Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Duedel on September 01, 2002, 03:57:07 PM

Title: The sun
Post by: Duedel on September 01, 2002, 03:57:07 PM
Historically seen the sun (and alt) where the best friends of fighter pilots. HTC has taken this into account and made a great feature so that when u look directly into the sun u cant see a fighter which is in direct lined up with u and the light.
My concern about this is that i think the sun glare has way too little effect.
I mean in RL when u look directly into the sun u cant see nothing (depending on ur sunglasses) in a wide range (and i guess in a much wider range than in AH).
I really would like to see the sun has more impact in gameplay so i would suggest to intensify the glare.
Title: The sun
Post by: Mitsu on September 01, 2002, 04:24:40 PM
Yeah, I'd like to see more realistic sun glare in AH too.
I loved the sun glare of rowan's Mig Alley, it looks like real one.

If this is added, players can use the following tactics more easily!

A MiG is hiding into the sun:

(http://www.ah.wakwak.com/~mitsu/migalley/files/sunglare_ma-1.jpg)

(http://www.ah.wakwak.com/~mitsu/migalley/files/sunglare_ma-2.jpg)

:)
Title: The sun
Post by: Demosthanese on September 01, 2002, 04:32:55 PM
I've always wondered about the lack of glare.

To a lesser degree, this should aply to the moon.
Title: The sun
Post by: Mark Luper on September 01, 2002, 04:59:27 PM
I've played WB when they had sun glare that was quite realistic. It is a pain in the butt! Seriously, I don't think you guys really want a realistic sun in here. It was the cause of much greif and wailing when it was implemented in WB. What we have now is a much more workable solution.
Title: The sun
Post by: Demosthanese on September 01, 2002, 05:28:07 PM
Actually, I would rather have a realistic sun.
Might scare off some of the lamers. It will make altitude useful, as it is IRL.

In game, at what altitude are most dogfights done? between 0 and 2000. IRL, dogfights took place at high altitude and fighters were designed to go higher. the ME-109 has a higher ceiling than the Spit, but that makes no differance in the game, ATM.
Title: The sun
Post by: Pongo on September 02, 2002, 12:26:41 AM
Il2 sun(along with any other atmospheric effect you would care to mention)seems right on...very imersive and tactically usefull.
Title: The sun
Post by: straffo on September 02, 2002, 03:12:31 AM
I don't want any sun glare !

In fact I don't want any sun glare without having First the return of the Clouds ! :)
Title: The sun
Post by: Thrawn on September 02, 2002, 11:47:32 AM
More realistic sun-glare please.
Title: The sun
Post by: SKurj on September 02, 2002, 11:58:51 AM
yes please


SKurj
Title: The sun
Post by: Monk on September 02, 2002, 02:03:26 PM
Its about right with these bad boys on:)
Title: The sun
Post by: Wilbus on September 02, 2002, 04:53:19 PM
Played WB too with good sunglare, played Mig Alley and IL2. I definatly want good sunglare!
Title: The sun
Post by: Samm on September 03, 2002, 04:50:56 AM
HTC allready modeled sun glare, right before they modeled pilot and gunner eyewear opacity .
Title: The sun
Post by: Duedel on September 03, 2002, 05:18:31 AM
Quote
Originally posted by Samm
HTC allready modeled sun glare, right before they modeled pilot and gunner eyewear opacity .


As I said in my initial post. But I like to see more extreme sunglare. Take a loo at the pictures from Mitsu - that's cool.
Title: The sun
Post by: runny on September 03, 2002, 09:46:43 PM
Quote
Originally posted by Duedel


As I said in my initial post. But I like to see more extreme sunglare. Take a loo at the pictures from Mitsu - that's cool.


But is it really more realistic, as seems to be touted here?  I have no idea what sun glare is like in the thinner air at higher altitude, and I'd be surprised if most players had a better idea than the folks at HTC.
Title: The sun
Post by: Duedel on September 04, 2002, 03:01:29 AM
Quote
Originally posted by runny


But is it really more realistic, as seems to be touted here?  I have no idea what sun glare is like in the thinner air at higher altitude, and I'd be surprised if most players had a better idea than the folks at HTC.


