Aces High Bulletin Board

General Forums => The O' Club => Topic started by: 214thCavalier on December 29, 2002, 03:04:04 PM

Title: IL2 Online
Post by: 214thCavalier on December 29, 2002, 03:04:04 PM
Just came out of an online Hyperlobby game and have to say did not enjoy it one bit.
Setting was full real and talk about a waste of time, was waiting and then playing for an hour and not one single kill or death.
Ask which part of the map the fights on NO REPLY, so enter cruise and search mode.
No icons boy is that no fun, if you see anything you cannot identify friend or foe unless you set up a pass slow enough for a good view on a manouvering contact, which of course opens you up to be bounced by all the other dots circling around.
Far too easy to lose contact with cons against the ground see them and 10 seconds later you lose them, which of course means you gotta reacquire Friend or Foe.
And to top it off game for me ended when i just exploded without taking any bullets.
Also mid game a text message saying cheating has been detected came up on screen.

As i said my experience so far is online seriously no fun at all, offline its very good to look at and plays ok, guns and damage model not going into that other than to say if you get close it takes hits and dies.
Title: IL2 Online
Post by: janneh on December 29, 2002, 10:44:54 PM
I flew few times online too, same here, every time at some point "Cheating detected" came up, so it's major problem there. Hard to find nme's, but who needs them anyway, when you can admire the landscape and your fighter's graphics. I love the I-16 Rata, cute little fighter than can turn and has pretty good armament and most important; has open canopy!
Looking the air & snow down there, you can almost feel the cold of Russian weather passing your blue ears in Rata. :D
Title: IL2 Online
Post by: Karnak on December 30, 2002, 12:41:40 AM
Il-2 is the best off line combat sim.

It has a ways to go as an on line sim.
Title: IL2 Online
Post by: Wotan on December 30, 2002, 12:58:15 AM
il2 isnt an online game its a box game with an online component.

But that said the online game gets better as you learn whats going and who the people are that are hosting and which group of people gravitate to what hosts.

That said I never found it to hard finding a fight. Just tonight scot were in one and within 15 sec were up and in an intense 3 on 2 which were some how came out alive.

When you enter a game and pic your side hit s and you see the names of all the guys on each side. Ask a guy by name where the fights at or if he has contact. Some will ignore you or they may not speak english. If all else fails check your map head to the nearest enemy base and I am sure you will stumble cross something.

The best way is to hook up with people ya know who fly il2 and go into together and have fun.

Coops otoh are where I find the most fun. But il2 aint like ah. You arent going pop in for a quick 5 to 10 kills. Thats the biggest drag of boxed games.

Theres a few guys from ah who recently got il2 and who I am sure would like to get together with a few of us and have some fun.

If you want I may be able to get a few squaddies together and if any one else wants to hook up over in hyperlobby let me know and we will see about setting up a time to get together.

We use rw because that ingame vox is pretty crappy.

My hyperlobby name is Helwick and my email is in my sig.

We can do anything from full real to custom icons. But I dont do any thing less then that.
Title: IL2 Online
Post by: takeda on December 30, 2002, 02:04:21 AM
Hook up with a squad that sings you up to play VEF missions, those are great.

And there's no that much cheating, the "Cheating detected" message comes up everytime a player drops a few packets, so in fact means "Someone is laggy". Not many claims that I have seen of cheating in Hyperlobby or the forums.

The thing that bugs me is the no-icons gameplay with my crappy "fat pixel" monitor, I have to almost collide to see the markings and I end up chasing my own countrymen all the time.

In fact, having played lots of AH, there are lots of little annoyances: no icons, no 6 view, no 10 minutes of WEP, harder gunnery... So, the workload goes quite a bit up, and SA is harder to attain.
Title: IL2 Online
Post by: 214thCavalier on December 30, 2002, 01:16:56 PM
Just tried again, still no fun.
Full real again easy to find dots this time but find out too late that its a total free for all, and there i was expecting it was gonna be VVS v Axis.
Completely caught dead by a yak3 which i saw positioning behind me after take off and blowing me away.
But that view system for me is the worst thing ever i doubt i will persevere just because of that.
Perhaps i am just joining idiots games but its not fun so far.
Title: IL2 Online
Post by: Wlfgng on December 30, 2002, 01:42:20 PM
the view system does suck...

but I think the game rocks despite it.

online, it's all about who hosts and creates the mission.
Title: IL2 Online
Post by: Creamo on December 30, 2002, 02:38:39 PM
Oh stop with the views suck every mention of IL-2. It's not true, but AH players opinions.

