Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: RabidSquirrel on December 30, 2001, 02:12:00 AM
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One thing bad about AH is that these plane's don't turn on the ground. I myself have flown a few plane's from WWII. They weren't vintage,they were reproduction. None of these plane's in AH turn right at all. You should be able to turn 360 degree's without having to make a big circle. The P-38 and B-26 which are tri-cycle gear are fine. But the other's aren't. You can't even turn a plane on the deck of a carrier without falling off of it. If I wanted more take-off space I couldn't get it. HTC I ask you to make the plane's turn 360 degree's on a dime. Also I think it would be cool if the carrier based plane's like the A6M and F4U could have the ability to fold the wing's. More plane's on the deck mean's a faster take-off rate for carrier based mission's. Please think about incorporating these sweet feature's. Thank's.
AH Pilot,
Squirral :)
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what? u try usung the left/right brake with rudder works for me.......
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There are no friendly collisions either so why would you need to fold the wings in order to get more on the deck?
If you need more takeoff room on the CV, try this: start your engine and barely crack the throttle...you will begin rolling backwards. Once you reach your desired location throttle up and away you go.
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Originally posted by sling322:
There are no friendly collisions either so why would you need to fold the wings in order to get more on the deck?
If you need more takeoff room on the CV, try this: start your engine and barely crack the throttle...you will begin rolling backwards. Once you reach your desired location throttle up and away you go.
I have NEVER been able to get that to work, anyone have a suggestion?
Tumor
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I will do some tests Tumor and get back to you with specific rpms, etc.
Test results...all CV planes were taxied in reverse by advancing throttle to 2100 RPM on the gauge except for the F4U4 which took 2200 and the Zeke and Seafire which took 2500 RPM. Try it for yourself Tumor.
[ 12-30-2001: Message edited by: sling322 ]
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Didn't the deck crew "turn" planes on a carrier flight deck? In real life on a WWII sized CV there was NO room for plane to taxi itself.
The folding wings would be a nice feature though. Right after the graphical introduction of the arresting hook maybe? :)
Westy
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How is it possible to have flown any real ac and not know that you need to use the differential toe braking to pivot your a/c?
Originally posted by Squirral:
I myself have flown a few plane's from WWII.
AH Pilot,
Squirral :)
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Originally posted by O'Westy:
Didn't the deck crew "turn" planes on a carrier flight deck? In real life on a WWII sized CV there was NO room for plane to taxi itself.
I can't be sure about this, but I think AH tries to keep your plane pointed toward the bow of the cv at all times. I find when I try to turn around, the plane fights me and tries to keep pointed forward. HT coded in the deck hands maybe?
But backing up definitely is possible. You have to give the plane just a tiny bit of gas. Try slowly advancing the throttle. If the plane starts going forward, you've gone too far. When you do it right the plane will slowly start rolling backwards and may even accelerate its backward roll a bit more as it gets moving.
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CRASH,
I know you have to use the differential toe brake to pivit the plane,but my point is that in AH the plane's do not turn on a dime like they should. Watch The Black Sheep Squadron on the History Channel and watch them park the plane's next to each other. They will turn on a dime. In AH they don't turn the way they should. Basically what i'm saying is that if there gonna make a sim it should be right at least. :D
O'Westy,
You and me think alike. They really do need to add the tailhook,and yes folding wing's would be sweet! :)
AH Pilot,
Squirral
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the planes here won't turn on a dime on the ground (also refered to as a "ground loop") because the tail wheel can't be unlocked.
Snorkey
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For twin engined planes....
I have taken off in heavy fully laden B26s from carriers, after turning them around twice to get a longer runway.
The turn rate can be drastically increased by differential thrust. Rev up one engine to full power whilst keeping the other off....
And watch it spin... :D
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Hammerhead,
Thank's for adding that little bit of information but I already knew that. I have also taking off in fully loaded B-26 Marauder's. :p I'm just waiting for a B-25 Mitchell to be added so I can recreate the Doolittle Raid. :) All "Tri-Cycle" gear plane's will turn much better on the ground,by either turning one engine off or using the wheel brake's and throttling up some.
But if HTC would include folding wing's on all carrier based plane's you would be able to turn your aircraft around without falling off the deck. :eek: Basically I posted this to get comment's on what other pilot's thought about these feature's. But I forgot to add that,lol. :)
AH Pilot,
Squirral
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Check out Post under "Gameplay/Feedback"
Brake Gripes
=)
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Originally posted by Squirral:
Hammerhead,
But if HTC would include folding wing's on all carrier based plane's you would be able to turn your aircraft around without falling off the deck.
