Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Beaz on July 29, 1999, 01:07:00 AM

Title: The Flight Sim Wars... AH v WB v AW???
Post by: Beaz on July 29, 1999, 01:07:00 AM
Hi guys...

Seeing as we have speculated and asked just about every question under the sun about AH that Pyro and HT are likely to answer I just began to wonder on your thoughts about who is likely to win the "online" flight sim stakes game.

Will AW die a death now that there is a new kid on the block... are 3 in the bed (soon to be 4) more than the market can handle and keep all of them afloat?

Will WB wither and die as more people get fed up with the QuakeBirds concept, crappy connects, shoddy gunnery and toejamty pieces of connection software like iLZ? Will "David" triumph over "Goliath"?

Is AH too much like WB and will HTC's resources enable them to do what they want to do? Will the percieved lack of Mac support really hurt their fledgling business?

If a new guy came to you and said "hey... I'd like to start flying an online flight simulator", which direction would you then point him in?

Regards

Daren

------------------
Beaz
249 Squadron RAF "Gold Coast"

"With Fists and Heels"
Title: The Flight Sim Wars... AH v WB v AW???
Post by: delta on July 29, 1999, 09:34:00 AM
Hey Beaz,


Definitely not in the AW direction.
I tried out AW years ago and was not impressed at all.

I've already pointed one individual from work into the WB arena, but only because it's the only high realism sim available. And while he only can afford from a time point of view to tinker around in offline and H2H modes, he plans to eventually get an account.


IMHO, AW is for kids and casual players, who don't know or care for the difference between game play and realism.  In simpler language, AW is a game of checkers.

WB is for those individuals who appreciate the history, significance and contributions of WW2 aircraft and pilots to the war effort.  You have to use both skills and intellect to get a sense  of achievement in WB, at least I do. WB is for those individuals who prefer a games of chess.

Unfortunality, the people who are now in charge of the chess games would love to turn it into a glorified, eye-candied, simplier game of super checkers.  A checkers games is not a chess match.

And this is not my bag of tea.

To me, the battle will be between AH and WB.

There are no other contenders.


delta

Title: The Flight Sim Wars... AH v WB v AW???
Post by: Vermillion on July 29, 1999, 10:25:00 AM
You don't have a strong opinon do you Delta?

Seriously, you make it sound as if the AW players are a bunch of congenital idiots compared to people that play WB's. Just a bunch of backwoods "Checker's" players that can't step up to the sophisticated game of "Chess".

Bull, pure and simple Bull    (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

I have played both games for a long long long time (and continue to do so). And the major differences between the two games players?

Money.

WB's players simply have more disposable income. And its been my experience in life that money doesn't make you a better player, more dedicated, more intelligent, or even a better member of the community. It simply means you have more money.

I don't know what you tried or when. But the Full Realism AW players are just as dedicated to realism, accuracy, and the historical aspect of WWII, as the WB's players.

Yep, the Relaxed Realism players are typically a bunch of childish Quake types.  BUT that is why there is a relaxed realism, for the casual gamer.

So please try to not be so insulting and condescending to AW players.  Because if you think that AH can draw its player base soley from WB's and survive, well IMO think your wrong. Hopefully some of AW types will join us here in this great new game.

Just remember before you start insulting people, that most of your old time WB players CAME from AW (myself included), and we wont' even mention the original ICI crew who wrote WB's and now AH.

The game may be superior, but if you check the ego's at the door, you will find the people very similar.

------------------
Vermillion **MOL**
"Shooting is NEVER too good for my enemys" --Evil Overlord


[This message has been edited by Vermillion (edited 07-29-1999).]
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Pyro on July 29, 1999, 11:36:00 AM
Good post Vermillion. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Come on guys, lets not make this a forum for bashing other games or the people that play them.

People are going to play the game that they think gives them the best value.  More choices is a good thing for the consumer.  There are no right or wrong choices to be made when it comes to deciding what gives you the best value.  Nobody else can determine that for another person.

Personally, there will never be another game to me like AW.  That game captured my imagination and then enslaved me like a crackhead. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)  



------------------
Doug "Pyro" Balmos
HiTech Creations
Title: The Flight Sim Wars... AH v WB v AW???
Post by: -ik- on July 29, 1999, 02:08:00 PM
LOL pyro!
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Trips on July 29, 1999, 02:57:00 PM
Beaz asks:

>Will AW die a death now that there is a
>new kid on the block... are 3 in the bed
>(soon to be 4) more than the market can
>handle and keep

My guess is that there will be plenty of room for plenty of online sims. None will be identical to the others, each will draw a loyal following of its own, and there will likely be a substantial group that plays more than one.

