Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Gatr on February 09, 2003, 08:46:21 PM

Title: Trinity "Standard"
Post by: Gatr on February 09, 2003, 08:46:21 PM
I'm Gonna get Flamed so bad!!!
Hitech,
 This map is so good that IMHO it should be the standard that others are measured by... IF it was up to me we would keep this one untill we got some others that were as good...Aside from Pizza...And I like the Pizza map.... IN AW we kept the same map all the time...This one is good enough to be considered... as the main map.... Those old maps are tired... They need to be retired... This as you said  HT, is the dawn of a new world...
Great job fellas keep up the good work...
 TY Gatr
Let the Flaming begin :)
Title: Trinity "Standard"
Post by: Russian on February 09, 2003, 09:05:22 PM
That map is not going anywhere.  It’s near impossible for one side to win IMO.
Title: Trinity "Standard"
Post by: palef on February 09, 2003, 09:06:02 PM
Take that!
Title: Trinity "Standard"
Post by: palef on February 09, 2003, 09:08:08 PM
All kidding aside, I love it. And it will get reset, we just need to discover the trick.

With most of the other maps all that was needed was constant pressure by a horde in one direction.

This one will need a different approach. Though I'm stuffed if I can figure what it is!

palef
Title: Trinity "Standard"
Post by: Hornet on February 09, 2003, 09:35:36 PM
best map hands down
Title: Trinity "Standard"
Post by: dracon on February 09, 2003, 09:46:13 PM
One of the things I do enjoy here is that the maps change.  At the other SIMM I have been playing the same map for 2 years.

That said, this map is way good and FUN!!

Title: Trinity "Standard"
Post by: Silat on February 09, 2003, 11:46:37 PM
Quote
Originally posted by palef
All kidding aside, I love it. And it will get reset, we just need to discover the trick.

With most of the other maps all that was needed was constant pressure by a horde in one direction.

This one will need a different approach. Though I'm stuffed if I can figure what it is!

palef


Palef this map has made all the "TEENAGERS" very angry.Even the Russian ones  :D
Title: Trinity "Standard"
Post by: Russian on February 10, 2003, 12:03:16 AM
Quote
Originally posted by Silat
Palef this map has made all the "TEENAGERS" very angry.Even the Russian ones  :D


(palef, I have to borrow that .gif from you)
Title: Trinity "Standard"
Post by: beet1e on February 10, 2003, 01:14:29 AM
Quote
Originally posted by Silat
Palef this map has made all the "TEENAGERS" very angry.Even the Russian ones  :D
LOL!  I agree with that 200%. :D:D:D Maybe some of them will piss off now that they have to WORK to get results. All that LA7 dweeb-uppage from a base 5 minutes away from the one being attacked might have to end. :D And all the idiotic suicide Tiffie/P38/110 rinse-repeat jabo-vulch becomes that much more tedious. :D All that was missing from those small maps was the play area with swings and a bouncy castle. :p
Title: Trinity "Standard"
Post by: Joc on February 10, 2003, 04:02:14 AM
I think its a great map,I only wish the obsession with gigantic mountains would stop,I ended up in a goon at 20k other day!,in future can we have 'realistic' alts for hills/mountains please?

Title: Trinity "Standard"
Post by: Hornet on February 10, 2003, 07:51:17 AM
I've been on this board for good length of time and I must say, beetle your fixation with the la7 is getting a bit creepy. Try and remember its just an airplane that has weaknesses like all the rest. :)
Title: Trinity "Standard"
Post by: lazs2 on February 10, 2003, 08:08:21 AM
I'm not a teenager and.... All I see is La7's and late war monsters in this map.
lazs
Title: Trinity "Standard"
Post by: beet1e on February 10, 2003, 08:15:14 AM
hehe Hornet. ;)  You're not the first to say that. But I'm not the one with the LA7 fixation. I never fly them. But just you see - any time a side is in trouble or, for example, wishes to intercept an inbound goon, it's always an LA7 that they use. Why not a Spit V or 109? I think you know the answer. :p
Title: Trinity "Standard"
Post by: Modas on February 10, 2003, 08:30:37 AM
Quote
Originally posted by palef
Take that!


