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General Forums => Aces High General Discussion => Topic started by: Chairboy on September 04, 2002, 01:16:09 AM

Title: In game chivalry - how's it work?
Post by: Chairboy on September 04, 2002, 01:16:09 AM
Howdy all,

Tonight, I was deadsticking it to a V-base with my B-17s.  I saw that a con was attacking the base, so I asked on open channel if he would give me quarter so I could land, since I had no fuel.  

No response, and sure enough, as soon as I landed, he lit into my drones with his A-20.  It was some player named Ace5.

Does anyone else ever receive quarter in these situations?  Alternately, how do you handle it when someone asks you for mercy because they are out of fuel?

I just want to check perceptions to see what's normal for AH.  I know it's just a game, but it'd be good to know the rules of etiquette.
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 01:21:35 AM
If it flies, it dies.  If it's taking off, it dies.  If it's landing, it dies.

Basically, give no quarter in AH and expect none in return.  Maybe you'll be surprised by random acts of kindness, but it's doubtful.

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: Pooh21 on September 04, 2002, 01:29:05 AM
If they give a good fight, I let em go in a situation like that, especially if they are in a 109, P-47 or something like that. On the other hand buff drones lining up for landings are great targets, I kill the 2 drones and let the player controlled buff land his sortie.

Planes that are on my no mercy list are of course are Nikis, spits, la7s, P-51s and yaks. The first 3 need to die no matter what, Ponies always turn tail, so they need to die everytime you have an opportunity , and yaks are squirrely little bastards so they also need to die.
Title: In game chivalry - how's it work?
Post by: troxel on September 04, 2002, 01:29:28 AM
Yep, very doubtful.  As a matter of fact, you have a much better chance of being shot at in a parachute in AH than you do while still in your plane.
Title: In game chivalry - how's it work?
Post by: Turbot on September 04, 2002, 01:59:50 AM
I was in Ta152 and took most of important pieces off of a AR234 attempting to rope me (yeah, he really was).   Leveling out plane I look back, and waht do I see?   A LA7 pilot doing his best to land hits on the tumbling carsass.  

Well he was a LA7, perhaps that is normal behavior :)
Title: In game chivalry - how's it work?
Post by: Thrawn on September 04, 2002, 02:23:24 AM
I've only had someone ask for quarter once, and I gave it to them.  Apparently they were low on full and RTBing.  I don't see what the big deal is either way though.  The only consistant thing I do, in regards to these sorts of thing, is flip someone a after a good fight.
Title: In game chivalry - how's it work?
Post by: Urchin on September 04, 2002, 02:36:18 AM
I've done it before, but not to often.  Sometimes after a really good fight I'll let someone ditch instead of blowing them away, but just as often I'll come around and finish them off.

If I know who I'm fighting and I like them, I'm more likely to let em go after I've maimed their plane.  Course, I don't expect anyone to let me ditch or land, so I don't get upset if they don't.
Title: In game chivalry - how's it work?
Post by: funkedup on September 04, 2002, 03:26:42 AM
Quote
how do you handle it when someone asks you for mercy because they are out of fuel?


Laugh and kill them.
Title: In game chivalry - how's it work?
Post by: Innominate on September 04, 2002, 03:31:10 AM
It doesnt?


I remember a while ago, flying the p38, I had lost an engine, an elevator, a vertstab/rudder, and a wingtip(opposite from the dead engine)  I had someone closing on my six, who got close, saw my damage, and turned away letting me rtb.

Thanks whoever that was, Don't expect the same from me. :D
Title: In game chivalry - how's it work?
Post by: moot on September 04, 2002, 05:49:19 AM
Unless there's a certain understanding between the two pilots, it's unlikely quarter-giving is of any interest or benefit to either one.

I recently ran into a box which turned out to be piloted by an ex-squadmate whom I'd quite like to return to ours; I shot off the two drones and ch1-waved him bon voyage home.

Another time, from a frozen 152 canopy I spy an intriguing dot just in draw-range (non-dot), speeding back past frontlines what looked like towards a nearby empty backfield. It was pretty obvious what it was, and the guy chasing it coalt in his prop-plane disenchantedly asks if I'd caught it; to which I answered I didn't know and wasn't going to bother; when to me it is just sth like +2pks and negative 100-fold that to the other guy.

It's a mental state just about everyone playing the game can relate to, and cause for other so-called controversial situations like HO, kill-stealing, diving through a red cloud 15K under to nail one (e.g. perk)plane and be kilt moments after, or better yet kamikazies and even better still kamikazies disregarding effectiveness of their attack.