Trips
Title: The Flight Sim Wars... AH v WB v AW???
Post by: zath on July 29, 1999, 03:14:00 PM
I know this will sound trivial among the ideas being discussed in this thread but what really has me worried is re-programming my F22/TQS  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

--
zath - Dweebs of Death
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Beaz on July 29, 1999, 04:28:00 PM
Yeah... come on guys... lets NOT get dragged down to a WB v AW type argument... it serves absolutely no purpose.

I'm more interested in the "business" aspects of this. Personally I think the percieved lack of Mac support is gonna hit HTC hard. The 4th Fighter Group have already indicated that they won't play a flight sim as a squad if their Mac buddies can't fly it... I have to say that the new Tangmere Wing, formally the Duxford Wing consisting of some 50-60+ WB players will probably go down the same route. Loyalty runs deep and we won't leave these guys out in the cold. Your talking about big organisations. Can HTC really afford to ignore all that potential business. The first "newcomer" to offer a Mac/PC game along the same lines is gonna get alot of support.

Will "David" triumph over the "Goliaths"... well all I can say is good luck. If HTC is as lean as it looks and the product good enough then they could really give the "Goliaths" a bloody nose... looks interesting  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Regards

Daren

------------------
Beaz
249 Squadron RAF "Gold Coast"

"With Fists and Heels"
A member of the Tangmere Wing
Title: The Flight Sim Wars... AH v WB v AW???
Post by: lasse on July 29, 1999, 04:49:00 PM
I only want one thing, realism.

yeah, I know realism is a relative expression, but I want to feel I am in a plane in a real world, not that i play a video game, and yes I know the difference between the real world and a virtual world   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif).

I feel WB is more realistic than AW, thats why I fly WB, when AH comes, I am willing to bet on that(this) sim will beat WB in realism, so in the long term I think Ill be a full time AH player   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


Just my 0.2$

I will definitively be an AH player if Pyro adds that Lancaster I have wanted for years by now   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

------------------
The Wild Vikings
Commanding Officer
lasse-

[This message has been edited by lasse (edited 07-29-1999).]
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Strider on July 29, 1999, 07:15:00 PM
As a flight sim enthusiast I have to say that  I hope AH winds up being a replacement for either WB or AW. Both of those games have a host of problems which drive their players nuts at times. Both of them are damn good games as well. I prefer Full realism and I fly AW simply because of the $. Both games have their good and bad points.
I am not a casual player nor,am I a kid.
Because I am an avid FR type, and because both sims (AW and WB) are not perfect, I am always on the lookout for the next sim that comes along which would seek to upend the venerable old AW and the newer yet imperfect WB. It hasn't happened yet. I know of Hi-Tech and Pyro by reputation, and because of this I am more hopeful than I have been in a while.
I am jaded a bit though, brought about by the inumerable patches promised by the Kesmoids, and always disappointed  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
I wish the Hi-tech guys well.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Strider on July 29, 1999, 07:18:00 PM
Pyro: AW did the same thing to me; I have been hooked ever since  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
So, I hope you and Hi-tech hurry and gimme my next fix  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Cuff on July 29, 1999, 09:20:00 PM
It's interesting that although a bunch of people claim to be looking for the most "historically realistic" simulation out there, but the WB mainstay is the main arena.

The WB main arena is NOT realistic, given the icons, the aircraft types and the strategic element.  So my assumption is that the participants are looking for conditional realism; that is realism according to their own definition and not the real McCoy.

Realism would entail pre-flight briefings, long flights enroute to targets and/or bogies, mechanical failures, poor visibility, haze and clouds and other weather phenomenon, fatigue, as well as physical discomfort just to name a few.

Until you are strapped in a hurtling piece of machinery with that .50 cal machine gun or 20mm cannon occasionally pointed in your direction as you fly with the other guy trying to shoot your ride to smithereens (including you), and departing each sortie knowing that you might not make it home and ever see your loved ones again, the whole "realism" thing is a ridiculous issue.