Where do you guys find these cool "smilies"?
Title: Trinity "Standard"
Post by: Ripsnort on February 10, 2003, 08:44:44 AM
Great map!
Title: Trinity "Standard"
Post by: maxtor on February 10, 2003, 08:55:30 AM
Great map, it is actually several maps in one.  Quite a lot of diversity in terrain.  Areas with the canyon type foighting, and areas totally flat.  Lots of cv action.  I not been able to see the GV town, but people seem to like that too.
Title: Trinity "Standard"
Post by: Shane on February 10, 2003, 09:11:28 AM
Quote
Originally posted by beet1e
hehe Hornet. ;)  You're not the first to say that. But I'm not the one with the LA7 fixation. I never fly them. But just you see - any time a side is in trouble or, for example, wishes to intercept an inbound goon, it's always an LA7 that they use. Why not a Spit V or 109? I think you know the answer. :p


yes.  better escort and air superiority. don't blame your side's lack of tactis on the tactics of the other side.

:D
Title: Trinity "Standard"
Post by: beet1e on February 10, 2003, 11:57:52 AM
LOL Shane! I've heard the activities of Doofus-Dweebius called a few things, but I've never heard the reasons for his behaviour labelled as "tactics". :D  rofl - but I had put my cup of tea down before reading this, so you don't owe me a new keyboard!
Title: Trinity "Standard"
Post by: palef on February 10, 2003, 01:54:00 PM
Quote
Originally posted by Russian
(palef, I have to borrow that .gif from you)


Go for it!

palef
Title: Trinity "Standard"
Post by: palef on February 10, 2003, 01:54:48 PM
Quote
Originally posted by Silat
Palef this map has made all the "TEENAGERS" very angry.Even the Russian ones  :D


He's gonna get you SOOOOO baaad!

True though :D

palef
Title: Trinity "Standard"
Post by: palef on February 10, 2003, 01:58:41 PM
Quote
Originally posted by Modas
Where do you guys find these cool "smilies"?


That one I got from this very board about the same time I received my very first "STFU" poster from Shane.

I just "acquire" them when I see them, but there are some very active "smiley" creators out there. Try doing a web search and you'd be amazed at what you get back.

palef

PS I STILL think the map is cool even if I did lose 4 tigers in VH Town last night. :mad:
Title: Trinity "Standard"
Post by: SlapShot on February 10, 2003, 02:55:56 PM
Quote
Originally posted by beet1e
hehe Hornet. ;)  You're not the first to say that. But I'm not the one with the LA7 fixation. I never fly them. But just you see - any time a side is in trouble or, for example, wishes to intercept an inbound goon, it's always an LA7 that they use. Why not a Spit V or 109? I think you know the answer. :p


Because the horde of 190s and the P51s that accompany the inbound mission will eat them for breakfast. Don't need to be a tactical genious to figure that one out.

If you are worried about La-7s ruining your mission and killing the goon, there is nothing preventing a mission from bringing their own La-7s as goon escorts. We do it quite often. We try to bring at least 2. Fight fire with fire.
Title: Trinity "Standard"
Post by: 2stony on February 10, 2003, 03:29:36 PM
Originally posted by Joc

Quote
I ended up in a goon at 20k other day


     I guess the pilots that flew over the "Hump" had to go a little higher than you did Joc. This is realism and everyone should be happy that the designers put that realism in the game. Maybe they should have a Kansas map for everyone that doesn't like mountains.

:rolleyes:
Title: Trinity "Standard"
Post by: NoBaddy on February 10, 2003, 03:39:32 PM
Quote
Originally posted by 2stony
Originally posted by Joc

 

     I guess the pilots that flew over the "Hump" had to go a little higher than you did Joc. This is realism and everyone should be happy that the designers put that realism in the game. Maybe they should have a Kansas map for everyone that doesn't like mountains.

:rolleyes:


No thanks...I played AW on 'Kansas' maps for 12 years :D.
Title: Trinity "Standard"
Post by: Hornet on February 10, 2003, 03:57:43 PM
Quote
No thanks...I played AW on 'Kansas' maps for 12 years .


bring back the astroturf!
Title: Trinity "Standard"
Post by: Tuck on February 10, 2003, 04:11:01 PM
Quote
Originally posted by Joc
I think its a great map,I only wish the obsession with gigantic mountains would stop,I ended up in a goon at 20k other day!,in future can we have 'realistic' alts for hills/mountains please?

(http://www.242squadron.com/moon.gif)


i couldn't agree more jocster!  (and i'm not just saying that because you look like mr. clean, either.)

i've been slammed about 15 times for voicing my opinion on the trinity map.  it seems as though we're talking about the holy trinity, for crying out loud.  :mad:

overall, i think it's an excellent terrain: great graphics, textures, colors, so on and so forth...but the mountains just plain suck donkey butt!  you take the work that nb (i think that's right) and mix that with the work that 10fuzzyanimals...err, 10bears and kanttori did on the fin/rus and current ct map, and WHOA...you'd have the ultimate terrain!

that is all.  :D

(http://members.aol.com/tuck0006/images/bertgalland.jpg)

The Tuckster
How's My Flying?  Call 1-800-BITEME

Title: Moutians
Post by: Gatr on February 10, 2003, 04:24:14 PM
I have only seen this as a complaint from most folks...

