Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: hazed- on July 28, 2002, 11:02:27 PM
-
I flew the CT today with the semi-rolling planeset setup and i found it was almost impossible to use the aircraft i desired.
ok heres what happened. fight down south at A2.
nearest base north? 109e4
west 109f4 and 109g2
NE almost 50 miles away a 190a8
south there was of all things a Ta152??
i join and like the axis allies idea as i read it. Limited planes? ok sounds cool but 1 plane per base?? that just doesnt work.
surely if an airfield has 190a8s it should follow that it has all the older models or similar era types??
if the maximum a field has is say 109g2 then put 109f4 109e4 110c4 190a5 in there too.
if the max is 109f4 then put 110c4 and 109e4.
as it stood as i entered arena, in order to fly a 190 which i tend to fly i had to fly 50 to 100 miles in order to use it.I did fly the 190a8 50 miles (even though i wanted the 190a5 vs the F4fs etc by A2) and enjoyed the fight but when i was killed i simply didnt have the desire to repeat the flight.
the idea is sound but it isnt implemented correctly if you ask me(which you didnt :p) and it may well put off players if their choices are so limited. in order to get to a2 quickly you had to fly a 109g2 or f4.Dont get me wrong i do fly them but i dont like being forced to, just doesnt sit right with me.Ill return to CT when its changed, sorry.
sorry CT staff but you seem to be heading in a different direction to what i hoped the CT would go.
I'd rather see more same era match ups.Just choose a date from the war and set it up to use only the set aircraft from that period.
If it looks to be stagnateing then you put the date forward a few months and add some newer types.
This missmatching of planes, although sounding good in principle simply end up with rediculous fights like me262s vs F4fs.the me262 guy has to fly for 30 minutes to get there but it happens!
can you all look into adapting the current setup plz?
hazed
-
I agree, it's kind of like some half assed easter egg hunt.
Hazed has a good idea, if you have a rear area base with a late war model how about including the aircraft of an earelier vintage at the same base.
Or we're over due for mid to late war ETO, lets just have that.
Then again by the time I get to the fight I have plenty of alt!:D
-
The "half assed easter egg hunt", as you put it, was setup by me this week.
Its an attempt to create a planeset that varies with time. I know its not perfect, but I am trying to create some variety in the types of setups you see in the CT.
The airfield density (ie spacing of airfields) seems to have a large influence on the playability of this setup.
I really want to see if I can work this concept into something that the CT community likes, so any constructive criticism is greatly appreciated.
Jarbo
CT Staff
-
I dunno jarbo. I have really found it hard to enjoy this one too. I am not absolutely sure why. I think it may have to do with the alts involved. If you are fighting up front in the f4fs or fm2s trying to protect your base, you are gonna get jumped by a 109g2 at 30k. I know that is just the way it goes, but that dynamic does not exist in any other map but the ma.
Its a tough sleeper. I think the problem just rests in the number of planes availlable.
-
I haven't investigated it too closely (i.e. checked all the bases to see what's available at each one on both sides) but it seems one of the primary problems with this setup is the defacto matchups -- which opposing planes are available at adjacent fields.
I know it must have been a logistical nightmare determining which plane to enable at each field -- particularly after captures. (assuming some thought was, indeed, put into this).
But as for me, I found it pretty frustrating chasing/dodging hi-alt, b&z'ing 109s and Ta-152s in a stubby little Wildcat. Yet those were the planes available at the fields/carrier in that sector at the time.
I wasn't a fan of the earlier encarnation of "Close Encounters with the Third Reich" either, but at least that setup guaranteed some equitable plane matchups. The downside was that the front was stagnant for the whole week because base capture is a real chore with some of the early-war planes.
I prefer the early-war planes, myself, but I think most of us realize we're not always going to be able to fly our fav rides in the CT. But when the matchups stray too far from the historical, I tend to discover I have better things to do with my time.