What we're really all looking for is entertainment, pure and simple.  To be honest I don't think any of us want too much realism - just enough to give us the fantasy of being a WW2 fighter jock without the negative points (like dying).  And how far that realism is taken while still keeping the fun is the target for the sim developers.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: GunsGG on July 29, 1999, 11:04:00 PM
  Good points all.  IMHO realism means not only a computer airplane that acts like an airplane, but also a conflict that acts like a conflict.  Otherwise we would all be flying Microsofts Flight Sim.

  Soon to be four...better upgrade that number to six or seven, as a lot of the boxed sims coming out like "B17" will allow 32 players at once....and like the shooters of four years ago, when one is succesful, there will be a deluge of new products, all tying in to a virtual world.

  The winners will be those offering unique products that offer the "best" in something, that give the consumer the most perceived value for their currency.  The monopoly is over, let the games begin  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: The Flight Sim Wars... AH v WB v AW???
Post by: DRAHN on July 30, 1999, 12:09:00 AM
Hiya folks,

 I don't know any of you, but most of ya seem to be pretty nice folks. On this issue of will AW die, I personally am sure that AW will survive. It won't do it because it's a better sim, from what I've read here and seen on WB's front end, it is and will be rather low quality. What will make AW survive is the community that has ties there.

For example: I started playing AW in 05/97 when I first got AOL, when AOL started their hourly charge for AW2 and Gamestorm opened with a flat rate of 9.95 a month, there was a mass exodus to GS. Their I managed to get good enough to attract the attention of the 444th Air Mafia. They are almost like a 2nd family. The folks are wonderful and very helpful to each other.

Point is guys and gals, unless something drastic happened, like global thermo-nuclear war, I for one would never ever think of leaving the squad. I think folks might be surprised how much loyality there actually is there amongst other squads as well. Only question is, can I afford AH and AW. From what I've heard and read, the game sounds really good. I wish the best of luck to all and will cross my fingers that it will be affordable enough to do both.

Thanks for your time and patience.
DRAHN
Title: The Flight Sim Wars... AH v WB v AW???
Post by: dogftr on July 30, 1999, 01:47:00 AM
 Not to harp. But in truth it will come down to who has the smallest collision bubble.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Beaz on July 30, 1999, 02:05:00 AM
 
Quote
Not to harp. But in truth it will come down to who has the smallest collision bubble.

hehe... thats a totally seperate issue  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

I'm interested to also find out that if AH goes to a "reasonable" flat rate pricing structure... say something along the lines of $29.95 per month all you can eat... would the AW guys go for something like that? I mean you AW guys are well used to paying £9.95 a month... us WB guys are well used to paying through the nose but if AH was percieved to be "better" than both AW and WB would the AW squads move over?

Would you guys be prepared to "eat" the extra $20 a month it would cost... purely hypothetical question of course. I know the Warbirds squads would simply move on price and the possibility of flying a "better" sim...

Seems this whole thing boils down to HTC being able to capture the already well established squads in both AW and WB to make headway... lots of bucks if you can capture a whole squad or organisation.

Regards

Daren

------------------
Beaz
249 Squadron RAF "Gold Coast"

"With Fists and Heels"
A member of the Tangmere Wing
Title: The Flight Sim Wars... AH v WB v AW???
Post by: bod on July 30, 1999, 02:23:00 AM
I think there are a lot of people who have not "discovered" online flight sims yet, so i think there are room for a lot more games.

Othervise i think that the quality is of major importance. It must be easy and intuitive to log on, and the connection HAVE to work at least 99% of the time, and it has to work good. No one would for instance buye a golf club that stopped working every no and then for no apparent reason  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


Bod
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Hat Trick on July 30, 1999, 05:02:00 AM
What Makes A Good Online Flight Sim.


IMHO:

1. It flies like a real airplane. Adverse Yaw...stalls...roll rates..etc..etc..

2. Its done its research and has done the best it can in comparison to other acft in the game as to what its actual Flight Envelope and Performance / Handling characteristics where.

3. Gunnery/Damage/Ammo/Collisions accurate.

4. If its heavy...it flies different...appropriatly.

5. Graphics and Redouts/blackouts/pilot movement allows player immersion into the game.

6. Eye Candy

7. Details Detail Details...Gunsights/Norden/Bombs with yellow stripes

8. Options.....Gunning for B17's, wide assortment of Ordanance options.

9. Strategy and ground targets

10. A fine balance of Reality and Gaming.  I dont want to fly 45 mins to the next field...but I dont want to fly 2 mins to it either.

