Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Maniac on July 24, 2000, 04:17:00 AM
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Hi all.
For some time now WBs have an WWII arena, and it seems to be an complete success over there. They got more numbers in the WWII arena then in the main arena....
My question why dont we have the same here? I think we got support from both the axis pilots and the allied pilots in AH for this...
Regards.
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AH : Maniac
WB : -nr-1-
(http://www.rsaf.org/osf/images/osf_inga.gif)
http://www.rsaf.org/osf/ (http://www.rsaf.org/osf/)
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WB's WWII Arena is proving to me what i have suspected for a long time:
The overwhelming majority of Online Air Combat game-players couldn't give a hoot-in-hell about "realism". "Strategy" is merely using whatever "gaming-the-game" tactics are necessary to acheive "victory". Regardless of simulating anything remotely resembling anything that happened in WWII.
These "sim pilots" will fly a conglomeration of "uber" aircraft from whatever nation/manufacturer and use numerical advantage to crush any opposition.
Thus, we have "Reds", "Greens", "Rooks", "Bishops", ad nauseum.
All the discussion about Strat, Flight Models, and Historical Accuracy is laughable. Except for "Special Historical Events", none of that matters very much.
Warbirds, Aces High, whatever, are silly little computer games to 90% of the players 90% of the time.
Cabby
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=44th FS "VAMPIRES"=
"The Jungle Air Force"
Welcome To The Jungle!!!"
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Originally posted by cabby:
Warbirds, Aces High, whatever, are silly little computer games to 90% of the players 90% of the time.
Cabby
hehehe, sounds like what my wife says... (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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SAW/Saintaw
Click here for VMF-323 Death Rattlers info (http://Ripsnort60.tripod.com/vmf323inquirer.html)
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"It's supposed to be hard; that's what makes it great!"
Tom Hanks, A League of Their Own
.squelch creamo
[This message has been edited by Saintaw (edited 07-24-2000).]
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My 2c.
First, I haven't tried WB's WWII arena yet.
WB, even with it's 50 some a/c doesn't have enought modeled to really be fare. No heavy axis buffs and no allied transport for field capture. Allied have borrowed the ju52 and I heard talk of them using the 262 at the end of the rps.
AH has no axis buffs or transports.
When someone mentions "historical" setups to me, the first thing I think of is, I've seen the movie and already know who won the war. Without some sort of play balancing it won't be much fun from where I sit. The John Wayne types out number the bad guys.
Last nites WB WWII arena numbers 37 axis to 127 allied, yep sounds like a lot of fun, NOT.
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why not,
let's try it. with limited icon ranges!!
when we have a axis buff, i will be lots
of fun.
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"Last nites WB WWII arena numbers 37 axis to 127 allied, yep sounds like a lot of fun, NOT."
If it aint fun, then theres always are an main arena... Oh btw the Italian squads would help keep the axis numbers up here i think...
Regards.
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AH : Maniac
WB : -nr-1-
(http://www.rsaf.org/osf/images/osf_inga.gif)
http://www.rsaf.org/osf/ (http://www.rsaf.org/osf/)
[This message has been edited by Maniac (edited 07-24-2000).]
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why not try it?
Ask 1 of the CM's to setup SE-Arena for 2 sides (disable A1), give both sides Troop-Cariers, vehicles and bombers.
And see how it works out
Just a suggestion (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif).
Maik
<JG54 Grünherz>
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My take, on reading AGW for about a week, on the WWII Arena is it's ripping the WB community apart more than anything else.
There are too many holes in the plane set here (and even in WB's and AW) that this won't work. Unless you have a FIGHTERS only WWII/Axes vs Allies arena. Introduce the bombers and the side with the B17/B24's has them an overpowering advantage. Add in the Me-262 later in the rotation and the side with those has an overpowering advantage.
Good concept. I've just never seen a good setup using existing resources available yet in any online sim.
-Westy
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Definately the buffs would ruin it. What you would need to do to put the ballence back in is create some Axis buffs. Even if it is a Japanese Emily, or some of the very limited produciton German big birds.
