Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: lazs2 on January 28, 2003, 08:24:05 AM

Title: fuel and dar...
Post by: lazs2 on January 28, 2003, 08:24:05 AM
I know that "winning the war" is important to some but....

Two things that allways make me lose interest are when there is no dar at all or when several fields are at 25% fuel.

I would love it if the minimum that things could be porked was 50% fuel and radar down to bar only.   we could still find a fight and have enough fuel to fight a little.
lazs
Title: fuel and dar...
Post by: devious on January 28, 2003, 09:29:57 AM
I'll give it a 5 - No name calling, no "I quit" non-threats.

Why not find another field to start from (as long as there ARE other fields on the country). P51 flies quite some time on 25% and is heartily recommended for last ditch base defense :D
Title: fuel and dar...
Post by: Jackal1 on January 28, 2003, 10:36:59 AM
I give it a 1, unoriginal, same whine as always. Devious, your addressing an FM2 bwoy. Leeeeetle 1  does not play well with others . lmao:D
Title: fuel and dar...
Post by: Urchin on January 28, 2003, 11:37:51 AM
Are always the first thing to go in a 4 sector radius around any fight.  Irritates me too.
Title: fuel and dar...
Post by: lazs2 on January 28, 2003, 12:18:17 PM
devious.. I didn't mind the fuel thing when I flew -1a's either but I have been flying FM2's for a couple of tours.   I also don't really see that there is any real advantage to making one cpountry blind, especially the one that is in the bucket allready.

jakal... sorry that I have shot you down so much but really... why do you try to turn  fite FM2's?   I mean... if even I can kill you...
lazs
Title: fuel and dar...
Post by: Rude on January 28, 2003, 12:29:10 PM
STOP KILLING THE FUEL!!!!

Dar I can live without:)
Title: fuel and dar...
Post by: BigGun on January 28, 2003, 12:40:43 PM
Quote
Originally posted by lazs2
I also don't really see that there is any real advantage to making one cpountry blind, especially the one that is in the bucket allready.


So they Can WIN the WAR, isn't that obvious? :rolleyes:
Title: fuel and dar...
Post by: lazs2 on January 28, 2003, 12:52:29 PM
biggun... I am not sure that being blind hinders or helps the "winning" of the war.  mostly it is just inconvient or... it causes people to log off.
lazs
Title: fuel and dar...
Post by: Urchin on January 28, 2003, 02:42:10 PM
which helps 'win the war'.. it is a lot easier to take fields if it is 60 against 5.
Title: fuel and dar...
Post by: Jackal1 on January 28, 2003, 04:47:36 PM
Quote
Originally posted by lazs2
devious.. I didn't mind the fuel thing when I flew -1a's either but I have been flying FM2's for a couple of tours.   I also don't really see that there is any real advantage to making one cpountry blind, especially the one that is in the bucket allready.

jakal... sorry that I have shot you down so much but really... why do you try to turn  fite FM2's?   I mean... if even I can kill you...
lazs


 So much?? lol I remember you reaping the benefits of the ack and that`s been very few times. I don`t rember YOU ever shooting me down leeeeetle 1.:D
Title: fuel and dar...
Post by: lazs2 on January 29, 2003, 08:07:06 AM
yes jakal... I managed to put rounds into you before you suicided into the buildings or fuel.   didn't they tell you?  the fighters shoot at you.   much better yu stick to building battling.
lazs
Title: fuel and dar...
Post by: Jackal1 on January 29, 2003, 11:33:18 AM
Managed being the key word fm2 bwooy. ...and best you go back to your manificationcation mirror for a little ego boost....only place you will find an interested audience in your stale whines.Cheese is otw. Bwahahah:D
Title: fuel and dar...
Post by: Imp on January 29, 2003, 11:50:44 AM
Protect it lasz :D

Fly high and intercept attack planes.
Title: fuel and dar...
Post by: muckmaw on January 29, 2003, 12:20:20 PM
Quote
Originally posted by Jackal1
Managed being the key word fm2 bwooy. ...and best you go back to your manificationcation mirror for a little ego boost....only place you will find an interested audience in your stale whines.Cheese is otw. Bwahahah:D


Huh?

Famous quote on this board:

"Let your guns do the talking"

Lazs: 400 Kills, 366 of them in the FM2. A 4.14 K/D ratio and an a fighter rank of  129

When it comes to the FM2, Lazs has every right to shout.
Title: fuel and dar...
Post by: mia389 on January 29, 2003, 12:26:07 PM
Protcet the bases then fuel wont get porked. I pork fuel to defend a base thats getting hammered by 10 people, have a couple keep high cap at base taking off from wont have that problem of fuel at 25%
Title: fuel and dar...
Post by: lazs2 on January 29, 2003, 02:35:04 PM
muck... 390 of those kills were on myself due to killshooter.  I did better when I flew the uber -1a...  And I don't shout... that is rude you are thinking of.

mia...  why?  I mean... it really is no fun to shoot the talentless human torches and building battlers.... who should we punish with building battler swatter duty?   Maybe draw straws?   "ok... your turn to fly high cap and no snoozing now!"

