Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Midnight on October 18, 2002, 02:51:40 PM

Title: Engine Damage
Post by: Midnight on October 18, 2002, 02:51:40 PM
How about limiting damaged engines (I.e. oil damage) to only being able to produce 80% of maximum power?

Also, add another sound (engdamage.wav) so we can have some cool sputtering engine sounds.
Title: Engine Damage
Post by: john9001 on October 18, 2002, 03:05:51 PM
if your eng is leaking oil , it will still produce full power until it runs out of oil , and for a little time after
Title: Engine Damage
Post by: Midnight on October 18, 2002, 03:10:37 PM
Yeah.. ok fine.. Then how about a new damage for engine. Not a Engine dead or engine OK.. an engine 'little screwed up'
Title: Engine Damage
Post by: john9001 on October 18, 2002, 04:07:37 PM
ok, i know what you mean , like losing one or two cyls or other damage to the eng that would reduce power but not stop the eng , at least not right away, i would go for that

44MAG
Title: Engine Damage
Post by: Fancy on October 20, 2002, 12:23:48 PM
Me too.  Also I would like to see a mid-grade for both radiator and oil hits so that the fluid might leak a bit slowly.  One radiator ping in a dogfight=deadmeat in 1 min which is sort of frustrating.