You just have to get used to the fact that you've played AH and the views here are really nice because you can modify and then save them CAV. I love that feature. Plus your spoiled by the 6 view. It's almost like turning off the cockpit in other sims. People will never ever stop posting how awful they are because -

1. They like the extra comfort of looking behind them and seeing any possible threat. As much as you hate to hear it, it’s my opinion AH 6 view is a gameplay concession and I don't blame the decision one bit.

Still… this seems a stretch to me. Hurts my neck to look at it actually.

(http://www.tqc39.com/view.jpg)

2. They haven't figured out the interface or spent time with a good hotas and setup a profile.

Regarding #1, this will be argued and excuses will be made to no end, but until someone straps on a freakin helmet mounted camera and sits in the actual fighters and looks around to prove actual view limits, it’s all just speculation. As crazy as it sounds, I’ve seen them at concerts where a guy wore one into the pit for a live video. It would work I bet. Anyway, without that, your best guess for what’s realistic is looking at pictures, and from what I’ve seen, in early planes, you couldn’t see toejam behind you. I think that’s why they weaved, and changed course, and had wingmen tactics to cover each to other overcome this, but I could be wrong. I think Tail-end Charlie or something they called it put Charles Yeager in a chute once.

Also, it’s got a lot to do with why guys in AH want reduced icons and such. Icons are a necessity in computer games, much for the results you experienced with them off. Whether you think getting a good bounce on someone because they are unaware you were on their 6 is fun, or realistic, or dweebery, or whatever, the AH liberal 6 view forces guys to make other changes in things like icons. For the record, I think IL-2’s 6 view is more realistic, but I just hate it because when you look back right or left, there is no compensation for leaning a bit, it is set like you just look back as a statue, which is too limiting.

Regarding #2, it’s a simulation that requires a good computer, catered to flightsim enthusiasts. If you haven’t got the tools in a hotas to take advantage of all the cool view options, nor the patience to spend time figuring it out, your best off playing something else anyway. The mouse scroll is great, and padlock is very smooth. There is even some technology for a hands-free mouse action in TrackIR IL-2 supports which people are reporting very favorable reviews. $119 bones at FlightSim Central, but SOB has like a mortgage in a Cougar w/updates so it’s not a far fetched addition to your gear.

Bottom line- Playing IL-2 online is for me, COOP or almost nothing. The furbals are lotsa fun , don't get me wrong, but COOP is where it’s at. Jumping into Hyperlobby dogfights after playing AH is just looking for disappointment. I have the advantage of playing it LAN a lot, so I’m bias on ease of setting up missions, but if your in a squad that is for IL-2, certainly you’d find tons of fun.

Lotsa people here discount IL-2 and COOP in any game for that matter (BF1942 comes to mind) because they like to fight real people. That’s worthy of mention because I think it’s just as good to do missions with real people as wingmen, blasting the AI in well scripted missions because the AI is always going to be there, fly the exact mission, not drive you insane on the message buffer, going to fly pretty decent, and always ready to launch at your whim. That said, you can setup whatever you want. Loads of AI bombers with fighter cover, you can escort any combination of planes, with other players in bombers and you in escorts etc… That’s almost impossible in any massive multiplayer game, and a way worth it trade off. It’s what I think the new Mission Theater HTC is working on will be based. If that works, it will be incredible. I’m just wondering how HTC will pull it off, or better yet, the players themselves, who will make or break it, kinda like the CT.

This concludes my Beetle post. Without the stank of Fumuna cheese of course.
Title: IL2 Online
Post by: Curval on December 30, 2002, 02:45:03 PM
Do I see "Auto take off enabled" on that screenshot?

Do you have auto panty remover enabled too for when you want to go to bed?

 ;)

Sorry man...couldn't resist.  Didn't want you thinking we were all "buddy/buddy" now or something.

 :p
Title: IL2 Online
Post by: Creamo on December 30, 2002, 02:47:12 PM
Already prepared.

How can you get new beers and piss without it?
Title: IL2 Online
Post by: Curval on December 30, 2002, 02:53:42 PM
LOL.:D
Title: IL2 Online
Post by: Wotan on December 30, 2002, 05:13:38 PM
ya know those grey specs in il2 are indentifiable by color "shades" and planeform when close enough. I have np telling whos the bad guy. The view system is restrictive.

To get the most out of il2 df servers it helps to go in with friends as I mentioned in my last post.

I can climb out on my wing (exageration) in ah and check 6.

Coops are a better place to "learn" il2. Just follow the way points until run into the bad guys. You get a chance to develope "il2 skills". Like telling whos who.
Title: IL2 Online
Post by: Wlfgng on December 30, 2002, 05:28:49 PM
Creamo's prolly right.. I AM spoiled by AH's views...
and I'm (slowly) adapting to the restrictions in views in IL2.


