Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Ike 2K# on February 20, 2003, 06:31:45 PM
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is the graphics engie of AH2 gonna be supperior than that of combat flight simulator 2 or same as combat flight simulator 2?
*note that combat flight simulator 2 works very smoothly (way smoother than the original AH) on my celeron 700 384 megs ram with 64 megs ati radeon 7500 PCI
(http://www.watch.impress.co.jp/pc/docs/article/20000918/ms08.jpg)
(http://tailslide.firelight.dynip.com/images/CFS2/cfs2-2.jpg)
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i sure as hell hope not
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Dunno .... something definately looks fishy about that Corsair and the Japanese carrier looks like the stretch limo version. :eek:
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its an optical ollusion, the Japs built them narrower at the front to confuse American pilots
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Neh ... I'm familiar with the narrowing forward deck. It still looks stretched. I bet a Sturmi could take off from that thing. ;)
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i hope the system requirements for AH 2 would be the same as the combat flight simulator 2 (recomended 400mhz Pentium II and a 32 meg V-ram)
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Hate to tell ya .... :(
"Our benchmark system for AH2 is roughly a PIII 900 with a GeForce 2. That is the design limit we are using for nice playability. The minimum system will fall under that, but we won’t be able to give specifics until we get further down the development and testing road. (But[/b])The new graphics engine in AH2 will be much more video card dependent, so even if you have a slower CPU, a better video card may be all you need to upgrade ." (So .. who knows)
From the FAQ sticky permanently on top, btw.
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is radeon7500 PCI still good enough for AH2?
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Going back to the graphics engine, I would like to see multiple monitor support. Either supporting up to 4 monitors or, more simply, having the game on one monitor and the clipboard and chat on another.
I would also like to see AH2 take advantage of SMP and Hyperthreading.
I am slightly concerned that HTC may be pitching their reference platform too low. Perhaps HTC should poll their users as to their actual platform? Reading this BBS, I get the feeling that I'm one of the slower ones running at 1 GHz.
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i've got point 1 of a gHz more than you, muhahahahaha
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Originally posted by Arlo
Hate to tell ya .... :(
(But)The new graphics engine in AH2 will be much more video card dependent, so even if you have a slower CPU, a better video card may be all you need to upgrade ." (So .. who knows)
From the FAQ sticky permanently on top, btw. [/B]
well AH 2 should look better than combat flight simulator if their new sys reqs is 500MHZ P-III and a 64mb v-card
* note that CFS2 only needs 366mhz P-2 and a 32 mb v-ram to get best frame rates.
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stop being cheap and fork out the cash, some of us WANT the graphics of this game to progress past that of WB2
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Actually, CFS2 can look much better than that, it just looks like on those screens the res and textures are on lowest quality. When turned all the way up, CFS2 has some really cool special effects which i would like to see in AHII. It has beautiful fire, smoke trails, and it looks awsome when the engine explodes.
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Originally posted by acepilot2
Actually, CFS2 has some really cool special effects which i would like to see in AHII. It has beautiful fire, smoke trails, and it looks awsome when the engine explodes.
and i hope that the FPS will be stable when you play in MA using the CFS2's graphics engine
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One of the best parts of CFSII is that it is really smooth (as long as your comp is not 200mhz or something) even though it has some great effects.
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PLEASE MAKE IT BAD ASSS..I want to have my comp hurting for more..
so if you have somthn 900 mhz..u aint playing...tuff toejam..
I hope we dont have to lower our Graphics for some poor bellybutton chumps...i bougth a 1.4 gig..and ati 8500 setup for 700 bucks!!! come on,..thats cheap sht
Wonder if they can do the AW thingy...u have the option to play on crayola graphcs or the "3d"
Love
BiGB
xoxo
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Exaclty
900 is a neandrethal system.
Hop it up to 2ghz and a radeon 8500
gforce 3 ti500 minimum..
yeesh. its 2003.
Why waste development dollars on making an obsolete game.
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Originally posted by Pongo
Exaclty
900 is a neandrethal system.
Hop it up to 2ghz and a radeon 8500
gforce 3 ti500 minimum..
yeesh. its 2003.
Why waste development dollars on making an obsolete game.
Agree.
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test
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Like Marv Albert says....
YeeeeeeEEEEEESSSSSS!!!!!!!!!!!!!!
Dam i love the way that water looks..
Its in the HOLE!!!!!!!!!!!!
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The most important thing about modern flight simulator graphic engines is just the scalabilty. You always have a ton of options to adequate the graphics to your system specs. The same may also be applied to audio options.
