Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: fffreeze220 on August 09, 2002, 04:16:12 AM
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Target type Target Destroy with Downtime Effect Supplier Can be resupplied
Field Map room 10 troops N/A Captures field N/A No
Guns 1 100 lb 2 hours Kills field ack AAA factory Yes
Radar 1 250 lb 2 hours Kills field radar in a 12.5 mile radius Radar factory Yes
Ammo 1 250 lb 2 hours Reduces bomb/rocket loadout to zero Ammo factory Yes
Fuel 1 250 lb 2 hours Reduces maximum allowed fuel load Fuel refinery Yes
Barracks 1 250 lb 2 hours Reduces troop loadout to zero Training facility Yes
Fighter hangar 3 1000 lb 15 mins Disables fighters at the field N/A No
Bomber hangar 3 1000 lb 15 mins Disables bombers at the field N/A No
Vehicle hangar 3 1000 lb 15 mins Disables vehicles at the field N/A No
Shore battery 4 1000 lb 15 mins Disables shore battery at the field N/A No
Town building 1 250 lb 45 mins Kills town building to allow for field capture N/A No
Zone HQ 19 1000 lb 2 hours Kills all radar for a country City building Yes
AAA factory 1 250 lb 3 hours Loads supplies for field guns City building Yes
Radar factory 1 250 lb 3 hours Loads supplies for field radar City building Yes
Ammo factory 1 250 lb 3 hours Loads supplies for ammo at fields City building Yes
Fuel refinery 1 250 lb 3 hours Loads supplies for fuel tanks at fields City building Yes
Training facility 1 250 lb 3 hours Loads supplies for barracks at fields City building Yes
City City building 1 250 lb 3 hours Loads supplies for factories and HQ City building Yes *
Supply Train 1 100 lb N/A Stops train from resupplying destination N/A N/A
Convoy ½ 100 lb N/A Stops convoy from resupplying destination N/A N/A
Barge ½ 100 lb N/A Stops barge from resupplying destination N/A N/A
Ships Primary ship 8 1000 lb 5 min Sinks task group, respawns at port N/A No
Other ships 2 1000 lb 1 hour Sinks ship N/A No
Special Types Barrier N/A N/A Barrier N/A N/A
Structure 1 250 lb 45 minutes An object any country can destroy N/A No
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What...did you swallow your key? Break the text up some will ya, no one will read that.
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no freeze here
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yup thats what i ment.
Can i trust this summary ?
I mean i thought ita 2500 for a hnager ?
and some 1 said its 100lb for a V base hanger ?
So is this an actual list or ist it old ?
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V Hangers have always had split in damage depending on location.
At V9 a dedicated Vehicle field the Hanger can be killed with 1500 lbs.
A8 an Airfied the vehicle hanger takes 3000 lb to kill.
Questions?
Otherwise what I've seen on the list looks correct.
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think gosth meant to say 1000lbs for a vh at a vbase, and 2500lbs for a vh at an Abase...
SKurj
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Originally posted by Wotan
no freeze here
dont know how accurate this list is. i dont think field guns
stay down 2 hours, about 30 mins is it.
HT needs to review the list and make sure its all correct.
whels
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Originally posted by whels
dont know how accurate this list is. i dont think field guns
stay down 2 hours, about 30 mins is it.
HT needs to review the list and make sure its all correct.
whels
The down times are if no resupply arrives.
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Originally posted by Turbot
The down times are if no resupply arrives.
ive resupplied bases plenty, till eveything comes up 100% except field guns which, only come up after time laps.
whels
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Thats what it is skurj.. Who cares what he ment =)
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Originally posted by SKurj
think gosth meant to say 1000lbs for a vh at a vbase, and 2500lbs for a vh at an Abase...
SKurj
All hangars at an air field are 2500lb's, vh at a V-field is 1000lb's. Downtimes I never have figured out:D
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Originally posted by whels
ive resupplied bases plenty, till eveything comes up 100% except field guns which, only come up after time laps.
whels
You are mistaken. Test this on your own time, even if I am really HiTech, this is only way you will beleive. You will find it works quite exactly as designed. (A nice post later to confirm this would be nice)