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Special Events Forums => Friday Squad Operations => Topic started by: Nifty on September 22, 2002, 01:55:13 AM

Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 22, 2002, 01:55:13 AM
First of all, there was a 24 player advantage for the Axis.  This is a new development, Axis hardly ever have the overwhelming numbers.  I'll have to look and see the why's on that.

Anyways, it showed big time in the score.  5 targets worth 200 points, so the sides would split the 1000 total points dependent on how much damage was done to the targets.

On straight up points before the survivor modifier...
Allied Target 1 - Strike Port 23.  80 points Allied, 120 points Axis
Allied Target 2 - Strike Port 9. 150 points Allied, 50 points Axis
Allied Target 3 - Strike A34/Railroad.  20 points Allied, 180 points Axis
Axis Target 1 - Strike A7/A40.  200 points Allied, 0 points Axis
Axis Target 2 - Strike V54.  0 points Allied, 200 points Axis

totals, 450 Allied and 550 Axis.

Then I multiplied by the survivor modifier.  It's basically just a ratio with weights for each End Flight event.  Works like this.
3 * % landing safely +
2.5 * % ditching +
2 * % bailed +
1.3 * % captured +
1 * % killed/crashed
This gives a modifier between 3 and 1.  If everyone lands safely, it's 3, if everyone dies it's 1.

Allied modifier = 1.4 (8.6% of the Allieds landed safely)
Axis modifier = 2.1  (40% of the Axis landed safely)

So final scores
Allied 630
Axis 1155

Extremely convincing Axis victory in Frame 1, due to 40% landing safely vs 8.6% of Allieds landing safely (which is more than likely due to the 24 player advantage overall that the Axis enjoyed.)

edit:  oops.  the final scores were figured using the incorrect raw scores.  I gave the Allieds less credit for the Port when I did the final scores by mistake.  The correct final scores are shown now.
Title: Friday TOD - Frame 1 scores
Post by: Dux on September 22, 2002, 12:15:48 PM
Nifty, did you account for the A10 glitch in those Axis landing percentages? 3 out of 6 Rogues landed at A10 at the end of the frame, and it credited us with ditches.
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 22, 2002, 03:41:02 PM
Dux, I am pretty sure I got all of you, but even if I missed some of you, that's not much of a difference overall.  3 out of 105 is 2.9% which is a difference in the modifier of 0.014.  I was rounding to the nearest tenth, so it wouldn't have affected the score in this case.  

Title: Friday TOD - Frame 1 scores
Post by: Puck on September 22, 2002, 03:53:43 PM
Axis had overwelming numbers?

Is THAT why our entire (axis) squad got wiped out?  Wondered about that...  :rolleyes:

Over in our little corner of the world it was at least 2:1 against.
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 22, 2002, 04:14:01 PM
well, if your flight was on the minimum side of numbers and the Allied flight you were up against was on the maximum side of the numbers, then you're going to be outnumbered.  Based on the commitments, the flights were balanced.  Our flight was about 12 109s and 6 or so Ju88 Formations.  We ran into around 16 P-40s.  Perfectly balanced in our little corner of the world.  *shrugs*  it's the nature of the beast we call TODs.
Title: Friday TOD - Frame 1 scores
Post by: Wotan on September 22, 2002, 04:43:23 PM
Puck before you got there it was 25 to 8. My guys got a bunch of umm but there were 3 waves.

We drug the first down and were trying to get west away from your ingress. The another hi wave of spit 5s showed up.

So we figured 30 - 35 allied fighters crammed in that sector.

We didnt expect mag 33 to get there that quickly (I forgot these sectors arent a true 25 x 25 miles; they are much smaller).

BTW are you going to post the kill logs as well?
Title: Friday TOD - Frame 1 scores
Post by: Puck on September 22, 2002, 05:55:29 PM
Quote
Originally posted by Wotan
Puck before you got there it was 25 to 8. My guys got a bunch of umm but there were 3 waves.


I get it.  It's all YOUR fault!!  :D

Either way, the allies put up a GREAT fight.  
Title: Friday TOD - Frame 1 scores
Post by: Squire on September 22, 2002, 10:06:28 PM
880 FAA and Flying Zoo had 9 Spitfires, and the FDB had another 10 I think? From the film I saw @20 Spitfires in that first encounter. Anything else was outbound Jabo. to the Ju88s, they were in a very hard spot indeed.

We went with what we were told to go with for squad assignment missions . We did roll P-40s and B-26s as well.

Warloc
Title: Friday TOD - Frame 1 scores
Post by: usarmy on September 23, 2002, 04:54:28 AM
Any chance we can view our individual results?

usarmy
Rogue Squadron "Shoot Em in the Face"
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 23, 2002, 09:35:13 AM
I'll poke Gremlin to do his thing with the TOD.  He's been busy with the CAP stuff, so I'm not sure when he will get to it.
Title: Friday TOD - Frame 1 scores
Post by: Ripsnort on September 23, 2002, 12:24:55 PM
My bellybutton is still hurting from that reaming we got! :)
Title: Friday TOD - Frame 1 scores
Post by: Wotan on September 23, 2002, 12:37:39 PM
sorry rip as soon as we tuned east they were every where. lo high east and south. None of us made it out. :(
Title: Friday TOD - Frame 1 scores
Post by: Ripsnort on September 23, 2002, 12:46:10 PM
Not your fault Wotan, when you corner a rat...rat is gonna bite ya! we only had two options to ingress into, from a strategic point of view, that sucks! :)
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 23, 2002, 01:13:16 PM
yeah, kinda sucks where the fields were.  I'll move the front a bit to give the Axis a bit more of an option on the attack vectors.