Splash1
-
Originally posted by jarbo
The "half assed easter egg hunt", as you put it, was setup by me this week.
Jarbo
CT Staff
Easy Bud! I know it was you. ;) Okay constructive criticisim. ............................. .......................
Maybe it's the lack of a time line, most CT setups recreate a certain portion of the war, as well as possible. This setup seems a bit like MA. Anyway don't take my comment too hard, lack of voice inflection can really twist a knot in undies sometimes.:) If your at the con this week, I'll be dragging in Saturday sometime, I'll buy you a beer, and you can give me a black eye if it'll make you feel better.:D
-
hurri IId should not be the lone AC to defend a base, that is for sure.
-
I like the concept just fine. Being capable in any plane helps :D ok ok tisk tisk, a favourite :)
There is good input here in several posts however. The Hurri2 is indeed broken. More to the point, the 40mms seem to have less effect on armour than .50 cals. It really isnt a fighter with that loadout and its a poor excuse of a ground attack platform :P
Having a plane of may 1942 enabled at a field along with all other planes previous to may 1942 also makes good sense.
To those folks that can only fly one plane effectively, this is indeed a handicap in this setup. No time will 100% of the people be 100% satisfied with any setup and this most assuredly includes the anything goes MA :)
As it is, this one appeals to ""me"" :)
-
There ya go Jarbo, you got one guy 100% satisfied.
You can now tell the rest of us to BUGGER OFF!!!!!:D
-
For every place where one side has a plane type advantage, there is another place where that same country is at the disadvantage. If you don't like fighting plane A with plane X, find a place where you can start a fight using the plane that YOU want. If you are on the attack, you will find that the enemy has only one plane type to defend with as well. Hit a base that only has 190s with your turn fighters and you will find that the enemy is screwed. Don't just let the enemy use the set-up to his advantage, be smart and use your plane strengths against his weaknesses.
The beauty of this type of set-up is that dogfights are often not a mix of aircraft on each side. P-51Ds VS 109G-10s or Spit 1s VS 110Cs etc.
The other night, about 6 or 7 P-51Bs hit a base that only had 109G-2s. We had a great fight and I enjoyed fighting one plane type, very imersive!
In AH, we have grown acustom to being able to choose 5 to 60 planes at a base, but this wasn't how it was in reality. Most air bases had one plane type. An air base typically had one squadron of fighters. 20 Corsairs, or A6M2s, or 109F-4s, or Spit Vs, or Yak-9s. Likewise, air-battles were most often pure Hellcats verses A6Ms, or 190s verses P-51s. This is what this set-up is attemting to replicate! Try to enjoy that aspect.
eskimo
-
Make that two lowe ;)
I dont usually fly the CT because the gameplay is just a micrcosm of the MA and truly cutting edge setups annoy the few regulars and as such see limited introductions. At least here you have a showcase of how different and challenging the CT can/could have been compared to the MA, I say again, usually.
-
The other night, about 6 or 7 P-51Bs hit a base that only had 109G-2s. We had a great fight and I enjoyed fighting one plane type, very imersive!
I was there for that and enjoyed it also. :) This is not my favorite setup, but I have had some fun. Gave up on the Hurr IId for defending for sure.
Thanks for the effort CT crew!
-
Yeah I didn't like this setup last time it was used either . One plane per base with the better planes at rear bases .
-
all in all its not that good of a set up but not all that bad either
i personally found that the 109g2 is a very nice plane to fly i hardly ever fly that 109 (the 109f4 and 109g6 are my favorite)
but the g2 is a sweet dogfighter . last night flew the g2 for a couple of hours aginst fm2's and f4f's and had some very nice fights with duke and some others off a2 to duke and the others yall are hard targets to hit . even this setup still beats the MA IMO
-
yall are hard targets to hit
...and the f4f is a wicked hard plane to bring down. I resorted to gondolas and dumping my mg ammo on takeoff so that my snap shots might do something. Even then I would see as many as three hit sprites on a snap shot and the F4F would crank out of the way and then ping me with d650 shots as I climbed out of trouble.
