Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Hangtime on January 06, 2002, 08:42:00 PM
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460 + folks flying.. Host chart in net status looked like the Mt. St. Helens seismograph.
Freeze-frame warping, rubber bullits, horrenous server lag... this is NOT the high quality game play I've become used to flying with in here... it's like a time warp back to the bad old days of the WB overpopulated servers.
HiTech...can something be done about this? It's happening FAR too frequently lately... particularly on weekend evenings.
Thanks for listening...
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Same here hangtime.......
Warps and lagg and it seem I only fire rudder bullets...........
I am sure HT and crew are working on it but the past 3-4 days have been really bad.
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While I am still having fun, here's food for thought:
I made over 100 kills in one week at the end of December.
I cannot kill 5 people a night now. The environment seems the same, the planes are the same, but somehow when I hit I don't kill. It's like golf, I guess, it comes and goes.
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It's no good now, HTC please fix it.
Thanks!
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Well ... wouldnt a solution (at least temporary) be for a big chunk (say 100 or so) of us to head to the CT? That would take a lot of pressure off the MA and I've found the CT #'s GROW like mad when there is a good chunk of pilots in there.
*shrug* I hear ya tho Hang, I logged into MA tonight with 467 players and my netstat was goin' nutts, about a 5 second text lag ... I didnt even try to play :(
Nim
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Ok, I will fly the CT this week. I need to support them anyway. Just have some guys I like flying with in the MA, but... I guess I needs to *sniff* make NEW friends... <shuffle, shuffle>.
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whelp.. I'd suggest that if the server goes nuts with numbers over 300.. cap the population there. If it's 200 that makes it nutts.. then make it 200. Any surplus trying to log on would be shunted to the CT. Or another new 'Main Arena' server.
It's certain that 467 is waaaay too many for the one MA server.. or so it would seem. :(
Flew the CT for awile.. but ruski and lw stuff just ain't my bag.. and not what I'm paying for.
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I logged into MA with 460 players..Felt like Hans Solo in a trash compactor!!!..Headed over to CT and had an absolute blast flying LA5.If there was just a few more defectors we coulda ran some mission..BTW,CT now has scoring/ranks page in case you hadn't heard yet.<S!>
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Seems Mindinao registered an 8.1 on the Richter Scale according to my host que. Spikes were endless and all the way to the top of graph.
It's nice to have the participants. Means shortly another MA will soon be needed, or more participants in the CT.
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Dang, so its not just me. I have Verizon DSL and it seems slow tonight, but wasnt the past few days. But, Main is still massively warpy here. Even tried the old dialup, got a nice 53k connect and browsed around everywhere else. Same in the Main...unplayable warp-age everywhere :(
Well, dunno about you guys but for me, this has been somewhat the norm for the better part of a month. Frankly, Im a little burnt out about it. Plus the super goons reversing whatever buffs drop on...well...I suppose its time for a break.
Guess I'll break the seal on that IL2 box I got for Christmas. And if that's too much for my system, I've still got Falcon4 and Worms2 :D
Hope this stuff is remedied soon. I miss my evening fix of Aces High.
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At 9:00 pm eastern it was atrocious.. 460+ bodies. Tried again 10:30.. about 400 on.. still choppy. Once again; after Midnight.. 300 on.. It was playable. Got some stick time, was choppy in populated sectors but flyable in less traveled sectors.
I'm sure HTC's workin on this, we'll prolly see an adjustment of resources or somethin shortly.
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Ya I had (very rare for me too) rubber bullet complex happing while I was vulching! can you imagine! :)
CT is the way to go.
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i've had rubber bullets for the last week. and a thing where it shows damage on my fe but doesnt damage the target.
also one where i dont think i damaged it at all then it blows up! <--- i like that one though
freeze ups also and a disco mesg the second i sign on.
love seeing all the new people aboard and will love it more when the server can take it.