This is like the goon lands on a dead VBase, and sees it up as he opens doors. Or as the goon who lands at a VBase guaranteed for capture; it is smoking as he lands next to map room, except for the Ostwind sitting 250y from he map room, and still lets the troops out.
Title: In game chivalry - how's it work?
Post by: Masherbrum on September 04, 2002, 06:00:59 AM
In game Chivalry - Kill Stealing

K2
Title: In game chivalry - how's it work?
Post by: thrila on September 04, 2002, 06:21:18 AM
chivalry what's that?:D


If you can still fly i'm gonna shoot you down.
Title: In game chivalry - how's it work?
Post by: Swoop on September 04, 2002, 06:26:51 AM
I wished I'd filmed this......



It was the islands terrain set, a big red dot was flying south from our HQ and I'd just logged on.   Ok, I thought, a nice RTBing buff with MILES to go to get out of knight airspace....I can have some fun here and stalk him.

1 G10 and 20,000 ft later I finally get eyes on his dot.....and the dweeb is at 30k minimum.  Well, lotta airspace left yet so lets climb.....

30k and he's still above me.

35k and he's *still* above me.

38k and I'm kinda level with him, parallel course, a little way ahead of him now, still climbing to get in a position to attack and just within icon range.



And he starts firing his guns.  At 6k.  uh-huh.  :rolleyes:

Then a message appears on ch 1:
"PLEASE dont kill me 109, I'm on my way home"


Mwahahahahaha.


Then the engine died.  Bollocks, outta fuel.  Musta screwed the fuel load or something.  :(


:D

Ch 1:

"Swoop:  I'll leave you alone if you admit you're a big girly wussy dweeb for climbing to 38k."

"xxxxx:  Yes, I admit it!"

"Swoop:  Say it, tell everyone you're a dweeb and that ya wont do it again."

"xxxxx:  yes, I'm a dweeb, I'm sorry, I wont do it again, ever!"


And there's people on ch 2 saying "Go on Swoop", "Kill him", etc.

Heh.

So anyway, I let him RTB (like I had a choice) and managed to glide home myself with a marvelous feeling of satisfaction.

(http://image1ex.villagephotos.com/extern/626629.jpg)
Title: In game chivalry - how's it work?
Post by: straffo on September 04, 2002, 06:31:53 AM
it depend :)

Sometime if I have a good fight I just send a and rtb
Sometime I just want to kill him right now !  :)
Title: In game chivalry - how's it work?
Post by: Masherbrum on September 04, 2002, 06:42:53 AM
LMAO @ Swoop.  You let him off that easy!? :D

Karaya2
Title: In game chivalry - how's it work?
Post by: Hristo on September 04, 2002, 06:49:30 AM
Back in beta I did let a G-10 ditch. He has put up a great fight. I was even more amazed when i saw he was carrying gondolas and still maneuvered like that. I managed to put a lucky ping on his engine which died later It just didn't feel right to strafe him on the ditch.  Turned to shoot him, but just couldn't pull the trigger.

However, after weeks of being gangbanged by Spits and Nikis in 190, months of meeting nothing but C-Hogs in the air, being chute strafed, vulched - I learned my lesson. Expect only the worst ;)
Title: In game chivalry - how's it work?
Post by: Apar on September 04, 2002, 06:59:28 AM
ROFL Swoop, :D

I had a couple of cases of chivalry:

1 was in when I was on landing with no fuel, where I asked the attacker to let me land. I was lucky it was somebody I knew, he let me land, :)

2 was in a fight with a P47-25 (I was in 109g2). We were duelling in MA and both won several engagements (we kept upping from our fields and seek the other one for the duel). Then at the last duel I came across 2 enemies, the P47 and a (you never guess........................ .) niki. Both came at me coalt, but then something unexpected happened, the P47 banked away and extended end let me fight the niki first. I did, finished Mr niki and told the P47 I was rdy, he turned and we continued our duel (I lost the last duel, :D).

(I saluted him big time for that!)

It is something that happens to you occasionally, you can't demand it nor expect it (you can ask for it ofcourse). ;)

Title: In game chivalry - how's it work?
Post by: Mark Luper on September 04, 2002, 07:01:38 AM
Hristo, that was me you let ditch. I've never forgoton that fight, it was great! It was down on the ground just about too :) Lot's of scissors :).

Title: In game chivalry - how's it work?
Post by: Vermillion on September 04, 2002, 07:15:59 AM
Maybe I'm old school... But are you nuts!?!?!?! ;)

Fuel Loads are a tactical consideration just like any other.

Many pilots will intentionally take extremely light fuel loads so that their aircraft performs better, trying to get an edge on you. So when this edge backfires, I should  "show some chivalry, and give them quarter"?

