Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: BenDover on December 29, 2002, 10:20:45 PM
-
1. In the TE, find the highest part of your terrain
2. File>export, Where it says max alt, type the highest part of you terrain
3. File>Import. Where its says max alt, type the highest part of your terrain by your multiplication factor
This is for when importing real world terrain data, as it looks rather flat, and lets face it, who wants to fly over disk world?