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Wow...thats pretty...nice looking water, but how smooth is it? What game is that from?
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AW
:cool:
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wait till you see the "LOCK ON: MODERN AIR COMBAT"
you will be drooling on this sim.
russian arsenal
(http://www.computerandvideogames.com/screenshots_library/dir_93/vortal_pic_46686.jpg)
THIS IS NOT A B1B
(http://www.coliseo.cl/screenshots/lockonmac/lockon_screen009.jpg)
every pilot's dream is to get in a MiG-29
(http://www.alasrojas.com/lomac/scr_mig-29s.jpg)
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I WARN YOU!!!!!!!!!!!!!!!!!
YOU WILL NEED AN ALIEN WARE PC OR YER OWN CUSTOMIZED HIGH POWERED PC TO GET SMOOTH FPS AND NICE GFX.
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With a reference system of 900 MHz and a GeForce 2, HTC has set their standards well below the median system to attempt and accomodate a broader player base. I feel this move my in fact hurt the company in the long run. Firstly, existing players may become disappointed by the lack of upgrades suitable for their machines. Many of the existing base is driving a >1GHz machine with a GeForce3 or above.
The competition in the MMPG WWII flight sim market is thankfully very small. For now. The competition in the video card market was very small, too, when 3dfx was king. Suddenly, a little upstart called nVidia came and in the course of a couple years bankrupted the once-king. This analogy can be applied to Aces High. Currently, AH sits on the throne, ruling all the WWII flight sims. It balances graphics, playability, range of aircraft/vehicles and community very well. Sure, IL2 may have FAR better graphics, but their multiplayer code will not allow the 700+ players the servers at HTC do.
Imagine an Aces High on the IL2 graphics engine. How far off is that? What will happen to HTC's customer base if this theoretical game is released? I contend that a lot of veteran players will move on.
The second area I see making a game accomdating a 900MHz/GeForce2 hurting HTC's business is in the recruitment of new customers. People will hear of this great game, Aces High II: Tour of Duty and want to check it out. Heck, free download, free 2 weeks of unlimited online play, updated graphics engine. They download it, install it and get ready to run it. When it boots up, they think, wow, great flight modeling, nice ballistics, but...um...is this 1999? Why should I stick it out here, when I've got Joe Blow's WWII simulator that looks stunning, and sounds fabulous?
My suggestion is to utilize a system that many other games have done for years: adjustable detail levels. You have a P4 3.06GHz with a Radeon 9800? Excellent. Max this puppy out. Turn on smoke, particle effects, photorealistic landscapes. You'll still be pushing 80 fps. On the other end, you're running a 1GHz machine with a GeForce2. Ok, unless you want to be watching a slide show, turn off some of those effects and turn down the detail. Now, you, too can be playing this game with great framerates.
This would be a win-win situation for HTC. Not only would they attract new business -- on both ends of the hardware spectrum -- but they would also keep current players' dollars.
Of course, this may already be on the way ;).
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Originally posted by jonnyb
My suggestion is to utilize a system that many other games have done for years: adjustable detail levels. You have a P4 3.06GHz with a Radeon 9800? Excellent. Max this puppy out. Turn on smoke, particle effects, photorealistic landscapes. You'll still be pushing 80 fps. On the other end, you're running a 1GHz machine with a GeForce2. Ok, unless you want to be watching a slide show, turn off some of those effects and turn down the detail. Now, you, too can be playing this game with great framerates.
Abso-diddlyin-lutely!!
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Some good points jonny
BUT!! I have to ask you what minimum specs are stated for IL2?
Here ya go....
PII 400, 128 MB RAM, 3D Accelerator with 16 MB RAM (voodoo3 at least or equal)
tho recommended:
PIII 600 or better, 256 MB RAM, 32-bit 3D accelerator with 32 MB RAM or better.
HTC has to compete graphically, and I sure hope they aim abit closer to bleeding edge. With AW we all saw what the result of catering to the masses did... The product was so outdated an upgrade wasn't possible, and the whole thing had to be started from scratch to come even close to modern standards...
I guess HTC is stating recommended as 900 or better that probably means the minimum will be somewhere around what IL2's recommended is.. I sure hope HT is gonna give us something more WOW than IL2 +)
SKurj
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hehe, minimum specs, what a joke
I always use recomended
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My system specs are $5,812.51 ......Maxed out graphics get in the 30 FPS. Two new Alienware on order. One with new NVidia the other with 9700 I'll benchmark and let you know the winner.
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Wealsan, I mean no disrespect, unfortunately Alienware is overpriced. You might want to drop your spec to: $4312.51 .