11. Logistics vs strategy...I blow your train up...and you dont get no ammo for 30 mins at that field.

12. RPS. And when a plane went out of service...take it out of RPS.

13. Pacific and European arenas

14. SL's

15. Great Community Support.

16. It wont cost me a fortune.

17. Frequent Acft Additions.

18. Something designed for a MINIMUM 266PII. Im not a fan of having inferior products to keep the low end consumer active.  Call me selfish.

19. I never want it to stop amazing me. (Thats completely Objective tho)

20. Voice Comms.


Every Thing else is trivial for me.

Right Now the Winner is War Birds....Soon I think it will be Aces High.  And Ill keep moving till my finers are to old to grip the stick.
 

------------------
Hat Trick
-htrk-
War Birds Beta Tester
Aces Hi Wannabe Tester
HiTech Devotee
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Strider on July 30, 1999, 07:51:00 AM
Beaz: In answer to your question, I would say that if AH becomes what I hope it will, that many if not all AW squads would make the jump over to AH. It would be a done deal though if there were a reasonable flat rate pricing structure. I for one could handle something in the neighborhood of 29.95 per month for all I can fly; which incidentally would only be about 30 hours per week. I tend to agree with you about attracting whole squadrons over here. I know my AW squad has been around for a long time in AW, since Dos days, and we have discussed this very issue on and off now for the last 2 years or so. If the sim were right including pricing, we would jump w/o hesitation.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: dmac on August 01, 1999, 05:39:00 PM
well i play AW an from canada...that 10$
is 17$ at times so 29$ mite be to much
for me... do the math...
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Westy on August 02, 1999, 01:24:00 PM
Beaz wrote, "I'm interested to also find out
that if AH goes to a "reasonable" flat rate
pricing structure... say something along
the lines of $29.95 per month all you can
eat... would the AW guys go for something
like that? I mean you AW guys are well used
to paying £9.95 a month..."

I signed onto GameStorm when the intial flat
fee was 39.95 unlimted per month. so yes I
would go for 29.95 but I would also keep my
Gamestorm account and just have more fun
while still able to afford a house, car
payments and a night on the town with the
wife now and then.
 I'm not going to bother adding to the AH-AW-
WB thrashing other to say that $$$$ is a most
deciding factor. If somone wants to pay more
for what they *believe* to be more then fine.
 I just ask same people not feel they are
also priveleged to look down thier noses at
other peoples enjoyment.
 Othe than that....
 Glad to be here and I look forward very much
to what Aces High will bring about...

 -Westy

[This message has been edited by Westy (edited 08-02-1999).]
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Moto24 on August 02, 1999, 02:28:00 PM
      I can't see paying 29.95, I can keep
my GS account, fly FA on the Zone (soon to be
FAII) and fly Dessert Fighters(Free, w/up to
64 people in an arena) all for under 20.00.
At a price like that I couldn't afford not to
fly AH and never never fly another sim.

       I think that having more sims is better for all. It keeps the pressure on the other guy to improve or fall to the wayside.
AW finally made some improvments to its spin model that made alot of people happy, and
spinfighters not so  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

        Even if the price was inline with AW
I wouldn't jump over for that reason, It would have to be a squad decision. I like flyin with the people I do.

                 -)Moto24---
                      -)Mo2
                           AW -)Musketeers---
       
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Otter on November 05, 2001, 07:20:00 PM
Quote
Originally posted by Westy:

 I'm not going to bother adding to the AH-AW-
WB thrashing other to say that $$$$ is a most
deciding factor. If somone wants to pay more
for what they *believe* to be more then fine.
 I just ask same people not feel they are
also priveleged to look down thier noses at
other peoples enjoyment.
 Othe than that....
 Glad to be here and I look forward very much
to what Aces High will bring about...

 -Westy

[This message has been edited by Westy (edited 08-02-1999).][/QB]

Wow what a prescient thread  :)
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Rotorian on November 05, 2001, 08:49:00 PM
Quote
Originally posted by Cuff:

What we're really all looking for is entertainment, pure and simple.  


