Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: BGBMAW on January 27, 2003, 11:33:13 AM

Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 11:33:13 AM
Once Again I will try to Lobby


HTC..In next update...if its not a huge problem to write this into the program....


Please for the love of this game...Make an option to remove the DOT Dar showing to friendly country when under the 500 foot AGL...


I would like to see it removed completely...but atleast from missions that have selected that option..

There is not one good reason to have it on.

But it has come almost complelty impossible to do "Sneak Attaks"

And..to try and make this game more "realistic" with out hurting the playability...this should be a no problem request.


Thank you

Love BiGB
xoxo
Title: Removing Dot Dar in Friendly Missions
Post by: ccvi on January 27, 2003, 11:36:07 AM
GVs at 0 GND don't show on friendly dot dar :)
Title: Removing Dot Dar in Friendly Missions
Post by: BOOT on January 27, 2003, 11:48:15 AM
I agree whole heartedly with this post...

  PLEASE... drop the under dar friendly dots.  It is getting difficult to accomplish all missions with any element of security, but the low level friendly dots are too enticing for a spy to ignore...
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 11:54:56 AM
CCVI...errrrrrr:mad: ..heheheh e

Stay away!!!..lolol  i cant drive a Tiger at 300..and over water yet:)


and yes Boot..excactly..


Salute BiGB
xoxo

P.S. I have all countries security in Mind...(Dam i hate that):D
Title: Removing Dot Dar in Friendly Missions
Post by: TheManx on January 27, 2003, 01:39:48 PM
I'm thinking this post is stemming from our squads intercepting your squads NOE raid and as I said then, it wasn't from anyone telling us where you were. We were climbing out from a different base and saw your small band of ruffians on the deck and went to investigate. Noe raids are, and should be, risky.

Quote
But it has come almost complelty impossible to do "Sneak Attaks"


It should be almost impossible. You've given up all your missions defensive capabilities by attempting to take bases this way. They're tried far too often now for my liking, and they succeed enough to make trying to find a good fight difficult. I have no problem with players taking bases by setting up a well organized attack, but to get three guys in planes take a base without the defenders having a chance at defending just seems ludicrous.

If you don't want to get caught doing something risky, stop doing risky things.
Title: Removing Dot Dar in Friendly Missions
Post by: BOOT on January 27, 2003, 04:09:55 PM
Manx

I cannot speak for BGBMAW,  but the security issue is a problem that has been running for a long time now.  Too many raids have been intercepted (both noe and regular) to simply be a coincidence.

 In the instances I am referring to, it has been against more than one country and certainly more than one squad.  IMHO if you are under dar you should be completely under dar.  Friendly and foes should not be able to see your dar dot.

This is not a huge issue to me, but certainly worthy of consideration.

Salute
Title: Removing Dot Dar in Friendly Missions
Post by: JBA on January 27, 2003, 04:15:39 PM
Are you suggesting plp are switching teams to check were nme is then switching back and telling their teamates?  
If so then put a block of "X" number of mins on the ability to switch countries
Title: Removing Dot Dar in Friendly Missions
Post by: Pongo on January 27, 2003, 05:15:33 PM
I dont think that turn coats happen enough to warrent the change..But there is no reason to have NOE dot dar for freindlys.
Title: Removing Dot Dar in Friendly Missions
Post by: BOOT on January 27, 2003, 05:41:57 PM
Quote
Originally posted by JBA
Are you suggesting plp are switching teams to check were nme is then switching back and telling their teamates?  
If so then put a block of "X" number of mins on the ability to switch countries


JBA,  HTC has already fixed that problem it is built in... You have to wait 12 hours after switching countries to switch countries again.

I think it is more from a rotating countries type of thing...  I doubt there are people that spend an extra $15 a month just to spy... But then again ya never know... :rolleyes:

Information can be passed from a squaddie that is flying for a different country but is still a member of the squad... Now blocking Squad channel communications between squad members when they are on opposing countries would be a neat fix,  along with the noe friendly dar dots fix...

