Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Mitsu on August 28, 2002, 08:51:17 AM

Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Mitsu on August 28, 2002, 08:51:17 AM
hi...this is maybe an old idea.

how about simulating this when going high-speed?
like this...(I simulated it by mixing two sounds)

http://www.uranus.dti.ne.jp/~mitty/battoutai/sounds/highrpm/test3.wav

You might hesitate to dive if this feature is added. :)

thanks.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: WhiteHawk on August 29, 2002, 03:34:56 PM
yea..i agree,  I was just thinking the same thing.
There is no hi rpm dive sound or engine revving with
relationship to airspeed.

Also noticed the cfs and cfs2 seem to use multi stage samples
for thier engines.

i.e.   idle and hi rpm are 2 seperate sound samples.  Not sure
if that is applicable, but is difficult to get a killer idle sound
AND a great full throttle sound with one sample.  Have to split the difference.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: spothq on August 29, 2002, 04:29:34 PM
Mitsu, what a great idea!
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: BenDover on August 29, 2002, 08:53:07 PM
couldn't you add engine scream to the wind sound?
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: ergRTC on August 30, 2002, 08:11:17 AM
wow mitsu.  Impressive.  That would really add to the immersion on one of my -47 diving at 600 mph.  I hope something can be figured out!
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Mitsu on August 30, 2002, 08:39:38 AM
Bendover,

Neg, wind sound doesn't bend up pitch.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: spothq on September 03, 2002, 01:21:52 AM
Just listened to that again.. hahhah that would be so grand....
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Seeker on September 04, 2002, 08:20:35 AM
punt
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Mitsu on September 09, 2002, 10:38:16 AM
punt for next ver. :)
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Yeager on September 09, 2002, 12:12:25 PM
Yep, another little detail that would add to the sim side of AH.  WBs had this for as long as I was there.

I also miss having my plane stay in virtual world after I bail out.  Was a good thing to know that your plane didnt magicaly disappear as soon as you bailed out.  Also. when your pilot is killed, the system should put you into third person outside the plane (death sequence) and give you time to reflect while your dead pilot plane transgresses the boundry between atmosphere and Terra Firma.

Lots of other stuff that AH still hasnt captured that it really needs to going on year number three.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: moot on September 09, 2002, 01:29:24 PM
third person view of self dying - no
plane not disapearing on bail -yes
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Griego on September 09, 2002, 01:49:27 PM
I was told that the rpm did not raise in a dive. It has to do with the Props. Also told that Ace's High is the only sim that has modeled this correctly.

 I like your sound but that sounds more like wind to me the screaming that is. I think it would make a great wind sound. IMHO.

 Some of the screaming you hear when a plane pass by fast is the air whistling by open areas like gun holes and such. again IMHO.

 Would like to have such sound for the F4U it was called by the japanese pilots the whistling death.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: ergRTC on September 09, 2002, 01:53:14 PM
seems odd that you would feather the prop in a dive, but I guess the constant rpm props must have done it.  I just think it sounds cool.  WHere did the overrev problem come from then?  Or did this just stop happening once they got those funky props.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: JB73 on September 09, 2002, 02:35:59 PM
just fimally listened to this mitsu (dl'd it 2 weeks ago but forgot to play LOL)

this is an AWSOME idea IMHO.
it would also help newbies know when they are close to compression.

BTW anyone remember the bugs bunny cartoon where the gremlins in planes would do bad stuff.... the plane dove for like 5 min and the whole time the whine of the engine got louder and louder then ran outta gas 5 feet off the ground?    
i loved that 1 :D
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: ergRTC on September 09, 2002, 02:39:51 PM
That was one of the best bbunnies ever.  Did you ever see the twilight zone version?  Damn scary.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: boxboy28 on September 10, 2002, 11:01:23 AM
JB  I was thinking the same thing as soon as i heard it! but isnt there on where bugs hits  the "Air Brakes" too kinda like that?

box

Ps my fav. is super bugs vs texas bill or what ever with the horse!
"bric a brac a fire cracker sis boom bah bugs bunny bugs bunny rah  rah rah"!!!!
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: JB73 on September 10, 2002, 01:46:30 PM
Quote
Originally posted by boxboy28
JB  I was thinking the same thing as soon as i heard it! but isnt there on where bugs hits  the "Air Brakes" too kinda like that?

box

Ps my fav. is super bugs vs texas bill or what ever with the horse!
"bric a brac a fire cracker sis boom bah bugs bunny bugs bunny rah  rah rah"!!!!