Their case is just an overpriced Chieftech. All of the other parts are comercially available and many shops custom build gaming PC's for no more extra than what they custom build business PC' .
Believe me when we build either a business machine, or a gaming one, we know how to set them up for the most stable running at best performance (we game too ).
I have close friends who fly AH and one of the other competing WWII sims (shall remain nameless here) and they came to me for their machines. We did not let them down.
That extra money is the next set of flightsims, or a really great 20" flat panel monitor.
:D
Regards,
Jeff
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the new specs may make alot of players go away :(
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The new specs might make even more STAY with the game instead of bailing for something that looks a lot prettier.
Your computer is not an underwood typewriter. It will not be as effective 50 years after you purchased it as it is new. It is not a car that will drive the same roads 20 years after rolling off the showroom floor. It is not even an MRE, just as tasty 10 years after being made is it is new. Your computer is more like a gallon of milk. When you buy it, it tastes great, but as the days pass, it loses its luster.
If you expect to buy a computer and still play the modern games 5 years later, you're probably fooling yourself.
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you are so mean to me, i cant help it if i am poor :(
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rob a bank, get a loan, sell a kidney
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lol bendover
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GeForce 2 as a standard is too low IMHO. Anyone buying a computer from 2000 and beyond couldn't get a GeForce 2 if they wanted one. That whole group of people is under-utilizing their system (and I would bet more than 75% of the current subscribers have better).
Why don't we see some kind of survey by HiTech go out to all of their subscribers and see the results?
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There was a survey done but long ago, I agree its time for another one....
SKurj
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My specs:
PIII 667
GeForce Ti4200
256mg
Avg. frame rate 45 - 50
I am going to upgrade the CPU, MoBo, and go to 512mb ram only because of AHII. PriceGrabber here I come!!
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But alienware has got all those wild colors.
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Is AH2 gonna support Open GL? I heard that Open GL is smoother than DirectX
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OpenGL used to be smoother/better then ActiveX, but that hasn't been true for a couple years. Microsoft worked very closely with companies like nVidia and current DirectX stuff is superior to its OpenGL counterpart.
If OpenGL support were to be added, it would likely be to make the task of porting the sim to other platforms (like Mac or Linux) easier.
There probably wouldn't be a performance increase, though.
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Your avatar pic looks like that 'Kasuf' guy in 'Stargate' flick :D
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Heh, indeed it does. Funny you mention Stargate, I'm building a model Stargate w/ working dialing ring. I've built a prototype out of wood and have a working dialing computer (uses a modified servo for motor) that already dials, gives power to leads that will light up each of the chevrons, and gives power to leads that will run small solenoids that will engage and dis-engage the chevrons as each coordinate locks in. I'm planning on using a an ISD chip (ICs that record and playback sound) so it makes the right sounds as it dials, locks coordinates, and activates.
How's that for an odd look into the life outside of AH of a fellow player?
Vital stats:
It'll be 1.5' wide
Dialing computer uses OOPIC microcontroller
MAX232 for voltage regulating the serial line
HS-300 servo, modified for continuous rotation
Optical sensor to track where in the rotation, and a magnetic hall sensor to calibrate once a turn.
I'll be sure to post pics to O-Club when it's ready.
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wern't you one of the guys who called the guy who made the armour on here a geek?
Maybe you'll be able to make it as a promational item if they make another series
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Negative, I wasn't one who called him a geek, in fact, I posted pictures of a Tiger I built for my infant son for his first Halloween when he went as Rommel:
(http://hallert.net/images/marcustank1-med.jpg)
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Originally posted by Ike 2K#
I WARN YOU!!!!!!!!!!!!!!!!!
YOU WILL NEED AN ALIEN WARE PC OR YER OWN CUSTOMIZED HIGH POWERED PC TO GET SMOOTH FPS AND NICE GFX.
Well good thing my wife bought me a new alienware system then :D
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I am sorta worried...
I hope the game has AT LEAST WB III graphics.
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Originally posted by Chairboy
OpenGL used to be smoother/better then ActiveX, but that hasn't been true for a couple years. Microsoft worked very closely with companies like nVidia and current DirectX stuff is superior to its OpenGL counterpart.
If OpenGL support were to be added, it would likely be to make the task of porting the sim to other platforms (like Mac or Linux) easier.
There probably wouldn't be a performance increase, though.
do you think AH2 will also support T&L, anti-alliasing, ect?
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HTC knows that kind of system specs they need to have. They're the ones with the market research guys.