<golf clap>

Great job Cuff.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Frodo on November 05, 2001, 11:00:00 PM
Hat Trick and IK ! I think I am having a flashback.   :D

Frodo
Title: The Flight Sim Wars... AH v WB v AW???
Post by: leonid on November 05, 2001, 11:39:00 PM
Quote
Originally posted by Frodo:
Hat Trick and IK ! I think I am having a flashback.    :D

Frodo

A dang VVS flashback  :D

How ya doing, HT?   :)
Title: The Flight Sim Wars... AH v WB v AW???
Post by: SOB on November 05, 2001, 11:58:00 PM
Otter, you handsomehunk!  Oooold punted threads are very confusing just after you wake up, and I just did!   :D


SOB
Title: The Flight Sim Wars... AH v WB v AW???
Post by: DanielMcIntyre on November 06, 2001, 02:06:00 AM
MAC players LOL, I hope your not serious?
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Gadfly on November 06, 2001, 05:29:00 AM
And now throw in WWIIOL.  No icons to speak of, a live groundwar under you and always the nagging question in the back of your mind, "Did I shoot that guy down?"

We are indeed lucky to have all of the choices we have.  Vive la differance!
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Duckwing6 on November 06, 2001, 06:09:00 AM
No gadfly ..in  WW2OL it's kindda like that:

What's that over there??!!! oh a bush...

What's THAT over there?!!! oh a telephone line..

40-50 minutes later:

OH MY GOD ANOTHER HUMAN BEING !!! Come over my friend i want to shake your hand i havn't seen anyone in such a long time !
BOOM
Want to exit your vehice ?
--
--
--
--
--
--
--
--
Debrief screen

Cheers
DW6
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Esme on November 06, 2001, 06:44:00 AM
Cuff, you're confusing what some perceive as being WB's strength (historical accuracy - IMO a dubious basis for a claim for WB being suprior to anything else) with what brings IEN the dollars in.  I also think you're stating the flippin' obvious but kinda missing the point, too, in what you've said, though I'm sure you havent missed the point at all in reality.

We all want to be entertained else we wouldnt be playing these games, but some of us find the notion of flying the most realistic *within reasonable limits* game of WW2 air combat that we can to be fun. That *within reasonable limits* goes without saying, I very much doubt anyone sane would enjoy actually being shot at, and I for one couldn't physically withstand being flung around as a real fighter pilot would be.  

However what I dont want to play is an arcade-type game. So to describe the kind of game I want, I have to fall back on the term "historically accurate" unless I resign myself to writing a large explanatiory screed like this every time I mention what it is that I want in a game.  You know this, I'm sure - at least you do if you're the same chap as I've encountered in the EZTargets mailing list coming out with much the same words quite a few months ago.

So what's your point, Cuff?  Have you GOT a point?  I'm afraid I'm not entirely sure you do, other than just being argumentative. Which is the kind of rubbish that made me give up on the EZ's mailing list. Kindly credit folk wishing for historical accuracy in their gaming with a modicum of intelligence, and exhibit a tad more yourself when speaking to it! I KNOW you're a good chap (if you're who I think you are), but gosh, you make heavy work and a rod for your own back on this subject!

-and if you're someone else, then you have/had a twin brother over in WB! <g>

And by the by... the reason why I joined WB in the first place was because it was all I knew about, btw, and since then, squad loyalty has kept me there. I've encouraged, nagged and even squeaked about stuff about the game that I like/don't like/want to see to both IEN staff and fellow WB'ers,in order to try to get that game improved for all. the stuff I'd like to see included that would make the game harder for newcomers could ALL be selectively turned off by CMs - thats what having various arenas is for,after all.

But for a long time those of us who like oodles of realism have been constrained by games that instead of catering for all cater mostly for the lowest common denominator and constrain those wanting more than that. More sensible IMO to cater for all by aiming high and having the ability to turn features off to dumb it down enough for those that want it dumbed down.

Sadly, the most pressing issues with the game (IMO) also seem to have been those getting least attention from IEN, and so I'm looking for something which is subjectively better for me and my unit - which includes equipment required to run the game. So far as we're concerned there is no clear winner at the moment,and the medium-term future for our unit is looking a little grim because of it. But long term we intend to stick together if we can until we can all fly in the kind of game we want - where strategic gameplay comes first, which means buffs have something sensible to do, which then gives fighter pilots something sensible to do.

