Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: GA on October 06, 2002, 05:09:14 AM

Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: GA on October 06, 2002, 05:09:14 AM
I have wounder about if its possible to organize to have a CO for the Knits,or generel for all countrys in MA;) like a non flyable pilot/CO to Orginaze the MA war for the Knits when online!

* Squads or pilots who logg on wil get orders from the current CO
* The CO wil moust likely not fly, to get best info and controll of the situation on the war whne on the ground to give best info and orders to squads/pilots wre there are needed etc.

The problem is the choosing of the CO and how it should be done!
And it is important that it is not to advance like sending out orders first and plan it etc. But just take it from when you just logg on.

Etc. When online just give it open for anyone to be the CO and have to get 10 etc. votes from the pilots flying at that moment to be the CO. And He wil be the CO intil he loggs, and then again opens for new pilots to become the CO by the votes fro the currents players and and etc..


This for getting more "TOD" or speciel events gameplay for the Main arena;).

What you gents say?
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Nilsen on October 06, 2002, 05:14:31 AM
could VERY be fun...and very helpful as long as its not requiered to follow the leader if you dont want to. And no whining from the rest if you ignore "orders"
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: GA on October 06, 2002, 05:20:54 AM
Quote
as long as its not requiered to follow the leader if you dont want to

No no, just having a Orginazer that use his time getting info to Squads and pilot Knits in generel to win the war;).

If you dont report in to him when logging in, you wil not be given orders or bother;), you just fly as usel and do what you want to fly or etc. ;).
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Duedel on October 06, 2002, 05:45:05 AM
Forget this post, didnt read ur second one ROTFL it's early in the morning here.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: sling322 on October 06, 2002, 07:10:36 AM
Dont we have enough Generals on channel 2 already?
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Innominate on October 06, 2002, 07:17:20 AM
Oddly enough, Exactly what is described is available by simply creating a mission.

Those who don't know what they're doing try and force people to do the right thing to help win the war.  Those who do realize that it's futile, and will set up missions, etc when there are enough like-minded people around.

The problem isn't lack of leadership or direction, it's the lack of the desire for teamwork.  When pilots don't want to work together to win the war, nothing you can do will change it.  It's just the way it is..
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: ZOSO on October 06, 2002, 09:34:48 AM
Well said innominate.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: AvidMC on October 06, 2002, 10:22:52 AM
Will someone take that bottle of cough syrup away from GA? He done drank to much and gone wacky in the head!! :D :D Organization in the MA would be about as easy as herding cats.

Avid
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: lazs2 on October 06, 2002, 10:32:19 AM
Man that would be great!  Hitting all those empty (or nearly empty) fields with dozens of planes...  Getting to shoot at a few buildings now and then (if it wasn't against orders)...  What a blast!   And the rewards!   we would get to.... to..... ah.. "win the war"...  Yeah that's it.. Win the war!    
lazs
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: poopster on October 06, 2002, 10:54:44 AM
You need to use a thinner monofilement line. I caught the reflection as I was moving in on the bait..

That and the scent in the water...
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: lazs2 on October 06, 2002, 11:48:38 AM
patience poopster... these are very dumb fish.
lazs
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Wotan on October 06, 2002, 12:20:37 PM
laz is right

When I fly in the main I could careless about "winning". Even less about some mouthy general on channel screaming "we need to get a5", "you guys are so stupid not to see it my way", "follow me to victory"

As soon as we hear this stuff we squelch the guy and / or move to the furthest field not to have to hear it on vox.

The main is a hampster wheel and you only win by having fun.

If you enjoy "organized" massed suicide raids on empty and abandoned fields go ahead enlist. But I'll wait on the draft then head to canada.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Z6 on October 06, 2002, 12:59:56 PM
LOL you all need therapy!  :D
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Vulcan on October 06, 2002, 05:58:51 PM
Heheheheheheh dude I think Wotan is burning his man-bra!