May I add that ifin ya don't likem don't fly near em...
Seems like ya got plenty-o-choices of places to fly here...
Fer me I kinda likem... Them moutians shurrrrr r pretttyy..
See I live in Tennessee... And no I ain't from around here  lol
At least that's what they say here
lol
Gatr
Title: Trinity "Standard"
Post by: Jackal1 on February 10, 2003, 06:09:36 PM
Quote
Originally posted by Joc
I think its a great map,I only wish the obsession with gigantic mountains would stop,I ended up in a goon at 20k other day!,in future can we have 'realistic' alts for hills/mountains please?


You guys are misunderstanding JOC`s statement. Let me explain. Joc did not have troops or supplies on the goon. Ya see the sheep tend to graze on the tender grass on the upper slopes. JOC was scouting for a place to land do some ole fashion sheep rustlin. A little dozer work for a dirt strip and a place to set up the porta pens and JOC would turn into a buckskin wearin mountain man. :D
Title: Trinity "Standard"
Post by: ccvi on February 10, 2003, 06:22:53 PM
Quote
Originally posted by dracon
One of the things I do enjoy here is that the maps change.  At the other SIMM I have been playing the same map for 2 years.

That said, this map is way good and FUN!!



At least there after a few month was no more thinking and searching required where field XX is ;)
Title: Trinity "Standard"
Post by: NoBaddy on February 10, 2003, 06:27:26 PM
Quote
Originally posted by Tuck
overall, i think it's an excellent terrain: great graphics, textures, colors, so on and so forth...but the mountains just plain suck donkey butt!  you take the work that nb (i think that's right) and mix that with the work that 10fuzzyanimals...err, 10bears and kanttori did on the fin/rus and current ct map, and WHOA...you'd have the ultimate terrain!

that is all.  :D

(http://members.aol.com/tuck0006/images/bertgalland.jpg)

The Tuckster
How's My Flying?  Call 1-800-BITEME


Well Tuck...you haven't heard me 'slam' you once. I won't start now. First, the mountains are set that high for a couple of reasons. First, to discourage bananas from vulching the gv fights in the crater. So far, they are working well in that respect (though I am amazed at the number of goobers that fly into it all the time:rolleyes: ). The second reason is to try and 'impact' resets. Frankly, I am a bit tired of seeing resets occur 3 times a day on the weekends. Time will tell if this is a good or bad thing. However, somewhere in the neighborhood of 80% of the fields are not within 50 miles of a high mountain. Even so, people still aren't 'forced' to fly OVER them. There are passes through all the mountains except for the crater.

As for CT terrains, they are a totally different animal from MA terrains. This MA terrain needed to be designed for 500+ people to play on and have a good time. BTW, I enjoy the hell out of the CT arena. But, I have my doubts about how much I would enjoy it with 500+ other players :) .
Title: Trinity "Standard"
Post by: Replicant on February 10, 2003, 06:28:36 PM
Quote
Originally posted by Joc
I think its a great map,I only wish the obsession with gigantic mountains would stop,I ended up in a goon at 20k other day!,in future can we have 'realistic' alts for hills/mountains please?


Yup, I agree.  Lovely terrain, loads of GV spawn points, but hills/mountains up to 25k?  Come on, please can we have realistic alts in future?  Don't take this as a whine, just constructive criticism! :)
Title: Trinity "Standard"
Post by: polka on February 10, 2003, 06:53:49 PM
I tend to agree... I admire the skill it takes to make a map such as this. Neatly spaced and easy on the eyes. But if the mountains (with the exception of those around GV town) were about half as tall, I would like it three times as much.


goaly
Title: Trinity "Standard"
Post by: gatso on February 10, 2003, 07:20:23 PM
This map is so great I just want to do a little dance, :D

Gatso
Title: Trinity "Standard"
Post by: scooby on February 10, 2003, 10:36:37 PM
i jsut want a copy of the map so i can finally look at it
Title: Trinity "Standard"
Post by: Grizzly on February 11, 2003, 01:33:18 PM
Quote
Originally posted by NoBaddy
First, the mountains are set that high for a couple of reasons. First, to discourage bananas from vulching the gv fights in the crater. So far, they are working well in that respect (though I am amazed at the number of goobers that fly into it all the time:rolleyes: ).  


