Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: DOODY on February 10, 2003, 10:05:34 AM
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I am in the final stages with pangia and really need the help of the community.
I'd like to add some new tree types. can someone explain the process. (and/or design them)
I'd like to use rows of grass like in wwii( eventhough they look a bit corny from the air, I want them only in VG battle zones) can someone explain and discuss the object to use.
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I'm not exactly sure about the trees, but I do know a few utilites and L-systems for creating trees that may come in handy. If all you need is an image that you can duplicate and rotate 90 degrees, in order to make trees for AH, then I can help. In fact, the sky is the limit as to the variety you could create.
Plant Studio (Free) is available at:
http://www.kurtz-fernhout.com/
The other method I use most often requires Pov-Ray and yes the trees it makes are very, very nice. The following site includes work of a true Pov-Ray master, Giles Tran (yes, he's French I believe).
http://www.oyonale.com/
There is a macro for creating trees AND grass with Pov-Ray on his site. Magnificent! Check out some of the other tree/grass web links there as well.
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Voss...you just made my life a whole lot easier. :)
Now if we could only get Nutzz to tell us how he got 30 tiles on a terrain life would be a piece of cake. (I need 4 extra tiles and don't want to use objects).
Speaking of which, anyone know the current limit on objects?
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Originally posted by NHawk
...Speaking of which, anyone know the current limit on objects?
30,000 I believe.
Gatso
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I belive nuttz posted a 'how to' post on here somewhere
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I take it that wasn't what you were after, Doody?