Again, I say.... Are you nuts!!!! ;)
Title: In game chivalry - how's it work?
Post by: Masherbrum on September 04, 2002, 07:43:33 AM
I've broke off from three good fights.  We're talking long scissors, hammerheads, etc.  Both of us smoking, shot to pieces.  I broke off the first time, he RTB'd.  The last two times they broke off, we again RTB'd.  That's class.

K2
Title: In game chivalry - how's it work?
Post by: lazs2 on September 04, 2002, 07:57:04 AM
Whenever I have blundered into a bad situation I allways scream out on channel 1.... "don't kill me I'm a girl".
lazs
Title: In game chivalry - how's it work?
Post by: RAS on September 04, 2002, 08:03:00 AM
A buff package returning home after bombing ??....ya, let em land. I guess a more interesting question would be:  if he let you land and was attacking your base, would you immediately re-up and go keel him ??:confused:

And I thought everyone already knew you were a girl Laz :D

RASCAL
Title: In game chivalry - how's it work?
Post by: Goth on September 04, 2002, 09:12:15 AM
No quarter asked...none given!

(http://erewhon.ticonuno.it/arch/1999/narrare/alamo/immagini/yohn.jpg)
Title: In game chivalry - how's it work?
Post by: jonnyb on September 04, 2002, 09:41:44 AM
It depends on what kind of a pilot you're fighting.  There have been many times that I've riddled an enemy plane with bullets and watched multiple pieces fall off.  At that point, I'll break off the attack and let the pilot try to return home.  If, however, that pilot attempts to continue the fight, he gets a short trip back to the tower.

Also, if I get asked for quarter I'll usually give it.  I don't find any challenge in engaging a plane that is out of fuel or ammo.

I rarely receive such consideration in return, but that is fine by me.
Title: In game chivalry - how's it work?
Post by: Swoop on September 04, 2002, 10:38:58 AM
Quote
Originally posted by Vermillion
Many pilots will intentionally take extremely light fuel loads so that their aircraft performs better, trying to get an edge on you. So when this edge backfires, I should  "show some chivalry, and give them quarter"?

Again, I say.... Are you nuts!!!! ;)


You're absolutely right Verm :D  Of course if *I* run outta fuel it's another matter altogether......especially if he's too far away to tell the props stopped spinnin.

(http://image1ex.villagephotos.com/extern/640697.jpg)
Title: In game chivalry - how's it work?
Post by: -tronski- on September 04, 2002, 10:40:45 AM
I only won't shoot chutes, But I give no quarter and expect none...you fly- you die..

 Tronsky
Title: In game chivalry - how's it work?
Post by: midnight Target on September 04, 2002, 10:43:12 AM
I kindly allow most other pilots to kill me so that I may chivalrously raise their scores.


You are welcome.
Title: In game chivalry - how's it work?
Post by: H. Godwineson on September 04, 2002, 11:00:07 AM
Shut up and die like an aviator!

Die with your boots on!

Yeah, Right!:rolleyes:

The real air-war was replete with incidents of pilots giving quarter to a defeated enemy.  The better, more decent pilots, often said they secretly hoped their defeated opponents lived through the encounter.  Very few ever, actually, strafed an opponent who was in his chute.  

They musta been raised right.



Regards, Shuckins
Title: In game chivalry - how's it work?
Post by: Roscoroo on September 04, 2002, 11:02:02 AM
I'm not a chute shooter, or a kill stealer , as for im ussually in a low ammo amount plane , but i do wish that the first /major damage inflicted on someone would give the kill credit instead of the assist . (ive lost hundreds of kills to the "finish them off vulchers")
I have found that late at night (my time) when the #'s are low that the pilots have more respect for each other and dont steal kills / and more 1/4ers are given .
Title: In game chivalry - how's it work?
Post by: midnight Target on September 04, 2002, 11:04:16 AM
Seemed like there was much more Chivalry in AW. Especially FR. It was always bad form in AW to shoot a landing plane, and not unusual to allow an enemy calling "bingo" to run away.
Title: In game chivalry - how's it work?
Post by: Hornet on September 04, 2002, 11:11:41 AM
I guess all of this is dependent on one being tuned to channel 1
Title: In game chivalry - how's it work?
Post by: weaselsan on September 04, 2002, 11:23:44 AM
I squelch 1 and look for chutes.
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 11:29:38 AM
Quote
Originally posted by H. Godwineson
The real air-war was replete with incidents of pilots giving quarter to a defeated enemy.
[/B]

Aces High is a game.

Quote
The better, more decent pilots, often said they secretly hoped their defeated opponents lived through the encounter.
[/B]

Aces High is a game.