They're NOT going to cater AH2 to those few people (a vocal few for sure) who constantly upgrade so as to have the fastest PC available. Remember that to ensure constant growth, HTC needs to appeal to the largest possible user base--eliminating much of that base by having "harcore gamer"-level system specs would be contrary to that goal. In the end, graphics are good for little more than screenshots...it is the GAMEPLAY which will make or break the game, not the eye candy.
At best, those of you with ultra-fast (2 gig +) systems should hope that various levels of graphic detail are supported in AH2. This would IMO be a wise feature for HTC to implement, since it would effectively provide AH2 with a built-in way of keeping up with people as they upgrade their systems.
That said, I wouldn't worry about the appearance of AH2. Even now, the current version of the game looks fine--the new version will doubtlessly be a big improvement. In a flightsim, the item most important for graphics/immersion is ground detail and terrain, which has already been noted by HTC as being much improved in AH2.
J_A_B
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Originally posted by J_A_B
HTC knows that kind of system specs they need to have. They're the ones with the market research guys.
They're NOT going to cater AH2 to those few people (a vocal few for sure) who constantly upgrade so as to have the fastest PC available. Remember that to ensure constant growth, HTC needs to appeal to the largest possible user base--eliminating much of that base by having "harcore gamer"-level system specs would be contrary to that goal. In the end, graphics are good for little more than screenshots...it is the GAMEPLAY which will make or break the game, not the eye candy.
At best, those of you with ultra-fast (2 gig +) systems should hope that various levels of graphic detail are supported in AH2. This would IMO be a wise feature for HTC to implement, since it would effectively provide AH2 with a built-in way of keeping up with people as they upgrade their systems.
That said, I wouldn't worry about the appearance of AH2. Even now, the current version of the game looks fine--the new version will doubtlessly be a big improvement. In a flightsim, the item most important for graphics/immersion is ground detail and terrain, which has already been noted by HTC as being much improved in AH2.
J_A_B
im not worry about getting crapy graphics with my low-end system, im just worry that i may get lower and choppy FPS.
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Originally posted by BenDover
wern't you one of the guys who called the guy who made the armour on here a geek?
sorry! i didn't call him a geek because he builds armour, it was the picture of him standing there in it pretending to be holding a sword. I just typed what i was thinking!
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Hopefully AH2 will make use of the money I've put into my system, with an athlon 2800, 1gig ddr and a radeon 9700... I really do hope AH2 will at least almost catch up to the newer hardware.
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whatabout my hardware?
700mhz celeron
384mb SDRAM
Radeon 7500 PCI
20 gig HD
can it still catch up with the new AH2?
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Ike do you use a crank bar and axle grease to get that thing running in the mornings?
How many PSI does the steam kettle produce? :)
That's an artifact, not a computer. :eek:
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I think my toaster has more processing power.... ;)
In all reality Ike, HTC is benchmarking AH2 on a Pentium 3@900MHz with a GeForce2 64 video card. For about $100 US you can get a Celeron 1.2GHz and a GeForce3 Ti200 64.
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Put it this way my girlfriend who never plays computer games but watches me from time to time said of the current AH graphics " That game looks like chit.....it looks so.....1999" And this coming from someone who doesnt know squat about video games. I agree with johnnyb make the graphics engine scalable...ex. turn of particle effects, disable shadowing. P3 900 Gf2, gimme a break they are so gonna lose customers shooting for that lowball system.
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AMD XP1700+ $50
ECS K7SA Pro mobo $55
512 MB PC2100 DDR $50
GF3 Ti $50
$200 for a computer infinetly faster than a P3 900
Stop being cheapasses and upgrade, sell you components on ebay hell I sold my old p3 800 chip for $45, went out spent $5 on a brand new XP1600
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What are you guys here all talking about. The reason I think AH is great is not the graphics. It's the superrealistic aspect and the gameplay that does it(for me anyway). All the new generation games are all about graphics.. AH is more about gameplay, and I love the game for it:D. Off course the graphics do count, but if I see a game with better graphics it's not a reason for me to prefer that game..
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I get low FPS in AH on my current system. Hope AH2 will run well on my next system. :)
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I hope it will on my system to. but if it dont i will get a new system :)
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Originally posted by RockZ
What are you guys here all talking about. The reason I think AH is great is not the graphics. It's the superrealistic aspect and the gameplay that does it(for me anyway). All the new generation games are all about graphics.. AH is more about gameplay, and I love the game for it:D. Off course the graphics do count, but if I see a game with better graphics it's not a reason for me to prefer that game..