If we had some buffs like that, I'd be all for a axis and allies arena
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Why is 37 to 127 NOT fun? Being outnumbered is one of the challanges that makes a fun game.
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RUST
(http://home.earthlink.net/~rocketace/_uimages/rustsbucketp38small.jpg)
[This message has been edited by rust (edited 07-24-2000).]
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Originally posted by rust:
Why is 37 to 127 NOT fun? Being outnumbered is one of the challanges that makes a fun game.
Assuming this is tongue-in-cheek, but he means 37 in one arena, 127 in another. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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What he meant is there were 37 LW pilots and 127 of Alled in ONE arena.
mx22
Originally posted by Kieren:
Assuming this is tongue-in-cheek, but he means 37 in one arena, 127 in another. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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Personally, I would like an arena with "historically accurate" (whatever that may mean to you) opposing plane sets, two sides, no enemy icons, and stuff like that. The old WB Histerical Arena was almost more fun that my old ticker could stand and I'd go back in a flash -- if it were an Aces High HA.
buhdman, out, cold
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Buhdman:
Let me know if you can get numbers to fly in a HA arena here. Because that's certainly not the case in Warbirds, where only organized squad stuff brings in the numbers.
Vert and I are convinced that lack of ICONs is what hurts us most in the HA. That doesn't mean we will change it, because there are still some hard core gamers who prefer that type of challenge. But if you can get a HA to work over here as a regular arena let me know the secret formula.
Ram1
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You need some kind of minimal icons at distance to give you info you would have in RL. The icons need to go away when you get close enough that current technology _can_ give you enough info to prosecute the engagement.
IMO, the WB HA had it backwards. No icon till you get REAL close, then icon. To me, exactly backwards.
Pyro and I have discussed this privately before. We cheerfully agreed to disagree. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) No hard feelings.
I think a HA can work, with far less icon info. We need to experiment.
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Axis hvy bombers?
It's time to introduce the P.108B (http://bbs.hitechcreations.com/smf/Smileys/default/cool.gif)
I hope to see an Axis Vs Allied arena in the future, but at this time we have not the planes to do that (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif) .
GIVE US MORE PLANES (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) !!!
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The WWII arena is a good thing,
IMO, it shows many pilots hunger for more historical match ups. But as usual, the boys can't play nice, and screaming began right away. These are fantasy arenas. The only time these sims enjoy realistic combat are in scenarios. Beware of ruining AH's fun factor. Adding rules to any main arena will just bring whining about balance.
In the next month we should see the terrain editor's arrival. Players can then setup more realistic scenarios and see if folks will play them. I hope they do.
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I think we would have less problem with balancing the numbers over here than in WB. AH players are much more evenly distributed around the globe, so I doubt there would be such an overload of players who wish only to fly US planes.
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Good point about the bombers Westy. Of course the only thing that makes the bombers so unbalancing is their ability to drop bombs on point targets, something they could not do in WW2. Put a realistic Norden model on the BUFFs, add some wind and turbulence, add some aerodynamic drag on the bombs (there is none in either sim AFAIK) and the BUFFs are not so effective for field capture unless you can get an extremely large formation together.
[This message has been edited by funked (edited 07-24-2000).]
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We would need the following units to round out the available Allied and Axis forces:
Axis
Ju52 (Axis aerial troop transport)
German APC Halftrack (Axis ground based troop transport)
H8K2 "Emily" (Heavily armed, tough heavy bomber with a decent payload)
He177 (Another Axis heavy bomber, to counter the Allied B-17G and Lancaster)
Fw190F Series (Axis anti-tank fighter)
Fw190D-9 (High performance Axis fighter)
Ki84 (High performance Axis fighter)
Allies
T-34/76 (Allied tank comparable to the PnZ IV)
If we could get those, I would (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)LOVE (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) to see a Axis vs. Allied environment.
Sisu
-Karnak
[This message has been edited by Karnak (edited 07-24-2000).]