Like I said, aim high, but fit a volume control for those that want it turned down a notch or two. Having it turned down too far all the time isnt much fun, for us. Clear on what I and others like me mean now,Cuff? :-}

Btw, I'd just like to add my weight to those saying don't look down your nose at those who want to play with less realism - theyre paying for their kind of fun - if we have different arenas set to cater for different types of sim flyer, where's the problem?

Take care, and have fun!

Esme (who regards anything outside of organised games as just practice,in WB :-} )
Title: The Flight Sim Wars... AH v WB v AW???
Post by: hblair on November 06, 2001, 07:18:00 AM
LOL. I was thinking -ik- was back in the game. Anybody heard from him? I heard he had discovered women...
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Westy MOL on November 06, 2001, 07:26:00 AM
"Wow what a prescient thread"

 I'm being stalked!

 Anyway Otter. Please feel free to elaborate.  

 As to what my remarks were about? Fairly obvious IMO. I was saying I (and anyone else) is no better, or worse, an online player or community member because of paying more or less than anyone else. If I payed month $10 or $300 it makes not a bit of difference. It's not any indication of online skill - or ability to have meaningful social interaction online.
 It's how you present your self and act that matters in the long run. As not just a few of you BW folks have recently found out.

Westy

[ 11-06-2001: Message edited by: Westy MOL ]
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Seeker on November 06, 2001, 07:30:00 AM
Esme: "So far as we're concerned there is no clear winner at the moment"

From my look around the market, AH is definatly the best software. What's missing are player events and scenarios. If that ever comes together, there'll be no argument.

Until then, if you're into "historic" envioroments, you're better off in WB, or even AW for the few weeks it has left.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Dowding on November 06, 2001, 07:51:00 AM
Quote
What's missing are player events and scenarios.

I disagree. We've had some great events - Afrika Corps and Hostile Shores were the big ones, but there have been loads of snapshots etc. And the check6 events.

Tour of Duty is another option.

And the next major scenario, 'Big Week', is coming *very* soon.

Also consider the historical terrains that have been completed by the Terrain team and are awaiting HTC testing, and I think there is already lots here for the historical minded. There's going to be even more in the coming months.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Seeker on November 06, 2001, 07:57:00 AM
"I disagree. We've had some great events - Afrika Corps and Hostile Shores were the big ones, but there have been loads of snapshots etc. And the check6 events."

Well, I've only been here 9 months. In that 9 months, there's only been 1 scenario, which ended up short of pilots (perhaps you can tell me why). The other events you mention are almost exclusively squad orientated, on USA timings and irregular.

There's been rumours of something "big" coming ever since I've been here, but it hasn't happend. I have more faith in AW4.

So, I'll stand by what I said, for now; unless you can throw some more light on the subject? All my requests for information or schedules seem to get nowhere unless I'm deliberately offensive, which actually isn't that much fun. I'll be very interested to see what you can find out.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Ripsnort on November 06, 2001, 07:57:00 AM
I'm a big believer in marketing, I think flight sims that market to the masses get the numbers (Price helps too), Fighter Ace 2 is a Microsoft affiliate, so they would probably have the best share of the market, attractive price, disposable income for advertisement via adding the game free to other products they sell (Marketing).

AH would be a close second because word of mouth is a very good source of marketing when the product is a good one.

WB's, not sure, haven't paid attention to whats going on over there, but I know the 85 meg. d/l loses alot of folks that don't have DSL or ISDN.

IL-2 could capture a good share, not sure what their marketing will be, but it is going to be a box version I believe, so it will have good exposure on store shelfs.

I think Aces High could have a larger share if they spent some money advertising in magazines such as Flight Journel, couple banners in Air and Space online, etc. etc.

My view of it anyway, for what its worth.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Dowding on November 06, 2001, 09:08:00 AM
Interesting picture you paint, and I feel I must refute some of your claims. One scenario? You seem to forget the historical snapshots that occured every friday and saturday night and the Check6 events on sundays. They ran *every* weekend and advertised every Thursday for months.

None of those events were squad based or irregular, and only the Friday night Snapshot was suited to US players time wise.

Only *very* recently having things changed around (like in the last month or so) to give TOD a chance to get established.