Quote
Very few ever, actually, strafed an opponent who was in his chute.
[/B]

Aces High is a game.

Quote
They musta been raised right.
[/B]

Aces High is a game.

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 11:30:31 AM
Quote
Originally posted by midnight Target
Seemed like there was much more Chivalry in AW. Especially FR. It was always bad form in AW to shoot a landing plane, and not unusual to allow an enemy calling "bingo" to run away.


hehe I don't know which AW FR arena you played in, but it sure wasn't the one where I was playing.  We were a bunch of sadistic, no-quartering bastiges.

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: Fancy on September 04, 2002, 11:40:27 AM
The parachute thing sort of pisses me off.  I was flying a buff mission wit a few squaddies last night in fact.  We did a high alt (25k) bomb run into Nit HQ when the nits were trying to roll against us (Rooks) en masse.  We made it to the target and got eggs off without being harrased (though someone shadowed us from a distance).  After turning for home we got beset by a bunch of fighters (amongst them a 262).  I shot down a few, and was tracking the 262 when a 109 crept up behind me an wasted my 2 remaining drones.  Obviosuly at 25k, you don't open your chute right away.  So at about 3k I open my chute and I hear the buzz of an engine.  Sure enough it's that bastard 109 that dove all the way down with me just to shoot at me when I opened my chute.  Why?  Funny thing is he landed 3 pings on my poor unarmored person and I still didn't die.
Title: In game chivalry - how's it work?
Post by: Wlfgng on September 04, 2002, 11:43:42 AM
In game chivalry - how it works:

Be honorable and don't whine at me when I shoot your chute or vulch your AC   :)
Title: In game chivalry - how's it work?
Post by: Grimm on September 04, 2002, 12:12:30 PM
Ha!   There is no Chivalry

I remember this vividly, and recall it when ever I need to give AUB a hard time.

Back in the days when the GroveRats and the Cactus Air Force were on opposite sides,  we often worked together to create some good fights.   This was of course  AW in those days.  

One Night, I had finished a night of flying, killing and dying.   I landed my plane on a friendly airstrip.  I said good night to my squadmates and I started saying Goodbye to my old buddy AUB.  

Sure enough, AUB the Bastid swoops down thru the AAA to Vulch me on the runway as Im saying goodnight and wishing him well.   I mean, its that Low?   What a Jerk....     LOL!!  

I love to bring it up now and again and just tease the heckout him.   Inocent me, Vulch by my friend as I said goodnight.    You know.. that Gollum character from LOTRs said it pretty good...
"Aub... we hates it forever"   (JK)  ;)

So, Nope No Chivalry at all!   No Quarter given.
Title: In game chivalry - how's it work?
Post by: midnight Target on September 04, 2002, 12:12:57 PM
Quote
Originally posted by Dead Man Flying


hehe I don't know which AW FR arena you played in, but it sure wasn't the one where I was playing.  We were a bunch of sadistic, no-quartering bastiges.

-- Todd/Leviathn


AWFW, AW2, AW3, AWMV -

Taaaad. :p
Title: In game chivalry - how's it work?
Post by: gofaster on September 04, 2002, 12:21:15 PM
I always considered shooting chutes to a waste of ammo and a tactical blunder.  I already got the kill - why keep shooting?  If I pop the guy in the chute, he'll just get back to base that much sooner.  Let'em hang and reflect.
Title: In game chivalry - how's it work?
Post by: Maverick on September 04, 2002, 12:30:08 PM
If you don't want to die in the game....... stay in the tower. :rolleyes: :rolleyes:
Title: In game chivalry - how's it work?
Post by: Fatty on September 04, 2002, 12:30:10 PM
I've always considered shooting planes a waste of ammo and time, but it's hard to get the chutes to come out otherwise.
Title: In game chivalry - how's it work?
Post by: Wlfgng on September 04, 2002, 12:38:58 PM
nice... :)
the best so far IMO  

(wiping coffee off of shirt)
Title: In game chivalry - how's it work?
Post by: Willi Winzig on September 04, 2002, 12:47:49 PM
I squelch chnl 1 to save space in the text buffer.

I don't shoot planes (bombers or fighters) when I'm sure they'll no longer be able to inflict damage to my side.

I don't shoot parachutes.

I don't expect chivalry but I appreciate if it happens.

I would prefer a "codex" to rule in the MA because I like the ambiance of chivalry.

Maybe someone can tell the players the 80s and 90s are over. :p

wnz
(c:
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 12:48:38 PM
Quote
Originally posted by Fancy
Sure enough it's that bastard 109 that dove all the way down with me just to shoot at me when I opened my chute.  Why?