Salute
Title: Re: Removing Dot Dar in Friendly Missions
Post by: Montezuma on January 27, 2003, 06:02:38 PM
No to this suggestion.  I like to be able to find my squadmates when they are down on the deck.

On the rare occasions when people do spy, they probably aren't looking for NOE raids.  Spying is usually done by friends  using private channels to hunt down some 'mouth' or to find a hidden CV.
Title: Removing Dot Dar in Friendly Missions
Post by: fuzeman on January 27, 2003, 06:21:45 PM
Could friendly under dar dots be removed and still keep the squad dots or even mission dots that would be under dar?
If so sounds good.

fuzeman
Title: Removing Dot Dar in Friendly Missions
Post by: blackfalcon4 on January 27, 2003, 06:26:55 PM
Still would want to track the goon on a mission etc.

Make it so that the only way to talk to someone in different country is thru channel 1, no more privy.

Maybe stop squad talk when different countries also, but w/out that might still be able to find the spy anyways.
Title: Removing Dot Dar in Friendly Missions
Post by: BOOT on January 27, 2003, 06:30:58 PM
Quote
Originally posted by fuze
Could friendly under dar dots be removed and still keep the squad dots or even mission dots that would be under dar?
If so sounds good.

fuzeman


I like this idea...
The squad and mission dots only, would be most excellent...
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 07:05:05 PM
hmmm classic..
TheManx...no its not from the "1 time you caught us"..this is an ongoing problem and it is complete roadkill to show radr under 500 feet ..FOR ANY 1 ....

But I atleast want it off if the Mission Planner wants it....


And You have PLENTY of tiem to defend a base once it starts Blinking,,,,

Is a base blinking when a nme detected 10 miles out not enuff time for you???? es ..it is plenty of time..especailly when all the nme is on the Dek...

Plain and simple....Your argument doesnt work...


Blackfalcon..If you want to find your Goon.either join the msiion.."he will show up"...or ask him on vox...seems pretty simple..No need to ruin it for everyone..cause you want to knwo where your goon is


Montezuma....I dont know if you play alot...Im thinkn not...Cause there are "spies"  and when you ride with a Squad that is well known to kik ass...peoipl like to hate you....

Poor hating rich..Ugly hating pretty...its always the same...

and "probably"..not looking for you doesnt work...There is no goo dreason to have dot dar on...

And if its.."i want to see where my friends are..or see if there is any1 uping at a base..either text-vox..or get your bellybutton over  there..It would make for a more realistic game play....

Thsi is what we need..and it would in no way make the game worse off....................



1 More time....Make it so Misiions  could turn there dots off when under 500 ft agl....please


Love BiGB
xoxo


P.S. Thank god there has no tbeen any good arguments against this:)
Title: Removing Dot Dar in Friendly Missions
Post by: Montezuma on January 27, 2003, 07:27:30 PM
Quote
Originally posted by BGBMAW
Montezuma....I dont know if you play alot...Im thinkn not...Cause there are "spies"  and when you ride with a Squad that is well known to kik ass...peoipl like to hate you....


Hmmm... I have 30 hours this month not counting the ToD and my squad was pretty good at being hated, maybe you remember Shillelagh from Air Warrior?

I think you're being paranoid about this spy business, sorry your milkrun got spoiled.
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 07:38:58 PM
Salute Shills!!!!!!!

i know you guys...

And milkrunning is far from what we do..


Definition of Milk run...- Attaking a targte which is

1) out of the way from the main fight

2) a targtet which will be either a-not protected at all
                                                   b- defended very lightly



When attepmting to take a base..I would never call that a Milk run..especially an Airfield.

Would You???

and im not paranoid..its a fact..which the majority of pilots realize and have voiced....