The views (there) definately make ya' fly differently.
Actually, for the first time, I've used Padlock (over there).
Title: IL2 Online
Post by: Wlfgng on December 30, 2002, 05:33:20 PM
Quote
t’s a simulation that requires a good computer, catered to flightsim enthusiasts.

this is spot on
Title: IL2 Online
Post by: 214thCavalier on December 30, 2002, 05:35:56 PM
Believe it or not its not the 6 view that bothers me i can live with that as its the same for everybody.
As for Creamo's demo of an AH view thats taking it to the extreme, anybody who takes their game half serious would not use it set like that anyway, but HT should really restrict how far you can move it to something approaching realistic, not out through the canopy as currently possible.
Part of the problem i discovered was flying in gunsite mode all the time (shift F1) Lol.

Perhaps i need to get a different stick profile as i regularly find myself looking at a view i did not want wasting valuable time reacquiring the con, using snap view and hate how long it takes the view to slowly pan around. I know i can rotate my head a lot faster than that !

Lastly i reckon i am just joining the wrong games, but trying to find a decent game is kinda difficult.

And no i am not departing AH just peeved at the minute with the  MA.

And anybody who complains of dead 6 pilot kills in AH well it happens regularly in IL2, I suffered that twice tonight heard a ping and immediate pilot death while piloting an FW190-A5.
Title: IL2 Online
Post by: Creamo on December 30, 2002, 06:14:43 PM
Believe it or not its not the 6 view that bothers me i can live with that as its the same for everybody.

OK, but give me a break when I inferred you saying “But that view system for me is the worst thing ever i doubt i will persevere”.

I thought it was a point you had a issue on.

As for Creamo's demo of an AH view thats taking it to the extreme, anybody who takes their game half serious would not use it set like that anyway, but HT should really restrict how far you can move it to something approaching realistic, not out through the canopy as currently possible.

Certainly you know what can be exploited will, and at every chance. I think it must be a bug myself, but all other 6 views are way extreme, doncha think?
 
Part of the problem i discovered was flying in gunsite mode all the time (shift F1) Lol.

See?

Perhaps i need to get a different stick profile as i regularly find myself looking at a view i did not want wasting valuable time reacquiring the con, using snap view and hate how long it takes the view to slowly pan around. I know i can rotate my head a lot faster than that !

See?

Lastly i reckon i am just joining the wrong games, but trying to find a decent game is kinda difficult.

And no i am not departing AH just peeved at the minute with the MA.


That’s a problem. If is cool with the Turd Shakers doctrine, find a IL-2 squad or a local bunch of guys that LAN up.
Solution and solved.

Good luck. Have fun.
Title: Il-2 could have been good.
Post by: weazel on December 30, 2002, 07:54:48 PM
Cheesy FM, solar flare muzzle flash, toilet paper-ish tracer smoke,  and the worst view system in the genre sinks it.

I'm surprised oleg hasn't added power-ups yet.

Do you jack off while looking at the purty airpwanes cweamo?
Title: IL2 Online
Post by: Creamo on December 30, 2002, 08:17:47 PM
I have a occational pull here (http://www.consumptionjunction.com/home.asp) , but it's usually late night when the wife is asleep and i find the urge.
Title: IL2 Online
Post by: jbroey3 on January 05, 2003, 07:04:17 PM
Quote
Cheesy FM, solar flare muzzle flash,


Haha,  gotta love this.

Hey weazel, take a look at one of the new "improvements" to Aces High:  

Muzzle flashes that "try" to simulate what Il2  Has been doing all along. :rolleyes:

:) Weazel, we understand that because daddy hitech is now simulating larger muzzle flashes, everything is good in the world.

You can continue your ignorant posts about how Il2 is "So" horrible, and how you love how your Linda blair, .0001 second insta snap, head-through-the-windscreen ® view system gets you off.


Have "PhUn gamer"
:D
Title: Hey look....
Post by: weazel on January 05, 2003, 07:09:42 PM
Oleg finally turned lose of deezs ears.

Bet you have a sore throat 24/7.
Title: Huh?
Post by: Creamo on January 05, 2003, 07:21:13 PM
Imitation boozonics doesn't quite suit you weaz, cry like your avacado needs more ointment so we know it's the real you.
Title: IL2 Online
Post by: poopster on January 05, 2003, 08:26:42 PM
Done the online thing a few times. Restricted full realizism leaves me cold. Never did like to squint. Fail to see the "realizism" of it.

Lack of multiple stick sets is the capper. Pretty game, gotta say, but the negatives outweigh the positives.

A few of WB's JG2 hang there along with Lizkng. He sets up a lot of co-op missisons.
Title: You
Post by: weazel on January 05, 2003, 08:37:30 PM
Blew who creamo?

Creamos response as he tries to break Olegs grip on his ears.

MMMMPPPPPHHHHHHHH