Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Hangtime on September 09, 2000, 10:14:00 PM

Title: Energy.. and the rudder pedals
Post by: Hangtime on September 09, 2000, 10:14:00 PM
Damndest thing.. most unexpected! Tromp on the rudder pedals; cross control ailerons..

She won't slow down! Startled the hell outta me! Tried to force some overshoots; no way. Did a coupla missed approaches for landing too.

I ain't complaining... it's a small rudder..

 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Dammo... this'll take gettin used to!

Hang

Title: Energy.. and the rudder pedals
Post by: Saintaw on September 10, 2000, 01:11:00 AM
I am not the only one ! pfffffeeeeeeewwwwwww  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Energy.. and the rudder pedals
Post by: GRUNHERZ on September 10, 2000, 01:53:00 AM
HI

Yes this is a serious problem. I noticed it first on landings, no matter what I do like sideslips, weaving, or fishtailing with rudder, the plane wont slow down at all to below 200mph for a very very long time even with the engine idling. I never flown a real plane but with power off  and doing all those traditional speed cutting manouvers it should slow down much faster.

thanks GRUNHERZ
Title: Energy.. and the rudder pedals
Post by: Minotaur on September 10, 2000, 02:07:00 AM
Tried using flaps?  I think really what the the purpose of them is to:

So far I have only landed the P-47 and the P-38 and I am not saying that the "Rudder Control" is right, but it sure makes landing different than from the 1.03 version.  

For those two planes turn on final at 140-150mph.  Work the flaps into a fully deployed configuration and then use the throttle to adjust speed for about 110mph as you cross the threshold of the runway.  Just a tad over 100mph has you touchdown.

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Mino
The Wrecking Crew

"My Motto: Just have fun!!!! "
Swager
Title: Energy.. and the rudder pedals
Post by: StSanta on September 10, 2000, 02:38:00 AM
Mino, the prob is I use the rudders to get below a speed where I can deploy flaps  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

Or did, anyhow. But I think there's something fishy with the rudder slip thing.

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StSanta
JG54 "Grünherz"
"If you died a stones throw from your wingie; you did no wrong". - Hangtime
Title: Energy.. and the rudder pedals
Post by: juzz on September 10, 2000, 06:40:00 AM
Try knife edge flight - I've never done sideways loops in a sim before! Not even a Pitts Special can do that!
Title: Energy.. and the rudder pedals
Post by: StSanta on September 10, 2000, 10:05:00 AM
Hmmm.

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StSanta
JG54 "Grünherz"
"If you died a stones throw from your wingie; you did no wrong". - Hangtime
Title: Energy.. and the rudder pedals
Post by: Maverick on September 10, 2000, 11:59:00 AM
I found the same problem and I worked around it this way. Do the crossed controls (rudder and aileron) then add a bit of up elevator with engine at idle. It worked for me as long as I didn't wait until I was practically on top of the field. You're right. Slips and crabbing aren't "quite" right in the game but it's a small ittem to me. The E retention and ability to turn in fights more than makes up for it to me.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Mav
Title: Energy.. and the rudder pedals
Post by: eagl on September 10, 2000, 06:23:00 PM
Rudders and yaw are hard broke.  Hop into the 109F4 (the only one I really did some testing in) and gradually input right rudder.  You'll start seeing some visual stuttering, then at near full rudder deflection you'll see what seems to be an artificial stop on the aircraft yawing motion.  On my computer, the plane starts bumping up against this stop.  

In addition, full right rudder and stall = left spin in the 109.  This can't be correct, no matter how much torque the engine has.  Just because the plane stalls doesn't mean the rudder loses it's effectiveness...  Methinks there's at least one bug in the code.  Control effectiveness loss in stalls (in conventional aircraft) goes ailerons first, elevator second, rudder third, unless the rudder is completely blanked out by the wing in the stall.  The only example of that rudder blanking that comes to mind is in the cessna 150 (high wing) when the flaps are dropped to full 40 deg, and maybe in some 172 models.  But in every other plane I know of, some rudder effectiveness is kept through the stall, resulting in a spin in the direction of the yaw when a stall is encountered with a yaw angle present.

Add the knife-edge climbs and loops being reported, that adds up to either a completely broken flight model (unlikely) or a bug or two.



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eagl <squealing Pigs> BYA
Oink Oink To War!!!
Title: Energy.. and the rudder pedals
Post by: StSanta on September 11, 2000, 01:49:00 AM
Yup, I've also encountered the stuttering thing when full rudder has been applied.

This is way broke. Glad I am not the only one who has seen it.

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StSanta
JG54 "Grünherz"
"If you died a stones throw from your wingie; you did no wrong". - Hangtime
Title: Energy.. and the rudder pedals
Post by: CyranoAH on September 11, 2000, 06:20:00 AM
 
Quote
Originally posted by eagl:
....Control effectiveness loss in stalls (in conventional aircraft) goes ailerons first, elevator second, rudder third, unless the rudder is completely blanked out by the wing in the stall.  The only example of that rudder blanking that comes to mind is in the cessna 150 (high wing) when the flaps are dropped to full 40 deg, and maybe in some 172 models.

Agreed, I usually fly a Robin 120/200B, a C152 sized two-seat trainer, low wing and quite unstable for a trainer -making it very fun to fly  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) -. The stall practices I have done concur with what you say. Rudder control is never lost completely, no matter how hard the stall.

I also agree with the sideslip thing, something is definitely wrong there.

Did I hear 1.04 patch 1?

Daniel, aka CyranoAH