Why not?  If I knew it would upset you enough to post about it on the forums, I'd do it too.  Hell, I'd probably do it anyway just because.

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 12:51:32 PM
Quote
Originally posted by midnight Target
AWFW, AW2, AW3, AWMV -


I've flown all of those except for AWMV... I'd skipped town for AH long before that monstrosity was unleashed upon the masses.

And even back then I enjoyed ruining chivalrous peoples' days.  :D

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: Dead Man Flying on September 04, 2002, 12:54:29 PM
Quote
Originally posted by gofaster
I always considered shooting chutes to a waste of ammo and a tactical blunder.  I already got the kill - why keep shooting?  If I pop the guy in the chute, he'll just get back to base that much sooner.  Let'em hang and reflect.


If you fly a Spit V, you've got 1400 rounds of .303 caliber ammunition.  You can get somewhere between two to four kills with that much ammo, with enough left over to dent the paint on a plane or two.

I prefer, rather than scratching paint, to wisely utilize this ammo to commit glaring infractions of the Geneva Convention.  Deceased bailers can reflect as they autoclimb back to the fight sooner, whereupon I'll kill them again and shoot their chutes.  Rinse and repeat.

-- Todd/Leviathn
Title: In game chivalry - how's it work?
Post by: runny on September 04, 2002, 12:55:14 PM
Quote
Originally posted by gofaster
I always considered shooting chutes to a waste of ammo and a tactical blunder.  I already got the kill - why keep shooting?  If I pop the guy in the chute, he'll just get back to base that much sooner.  Let'em hang and reflect.


The real problem comes when someone hangs around on the ground giving warnings over vox to friendlies nearby.

I'll strafe a chute when I have time -- most of the time when I die or land, I've got at least a quarter of my ammo left anyway.
Title: In game chivalry - how's it work?
Post by: funkedup on September 04, 2002, 01:17:47 PM
Quote
Originally posted by H. Godwineson
Shut up and die like an aviator!

Die with your boots on!

Yeah, Right!:rolleyes:

The real air-war was replete with incidents of pilots giving quarter to a defeated enemy.  The better, more decent pilots, often said they secretly hoped their defeated opponents lived through the encounter.  Very few ever, actually, strafed an opponent who was in his chute.  

They musta been raised right.



Regards, Shuckins


There are MANY stories of chutes being strafed, from the earliest days of the war until the end.  Many stories of planes being shot down while taking off are landing.  Yes there are also stories of chivalry too.

But there are also stories like the famous Soviet pilot who saw his enemy make an emergency landing and become captured by Soviet troops.  The pilot landed his aircraft next to the troops, got out of the cockpit, removed his gloves, strangled the Nazi pilot to death, and hopped back in his fighter and resumed his mission.

Chivalry, Schmivalry!
Title: In game chivalry - how's it work?
Post by: Willi Winzig on September 04, 2002, 01:24:05 PM
When I see a parachute on ground and staying there, I assume he is a spy so he can inflict damage to my side and I kill him.

I like simple rules.  :)

wnz
(c:
Title: In game chivalry - how's it work?
Post by: myelo on September 04, 2002, 01:40:58 PM
Quote
Originally posted by gofaster
I always considered shooting chutes to a waste of ammo and a tactical blunder.


The bullets are for the planes (the means).

The rockets are for the chutes (the end).
Title: Re: In game chivalry - how's it work?
Post by: Montezuma on September 04, 2002, 02:27:06 PM
Quote
Originally posted by Chairboy

I just want to check perceptions to see what's normal for AH.  I know it's just a game, but it'd be good to know the rules of etiquette.


Do not expect any mercy.

If someone shoots you down and makes you angry, follow these simple rules:

1.  Do not complain on the radio
2.  Get another plane
3.  (optional)  Hunt the guy down and return the favor
Title: In game chivalry - how's it work?
Post by: Mathman on September 04, 2002, 02:36:56 PM
When people say don't worry about killing chutes because you get to the tower faster, I say great.  Why?  Because then they can up again sooner.  This allows me to shoot them down again and kill their chute that much sooner.
Title: In game chivalry - how's it work?
Post by: Animal on September 04, 2002, 03:11:15 PM
If its red I point at it and press the trigger.

As simple as that.
Title: In game chivalry - how's it work?
Post by: midnight Target on September 04, 2002, 03:30:52 PM
Dammit Levi..... Your right

I promise to shoot all chutes from now on!
I promise to look for landing planes
I promise to attack the damaged ones 1st
I promise to vulch until they're mental, then vulch some more!
I promise to carry 1000lb bombs and drop them on airplane spawn points whenever possible.
I promise to dive with every kill, firing until I can even kill those floating sheep he sees before going into the tower o death.
And
I promise to HO whenever possible

Amen.