Most fights are at low altitudes and there the sunglare is IMHO not strong enough.
Title: The sun
Post by: mudder on September 04, 2002, 10:43:04 AM
Does anyone dive out of the sun affectively in AH?  A slightly larger "no see" circle around the sun might add some fun.
Title: The sun
Post by: J_A_B on September 04, 2002, 01:15:55 PM
I only want to see a realistic sun added if they ALSO add the realistic ability to instantly cover the central part of the sun with my hand.

The only part of the sun that an airplane can truly hide in is the central part, which is already an "invisible" area in AH.  In the outer sections, all it takes is a thumb over the "circle" to make the rest visible.  

But I've noticed that "realistic" is often confused with "difficult" on this BBS.  

J_A_B
Title: The sun
Post by: popeye on September 04, 2002, 01:30:28 PM
Foolishly, I built a house west of my place of employment.  This means that for several weeks a year, I drive with the sun in my eyes.  This morning, for instance, the sun was right at the horizon as I drove toward it.  I can guarantee that a "a thumb over the circle" doesn't help very much if there is the least bit of haze, scratches, or moisture on the windshield.  I suspect that plexiglass canopies might exhibit quite a bit of the same sort of glare.

That said, the initial WB sun glare effect was terrible.  I would hate to see it duplicated here.  However, I wouldn't mind a bit more "invisible area" near the sun than what we have now.
Title: The sun
Post by: J_A_B on September 04, 2002, 01:37:33 PM
In order to have the effect caused by haze, we need said weather effects (which is a somewhat different issue than sun glare).

On a clear day, the "hand over the circle" works fine, and what we have in AH is a clear day.

Personally, I'd prefer my opponents to see me.  Shooting umaneuvering clueless targets isn't really why I'm paying 15 bucks a month.

J_A_B
Title: The sun
Post by: Thrawn on September 04, 2002, 03:13:40 PM
Quote
Originally posted by J_A_B
The only part of the sun that an airplane can truly hide in is the central part, which is already an "invisible" area in AH.  In the outer sections, all it takes is a thumb over the "circle" to make the rest visible.


Nope, I've flown on clear days in a bubble canopy airplane and this just isn't true.

Quote
Shooting umaneuvering clueless targets isn't really why I'm paying 15 bucks a month.


It's part of the reason I pay 15 bucks a month.
Title: The sun
Post by: J_A_B on September 04, 2002, 07:10:50 PM
"Nope, I've flown on clear days in a bubble canopy airplane and this just isn't true. "

I guess your eyes aren't the same as my eyes then. I can always see airplanes and such right up to the "edge" of the "circle" provided I just cover the central part.  

J_A_B
Title: The sun
Post by: Duedel on September 06, 2002, 06:18:04 AM
Today i was standing at our patio at work when a helicopter flies by directly into the sun. It was a little hazy but yes i could see this thing nearly the whole time - used my hand to mask the sun.
So i have to admit that the sun glare like it is in AH is uhmm correct.
:)
Title: The sun
Post by: AtmkRstr on September 08, 2002, 04:16:06 PM
Yes, better sun glare would be nice. At the moment, we can't use many historical tactics involving hte sun.

Why would we want to kill a clueless target who can't see you because of the sun? For the same reason I try to kill targets from hiding in their blindspots.

If your target knows you are there, you have already failed in the most important thing in air combat - surprise.
Title: The sun
Post by: Red Tail 444 on September 09, 2002, 10:59:49 AM
I would love to see more sun-glare. It would definitely add to the game, as I believe the game is losing a lot of its ACM integrity. Too many yank and bankers at -2k with little or no concern for living, landing, or learning how to fly. Sun glare will aid many fighter pilots as -gasp- bombing and strat targerts adds to bomber pilots.

(getting off my soapbox)

Gainsie
Title: The sun
Post by: Dux on September 09, 2002, 04:18:38 PM
I think more sun glare would be more realistic, and would like to see it.

But only if the "sunball" is modelled also... let's see how many people here know what I'm talking about...:)