Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: muckmaw on November 06, 2002, 12:55:33 PM

Title: Here's a really dumb question....
Post by: muckmaw on November 06, 2002, 12:55:33 PM
Why do we have 3 countries anyway?

What advantage does this have over 2...or 4?
Title: Here's a really dumb question....
Post by: Wlfgng on November 06, 2002, 12:57:57 PM
less than 4


more than 2


it's an odd number


-----


OH.. you mean in the game.... oh...
Title: Here's a really dumb question....
Post by: AKS\/\/ulfe on November 06, 2002, 01:00:44 PM
2 countries- perpetual gang bang.

4 countries- perpetual gang bang.

3 countries- perpetual gang bang... but if one country has too many players, 2 countries can ally and whoop up on 'em.
-SW
Title: Here's a really dumb question....
Post by: muckmaw on November 06, 2002, 01:27:44 PM
So, in essence, on option 3, would'nt that be the same as the 2 country perpetual gangbang as in situation 1?
Title: Here's a really dumb question....
Post by: AKS\/\/ulfe on November 06, 2002, 01:28:16 PM
No... 2 country is far, far worse.... far, far, far worse.
-SW
Title: Here's a really dumb question....
Post by: Sixpence on November 06, 2002, 01:28:40 PM
CT has 2 sides
Title: Here's a really dumb question....
Post by: AKS\/\/ulfe on November 06, 2002, 01:29:59 PM
CT also usually doesn't have more than 30 people.. and typically they have a different mindset than the average MA player.
-SW
Title: why we have three
Post by: jonnyb on November 06, 2002, 01:30:09 PM
And the Lord spake, saying, 'First shalt thou take out the Holy Pin. Then, shalt thou count to three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then, lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in My sight, shall snuff it.'
Title: Here's a really dumb question....
Post by: Dago on November 06, 2002, 01:34:36 PM
Quote
Here's a really dumb question....


There are no dumb questions, only dumb LW drivers.   :)


dago
Title: Here's a really dumb question....
Post by: Turbot on November 06, 2002, 01:52:20 PM
Quote
Originally posted by Sixpence
CT has 2 sides


So does warbirds (maybe a few more players than CT) and they are screaming about gangbangs over there on their boards right now.
Title: Here's a really dumb question....
Post by: muckmaw on November 06, 2002, 02:04:05 PM
I'm still missing the point, and this is not a troll.

What are the mechanics behind a 2 country war that cause gang-bangs? (By gang-bangs, I assume you mean massive furballs)
Title: Here's a really dumb question....
Post by: TheCage on November 06, 2002, 02:04:58 PM
Quote
3 countries- perpetual gang bang... but if one country has too many players, 2 countries can ally and whoop up on 'em


I think you meant to say: 3 countries- perpetual gang bang... but if one country has too few players, 2 countries can ally and whoop up on 'em

When I flew in WWIIOL before they screwed up the flying part, we did have on occasion some pretty massive furballs.  Then again those type of furballs were the most fun.   These major furballs usually happened over key points ie key cities or airfields where a major ground push was in affect.   Who ever controlled the skies control the out come of the ground warfare.   How ever these massive furballs were not common where as the most common fights were of ten planes or less at any one time.   I flew Stuka's in that game and was only shot down six times in A2A combat.    All six times were in those massive furballs, so that should tell you just how often they did occur.    As for massive furballs here, I don't think it would be any worse then it is now with the three county system, may even spread out the fighting even more.

Cage
VMF-27 Blackcats
Title: Here's a really dumb question....
Post by: BigGun on November 06, 2002, 02:57:55 PM
Quote
Originally posted by TheCage

When I flew in WWIIOL before they screwed up the flying part, .........


at what point in time wasn't it screwed up?

Gang bang to me doesn't mean furball, means #s are imbalanced among countries. Higher number teams pick on low number team & whoop them into submission.
Title: Here's a really dumb question....
Post by: TheCage on November 06, 2002, 03:25:26 PM
"at what point in time wasn't it screwed up?"

LOL BigGun your correct, it just got more screwed up as the game was suppose to be progressing.
 

"Gang bang to me doesn't mean furball, means #s are imbalanced among countries. Higher number teams pick on low number team & whoop them into submission."

That sounds to me more like we have now.   Two larger countries ganging up on one little country!   Don't see how going to a two country system would make any difference in the gang bang in relation to what you are implying.  

No matter how many countries you have the largest or larger countries are going to attack the weakest one.  It's human nature at it's best.  Every flight sim I have flown has had the same problem.   Never understood the logic behind a three country system as it only promotes the current situation where there is no true solution.  

But like everything on this board it's just my opinion and everyone has their own.   No one is right and no one is wrong.  It just boils down to what you expect out of the game. :)

Cage
VMF-27 Blackcats
Title: Here's a really dumb question....
Post by: HFMudd on November 06, 2002, 03:31:24 PM
Why 3?