It i sjust BS when a huge red bar ups from a base where no one was...and there base is not flashing yet...and its not a mission...its a bunch of La7's.....lolololol..well kind of laffing:)

Salute
BiGB


PS..and yes i do Know you guys..rmember the song  you guys had on the Website....DIrty Deeds Done to Sheep!!! The Ac/Dc song....I still laff my fukn bellybutton off...

Velcro Gloves..and sheep...you guys are nasty!!!!!!!
Title: Egad!
Post by: TheManx on January 27, 2003, 08:46:03 PM
Well if it will end these posts, I will concede and say it's worth the while to implement. However, I have never heard of anyone on my country having knowledge of noe raids other than have come from spotting them thinking they're ever so clever. My guess is you'll still lose your entire mission population as often as you do now, and will try and blame something else. If I had heard of one instance where someone had given us mission information from the other side, I would definitelly agree with you more readily.

Quote
TheManx...no its not from the "1 time you caught us"..


I believe it does stem from the time we caught you last night, as this post follows shortly after your comments on CH1 about said title not 10 seconds after we shot you guys down. You voiced your opinion last night and posted here after us having told you exactly how you got caught. Perhaps during other missions the same thing happened and you're just starting to get a bit paranoid. Your missions aren't always clever, as I've run into many of your NOE raids over the past months. I still stand by the belief that if you plan your mission and set it up for a good chance of completion you'll win. Fire everything along the deck, and you'll lose far more often than you win.
Title: Removing Dot Dar in Friendly Missions
Post by: TheManx on January 27, 2003, 08:50:13 PM
Quote
Plain and simple....Your argument doesnt work...


And yours dosen't either unless you have at least a shred of evidence more than "I think" to make Hitech code this into the game.
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 08:57:35 PM
mmm  Manx ..yes last nigth you caught us...but it was 3 of us..with soem straglers in the bak...Sometiem swe get lucky with a 3 person or even a 2 person capture..Its  a Craps game...


But im not paranoid..the spy thing has defntly increased...You wont get the "HEy my Spy on the ohter side said  Under radr mission into base ##"...no they say.,,,,Spotted mission inbound to ##.....

you dont have to be blatant about ...

and if you want i will say OK..you guys made me do it..(no you didnt)  as a posted this many days ago..same thing....Im just trying to Lobby....(i live near State Capital)...:D

And we welcome your finding our msiions...as it would not be fun to not be able to shoot any1:)

hehehe

and You conceded..YAAAAAAAAAAAAAA i won!!!...heheh just kidding

Salute

BiGB
xoxo

From Manx
Quote
My guess is you'll still lose your entire mission population as often as you do now, and will try and blame something else
....

I will disagree..err say HELL NO....I know we are more succesful then not when we do our missions.....so please...dont fabricate..err i guess its just an opinion..thats not correct:)
Title: Removing Dot Dar in Friendly Missions
Post by: TheManx on January 27, 2003, 09:07:43 PM
Quote
I will disagree..err say HELL NO....I know we are more succesful then not when we do our missions.....so please...dont fabricate..err i guess its just an opinion..thats not correct


I have no doubt you'll be just as successful in your missions. In that case, I'm not lying. I'm just saying you'll likely still lose the same number and still wonder "why".

Quote
Im just trying to Lobby


Lobby away, it's not something I'd mind terribly if Hitech made the changes to as you suggested. Still no more convinced of the spy concept any more than I'm convinced that Jimmy Hoffa is buried under the southermost hanger at a39.
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 27, 2003, 09:12:24 PM
Jimmy Hofa's in here???


Ok Manx...How am i going to cath the Spies..if any??

I can get a Knight to admit he has reported on nme movement..but what do you want..game ID or credit card number...?

It has happend and will continue to happen..Especailly as more and more "old" computers stack up..and some guys have multi units at home...

But How and what do you want for proof?

SAlute

BiGB
xoxo
Title: Removing Dot Dar in Friendly Missions
Post by: blackfalcon4 on January 27, 2003, 11:46:32 PM
why should I have to change cause you think there is cheating going on?

 with the numbers in the ma at night as high as they are, your chances of getting caught exponentially rise.

con-dots can be seen from a fairly good distance so being seen isn't really all that tuff.