Quote
Originally posted by Wotan
laz is right

When I fly in the main I could careless about "winning". Even less about some mouthy general on channel screaming "we need to get a5", "you guys are so stupid not to see it my way", "follow me to victory"

As soon as we hear this stuff we squelch the guy and / or move to the furthest field not to have to hear it on vox.

The main is a hampster wheel and you only win by having fun.

If you enjoy "organized" massed suicide raids on empty and abandoned fields go ahead enlist. But I'll wait on the draft then head to canada.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: john9001 on October 06, 2002, 06:50:56 PM
the knights are very disorganized, we fight like wild indians, if a bunch of knights hit the right target all at the same time it's by accident. every time i try to "lead" them , they tell me to shut up.

yes , yes , i know , i know....."if you don't like whats going on, make a mission", ..you should't have to "make a mission" to tell them they should not spend a hour attacking one base with 90% of our force wile the enemy is taking 20-25 of our bases some where else on the map.

ok , i shut up now
44MAG
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Scott E on October 06, 2002, 07:27:31 PM
agree with the mission theory.

anyone wanting to lead fellow players, just keep making missions.
certainly your squad mates will join and over time as you keep making missions that are succesful and fun for your team then more will want to join.

its pretty simple:

if its a fun good mission, more will join the next one.

if its boring or uncoordinated withou clear or reachable objective, it will be harder to get people to join the next one. but it is necessary to experiment and make some lousy missions to learn to make good ones.

aces high is a free will online game with no enforced command structure and most who play may not be in favor of taking orders from a 15 yr old in the free time they spend playing the game. they will however choose to work together and follow other players if they choose to do so of their own accord.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: poopster on October 06, 2002, 08:28:12 PM
Quote
to tell them


That's the operative statement. Think about it.

By posting a mission your not telling anyone to DO anything.

Your OFFERING a chance to JOIN a mission with an objective.

Offering and telling are two different things.

Offering a mission is much more productive..

Just make sure all these missuns your planning don't involve an enemy CV close to a friendly base...

We in the trenches don't need and don't want the help :)

That big group of pilots hashing it out between the CV and the base are having a blast.

Win the war somewhere else. It's a BIG map ;)

As I understand it from my dweeb point of view, resistance isn't a requirement for fun in base capture. Taking the base is the fun for some explainable reason....

So your cooperation in this matter is greatly appreciated :)
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Wotan on October 06, 2002, 08:56:01 PM
I quit shaving my pits as well.......
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: MWHUN on October 07, 2002, 08:13:41 AM
Quote
Originally posted by Wotan


If you enjoy "organized" massed suicide raids on empty and abandoned fields go ahead enlist. But I'll wait on the draft then head to canada.


Are you saying all organized raids go against undefended targets and are inevitably one-way trips?
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: lazs2 on October 07, 2002, 08:33:08 AM
44mag... did it ever occur to you that thos "90%" attacking a worthless base are not so much attacking a worthless base as .... other planes?  red ones?   You would think that someone who likes 44 mags would be more fun.

lazs
Public Relations Officer for the BK's
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: john9001 on October 07, 2002, 10:53:54 AM
sorry laz , i'll try to behave and be more fun in the MA from now on. :D

anyway, it's a 357 but in AW you could only have 5 spaces for your handle and 357MAG was too long so i used 44MAG and when i came to AH i just kept the handle.

44MAG
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Fariz on October 07, 2002, 12:11:07 PM
You can't assign someone a country leader. If it is not good, people will not follow. Strat oriented pilots of country follow the one, who can bring the result; furballers want some action, and do not care if the die in a process; scoremongers want acks down, planes to vulch, some targets to get down if they are in attack mode, and to land after it. The one, who want people to follow him shall keep this 3 in mind. He also shall be polite, asking and not insisting, explaining and not ordering, taking all the blame if mission fails, and crediting people for success. Good sence of humor is a plus.

From the other hand you can create a tactical wing, if your country has enough strat squads. These squads can have a rotated leaders, or some kind of stab, and soon you will see people will start joining that tactical wing missions.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Fariz on October 07, 2002, 12:17:15 PM
Quote
Originally posted by Innominate
Oddly enough, Exactly what is described is available by simply creating a mission.