No... 25% fuel affects some planes very badly and others not at all so far as defense... a -1a or zeke or 51 is fine while spits or LW birds don't have enough fuel to even take off... And why bother in any case?   50% isn't gonna make you much more of a threat to "strat" but it is going to allow for better gameplay.
lazs
Title: fuel and dar...
Post by: DadRabit on January 29, 2003, 03:13:12 PM
S!

not bad, not bad.  the thing about fuel killing is its all about strategy.  its is a great advantage to a base that is being overwhelmed.  if you notice how there is a big dar bar attacking your base that is comming from another base, just kill the fuel there and watch that dar bar dissapear.  these fighters will go somewhere else simply because there is not enough fuel.  other parts of that stategy includes killing fuel to make another country fight each other:D   it is no different than say... killing vehicles or troops or fighter hangers.  

also little to no fuel can be an advantage.  imangine your in a nimble fighter that turns better because of the less weight.  how many people up to defend a base with 75% to 100% fuel load? (they blow up nicely).  if ya really want to aggravate someone, kill the fuel at the nearest base to the one you are attacking.  this gets rid of the goon hunters and reenforcements soon to be otw.  anyway, its all stategy.  just  have to find a way to adapt and overcome.

S!

Tactical Officer
99TH ASTAG
Swift to Avenge
Title: fuel and dar...
Post by: J_A_B on January 29, 2003, 03:16:57 PM
Yeah yeah "protect it" that's all they ever say.

Like I can protect stuff when I'm not even online and log on to see all the frontline bases porked.  Sorry guys, I can't live on AH like some of the "generaluz" do.

The whole "fuel pork" issue is completely unrelated to field capture anyway.  You don't have to damage the fuel to capture a base and there's absolutely no benefit to doing so--indeed, it makes the field less useful once the field IS captured.  It exists solely as a greif measure.   IMO the entire field-capture design of the MA is not very good (it could be made better), but that's a somewhat different matter.

I agree with Lazs completely.    Not that he'd care much for the opinion of a Pony driver  

J_A_B
Title: fuel and dar...
Post by: popeye on January 29, 2003, 03:49:24 PM
So, HT was thinking, "what feature can we put in the game soley to piss people off".....

Yeah, that's probably it.
Title: fuel and dar...
Post by: J_A_B on January 29, 2003, 04:00:07 PM
What a feature is indended to do isn't always the same as what its effect turns out to be.  Any game developer knows that.

Look at all the work HTC put into the MA strat model, yet despite their labor it's virtually never used.  The major use of enemy strat targets is milkrunning them once they're behind friendly lines; certainly that's not what the intention was but in the MA that's what they've become.

J_A_B
Title: fuel and dar...
Post by: lazs2 on January 30, 2003, 09:00:18 AM
well pop..... what was the thinking on 25% if 25% is different flight time in every plane?  Perhaps it is a plot to make everyone fly jap and U.S. planes?
lazs
Title: fuel and dar...
Post by: maxtor on January 30, 2003, 09:44:57 AM
Quote
Originally posted by J_A_B
Look at all the work HTC put into the MA strat model, yet despite their labor it's virtually never used.  The major use of enemy strat targets is milkrunning them once they're behind friendly lines; certainly that's not what the intention was but in the MA that's what they've become.

J_A_B


This is true.   Before I knew any better I would try kill the strats for the purpose of advancing the game.  Later I found the strats really don't matter, I just hit em now for perks and such.

It was a good idea, it just isn't working is all.  Want to bet they already have some ideas to fix it?
Title: fuel and dar...
Post by: AKIron on January 30, 2003, 10:31:42 AM
What are the odds Lazs do you suppose that this might happen? I'm betting nil to none.
Title: fuel and dar...
Post by: lazs2 on January 30, 2003, 02:26:09 PM
well gee iron... i just thought that with the hundreds upon hundreds of posts that will surely be pouring in all agreeing with me....  

either that or... simply seeing that the suggestion is from me, someone at HTC will read it and say.. "well it must be right or lazs wouldn't bother posting it... we should change that right away!"

yeah... bout the same odds as the myriad of other suggestions I see why?
lazs
Title: fuel and dar...
Post by: SunKing on January 30, 2003, 02:43:37 PM
Yet another  " I want it my way" thread....

It really sounds like you need to host your own H2H arena.
Makes perfect sense. remove bombers.. control the fuel.. 2 bases , constant furball with 7 other buddies..
Title: fuel and dar...
Post by: lazs2 on January 31, 2003, 08:35:40 AM
hmm... sunking... for the life of me i can't find any post where i have ever suggested that... you must be mistaken.
lazs
Title: fuel and dar...
Post by: AKIron on January 31, 2003, 09:43:24 AM
Just wondered if you believed HTC would alter the game eliminating much of the strat invloved Lazs. Perhaps you are an eternal optimist like me. Or, maybe just trolling on a lazy afternoon? ;)
Title: fuel and dar...
Post by: J_A_B on January 31, 2003, 02:27:51 PM
Fuel tanks are local targets, not strat.


An example of a strat target that might be useful to hit would be say a "drop tank factory"-- kill it and enemy team doesn't get DT's for 90 minutes or so.

J_A_B