Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: anton on October 20, 2002, 02:26:08 AM
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Well I dont know how many others out there are disgusted with the practice of jumping sides to the side thats winning, but ive seen it enuff now I have to bring it up. It disgusts me to see 1 country swell up to very out of ordinary numbers, it reminds me much of the NFL- absolutely no loyalty, just follow the money (perk points). I would like to see some kind of deterrent to this cowardly act. Perhaps just 1 country per month, or maybe 200 perk points per switch. Im not sure exactly what the answer is but in my opinion somthing needs to be done.
I started MA as a Knit back when I was brand new to AH, I changed on my 2nd day in MA to fly with friends I recognized on bish side. I have been bish ever since & will stay bish until EA buys AH & closes it down (could also read "forever").
It is sad that this post needs to exists, but I suppose letting mainstream public know about game is gonna bring in the simpletons who have no honor or loyalty. So I push for making them have a lil integrity & fly 1 country for a whole month, for better or worse, richer numbers or poorer, with honor- will you fight?
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I change some between knights and rooks. Am usually knights but go rook when they are in need of alot of help, so making country switch ones per month would prevent me from changing to rook.
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Some players switch to the country with the lowest numbers.
I guess they have no "honor or loyalty".
Folks like these should not be allowed to do switch and should bow their heads in shame.
eskimo
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I always jump to the winning country to get the perks!! It is the best way to build up the perk points. I should know, for I have 37 perk points!!
Only 167 more for a Me262! My favorite plane to fly in AH. I flew it once during free night. I also fly it off-line!
:)
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Welp I haven't changed sides in as long as I can remember, but honor and loyalty? Heh.
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Originally posted by anton
It disgusts me to see 1 country swell up to very out of ordinary numbers, it reminds me much of the NFL- absolutely no loyalty, just follow the money (perk points).
Ya know...I see this assumption all the time and its wrong. You dont get perk points for a reset unless you have been in the winning country for at least 12 hours. I repeat: YOU DONT GET PERK POINTS FOR A RESET UNLESS YOU HAVE BEEN IN THE WINNING COUNTRY FOR AT LEAST 12 HOURS.
Now, if you have the ability to predict a reset more than 12 hours in advance then all I have to say is give me a call about 12 hours before the lottery drawing would ya? :)
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Originally posted by sling322
Ya know...I see this assumption all the time and its wrong. You dont get perk points for a reset unless you have been in the winning country for at least 12 hours. I repeat: YOU DONT GET PERK POINTS FOR A RESET UNLESS YOU HAVE BEEN IN THE WINNING COUNTRY FOR AT LEAST 12 HOURS.
There is still the problem with those that change countries to be on the side w/ numbers...in a map reset fight they can and often do get more fighter perks doing so than what they'd get in reset perkies.
I'd bet that MOST who change countries before the reset DO know that they won't get the reset perkies but like to fight the easy fight and gain perks that way instead.
HT hinted that a fix was in the works a few months ago...be patient.
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You will never get as many perks on offense as you can defending. (unless you're bombing or something, even then base defense in IL2 beats it)
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Ok, lets say one night a lot of people decide to switch to knits because they are winning or are tired of getting banged. Those people are now stuck on knits b/c they can't switch back. Now you have a number imbalance that can't be fixed until the next month. Nice idea, I like it.
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Originally posted by Fatty
You will never get as many perks on offense as you can defending. (unless you're bombing or something, even then base defense in IL2 beats it)
But see, that isn't the path of least resistance...I'll stand on my statement.
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If anything, folks should get a meager 5 or 10 perks if they switch to the country with the lowest numbers AND log at least 1 (or so) hour(s) of flight time with that country before switching back (or something to that effect).
eskimo
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I change some between knights and rooks. Am usually knights but go rook when they are in need of alot of help, so making country switch ones per month would prevent me from changing to rook.
Then do something clever like allow X[/u] number of country changes per tour, but make changing to a country that has is down to, say, 20% of its initial field count or has fewer than half the numbers of the next most populous country free -- that would limit people's ability to hop around except to support whoever happens to be the current major underdog.
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Very Good idea Shiva.
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1 switch per month wasnt my only SUGGESTION mathman, I in fact had 2. And if there was knowledge that only 1 change could be made, it would stand to reason that people MIGHT put a lil thought into the choice before just jumpin sides nilly willy whenever the whim strikes.
My purpose for this was not a demand for my decision to be implemeted- just a discussion about a trend I dislike & would love to see a deterent to. There should be some cost to switch sides, even if to the smaller country, if yer that much of a bad-ass im sure you can afford the move. I can, but I stay bish whether I have numbers or not, whether they fightin smart or not. I guess I am a dying breed- a loyalist:cool:
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Would be nice if country changes would be allowed only if that country was within x-percentage range above numbers as the one yer coming from..
If that countries number is below the number you are coming from, it doesn't matter by how much, you will be able to switch.
but if the country you are trying to change to has super high numbers you can't switch until they get back within that percentage range...which could be a little later that nite or whatever.
This makes it so you are not totally locked out per day month week or whatever, or by squad but it goes stricty by the numbers and will change itself as the numbers change.
I forgot to add.
This obviously will not prevent side imbalance by login(squads will not be stuck without some of their members or whatever just cause they have higher numbers) It only has to do with side switching while the sides are imbalanced.
So it'd be a help and not a cureall.
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btw shivas idea is indeed pretty good.
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So....we put these great ideas into action and then we get to hear more "When is this map going to end?" whines.
Sounds like a winner. :rolleyes:
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Honor, loyalty, and cowardice all in one game.
shrecking unbelievable...
It's a game!
It's not a sim!
You don't win anything!
You don't lose anything!
It's my $15 and I'll switch whenever I gawdamn please. (Nevermind that I've switched twice in the last twelve months...)
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I do like the idea of making a side switch costing Perks, But not 200 maybe like 10.
Ive flown Rook the whole time I've ever flown in the Main Arena, So it wouldnt effect me any.
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Shiva & Kanth have similar thoughts & actually sound better to me than my own ideas, & yes it is a game, but in my world there is room for loyalty & honor in games.
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I've only switched countrys once..
When I first joined I was bish. But after a week of trying to communicate with people that can't complete a sentence without sharing what's left from what they ate last camping out in their moustaches I switched to Knight...
...have a clean face now because of it.
And I'm just 8 behind Swagger in Perkies !!!! :)
I'm looking at my maiden flight in a 262 in the spring of 03.
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People actually swap for a measly 25 perks across the board? I thought it was more to do with being a dweeb and the need to have a tide of friendlies behind you with little or no opposition in front and therefore risk to yourself.
...-Gixer
The Horse Soldiers
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I don't care how many switch sides or how many times they do it. The MA has no rules and no strategy. It's all a constant gang bang vulch fest most of the time.
Until they make the rest of the game more realistic, having side switching regulations is all a mute point.
for the record, I don't switch sides. I've been Rook since 04/12/2001
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I suggested that HT reward folks for time in country at the beginning of each camp. The idea being to give people perks at the beginning of each camp based on how long they have been in that country without changing. This would reward folks for staying in the same country and not punish those that want to change.
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Originally posted by Mathman
Ok, lets say one night a lot of people decide to switch to knits because they are winning or are tired of getting banged. Those people are now stuck on knits b/c they can't switch back. Now you have a number imbalance that can't be fixed until the next month. Nice idea, I like it.
Isn't there a rule against the FDB's using logic?