Squirral
And why is that? what differance would having your wings folded up make to the aircraft's ability to turn whilst on the ground? you would be able to get a few feet closer to solid objects before you hit them, granted, but turn tighter?? how is that?
<S> Blue
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Bluedog,
Whoever said that the folding wing's were for use on the ground? I sure didn't! The purpose is for turning a/c around on carrier's and for parking. It's make's more room on the flight deck. But no one would use them for parking. If you were able to fold up your wing's you would be able to turn your a/c around on the deck without falling into the water. Which mean's you could get closer to the tower without breaking a wing off. God know's how much we hate when that happen's! This feature would make the a/c smaller on the deck. Plane's get smaller when the wing's are folded up or in. And how in the world do you crash into a building on the ground while taxiing? That's why there's more than one view available. Oh and it's kinda hard to turn tighter when they don't turn tight as it is. I'm not being cocky to what was said,I'm stating fact's. :)
AH Pilot,
Squirral
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Your aircraft's turning circle while not flying ( what I meant by saying 'on the ground') depends on the positioning of your TYRES, not your wings, you could fold 'em up and down all day long, flap 'em a bit even, and it wont make one skerrick of differance ( aside from being able to pass by objects a few feet closer than you could if wings were down, as I said ) to the airframe's ability to turn on it's wheelbase.
The positioning of your undercarriage wheels does not alter in relation to each other, wether wings are folded or not.
Now....if we could unlock the tail wheel, and have it as a free swivelling castor type wheel, then you could dramatically improve ground handling/manouverability (the reason real life footage shows fighters spinning an arc around the inside wheel) , but that has squat to do with folded wingtips.
If what you are after is more deck to use for your take off roll from a CV, nudge on just a *tad* of throttle untill your park brake releases and your plane starts rolling backwards, look backwards, wait untill you are just in front of the aft end of the deck, and increase throttle so you start rolling forward on take off run.
By doing this, you gain about an extra 50 or 60 ft of deck, which makes the differance between just managing to drag your 100% fuel, 2x 1k bombs and 8 rockets F4u1D, into the air....and NOT just managing to do it and dieing as the CV rams your rapidly sinking Hog thats just fallen off the front end of the flight deck attempting to take off.
Granted, none of this will enable you to turn a Hog on the ground or CV deck like they could in real life, only an unlockable tail wheel would give that ability.
Not bein' cocky, just facts mate. Basic laws of physics and stuff.
<S> Blue
[ 01-02-2002: Message edited by: Bluedog ]
[ 01-02-2002: Message edited by: Bluedog ]
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Alot of it has to do with throttle settings. Try a 109, use right brake and full right rudder, give just a notch of throttle and the thing won't turn much. Instead, give maybe 80%-100% throttle for a short while and the plane will twist around on a dime.
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Bluedog,
You only have limited space on the flight deck. By folding the wing's up or in (depending on the type of a/c) you could use more of the deck. Now HTC really does need to introduce the unlocking tailwheel. It's been posted on here in another section of the BB. But like I have alway's said,if your going to make a flight sim it mise well be as real to life as possible. And I've tried to do that same thing before,adding a little bit of throttle to start rolling backward's. Well let's just put it this way,it don't work for me at all. No matter what rpm or manifold pressure,it don't work.
Wilbus,
Like I told Bluedog,it don't work for me. :confused: Oh and I dont fly German fighter's (yuck)! I fly American plane's and British plane's! And sometime's Soviet plane's,they had some pretty damn good fighter's. They need to add the Bell P-39 Airacobra (made right here in Niagara Falls,NY)! :D Everybody prefer's there own fighter's!
AH Pilot,
Squirral
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Why do you want to turn on a carrier? And even if you want to do that then its not a problem just use toebrakes and rudder... If your landing is too long and you miss the wires or you forget to lower the hook or you flying a Typhoon or P-38 or P-51 or Yak and you really need to land on a carrier for refuel and rearm (like I have to do because if you are winging wqith Orel you are coming home on fumes and CVs are your only hope). As you know there are no hooks on those planes so you have to get to the refuel spot on the CV somehow... (hint: on CV you dont even have to turn around to get there) :D