Don't remember when I had more fun!
-
one t&b and one z&b
ie 109f & 109g10 at a base to choose from
my $.02
-
I don't think you can make this one fun for me with the concept you're trying to do, so I won't offer any suggestions.
I'll wait for the next CT setup.
-
Originally posted by HFMudd
I resorted to gondolas and dumping my mg ammo on takeoff so that my snap shots might do something
Do you mean that you fired all of your mg ammo so that you only had cannon left? Why?
You know that you can fire them separately, one button for cannon, one for mg... right?
eskimo
-
OK, looks like i have to concede that the Hurri D is an unacceptable "fighter" at a fighter only base. Ill try to get on and change it tonight, replace it w/ something else.
On a different note, whats your opinion of the A20 as a matchup for the 110c?
Jarbo
CT Staff
-
I have to admit, I haven't liked this setup too much either, but last night was a hell of a lotta fun!! :)
Wasn't much that could have made it bad....even when Yeager tried sneaking in with a 262 :p
Also, what the hell is the frieking 110 made of?? LOL I put probably almost 75% of my ammo load into Keya last night...I couldn't believe he was still flying.
Anyways, no matter how you toss it, the CT is and always will be better than the MA.
CT staff and all who fly there
-
Do you mean that you fired all of your mg ammo so that you only had cannon left? Why?
Weight. Every little bit helps in my mind and the 2 little mgs are just wasted space if I'm not de-acking a field.
(Ok, ok.. The real reason is that I normaly fly planes that have a better matched pair of weapon types and have mapped fire both to JS1 and fire the secondaries to JS2. I'm too lazy to unmap just to get the mg's out of the equation.)
-
Jarbo.
Don't know if you got on last night, but there was a lot of praise for your set-up. Many people liked it, don't let guys like me who posted whines about it get you down. All you CT Staffers are appreciated by all of us that fly here. Since the arena changes weekly all of us have set-ups we like or don't like. Don't take the critisism personal, especially from a guy like me who isnt doing the work.
:)
-
After flying it for a little while, I too have to admit it wasnt that bad. Just some of the plane choices were a bit rough. I just dont think your gonna get guys upping from a boston only base to meet up with 109s at 30k. I think you should allow bostons hurri1s spit1s and planes of that ilk for all bases. I personally only tried the boston thing once. That was enough.
erg
-
I enjoy the limited plane selection. Hey, simulated war is hell!
:)
-
Lol, it really didn't bother me all that much. I just flew what I wanted to fly and ate the 15-20 minute time to target. Besides, a little flying time before the fight gives me that all important feeling of immersion more than an immediate furball as soon as I take off. I was surprised by those wildcats though... tough little suckers, and faster than I thought... had one stay with my Dora at 400 true long enough to cripple me, then he finished me off at his leisure. Duke, man, you should be banned from those f4f's, lol! :p. Sure, it wasn't my favorite, but it's workable. And PTO will always be my favorite anyway, heheh!
-
hehe.......who me in a F4f??:rolleyes:
-
I didn't like BnZing an F4F in my Bf109E only to have a Tempest Mk V come screaming up my bellybutton from lower altitude, using sheer power to simply out zoom me. I tried to manuver, but with the better turning F4F there as well I just couldn't do anything to escape the Tempest.
Now, why is it set up so that 1940 aircraft have to fight against late 1944 aircraft? I doubt very much that a Tempest and a Bf109E-4 ever fought each other in WWII.
If this kind of "one aircraft to a base" setup is going to be persued, try to keep all the aircraft in the same time frame as well as squadrons of types at bases (personally I'd prefer a 1943 setup), but don't set it up so that 1940 stuff gets randomly squashed by Tempests and 262s.