Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Joc on February 02, 2003, 07:49:52 PM
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Lower cloud formations, imagine having dogfights in cluds at 2-5000 feet!!
Ack lethality fixed,way too accurate as it is now,especially on moving objects such as trains.
If perks are being kept,the ability to share/donate perk points amongst squad members,to be able to put up a formation of a particular aircraft.
The ability to capture enemy supply installations,would be cool to fly into enemy territory and capture a key installation.
Squadskins,that only squad members could see,like uploading a squad logo,you could upload a squadskin,Id be happy with it only being able to be seen by squadmates.(Naturally have to be vetted by staff)
I....will think of more :D
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I'm going to agree with Joc about the low-level ack, but I'd actually like to see more high level ack. If we're going to have massive bomber formations, it's about time we had meaningful high altitude ack. I can't remember the last time I was even hit by ack while in a bomber, let alone suffered any serious damage.
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Try to flight a full speed 262, Ta152, P51 or p47 over a big field. You will be killed probably.
I m with Joc i wish to see low cloud formations. But i prefer to see no icons on planes, it would be incredible.
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I like all of Joc's suggestions, one more thing I'd like to see added is wind from sea level up to the current 14k and up level.
One more thing, I've seen it mentioned b4 but not sure if anyone brought it up for ah2. Going full power for the duration of a sortie just wasn't possible, I'd like to see engine overheating and subsequent performance degradation implemented. Simply put, make engine management a part of ah2.
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Ack way too accurate?
You HAVE to be kidding. The ack in AH is completely pathetic; the only time it actually hits anything is with a lucky shot.
I routinely watch people fly right through a base's ack without taking damage.....what good is ack if it can't hit anything? IMO if anything, the ack needs to be more accurate, not less.
The 88mm fire, OTOH, can follow planes through all sorts of wild maneuvers....but it seems to exist only as show since it never seems to actually hurt anybody.
J_A_B
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I spent some time in the CT in which the terrain featured large cloud banks at low level (around1k off the ground if memory serves). While initially it was fun, adding a new twist to the experience, after a couple hours of it I was banging my head against the desk wishing it would go away.
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Originally posted by J_A_B
The 88mm fire, OTOH, can follow planes through all sorts of wild maneuvers....but it seems to exist only as show since it never seems to actually hurt anybody.
hmm, I've been killed a few times by it
I find going through the flak fields to be rather crappy, not at all scary
How's this for flak?
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I'd like to see a perk point bank.
A web page that would show you what perks you have in which arenas. Where for a fee (in perks) you could
A transfer perks from one arena to another. (10%)
B Send perks to a friend or squadmate
(Almost free)
C for a larger fee turn fighter perks into GV perks, Bomber perks into fighter perks, etc. (25% )
D Trade 10,000 perks for a 50% off coupon at the AH Merchandice store.