There was an Eastern Front campaign of similar size to Hostile Shores written up by myself back in July, but we neither had the planes then or now to run it. Aircraft substitution was unpopular in Afrika Corps and so it's on a back burner right now.

Within the next couple of weeks you'll see the next big event unveiled. As stated before it's based on 'Big Week'.

What 'requests for information or schedules' are you refering to? I haven't seen any, but I'd be very happy to answer as best I can.

[ 11-06-2001: Message edited by: Dowding ]
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Ratbo on November 06, 2001, 09:29:00 AM
One needent even SPECULATE as ot the fate of AW - Subscriptions are no longer available.

EA has announced it will pull the plug on December 7th. (irony or stupidity?)

AW is KIA.  Thanks Pyro, you *know* what AW did for all of us. It will be missed.

-W
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Seeker on November 06, 2001, 09:59:00 AM
"You seem to forget the historical snapshots that occured every friday "

I didn't think these were multi frame historicaly based scenarios; inclusive (as such events usually are) of mission planning, wing (or squad, what ever) formation and building, training and coordination. While fun (if they don't devolve into total chaos), they're not much more than a CT based squad night. However, I should be honest and say I've only attended four or five, what I saw wasn't my cup of tea.

Furthermore, I haven't seen any on my time zone (Euro); is there a place I could check this?

I've seen postings regarding a Euro timed TOD, I've posted asking for more info, but I've had no replies. I'm quite interested despite this being squad based. Is there a place I can find out more?

I'll take your word about "recent changes", but I've heard this fairly regularly since I've been here; without actually seing anything change. Hopefully it will, and soon.

While I sysmpathise that there may be gaps in the plane set, I don't really think that's a viable reason for shelving your project. There will always be objects you wish were moddeled. At what point do you decide to run the show? I myself have about fifteen different projects written which use plane substitutions where unaviodable, and indeed I believe it's a practise used in the past in the other AH scenario in 2001. I do know it's used in every other online game of any description with succsess.

I also understand that the events team thought it prudent to await ver.1.08 before proceeding with any more events (or so they said prior to release). However, now Ver 1.08 is here, that in it's self is being given as a reason for the paucity of events. I'm confused.

Some things I'd be very intereseted to know more of are:

Euro TOD

Euro KOTH (or wild wednesday or what ever you want to call it to maintain a feeling of superiority)

Any scenarios in any time zone.

Plans to allow players to plan and introduce their own events.

Plans to enable players to "book" any of the unused arenas.

Plans to enable players to propose and influence any events at all.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Gadfly on November 06, 2001, 10:22:00 AM
Hey Duck, if I were too stupid to find a fight,  I wouldn't advertise it.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Dowding on November 06, 2001, 10:28:00 AM
Quote
didn't think these were multi frame historicaly based scenarios; inclusive (as such events usually are) of mission planning, wing (or squad, what ever) formation and building, training and coordination. While fun (if they don't devolve into total chaos), they're not much more than a CT based squad night. However, I should be honest and say I've only attended four or five, what I saw wasn't my cup of tea.

Firstly, the fact that snapshots 'weren't your cup of tea' doesn't mean they were not enjoyed or worthwhile. Your personal preferences are your own.

 
Quote
Furthermore, I haven't seen any on my time zone (Euro); is there a place I could check this?

If the 8PM GMT Snapshot isn't a Euro time zone, I don't know what is. I'm British and consider it a European friendly event.

Events Web Page (http://events.hitechcreations.com/)

 
Quote
I've seen postings regarding a Euro timed TOD, I've posted asking for more info, but I've had no replies. I'm quite interested despite this being squad based. Is there a place I can find out more?

I'm not involved in TODs, but Euro TODs are on the agenda. Bearing in mind the low turnout for Euro-friendly snapshots compared to those run at US prime times (often less than 10 participants compared to 40-50), attendance has to be considered.

 
Quote
I'll take your word about "recent changes", but I've heard this fairly regularly since I've been here; without actually seing anything change. Hopefully it will, and soon.

You misunderstand. I was talking about the change from 2 snapshots and a check6 per week to one TOD, one snapshot and one WW per week.

Other than this, I've not seen any announcement regarding 'recent changes' in any context. Care to point me to any?