That GV bases and town in the crater is sure a lot of fun; it gives AH a whole new dimension. But it also brings out the griefers, much as fighter towns have in the past. As you said, there's a lot of goobers willing to crab over the mountains to pork V bases and vulch GVs. But the ones that get me are those who take over all the crater bases. It seems to me they not only hurt other teams, but their own when there are no longer any enemy to kill. Crater town is neat, but pretty dull when there are no enemies to shoot.

Kudos to you NB and others for a great terrain.
Title: Trinity "Standard"
Post by: palef on February 11, 2003, 04:01:19 PM
Exactly Grizzly. Almost had a major falling out with my squad over that issue on the weekend.

palef
Title: Trinity "Standard"
Post by: NoBaddy on February 11, 2003, 04:06:48 PM
Quote
Originally posted by Grizzly
That GV bases and town in the crater is sure a lot of fun; it gives AH a whole new dimension. But it also brings out the griefers, much as fighter towns have in the past. As you said, there's a lot of goobers willing to crab over the mountains to pork V bases and vulch GVs. But the ones that get me are those who take over all the crater bases. It seems to me they not only hurt other teams, but their own when there are no longer any enemy to kill. Crater town is neat, but pretty dull when there are no enemies to shoot.

Kudos to you NB and others for a great terrain.


HTC is supposed to make some changes to the crater fields when the update is done. I am hoping this will improve play there a bit.

As for planes in the crater, I chose limit access..not deny it. Actually, bringing a plane in there should be rather futile. But, doesn't matter how nice you keep your pool....there is always some dweeb around that is gonna try and pee in it :D.
Title: Trinity "Standard"
Post by: honda346 on February 11, 2003, 05:47:07 PM
Best map yet!

Although I did lose like 6 Tigers in the center area before I figured out the lag was killing me at times... just have to suck it up and not use perk rides there.

Speaking of... it seems like it doesn't matter how good your machine and video card is there in the center... is that just because of the numbers of people there or what?
Title: Trinity "Standard"
Post by: Toad on February 11, 2003, 06:59:07 PM
Hey!

We have "high terrain" out here! Quit pickin' on Kansas!

Quote
As you drive across Kansas from east to west you are gradually going up in elevation. Although the rise is so gradual that you don't notice it, you go up more than 3,000 feet if you start at the lowest point of 700 feet in Montgomery County and end up at the highest point of 4,039 feet in Wallace County.

The highest point in Kansas is named Mount Sunflower, although it's just a small hill, not a mountain. Mount Sunflower is in a region known as the High Plains. The High Plains, an area of open expanses of flatlands and gently rolling hills, were once covered by a short-grass prairie. Now, much of the land has been farmed and only small areas of prairie remain.
Title: Trinity "Standard"
Post by: Mw007 on February 11, 2003, 09:44:31 PM
Nobaddy  on the map!!!

I can tell alot of thought went into this map to counter alot of the "lemming" actions and such...I'm sure there will be other actions that rear their ugly heads, but for now, its no longer a "who resets first and fastest" land grab buffet. :)

WTG on map. Nice change

Keep em commin!!!  

;)


007
Title: Trinity "Standard"
Post by: Mw007 on February 11, 2003, 09:45:01 PM
 

whoops!! double post!!!

sorry
Title: Trinity "Standard"
Post by: NoBaddy on February 11, 2003, 10:48:11 PM
Quote
Originally posted by Toad
Hey!

We have "high terrain" out here! Quit pickin' on Kansas!


Yah Toad...I can see yah breakin out the 4x4 every time ants build a next :D.
Title: Trinity "Standard"
Post by: NoBaddy on February 11, 2003, 10:50:18 PM
Quote
Originally posted by honda346
Best map yet!

Speaking of... it seems like it doesn't matter how good your machine and video card is there in the center... is that just because of the numbers of people there or what?


Sri dood...it's the numbers and the buildings. I will talk to HT and see if maybe making the buildings indestructable would help (less debris for the client to have to draw).
Title: Trinity "Standard"
Post by: scooby on February 11, 2003, 11:58:34 PM
is it possible that someone could send me a copy of the file?
i would really appreciate it
Title: Trinity "Standard"
Post by: maxtor on February 12, 2003, 09:10:06 AM
Quote
Originally posted by scooby
is it possible that someone could send me a copy of the file?
i would really appreciate it


It is too big (3.29 megs) to email.    But don't let em convince you it is all mountains, there are plenty of areas like this too:
Title: Trinity "Standard"
Post by: scooby on February 12, 2003, 09:11:57 AM
what about a messanging system
u have ICQ, MSN, AIM, Yahoo?
Title: Trinity "Standard"
Post by: Jackal1 on February 12, 2003, 04:31:18 PM
Quote
Originally posted by scooby
what about a messanging system
u have ICQ, MSN, AIM, Yahoo?