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Hi Folks,
It's been horrible for everyone and HTC knows it. I spoke to HiTech onthe phone about a couple weeks ago when he was troubleshooting AHvoice with me. They are working hard to find a solution.It's not the server it's bad routing through the TPL backbone. It's not easy to find an ISP that has both sufficient bandwidth and stable symetrical routing. They are searching for an ISP upstream from Saavis,Skuzzy's backbone, because the vast majority of people had good connects through that backbone.As I said, it's not easy or cheap. I know it doesn't make it any easier to deal with the crap in the meantime but trust that HT knows that stable connects are key to their ongoing success. Their record is beyond reproach and we all know that...I hope. ;) I find that relogging as many as 10 times to get a flat host queue helps somewhat. Patience is our only weapon for now.
kbman
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Heh makes me feel lucky I fly at euro-hours with only 100-200 players online.
Still I suffer from network related problems which are mostly due to my own isp. Sometimes chat lag is 30 seconds or more and it breaks me nerves.
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460+ players cramped up in Mindenoa and overloading the server. The game is becomming unplayable. Something needs to be done.
[ 01-07-2002: Message edited by: Apar ]
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When I came from WB 2.7 to AH in the beta epoch, the first thing that impressed me was the high quality of the cx. The smooth movement, lack of warping and lag and all with a better graphics than in WB, with a SOLID conection.
There were no doubt, AH was THE ON LINE SIM.
Now it is dangerously resembling the 98-WB.
What Hangtime said.
I log on in late European Hours average is 300 - 350 players, it is a low quality game.
But there is also another factor, not only the cx. issues: The world is too small for so many people. You barely are able to plan and execute a cover mission deep into nmy territory. Your only poss is to enter the arcade furballs.
Somethig have to be done, and quick.
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Simply fix: Re-limit the Main to 250 again, and force the rest to the CT arena :D
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Ahaaa, Rip allways has the best ideas! :)
Btw, think HT said something about HTC workig on 512 maps for the MA, not sure though.
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Force is right rip.. you sure don't want to give people a choice. 466 in the main and 24 in the ct. The CT.. LOL you mean the LW arena.
lazs
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You don't want to force people into an arena they don't wish to fly in either. Air Warrior had the same problem some years ago. Squads would be based in a certain arena and when one would log on and find the arena full, his/her only choice was to select another arena. Unfortunately your squadmates would be in the arena you wanted to Log into. Bad situation forcing others into an arena they don't wish to participate in. They pay their money to fly when and where they want, and don't want to be dictated to.
[ 01-07-2002: Message edited by: Hajo ]
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Simple solution #2:
Perk the Niki & LA7 and watch the MA #'s drop like flies :)
Seriously...
MA has been awful this past weekend. I thought it was my dial-up. No doubt Dale's workin on the prollm.
DmdMax
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Hmm, my connect was fine with 450+ people in the main. I ran across the occasional warper, but all in all, not too bad.
CRASH
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Saw it maxed out over 470 last night had good connect and all except in smoke and clouds.
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Same as Crash here. I avoided real populated areas though. I tried to find fights that had about 20-30 on each side.
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I was online last night there was 460 people when i logged in and i didnt see much lag at all, only one warper that i can recall.
Heard a lot of people whining about it though.
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Originally posted by Am0n:
I was online last night there was 460 people when i logged in and i didnt see much lag at all, only one warper that i can recall.
Same here. Last night was actually the best night I've had connect-wise in weeks.
-- Todd/Leviathn
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Had no real problems last night....must be hickups in the net for certan portions of the country. Maybe it would help to post what region of the country the people that are having bad connects. Heck, I'm on a 26.4 dial up and even in a very populated area I still only see the occasional warper and no rubber bullets either :cool:
I did see that the host cue was more of an EKG than usual...still saw very few warpers.
[ 01-07-2002: Message edited by: MrLars ]
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If this isn't fixed by tour 25, I am gonna leave AH for WB (as sick as it sounds). The MA has been complety unflyable lately. I am on t1...so it isnt on my end