Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Xjazz on December 10, 2002, 02:44:50 PM
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S!
Why not Servise Date Of Plane or ENY value effect to the MA scores? At least now when depyte Pros are here :confused:
If two pilots have equel (or allmost) detail score figures but first pilot has make his fighter job with C.202 and second with La7, C.202 pilot has done much more harder job during tour (or second account gaming job...) than La7 pilot, concerning general plane performance.
Real MA pro Aces(tm) should really prove their skil (or 2nd account) and HTC should reward those who could bring "lowest" machine to its highest shine.
BTW
Im regular jack in AH and Im far far away from top 15/50/100 or what ever.
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what about if an la7 jock out-turns a spit5 weenie? and i don't mean running away and bringing back 17 buddies...
why penalize or reward someone for their choice of plane? not everyone who flies a pony/spit/la7 is clueless... plenty who fly 202/109f4/etc are...
plane type already factors in perks one earns... a kill is a kill, regardless of what one is in and up against.
why not make k/t a bigger factor in the contest? that'd eliminate much of the "timidness" people are complaining about as a result of the contest, despite the fact that it's always been that way...
so.... while i personally don't care about the contest, at this point i don't see the rules being changed. maybe the next one...
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Shane, I understandt your point/worry very well. Last four MA tours you have get 2/3 or 3/4 of your kills with La7...
What Im looking for is:
High risk = High scores , Low risk = low scores
Which one is tougher task?
A. La7 pilot shot down four Hurri Is
B. Hurri I pilot shot down four La7s?
Wow! This is a hard one! Can I have a hint, please?!
Just a idea
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all depends.
1 la7 kills 4 hurris in a 1 on 4 near the hurri's base... or on his way kills 2 hurris, then kills them same 2 hurris again closer to their base. now suppose that la7 is also flying down near the deck.
1 hurri buzzes a furball near his own base and kills 2 la7's and gets 2 la7 prox kills - maybe he just pings them before they lawndart... (prox kills *are* factored in score, but not perkies).
see, both siutuations the respective pilot got 4 kills, but which tok higher risk?
how about this? an la7 pilot decides to tnb/e-fight a a hurri in the weeds. in this situation you'd kind of expect a hurri to win, but wow! the la7 manages to use great acm and bags the hurri at it's own game.
risk is relative...
not every la7 is a cherrypickingrunninghordemonk eyweenie, just as every hurri is not a uberelitepilotslumminginginac rappyplane.
things as they stand now are fine. a kill is a kill, you get the "bonus" or "penalty" for what you fly (and kill) thru respective ENY's via perkies.
personally i could care less about perkies. and NOTAM to all you temp dweebs out there - a temp should handily abuse an la7 in a tnb/e-fighting situation. :D
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Well IM voting for Hurri. He got hispanoes and better turner,as long as he dont fall for a rope and dope.
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Originally posted by mia389
Well IM voting for Hurri. He got hispanoes and better turner,as long as he dont fall for a rope and dope.
He said HurriI . RIF.
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XJazz,
Although from a 1v1 coalt co-E plane performance and scoring point of view I think your right, but I don't think it is a good idea to implement it in the MA
It will lead to 300 players flying 202's etc (exaggerated, but you can see were this goes). Furthermore it doesn't take into account that 1v1's are rare in the MA especially co-alt co-E.
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Shane
Early war planes have prety narrow (if at all) ecape windown from fight vs late war planes.
If in MA Hurri I have 1 vs 1 with La7 and soon three other Hurris arrive to help the firts one, La7 just pilot need kick the gas, extend and re-engage if feel like.
Controll of the fight is obvius. How about four La7s vs one Hurri I? No f!cking escape!
Lonely wolf Hurri I (one) pilot need to have God like gunnery, ACM & SA skills to survive and scoring in same manner than pilot in La7 cruising missile during the whole tour.
BTW
I use La7 just as a exsample concerning its high class performance. Ultimate low alt BnZ tool.
Apar
Yes, you have a point. LOL I can almost hear "plowa! Bis C.202 horde again!!!" :D
It was just a idea.
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Originally posted by Xjazz
Shane
Early war planes have prety narrow (if at all) ecape windown from fight vs late war planes.
If in MA Hurri I have 1 vs 1 with La7 and soon three other Hurris arrive to help the firts one, La7 just pilot need kick the gas, extend and re-engage if feel like.
Controll of the fight is obvius. How about four La7s vs one Hurri I? No f!cking escape!
Lonely wolf Hurri I (one) pilot need to have God like gunnery, ACM & SA skills to survive and scoring in same manner than pilot in La7 cruising missile during the whole tour.
as i said risk is relative... suppose that la7 chooses *not* to kick it and disengage, but stick it out and manage to nail all 4, or even 2 hurris...
since the hurri can't escape from 4 la7's (or even 1 really) there's no risk involved... he's screwed, period... nothing to lose = no risk.
how do you measure that? it's not the ride, it's the pilot that determines what risks to take.
there are ultra careful early war flyers just as there are damn the torpedo full speed ahead late war flyers.
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Shane, the raeson K/T isn't a more significant factor and why it shouldn't be a more significant factor is that WWII pilots were expected to last more than 15 minutes.
They were, in fact, expected to survive several missions if you can imagine. That's why they had landing gear.
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Originally posted by AtmkRstr
That's why they had landing gear.
I thought the landing gear was just a placebo.
ack-ack
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It would be nice if plane types counted, but K/D is a better reflection of plane quality in the MA than the arbitrary ENY values.
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I thought the landing gear was just a placebo
Gee, I thought the landing gear was just for slowing the plane down so someone will overshoot ya.
AirScrew