Yep :) he pulls back on the "air brakes" lever and it breaks off LOLOL

i could recite the whole episode here but who would want to read that  D:

btw... the bric a brac a fire cracker... was used in 2 or 3 bugs episodes. which 1 you mean? the baseball game 1?
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: JB73 on September 10, 2002, 01:47:40 PM
Quote
Originally posted by ergRTC
That was one of the best bbunnies ever.  Did you ever see the twilight zone version?  Damn scary.


u talking about the short from the movie where john lithgow was going nutz on the plane?
thas scared the heck outta me as a kid :D
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: moot on September 10, 2002, 02:40:38 PM
That part's pretty long, the intro inside a pickup in the middle of the desert is really freaky.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: ergRTC on September 10, 2002, 02:48:37 PM
yeah the one with lithgow.  Talk about nightmares.  I musta been 8 years old when I saw it.  I think it was made back around 1982.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: spothq on December 04, 2002, 03:18:15 AM
Punt!
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: AtmkRstr on December 04, 2002, 04:11:43 PM
Mitsu, why havn't you been hired by HTC yet?
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: DREDIOCK on December 05, 2002, 11:32:49 AM
Was at an airshow here in Jersey some years back. Mostly stunt planes and such. But they also had on display a few WWII birds including a B26 and a pony. At the end of the show all the old warbirds upped for a flyby and the pony dove and did a strafing type run on the feild. Now I dont know what it is, be it RPMs or wind flow or whatever But there was definately a very loud and unmistakeable  whining screaming sound when that pony dove of that exactly what you hear in the old movies with the plane in a dive. so I do know first had for fact that there is indeed a sound. Also I know it was so loud there is no way possable it wasnt also heard in the cockpit.
I have always wondered why that sound wasnt included here

Drediock

Quote
Originally posted by Griego
I was told that the rpm did not raise in a dive. It has to do with the Props. Also told that Ace's High is the only sim that has modeled this correctly.

 I like your sound but that sounds more like wind to me the screaming that is. I think it would make a great wind sound. IMHO.

 Some of the screaming you hear when a plane pass by fast is the air whistling by open areas like gun holes and such. again IMHO.

 Would like to have such sound for the F4U it was called by the japanese pilots the whistling death.
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: BenDover on December 05, 2002, 12:31:44 PM
do we have any planes that don't have constant speed props?
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Booky on December 05, 2002, 11:28:36 PM
Quote
Originally posted by Oedipus
That's the doppler effect.  And no, it's not heard inside the cockpit because the engine and pilot remain the same distance from each as they travel thru the air so the sound doesn't change unless the pilots changes the MP or prop pitch.  FWIW you're all asking for silly Hollywood sound effects. It's not realistic. Constant speed props do not make that that over revving noise and in a plane you could not hear the wind outside of the cokcpit (let alone anything else) over the noise of the engine.

 But.  Since AH let's you hear outside noises anyway I don't see why HTC doesn't give you players what you would like.

 Oed


Have you ever been in a plane before? Hell I can't count how many planes I have been in where the wind is distinctly heard over the engine. I also recall several occasions with constant speed prop aircraft that we heard the engine whined up when we were diving. So for you to say that this isn't so just goes to show that you haven't a clue what your talking about. But hey I don't know either I was only in the pit hearing what I imagined I heard.:rolleyes:

Booky
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Booky on December 06, 2002, 10:02:35 PM
Quote
Originally posted by Oedipus
"Have you ever been in a plane before?"


  I did not say what you heard on the GROUND was wrong. I'm saying it IS if you expect to hear it if you were the pilot in the airplane.  No need to be an bellybutton because someone has a different, more informed opinion Booky.

  Oed


Did I say I was on the ground? No I said I was in the pit, real time experience, can't really argue with that. I know for a fact that the engine will whine when you dive and it is heard in the cockpit. I will however come to a agreement that this may not be so noticable in a 2000HP WWII Fighter, since I was not in one. But I know that in lighter, smaller aircraft such as the C182RG constant speed,  that we heard the engine wind up when we dove out from that 737 that tried to run us over at about 6k and 35 miles se of Naha intl. Silly Naha controlers forgot it was thick clouds and we couldn't see chit. There have been other instances where Ive heard the engine whind up but I really haven't flown much in a few years so I can't recall exact models. I know one of them was a Piper HP of some sort doing acrobat manouvers over a frozen lake  near wyoming MN a few winters ago :-)

Anyway, I was fuming already when I posted the first one so I hope you didn't take too much offense to it. I am just posting what I know I experience, and I generalize that most here act like they know wat they talking about because they READ it somewhere, or HEARD (no pun intended) it somewhere.

Like all things take it for a grain of salt. Nothing I ever say means a whole lot anyway so don't get too fubergasted aobut this :p

Booky
Title: Plz simulate variable engine RPM and engine over RPM sounds.
Post by: Griego on December 10, 2002, 12:12:09 AM
Hmmm, how can you hear the engine whine when the RPM stay the same in a dive or not.

  If the RPM's would wind up in a dive then i would assume that you would here the engine wind up but since the RPM's stay the same the engine would sound the same at all times in the cockpit wouldn't you think.

 Now on the ground what you here is the doppler effect.

  IMHO of course.