I feel so much better now..... whew.
Title: In game chivalry - how's it work?
Post by: Animal on September 04, 2002, 03:37:05 PM
Quote
Originally posted by midnight Target
Dammit Levi..... Your right

I promise to shoot all chutes from now on!
I promise to look for landing planes
I promise to attack the damaged ones 1st
I promise to vulch until they're mental, then vulch some more!
I promise to carry 1000lb bombs and drop them on airplane spawn points whenever possible.
I promise to dive with every kill, firing until I can even kill those floating sheep he sees before going into the tower o death.
And
I promise to HO whenever possible

Amen.

I feel so much better now..... whew.


Please send your application to Fatty.
Title: In game chivalry - how's it work?
Post by: Wardog on September 04, 2002, 04:00:29 PM
I do it after a spectactular fight and only if i know them well, respect them and they ask me to let them RTB.

Its easy after a lot of years to figure out who your fighting. Then if ask i will back off. This has happened a few times and i will only do this for someone i have respect for. If your a dick, your gona die..

Dog out........
Title: In game chivalry - how's it work?
Post by: Midnight on September 04, 2002, 04:07:42 PM
Enemy Icon = Target

I don't care where he is, or how he got there. I see them, I shoot them.

I don't expect any different from any other player either.

How many Me-262s or Me-163s would have been shot down if the Americans let them go after they ran out of fuel?

Kill or be killed :)
Title: In game chivalry - how's it work?
Post by: Puke on September 04, 2002, 04:09:23 PM
Quote
Shuckins:  The real air-war was replete with incidents of pilots giving quarter to a defeated enemy. The better, more decent pilots, often said they secretly hoped their defeated opponents lived through the encounter. Very few ever, actually, strafed an opponent who was in his chute.

Maybe ETO, but the PTO is known for chute shooting being quite common on both sides.  

I agree with Leviathan, this is just a game.  Why would anyone ever ask for mercy, it's not like the death is forever...unless it's someone who gives an incredible amount of value to his score?  This isn't to say that sometimes I won't enter a fight to make a 1v1 uneven if it looks like a good one and at times I'll ask on radio if someone needs my help or not.  Some people enjoy the 1v1 and I don't want to interfere with that and there are plenty of others to cherry pick.  Georges, Spits and LA7s will never get mercy from me because those people aren't looking for a fair fight to begin with anyway.
Title: In game chivalry - how's it work?
Post by: X2Lee on September 04, 2002, 04:12:55 PM
Quote
Originally posted by midnight Target


AWFW, AW2, AW3, AWMV -

Taaaad. :p


im with Deadman, AW was ruthless. And besides that even in AW everyone knew who the bingo calling sissies were.

Even when you had fought the good fight and your opponent deserved to limp home, shoot his bellybutton down. We aint raising no sissified airmen in here.

I would hunt folks who called bingo just to reinforce these positive lessons I learned in AW.
Never bail if your chute dont like to be shot and dont call bingo
to try to cheat folks outta their kills

Die like the virtual hero I think I am.
Title: In game chivalry - how's it work?
Post by: Replicant on September 04, 2002, 04:25:30 PM
The only time I can think of that I purposely let someone off was in the Combat Theatre.  I was in a Typhoon and had chased Hazed in a 262 back to his base.  He was just landing as I caught up with him.  Instead of straffing him I just pulled up.  I knew I could have killed him but I just felt that the Combat Theatre sort of gives you that extra respect to your foes.  However, if it had been in the MA then the kill, kill, kill mentality would have kicked in ! :)
Title: In game chivalry - how's it work?
Post by: Montezuma on September 04, 2002, 05:46:21 PM
Quote
Originally posted by X2Lee

im with Deadman, AW was ruthless. And besides that even in AW everyone knew who the bingo calling sissies were.
 


In AW sometimes guys would call 'bingo' on channel 1 and if the pursuer broke off, the 'bingo' guy would reverse and attack.

Ahh... the hate was strong.
Title: In game chivalry - how's it work?
Post by: Kweassa on September 04, 2002, 06:22:57 PM
Offer chivalry when you can afford it.
 
 Sometimes earning a good friend can be just as rewarding as shooting the other down.

 Or sometimes, it can be offered to display your absolute superiority in combat skills .. "go home, whelp, you do not deserve my whuppin' " :D
Title: In game chivalry - how's it work?
Post by: midnight Target on September 04, 2002, 06:38:59 PM
Bingo callers were sissies... no argument there. But I recall my first foray into FR land and killing a landing plane. I was villified by all, even my countrymen.

