaurenteed lag followed by the dreaded switch to TCP and finally discooooo have made the main thing I look forward to (In AH) :D a complete washout. The snapshot on Sunday followed the now familiar pattern which to me points to a more basic issue than pure numbers. I'm only a poor 56k person (Lack of ADSL/Cable etc in my area rather than funds being the cause) :( But all arenas apart from the MA (Where I have very few problems) have taken a turn for the worse recently. Apart from the Lag issue my pings are a full 50 -70 less in the MA than the other arenas. Previous experience tells me HTC will sort it but the frustration isn't any the less for it.

TTFN
snafu
Title: Put TOD on Hold
Post by: icemaw on August 11, 2002, 12:50:17 PM
Flew in the snapshot fri and the sea was stable no warps.  A couple people got booted but was just fine for most. My host que was flat line what ever they did worked.
Title: Put TOD on Hold
Post by: skernsk on August 11, 2002, 02:30:20 PM
HTC has rerouted the SEA so we should end up with more capacity and much more stable connects.