No way. To win a war you need not only a tacticians, but a strategists also. Missions are a tactical level, mission usually interested in capturing field. But at strategic level field capture may be a great problem, or just useless.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Sixpence on October 07, 2002, 12:32:39 PM
Well, I think missions are a good thing, it gives no squad fliers a chance to organise on a volunteer basis.

If you want to organise, then start a squad and advertise it as a territorial combat squad(capturing fields).In addition, as a squad you could post a mission to get some extra pilots to help out.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Wotan on October 07, 2002, 01:20:13 PM
Quote
Are you saying all organized raids go against undefended targets and are inevitably one-way trips?


umm Yes.

The gangbang planner and mishun generals make no allowance for "survival". Its 1 wave of suicide after enother.

Dont sell me "we were on a mishun and I just happened to fly straight into the ground, 3 times"

The idea that 25 guys rushing to a field is an "organized raid" is pretty funny.

Anyway  its your money and time do what you want. I surely dont want the "mishun mentality" pushed out side of the gangbang planner. No country "cos" or any of this nonsense. I personally care nothing about field capture or "winning". But you never hear me on channel 2 ranting that we need "less organization" like you hear the "generals".

I know you are going to tell me "well I never suicide" well thats the samething they all say and we still have an arena full of suiciders.

Folks who want organization, join a squad , or fly events.
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Preon1 on October 07, 2002, 01:22:32 PM
I gotta agree in some part with everyone but GA.

You can't force organization upon people in a game that they have to pay for in order to play.  All that will accomplish is to increase the animosity between the different camps in gameplay.  

The best thing to do if you want to be able to count on cooperation and teamwork is to form a squadron of likeminded people and hope everyone signs on for squad night.  Once you accomplish that you can organize within the limits of your squadron.

If you want more people, get them yourself.  It may seem hard, but it's the best way
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: vorticon on October 07, 2002, 01:22:34 PM
maybe if the "knitwits" had a CO they might actually win
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Turbot on October 07, 2002, 01:24:30 PM
Quote
Originally posted by AvidMC
Organization in the MA would be about as easy as herding cats.

Avid


Actually this has been done before:

Download (http://www.eds.com/advertising/ads/tv/catherding.zip)

Stream It (http://www.eds.com/advertising/ads/tv/catherding.mpg)
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: Pei on October 07, 2002, 01:40:41 PM
I vote for Lasz for el Presidente, Generalissimo and Chief of the Clan Chiefs:

"Today is good day to die, my children! What is finer in life than the shooting down of your enemy and the lamenting of his sheep?
Charge, and may the devil take the hindmost!"
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: lazs2 on October 07, 2002, 02:02:51 PM
well.... I admit that assigning a supreme commander would allow us to win that new corvette and two week island vacation that is the prize for "winning the war"....

sure.... My way is a lot more fun but whjat do I have to show for it?   6 or 7 thousand worthless "perk" points.

A 357 is a fine gun but everything it can do a 44 can do better.  
lazs
Title: Make a CO for "Knits" or for a country in MA to get more game play!
Post by: MWHUN on October 07, 2002, 02:13:32 PM
Quote
Originally posted by Wotan


umm Yes.

The gangbang planner and mishun generals make no allowance for "survival". Its 1 wave of suicide after enother.

Dont sell me "we were on a mishun and I just happened to fly straight into the ground, 3 times"

The idea that 25 guys rushing to a field is an "organized raid" is pretty funny.

Anyway  its your money and time do what you want. I surely dont want the "mishun mentality" pushed out side of the gangbang planner. No country "cos" or any of this nonsense. I personally care nothing about field capture or "winning". But you never hear me on channel 2 ranting that we need "less organization" like you hear the "generals".

I know you are going to tell me "well I never suicide" well thats the samething they all say and we still have an arena full of suiciders.

Folks who want organization, join a squad , or fly events.


Dang I feel like a used book, obviously Wotan you have read me from cover to cover and have me and my game-play completely figured out.  

Well –I’m off to auger another FH