I even had guys apologize to me for killing me while I was AFK. Which AW were you guys in again?
Title: In game chivalry - how's it work?
Post by: palef on September 04, 2002, 06:40:02 PM
1. First thing I do when I connect to the MA is squelch channel 1. Unless I spot a friend and then I say "hi" before I squelch. This means I won't hear you whini.... oops, your pleas for mercy.

2. I can count on the fingers of one hand, in the 6 years of Online Flight Sims that I have participated in, the number of times I have been offered "quarter".

3. I don't pay $US15/month for other people to impose an arbitrary values system on me, that they themselves may choose to ignore from time to time.

4. It's a game.

5. You are allowed to be someone you aren't in real life when "playing" a game. You can choose the White or the Black knight  depending on how YOU feel like behaving.

palef
Title: Re: In game chivalry - how's it work?
Post by: akak on September 04, 2002, 07:21:33 PM
Quote
Originally posted by Chairboy
Howdy all,

Tonight, I was deadsticking it to a V-base with my B-17s.  I saw that a con was attacking the base, so I asked on open channel if he would give me quarter so I could land, since I had no fuel.  

No response, and sure enough, as soon as I landed, he lit into my drones with his A-20.  It was some player named Ace5.

Does anyone else ever receive quarter in these situations?  Alternately, how do you handle it when someone asks you for mercy because they are out of fuel?

I just want to check perceptions to see what's normal for AH.  I know it's just a game, but it'd be good to know the rules of etiquette.


I've always thought that Bingo was a game that old ladies and dweebs played.  If someone yells out bingo from either lack of fuel or ammo, I'm still going to engage, it just makes my work a little easier.


ack-ack
Title: In game chivalry - how's it work?
Post by: akak on September 04, 2002, 07:36:40 PM
Quote
Originally posted by H. Godwineson
Very few ever, actually, strafed an opponent who was in his chute.  





Regards, Shuckins



That's not quite true.  In all theaters of the war, it was common that downed pilots were shot in their chutes or strafed on the ground.  There are numerous reports during the Battle of Britain where both British and German forces would shoot pilots in their chutes or in the 'life boats' that were stationed all along the channel.  Some British units even shot down German sea rescue planes trying to pick up their downed pilots out of the channel.  The Japanese routinely shot US pilots that were in chutes or strafed them in their life rafts, the Americans did the same thing.  If you recall the controversy over former Bush Sr. and his role in strafing the survivors of a sunken Japanese vessel.  The thought being that if you killed that guy now, there's not much of a chance of him coming back some other day and killing you.  

Chivalry ended in the skies over the river Marne when French Sgt.-Pilot Frantz went up in a Voisin biplane with his mechanic armed with a light machine gun and shot down an unarmed German recce plane as it tried in vain to escape.  First recorded shoot down of WW1.


Ack-Ack
Title: In game chivalry - how's it work?
Post by: Aub on September 04, 2002, 08:34:07 PM
Quote
Originally posted by Grimm
Ha!   There is no Chivalry

I remember this vividly, and recall it when ever I need to give AUB a hard time.

Back in the days when the GroveRats and the Cactus Air Force were on opposite sides,  we often worked together to create some good fights.   This was of course  AW in those days.  

One Night, I had finished a night of flying, killing and dying.   I landed my plane on a friendly airstrip.  I said good night to my squadmates and I started saying Goodbye to my old buddy AUB.  

Sure enough, AUB the Bastid swoops down thru the AAA to Vulch me on the runway as Im saying goodnight and wishing him well.   I mean, its that Low?   What a Jerk....     LOL!!  

I love to bring it up now and again and just tease the heckout him.   Inocent me, Vulch by my friend as I said goodnight.    You know.. that Gollum character from LOTRs said it pretty good...
"Aub... we hates it forever"   (JK)  ;)

So, Nope No Chivalry at all!   No Quarter given.


I'm not listening! LA LA LA LA LA! I can't hear you!

Aub's perfect. Remember that.
Title: In game chivalry - how's it work?
Post by: Shiva on September 04, 2002, 09:36:29 PM
Quote
The real air-war was replete with incidents of pilots giving quarter to a defeated enemy. The better, more decent pilots, often said they secretly hoped their defeated opponents lived through the encounter. Very few ever, actually, strafed an opponent who was in his chute.


I remember reading that there was an incident during the early BoB concerning that. Supposedly there was a LW 109 pilot who would go out of his way to shoot up the chutes of bailed RAF pilots, and his fellow pilots couldn't get him to stop. Some number of sorties later, he gets shot up and has to bail -- and his entire unit breaks off combat and orbits, giving the RAF pilots time to shoot him up in his chute before resuming combat.