BG you think guys are using more than one account to cheat? Than I'd have to say they need a life  :D  

 just stop inter-countryand squad(if they on different teams) txt-vox except channel 1. that way all get to see.
Title: Removing Dot Dar in Friendly Missions
Post by: BigGun on January 28, 2003, 11:30:29 AM
I have no doubt Manx & group other night spotted low dots, recognized the NOE raid & spoiled it. Once you stated on channel one this was the case, I believed it. No reason to doubt it & a big . I agree this will happen with a crowded MA, even with no friendly dot dar when NOE.

However, there are instances where I am confident information of NOE missions was transmitted from countrymen to the opposing side. Ndisles, I had goon out in advance, 4 to 52. I ended up going to the N & E of the base, staying well outside the base-flashing circle. Jabo guys were about 1/2 way up from 4 then a large red bar started to up out of 52.

Nobody broke the NOE alt barrier to cause a BarDar, I was continuously looking at the map. One La7 came my direction, low on the deck. Unless he was flying low NOE away from all enemy direction back towards his own inner fields, he had "spy" information. He knew the precise location of the goon. No other logical explanation.

How did he get info? I don't know, no proof. But it could easily be trasmitted by multi-country squads or by personnal message 1 country to the other. The rest of the NOE jabo guys ran into group of La7s.

To say information is not shared from people on one country to the other is naive. I don't know how often it happens, but it does happen.

Under-dar should be Under-dar, meaning no friendly or enemy dar bar (which is currently the case) and NO dot dar, friendly and enemy.

I think this would enhance gameplay for many, eliminate this Possibility of a countryman sharing information and be somewhat more realistic. Under-dar should be Under-dar, friendly & foe.

There are lots of people I am sure which have flown together in same country and are now in different countries which like to have private conversations. Also, some squads have members in different countries. All though I don't agree, it is perfectly reasonable for these members to communicate in private if they desire. So I don't think eleminating communications from country to country except via channel one is a viable solution. Heck, have the crap talked on channel one I wish would be taken private.

Currently the big flashing base gives a country ample warning to up & eliminate a NOE raid without the need to have spy information. All I am suggesting is give it a chance. Maybe the circle should be expanded or contracted. This could be adjusted.

NO friendly DOT DAR when Under Dar!!!!!!!!!!!
Title: Removing Dot Dar in Friendly Missions
Post by: Puke on January 28, 2003, 12:13:20 PM
If you are NOE and below the radar's horizon, then you shouldn't show up on the map for anyone....enemy, friendly, squaddie or mission.  There shouldn't be any special radar to detect just your squadron or the mission and it should revert to either radio/text comm's and a good plan and formation for join-up.  Just one Puke's opinion.
Title: Removing Dot Dar in Friendly Missions
Post by: popeye on January 28, 2003, 01:26:00 PM
Agree with Puke, and it has nothing to do with spies.

I understand that our inflight radar is a "game play" concession to simulate ground controller information, but having the exact location of a plane, below radar, in real time, 100 miles behind enemy lines, is IMO overdone.
Title: Removing Dot Dar in Friendly Missions
Post by: MWHUN on January 28, 2003, 01:38:47 PM
heh-I'll cut and paste my response form another thread about the same topic.  

How about this workaround... if you are running/participating in a mission and if you go below radar than not even "firendlies" can see you.

Otherwise radar functions the same as now. That way we have best of both worlds-you can log on and get an accurate picture of what is happening while allowing you to run a noe mission that can only be compromised by inept pilots and not some spy:D
Title: Removing Dot Dar in Friendly Missions
Post by: BGBMAW on January 28, 2003, 01:45:43 PM
well i m glad we have people on here who can understand and agree with these gameplay issues..

Salute to all..and Hopefully it will be improved in the next update..

HTC??


Love
BiGB
xoxo