The Axis did a good job on the other target.  The Ju88's managed their drops before the P-40's shredded them, and the 109s finished off barracks and some AA emplacements during (and after) tangling with the P-40's.

Frame 2 will have just two strikes per side, so there will be an extra flight available to escort or defend as the CO sees fit.  Actually, that flight will probably be the flight that has 3 squads combined, so the CO will have more flexibility as they can split that flight up by the individual squads, or keep them together.
Title: Friday TOD - Frame 1 scores
Post by: icemaw on September 23, 2002, 04:46:23 PM
Did we ever figure out what happend with the allied numbers? We flew around all frame only seeing a small number of fighters at 15. They all sneeked in low and ack tore them up. My guys were choping at the bit to go down to them but I was expecting some bombers and kept them high.  Guess that was my bad.
Title: Friday TOD - Frame 1 scores
Post by: Wotan on September 23, 2002, 07:10:58 PM
I counted by the logs 28 raf fighters upped from a7 a40 and my group of 8 flew right into them. Unfortunately we could not keep the bombers clear.

We got the 1st groups low but then a third group showed up. By this time were we scattered and low and just trying hang on. About this time mag 33s ju88s showed up and there was nothing we could do.

Some how my guys ended up with 12 kills and most died.
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 23, 2002, 08:04:23 PM
20 of them upped to defend.  880 FAA has a few more people coming to the TOD.  They'll up their commitment for next TOD and for this TOD they'll keep it under 8 or under from now on.  There should have been a minimum of 15 planes in that flight total, it ended up 20.  Within the limits overall.

The rest left to attack P-23.  You might have hit some of the attackers coming back.  I'm not sure.

Mag-33 left with 10 (30 with formation) Ju88, and JG2 left with 8 109s.  That's kinda tough against 20 Spits...

In light of these types of encounters, I'm letting the COs do what they want with 3 squads.  If the CO feels a flight needs more escort, they have that option this time out.
Title: Friday TOD - Frame 1 scores
Post by: Wotan on September 25, 2002, 12:12:50 AM
Short aar.


we saw 5 lo hurris, these guys hit p23 (vf-136 upped 5 hurris hit structures at 23) I sent 2 guys Urchin and leitwolf to check these guys out. Before they got in range we saw a group of 9 higher hurricanes (armegedon squad). We went to engage them but a smaller group of 5 or so spits were trialing (Zoo squad upped spits).

We went to engage these guys when someone called out that a larger group of spits were ib. We went to run west but a squaddie spotted mag 33s 88s. I ordered everyone to the deck hoping to drag these 3 groups with us. But it was 2 late. The last group of spits saw the ju88s. Ely and Drunky stayed high but were south of the ju88s and inbetween the group of spitfires and another larger group of nme ac that werent id moving n to engage the 88s as well.

We fought hard and got 12 but lost 4 of our 8. Drunky survived and rearmed. I joined him on a recon  back toward a7 a40. He saw 3 high cons and 3 lo dots. He danced a bit and as he moved north he got plugged by the port ack n or a40/a7.

While in the melee I estimated that their were 30 -35 nme in the area. it turned out about right.

Was fun tough fight but short :). Looking forward to next week.
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 25, 2002, 11:29:14 AM
I should have not set A7/A40 area to be a target for the Axis and a launching point for a strike by the Allieds.  If you saw Hurricanes, that was the JABO for the Allied Strike (they were allowed to up Spitfires to escort as well, no egg for the Spits.)  The other Spits you saw were the base defense.   I shoulda just had you guys hit A2 instead of A7/A40.   I'll avoid that in the future, or do like I did in the Solomons and give rally points to make sure two attack missions don't cross paths (if they engage, then defenders flying close CAP don't have any fun for the night!)
Title: Friday TOD - Frame 1 scores
Post by: Wotan on September 25, 2002, 12:06:56 PM
theres nothing you did wrong. It was fun.  I'm not complaining :)
Title: Friday TOD - Frame 1 scores
Post by: Raubvogel on September 25, 2002, 12:30:35 PM
I'm still wondering who the off-the-map Ju88s were that we found in the south? ;) I didn't realize that flying off the map was an accepted part of TOD :)
Title: Friday TOD - Frame 1 scores
Post by: Nifty on September 25, 2002, 03:43:58 PM
heh, considering A7 and A40 are almost off the map, I can understand going off the map in that case.  It's a long turn if you want to keep your AI wingies with you in the formation.  Perhaps they were intending to go south of the fields, turn and drop on targets while heading towards home (a viable tactic).

In most cases, however, TOD participants should stay on the map.  :p