 
Quote
While I sysmpathise that there may be gaps in the plane set, I don't really think that's a viable reason for shelving your project. There will always be objects you wish were moddeled. At what point do you decide to run the show? I myself have about fifteen different projects written which use plane substitutions where unaviodable, and indeed I believe it's a practise used in the past in the other AH scenario in 2001. I do know it's used in every other online game of any description with succsess.

It depends how far you take it. I personally believe any immersion factor is destroyed by 'cross-side' substitutions, and immersion is a huge factor in large events. The substitutions made in Afrika were criticised and a decision made to avoid this, if possible. Given the Russians have no armour or tactical bomber and the Germans no true anti-tank weapon, I believe the correct deicision was made regarding the Eastern Front scenario.

 
Quote
I also understand that the events team thought it prudent to await ver.1.08 before proceeding with any more events (or so they said prior to release). However, now Ver 1.08 is here, that in it's self is being given as a reason for the paucity of events. I'm confused.

I don't know where you get this from.

As for the other things you mentioned:

 
Quote
Euro KOTH (or wild wednesday or what ever you want to call it to maintain a feeling of superiority)

Ignoring the cheap, facetious shot, I don't know if this is on the tables... yet.

 
Quote
Any scenarios in any time zone.

Not sure what you mean.

 
Quote
Plans to allow players to plan and introduce their own events.

Plans to enable players to "book" any of the unused arenas.

I would have thought these were issues that would be decided by HTC itself. Have you asked them?

 
Quote
Plans to enable players to propose and influence any events at all.

All members of the CM group were players before they joined the team and are players now...
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Gadfly on November 06, 2001, 10:58:00 AM
Hey, this goes for any sim out there:  If you want to design, plan and run an event you can.  All it takes is a lot of work and some good ideas.  Hell, you can run events in spite of the game developers if you want, what are they going to do, fire you?
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Grendel on November 06, 2001, 11:25:00 AM
Beaz,

ILZ? ILZ has not existed for eons. Get your facts straight, as well as the QuakeBirds idea.

I at least hope there are people enough to feed at least AH and WB. Hopefully WW2O will also develop. They all fill a need, a spot in the market. And there are great people flying in each of them.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Westy MOL on November 06, 2001, 11:28:00 AM
Grendel, look at the date that Beaz started this topic  ;)

 Westy
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Grimm on November 06, 2001, 06:13:00 PM
The Best most realistic flight Sim is...
"Grimms Fighter Fantasy."

Here is how it works,

You Email me on Who you want to shoot down, I roll a dice to see if you find them. I roll another to see if you shoot them down.

Example:

Arlo wants to shoot down say Pongo.  He Mails me, I then do the dice rolling.  I then Send him the results.

"Sorry Arlo, You got shot down. While looking for pongo, Aub Vulched you" ;D

Now thats Realism, Its as good as your imagination!  ;D   Muhahahahahahaa

On a More Serious note.

I will morn the passing of AW.  I enjoy AH alot and feel its heads above everything else right.  Still, its the loss of an old friend.  Id be willing to bet, that Pyro and Hitech will be morning the passing of AW too.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Otter on November 06, 2001, 06:45:00 PM
Quote
Originally posted by Westy MOL:
"Wow what a prescient thread"

 I'm being stalked!

 Anyway Otter. Please feel free to elaborate.  

 As to what my remarks were about? Fairly obvious IMO. I was saying I (and anyone else) is no better, or worse, an online player or community member because of paying more or less than anyone else. If I payed month $10 or $300 it makes not a bit of difference. It's not any indication of online skill - or ability to have meaningful social interaction online.
 It's how you present your self and act that matters in the long run. As not just a few of you BW folks have recently found out.

Westy

[ 11-06-2001: Message edited by: Westy MOL ]

First response to Rotor (paraphrased)
"I'd pay $29.95 to keep him out" Those are your vaunted (sweeping generalization) AH friends.

Since my only comment reffered to what a precient thread this was at the beginning of Aces High I felt no need to elaborate.

As it is I really don't give a rats bellybutton now what your opinion is of anything anymore, so I won't "stalk" you or "follow the bandwagon into AH to bash Westy" or "Offend AH" or whatever it is that rocks your boat anymore.
Title: The Flight Sim Wars... AH v WB v AW???
Post by: Westy MOL on November 06, 2001, 08:31:00 PM
Best thing you said ever since you jumped into the fray Otter.

 Westy

[ 11-06-2001: Message edited by: Westy MOL ]