Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Gorf on January 30, 2003, 06:13:03 PM

Title: Proper instrametn panels--metric vs us
Post by: Gorf on January 30, 2003, 06:13:03 PM
Just a thought,

WOuld be nice to see the instrament panels show proper measurments for which country the came from.  Metric vs US standards.  Or at least an option to do that for those who want to.
Title: Proper instrametn panels--metric vs us
Post by: LLv34_Camouflage on January 30, 2003, 07:00:28 PM
And ammo counters only on the planes that really had them.

Camo
Title: Proper instrametn panels--metric vs us
Post by: illo on January 31, 2003, 12:43:15 AM
YES! YES!
Title: Proper instrametn panels--metric vs us
Post by: Xjazz on January 31, 2003, 01:14:42 AM
Yes * 3!

:)
Title: Proper instrametn panels--metric vs us
Post by: maxtor on January 31, 2003, 11:40:29 AM
Yes, as an option only.
Title: Proper instrametn panels--metric vs us
Post by: SKurj on January 31, 2003, 01:23:37 PM
OPTION??

What can't read metric dials?


SKurj
Title: Proper instrametn panels--metric vs us
Post by: ccvi on January 31, 2003, 01:29:14 PM
First of all get rid of the super uber precission.

All gauges that shows data in real time without delay are a gyros. And those lose calibration ;)
Title: Proper instrametn panels--metric vs us
Post by: john9001 on January 31, 2003, 01:56:25 PM
""And ammo counters only on the planes that really had them. ""

yeah , and get rid of rudder trim on LW planes that didn't have it
Title: Proper instrametn panels--metric vs us
Post by: Batz on January 31, 2003, 02:43:01 PM
yup rudder trim,  thats a real advantage the lw have.  :rolleyes:
Title: Proper instrametn panels--metric vs us
Post by: ccvi on February 01, 2003, 07:10:33 AM
Removing rudder trim gives an advantage to those planes with combat trim for the rudder - auto-clean.

If you removed rudder trim, also remove combat trim please.

Actually, please remove combat trim, I don't care about rudder trim ;)
Title: Proper instrametn panels--metric vs us
Post by: Kweassa on February 01, 2003, 07:33:10 AM
The impact the ammo counter has on the game, cannot possibly be compared with the impact a rudder trim has on trimless planes. :D

 ....
Title: Proper instrametn panels--metric vs us
Post by: Esme on February 01, 2003, 10:22:43 AM
Dear Deity...

...please let at least One thread stick to the subject! :-}

Either gauges accurate for the plane you fly, or options for generic imperial or metric gauges as a player choice, please.  I'm fed up seeing ruddy Imperial measure on everything..

...and if that's a no-go, then change ALL gauges to metric. Far more of us use metric than imperial in everyday life, and far more of the WW2 combatants used metric than the number of those that used imperial.  The current situation, of all Imperial gauges, is neither historical, logical, or convenient to the bulk of the potential player base for AH.



Esme
Title: Proper instrametn panels--metric vs us
Post by: Ricks on February 03, 2003, 10:02:44 AM
add mirrors!!!
Title: Proper instrametn panels--metric vs us
Post by: Mitsu on February 03, 2003, 11:08:30 AM
and limited 6 views and improved icons please...
datailed pilot damage modelling and realistic bail out too...
Title: Proper instrametn panels--metric vs us
Post by: Nifty on February 03, 2003, 12:26:30 PM
you can remove combat trim when you can force the center to move on the joystick.  The way trim works in our planes with our joysticks is nothing comparable to the way it works in real planes and real flight controls.

I am paraphrasing Toad, who I think has the experience and knowledge to know what he's talking about.

As for metric gauges.  I'm all for them.
Title: Proper instrametn panels--metric vs us
Post by: Kevin14 on February 03, 2003, 04:42:35 PM
Why not make an option that you can choose from either Imperial or Metric?
Title: Proper instrametn panels--metric vs us
Post by: ccvi on February 03, 2003, 05:45:47 PM
Quote
Originally posted by Nifty
you can remove combat trim when you can force the center to move on the joystick.


It's possible with FF sticks.


As units for gauges I would like to see neither what is used now nor metric, but what is used in todays aviation (knots for the speedo)
Title: Proper instrametn panels--metric vs us
Post by: SpinDoc1 on February 03, 2003, 06:47:51 PM
With Force Feedback, you get a better feeling for trim, however in a real plane, you will feel the plane 'pushing back at you.' In AH, this is compensated by Combat Trim. Manual trim is good for making a more exact trim setting for when you fly. From the AH help page:
Quote
Auto Combat Trim automatically adjusts the trim tabs to the air speed.  This is not a precise adjustment.


There is a very detailed explanation by going to the home page/help/game overview/combat trim.
Title: Proper instrametn panels--metric vs us
Post by: Manedew on February 03, 2003, 09:26:27 PM
if you take off ammo counters need to allow for tracer patten to indicate when your near the end of your ammo load
Title: Proper instrametn panels--metric vs us
Post by: moot on February 04, 2003, 01:54:06 AM
it wouldn't be realistic to have the choice to load tracers or not separately on each ammo load for one plane?
Title: Proper instrametn panels--metric vs us
Post by: Xjazz on February 04, 2003, 06:12:10 AM
Quote
Originally posted by Mitsu
and limited 6 views and improved icons please...
datailed pilot damage modelling and realistic bail out too...


Amen!
Title: Proper instrametn panels--metric vs us
Post by: ccvi on February 04, 2003, 04:10:53 PM
Quote
Originally posted by DaLadyzMon
With Force Feedback, you get a better feeling for trim, however in a real plane, you will feel the plane 'pushing back at you.' In AH, this is compensated by Combat Trim. Manual trim is good for making a more exact trim setting for when you fly.


With FF sticks it is possible to set the center (where the sticks moves if you don't apply forces) wherever the progam wants. Therefore it is possible to move the center when trim is changed.

Please note: this required different data acquisition for FF and non-FF sticks.
Title: Proper instrametn panels--metric vs us
Post by: mora on February 05, 2003, 03:37:17 AM
Quote
Originally posted by Nifty
you can remove combat trim when you can force the center to move on the joystick.  The way trim works in our planes with our joysticks is nothing comparable to the way it works in real planes and real flight controls.

I am paraphrasing Toad, who I think has the experience and knowledge to know what he's talking about.

As for metric gauges.  I'm all for them.


Yep, you can't simulate real trim forces with fly by wire controls. Combat trim is infact the most realistic way to go.
Title: Proper instrametn panels--metric vs us
Post by: Ridge on February 06, 2003, 04:26:26 PM
I feel ammo counters should stay. They are useful for knowing what your rocket/bomb loadout is, as well. Keep em!

On another note, I think you guys are asking alot of Pyro and the guys. They create a great game with minimal money and provide it for an extremely low price! Asking these detailed pilot models is probably way more than their CAD program can accomplish! We should just thank them for an excellent game and give them small suggestions on what could be improved.

We dont need pilots that flail their arms and legs when they fall. In my opinion, all the pilot needs is to have the rifle on his shoulder and be able to fire it.

S!

Ridge