This was, of course, early enough in the war that you could expect to see the WWI-era 'knights of the air' attitude on both sides.
Title: In game chivalry - how's it work?
Post by: akak on September 04, 2002, 10:02:32 PM
Quote
Originally posted by Montezuma


In AW sometimes guys would call 'bingo' on channel 1 and if the pursuer broke off, the 'bingo' guy would reverse and attack.

Ahh... the hate was strong.



One of the oldest AW tricks in the book.  I've lost count on the hundreds of times I was able to get Runstangs and Dora's to stop running and come back for the kill just by calling out 'bingo' over the open channel.  Killed AGriego last night with the same trick in the MA ;).  Never used it to make a pursuer break off though,  I usually never had a problem reversing on them for the kill.  It was just a good way to get a runner back into the fight.


Ack-Ack
Title: In game chivalry - how's it work?
Post by: akak on September 04, 2002, 10:03:49 PM
Quote
Originally posted by midnight Target
Bingo callers were sissies... no argument there. But I recall my first foray into FR land and killing a landing plane. I was villified by all, even my countrymen.

I even had guys apologize to me for killing me while I was AFK. Which AW were you guys in again?


AW DOS, AW4W, AW2, AW3, AWMV.


ack-ack
Title: In game chivalry - how's it work?
Post by: Grimm on September 04, 2002, 10:37:34 PM
Quote
Originally posted by Aub


I'm not listening! LA LA LA LA LA! I can't hear you!

Aub's perfect. Remember that.



LOL!!!!    Ill keep that in mind.....

More Coffee Mr AUB?

LOL!
Title: Re: In game chivalry - how's it work?
Post by: runny on September 04, 2002, 10:39:23 PM
Quote
Originally posted by Chairboy

Does anyone else ever receive quarter in these situations?  Alternately, how do you handle it when someone asks you for mercy because they are out of fuel?


I wonder if it will make it harder to set their plane on fire.
Title: In game chivalry - how's it work?
Post by: Aub on September 04, 2002, 11:09:38 PM
Quote
Originally posted by Grimm
LOL!!!!    Ill keep that in mind.....

More Coffee Mr AUB?

LOL!


I'm not Mr. Aub anymore...

Never will be again. That's you :)
Title: In game chivalry - how's it work?
Post by: Rude on September 05, 2002, 08:49:38 AM
The 13th TAS's Motto has always been....

No Mercy Asked.....None Given!
Title: In game chivalry - how's it work?
Post by: Curval on September 05, 2002, 09:10:33 AM
Quote
Originally posted by Mathman
When people say don't worry about killing chutes because you get to the tower faster, I say great.  Why?  Because then they can up again sooner.  This allows me to shoot them down again and kill their chute that much sooner.


Math...I was booted last night while trying to chat...

After reading this thread I realise that the only courteous thing to do once I had compressed that P47 would have been to jump out and open my chute..thereby giving you the chance to at least loosen off a few rounds.  My apologies...next time we meet (which seems to be every damn night recently ;) )I will do so.

I will shoot you down one day...oh yes.;)
Title: In game chivalry - how's it work?
Post by: krazyhorse on September 05, 2002, 09:11:38 AM
i must admit in aw i would frequently call bingo just  to throw the line out and hook the fish, heck it was fun:)
Title: In game chivalry - how's it work?
Post by: Puck on September 05, 2002, 10:58:05 AM
Quote
Originally posted by Shiva


I remember reading that there was an incident during the early BoB concerning that. Supposedly there was a LW 109 pilot who would go out of his way to shoot up the chutes of bailed RAF pilots, and his fellow pilots couldn't get him to stop. Some number of sorties later, he gets shot up and has to bail -- and his entire unit breaks off combat and orbits, giving the RAF pilots time to shoot him up in his chute before resuming combat.

This was, of course, early enough in the war that you could expect to see the WWI-era 'knights of the air' attitude on both sides.


This of course brings to mind a scene in Life of Brian

The problem, out in the real world, with being chivalrous is the guy you let live today may well send your friends home in a mason jar tomorrow.

Until this thread popped up the CONCEPT of giving (or asking for) quarter in AH never occured to me.  Now that I think about it, though, it does have its place in the arsenel of psyops.  This is just a silly, addictive, time consuming, ulcer generating, expensive distraction.  Live or die on your abilities, not on the grace of others.
Title: In game chivalry - how's it work?
Post by: midnight Target on September 05, 2002, 11:03:00 AM
Philistines!!