Turn it on its side and you get

m

'M' is for McDonalds

McDonalds has fries.

Fries sounds a lot like "flies"

This is a game about flying.

Get it?  Seemed rather obvious to me.
Title: Here's a really dumb question....
Post by: Matt1221b on November 06, 2002, 05:05:36 PM
hye not usually the bigger countries pick on the little ones, cause me and hawk238 played against 6 other ppl in H2H and it was 6 vs 2 and i was on the two team, we killed them so bad it wasnt funny, so hey but ya that was off subject lol
Title: Here's a really dumb question....
Post by: john9001 on November 06, 2002, 05:34:39 PM
we have three countries because in theory the two smaller countries will attack the one large country, sometimes it even works that way.
Title: Here's a really dumb question....
Post by: BNM on November 06, 2002, 06:02:01 PM
Hehehe HFMudd, that's what I call thinking outside the box.  :D

Numbers will never be "balanced" in a game like this no matter how many 'sides' there are unless the player base makes a conserted effort to MAKE it that way.

The only way they can keep our interest is to allow squads to exist. They could make every other person who logs on go to a different side and not allow side changes. That would solve the problem but wouldn't be much fun would it?

No WE can even out the sides for the most part by "policeing" ourselves. Bish seems to usually have the most numbers to me. I think one squad should change to Rooks for a tour and see if the numbers even out more. If that doesn't work we try something else.... etc...

WE are the only ones that can even the odds not HTC, at least not without pissing alot of people off and they aren't going to do that.

There is the solution or one to try anyway. Any volunteers from the Bish side to go Rook? I'll bet there aren't... :(
Title: Here's a really dumb question....
Post by: JB73 on November 06, 2002, 06:06:21 PM
well i was thinking about this and it is possible for the 2 country scenario to get bad too....

what if a bunch of neo-nazi wackos set up in 1 country and declared it nazi germany?

or what if 1 of the countries got "labeled" as the nazi sympathizers by the arena?

my guess is alot of the members of that country would switch sides and unbalance the heck out of the arena.

also the 3 country arena avoids the "AXIS vs ALLIED" kind of thing i believe HTC wants to avoid. (my belief)

i am rambling and not stating this clearly LOL but i think you get the idea of the can-o-worms a 2 country arena could open in my mind.
Title: Here's a really dumb question....
Post by: Pongo on November 06, 2002, 06:14:17 PM
We cant have 2 sides becuase then we would have concrete numbers as to who is fighting who and therefore who should benifit from side ballencing game mechanics.

even at our now typical 150 110 50 they can still say the two big countries are fighing each other.

But if we could look at the roster and see that the sides are inballenced and that the lesser side is not being fairly beaten they are being unfairly hammered then..

hmm numbers greater by 50%..lesser side shows no icons.

hmm constant heavy ack anywhere over lesser country for bad guys.

hmm 10 minute spawning limits for bigger country

But as long as there is no concrete way to show that the obvios is happening.
Title: Here's a really dumb question....
Post by: palef on November 06, 2002, 06:51:50 PM
There are three countries so the fat kids and tards no one wants to pick for their side have a country to call their own.

palef
Title: Here's a really dumb question....
Post by: Blank on November 07, 2002, 08:15:09 PM
For a start I think it would be fairly hard to win a war with only 2 countries, because as the bases got less on one side ALL pilots would be there around the action, this would also lead to lag, warps and framerate hits, as it would be very very busy in the sky.

Also this type of gameplay would follow a very set formula ie: one side would get the upper hand and steamroller the opposition this would lead to very linear gameplay that operated on one level.

But with three it means you have to defend other front, which in turn spaces out pilots over a wider area and as a by product it offers up two types of gameplay at any one time, offence AND defence,

Also we would miss those times when you have one side down to 3 bases (say rook) and your trying to win and all the time the knights are catching up, and if they gain a base more than bish the gameplay changes so that you have to protect the last rook base and get a knight one back.

In my opinion 3 countries leads to a much better game dynamic with a gameing style to suit everyone. :)
Title: Here's a really dumb question....
Post by: 715 on November 07, 2002, 08:34:19 PM
I vote for JB73's answer.  

There is no mathematical or statistical reason why three countries would somehow reduce imbalance vs two countries- only statements without proof.  Three countries clearly doesn't insure balance as the Rooks (who are always outnumbered two to one) will atest.  (And no, I'm not a Rook)
Title: Re: why we have three
Post by: Saurdaukar on November 07, 2002, 11:53:42 PM
Quote
Originally posted by jonnyb
And the Lord spake, saying, 'First shalt thou take out the Holy Pin. Then, shalt thou count to three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then, lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in My sight, shall snuff it.'



LOL, I need to put that tape in - havent seen it in awhile.

But never forget... its no ordinary rabbit...