Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SirLoin on September 25, 2002, 06:42:54 PM
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Suggestion...
Hit % does not count when you fire off ammo on runway.
Thoughts?
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Better yet, allow us not to load all our weapons fully.
F.
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What Furious said, let us chose what guns we want (if those guns could be taken off, such as outer guns on 190's etc) and let us chose ammount of ammo.
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What Furious said!
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:D
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what the hell oare u guy scryn about???
U can choose to put guns on 109....maybe im lost....
BiGB
xoxox
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Hit % does not count when you fire off ammo on runway.
Thoughts?
So if I get all of my kills while sitting on the runway, does that give me a hit percentage of infinity? :D
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a true measure of gunnery would be to devise a way to count kills per trigger
ie: pilot pulls trigger 16 times and gets 10 kills for a kill/trigger ratio of .625 (burst length and # of bullets fired not counted)
it would be much more indicative of deadliness than hit% per bullet
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So if I pray and spray for 6 seconds and get a kill I'm better than the guy who takes a couple of well aimed bursts?
I would prefer the option to reduce ammo loads for the guns.
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or make it backwards as shots per kill
16 shots 10 kills for a shots/kills of 1.6 :D
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pei
a most accurate measure would be obtained by keeping hit% per bullet and adding shot % per kill
an average between the two would reveal interesting results that would do well in reflecting dweeb abilility in ah shooting
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Ouch, how about .000009
Awsome :D
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Senna, thats a horrible shooting percentage. Just wanted you to know you suck thats all.
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lol mr coffee.