Check your e-mail. :D
Title: Trinity "Standard"
Post by: Animal on February 14, 2003, 01:26:22 AM
best map.
Title: Re: Trinity "Standard"
Post by: Gypsy Baron on February 14, 2003, 11:04:34 AM
Quote
Originally posted by Gatr

-SNIP-

 IN AW we kept the same map all the time...

-SNIP-



 No we didn't.  We rotated between the "Europe" and
 the "Pacific" map every camp. At least until the freaking
 dweeb count got so high that they created RR arenas and
 had seperate EUR and PAC maps...things went downhill
 fast from that point on, IMO....

 ( just correcting a misconception here... )
Title: Re: Re: Trinity "Standard"
Post by: NoBaddy on February 14, 2003, 01:37:30 PM
Quote
Originally posted by Gypsy Baron
No we didn't.  We rotated between the "Europe" and
 the "Pacific" map every camp. At least until the freaking
 dweeb count got so high that they created RR arenas and
 had seperate EUR and PAC maps...things went downhill
 fast from that point on, IMO....

 ( just correcting a misconception here... )


GB DOESN'T HAVE A CLUE!!!

 ( just correcting a misconception here... ):D :D :D
Title: Re: Re: Trinity "Standard"
Post by: NoBaddy on February 14, 2003, 02:53:45 PM
Quote
Originally posted by CHECKERS
NFW, It's a Rutt Stuck Bloted GV Game Map ! Mountains too High Everywhere , but a pretty SOB all in all. AS built it can't be WON , and then after many days fighting the damn thing resets,and then the countrys are redumped on a different part , all captured bases lost ( all 6 of them after 5 days fighting) to start all over again . Main Map ? ....I hope not .
 
The dual CVs are a good thing , and again the map is  a snow skiers dream , real pretty ,( the art work is as good as any I have seen )  but the claims of others of how this map is realisum ? well what and where ? even the Burma Hump wasn't all over the world in WW II LOL.
 :)
 CHKRS
 

As for AK Desert Map , I do not play in it anymore It's not FUN , so when it's up I go to the CT . Just my thoughts on this new map. Not looking to start a flame on anyone , Their has been a lot of work  and time put into this map , I just wish it wasn't so damn big and that we are all stuck  playing on it 24/7 day in and day out  


Checkers...

Perhaps the "Rutt Stuck" map tag is a bit premature. The map has been up for a week and has been reset by HTC 3 times in less than 5 days.

"...all captured bases lost ( all 6 of them after 5 days fighting)"
Oh PULEEZ!! The Knits were down to 30 last night and it has been near that close at least once before.

You obviously don't like GV's. Take it up with HT...he is the one that put em in the game :D.


Yes, I figured the CV set up might be at least semi-popular. There are fewer of them than in the Desert. But, due to the setup it is easier to bring multiple CV in to action.

"...and again the map is  a snow skiers dream , real pretty ,( the art work is as good as any I have seen )  but the claims of others of how this map is realisum ?"
You are the first person that I have heard mentioned 'realisum' in connection with the mountains. If you would care to look up thread 20 or so posts, you will find one in which I attempt to explain the purpose of the mountains and their altitude. If you did some reading in some other threads, you would note that I have posted concerning an updated radar map. This map shows the terrain in much greater detail and will allow most of the people that want to the opportunity to avoid the mountains almost entirely.
Title: Thx NB
Post by: Gatr on February 14, 2003, 03:10:58 PM
NB,......
Thanks for all your hard work on this map..  I appreciate all your dedicated effort to make this a better, more fun,and interesting game for us to play... WTG buddy thanks..
To all you folks out there that have the brains and gumption to make us another fine map like this one. Don't let a few folks that like to complain stop you.  Remember you just CAN'T no matter how hard you try please all the people all the time.........
Gatr
Title: Trinity "Standard"
Post by: Nwbie on February 14, 2003, 03:50:18 PM
NB Quote


Oh Great, Now NB is gonna perk the mountains too


:)

BTW--My 2 cents--fun map  !!


NwBie