Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: jarbo on November 14, 2001, 11:58:00 AM
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Currently, it takes all town objects to be destroyed and 10 troops to capture a base/depot. I would like to see the capture criteria (# of troops required) a function of percentage town destroyed.
100% town dead = 10 troops
90% town dead = 20 troops
80% town dead = 30 troops
... .... .... . .. ......
0% town dead = 120 troops
This would simulate requiring a more troops to secure a town that wasn't completely leveled. Not to mention being the lucky fighter who stumbles on the 12+ C47s striking a target.
Whats everyones thoughts?
Jarbo
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Bah! Sounds like a form of welfare to me! ;)
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Sounds good!
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Welfare...explain how so to this simpleton
Jarbo
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I'm a pessimist.
But, even this idea sounds good to me.
Hans.
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YES! I still rem the 20+ c47 raids :) they were a blast :D
[ 11-15-2001: Message edited by: Geeb ]
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didnt the drop of 300 paratroops cause server problems? I seem to remember things disappearing :)
they were fantastic though werent they :)
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Heheheh, Thats something to be proud of Hazed!! We made the servers die! Hehe I think I discoed a few more times in the wake of that massive event :D!!!
oct out!!
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Yeeaaahhh, baby!
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I distinctly remember a con mission with approx 35-40 c47s on the deck running to a target. On F4U happend upon us, and in his excitement to kill us augered into the water, without a kill. I was rolling.
Jarbo
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