Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Sixpence on October 10, 2002, 10:51:34 PM

Title: Zone Master
Post by: Sixpence on October 10, 2002, 10:51:34 PM
OK, so thnx to pokie, I now understand that each country is a zone.So if Bish HQ is zone one, then all bish related fields must be created as zone one? Also what is the Zone Master box for? And when should it be checked? Also, haven't solved the hanger on the deck of CV's from sliding over the water when the CV is turning. I have added extra ships to the groups, is this causing it? And if it is,why? Someone mentioned it is the ships passing through each other. If it is,how can I solve this?
Title: Zone Master
Post by: BenDover on October 11, 2002, 12:51:33 PM
you have the master zone (HQ), then you have other zones

zone master, i'm guessing, is the field that when capped, caps the zone
Title: Zone Master
Post by: Sixpence on October 11, 2002, 03:50:11 PM
huh?
Title: Zone Master
Post by: gatso on October 11, 2002, 06:18:28 PM
The best explanation for this is to look at AKDesert which is the only widely available map (AFAIK) to use multiple zones.

The large field next to the HQ is the master field for zone 1.  Even if this field is captured the strat objects assigned to zone 1 remain with the host country.

A country can have multiple zones at start.  Zones other than zone 1 are capturable by taking the zone master field.

Checking the zone master box creates the master field that controls all strat fields assigned to that zone.

Gatso
Title: Zone Master
Post by: pokie on October 11, 2002, 06:45:14 PM
http://www.hitechcreations.com/map.html

Read Game Play

Pokie
Title: Zone Master
Post by: Sky Viper on October 31, 2002, 09:03:43 PM
Quote
Originally posted by pokie
http://www.hitechcreations.com/map.html

Read Game Play

Pokie


correct address:
http://www.hitechcreations.com/ahhelp/map.html