There is nothing "super realistic" about the way AH looks now. Sure, the FM feels right in most cases, but nothing looks remotely real. I also see some ppl are hapy HTC has so little competition. If HTC had more competition we would have had AH2 last year, if not earlier.
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I was not talking about the way it looks.. i'm talking about the gameplay.. thought I was quite clear about that part
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Yes you were. I just added the graphics into the equation. Looks are important for immersion.
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well what ever happens to it i hope is looks good plays well and works on my system
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I remember when AH planes had torque........
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I remember when AH planes had torque........
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LMFAo..BiGuns says.."My wife just bougth a new Alien Ware"..nice 1 BiG Guns...lolo
And..Chairboy.....lolol..nice Jr Rommel...lololol
Please HTC,,,Make my p41,6g ATi 8500 hurt ....
COme on GRAPHICS!!!!!!!!
We already have good gameplay..minus a few small things..Frikn Unstopable Tigers..I saw 8+ 1k boms land on a Tiger...Ya he blew a track..the guy was still firing...!!!
Ya his pintle gun killed 2 loads of troops..lol....We did get base but..took longer then wanted
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i find a ju88 formation dropping all 20 of those little bombs on a tiger seems to do the trick
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CFS2 is quite a good gaming platform.
Here is a new aircraft I am nearly finished building for it...
(http://ridgerunner5.bravepages.com/ta183a.jpg)
S!
Ridge
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Why cant just HTC borrow graphics engine on CFS2 with some little tweaks on the code (like to make it work for online game that can handle 1000 people). If they borrow the graphics engine from CFS2, the system reqs would go down (P3 900 to P2 450) drastically but you still need 64mb or greater V-card and also it will be cheaper and faster to produce.
Do you remember this quote from flyaceshigh.com when you were a newbie?
"If you want to see a company going 120% for its customers and a product that has come a long way in a short time, check out Aces High. It's simply great." SimHQ
now thats what i want for the next AH (2).
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Originally posted by Ike 2K#
Why cant just HTC borrow graphics engine on CFS2 with some little tweaks on the code (like to make it work for online game that can handle 1000 people). If they borrow the graphics engine from CFS2, the system reqs would go down (P3 900 to P2 450) drastically but you still need 64mb or greater V-card and also it will be cheaper and faster to produce.
Do you remember this quote from flyaceshigh.com when you were a newbie?
now thats what i want for the next AH (2).
Because that engine is proprietary, bloated and probably doesn't do many of the things that HTC want their engine to do. Many more reasons besides that that I am aware of and I'm sure many that I'm not aware of.
Oh yeah, it also doesn't look up to date. Why switch from one outdated engine to another, one you don't even know because you didn't write it?
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Originally posted by Ike 2K#
Why cant just HTC borrow graphics engine on CFS2 with some little tweaks on the code...
Because that would be copyright infringement, which would mean HTC could/will be sued by Mico$oft, then they would go up bankcrupt.
Which mean NO Aces High, for ANYONE!!!
But even if they did BUY the engine, M$ would charge a ****load for it. Who in their right Golly-geen minds would buy a crappy out of date engine, not worth it's megabyteage on my hard disk?
HTC is updating this engine to be more graphicly powerful. Eye candy always drags in paytrons.
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Well... I see the pros and cons in both aspects. Graphics are nice, but there are a lot of us who don't have great systems, nor the money to just 'go out and buy them'.
My computer came from a pawn shop (sadly enough).
* PIII 500Mhz
* GeForce 4 MX 440 SE 64MB DDR RAM
* 224 RAM
Yup, it's obsolete, it sucks. But I can't just go out and get a better one, and as big of an AH addict I am, I'de be royally peeved if HT dumped it's low-end customers for a bit of eye candy, as nice as it is.
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Originally posted by Rutilant
My computer came from a pawn shop (sadly enough).
* PIII 500Mhz
* GeForce 4 MX 440 SE 64MB DDR RAM
* 224 RAM
NOW thats the sys reqs that HTC should target instead of P3 900mhz.
my system is worse off than yours lol
*celeron 700
*ATi Radeon 7500 PCI w/t catalyst 2.5 drivers
*direcx 9
*384 PC-133 ram
i may get higher than 60 fps in 1024x768 32 bit with anistrophic at at 16x if i just replace my processor with pentium 3 1.4 GHZ (if i could find one for cheap price)
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On average I get 24 FPS.. On Trinity, at least.
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Originally posted by Ike 2K#
NOW thats the sys reqs that HTC should target instead of P3 900mhz.
my system is worse off than yours lol
*celeron 700
*ATi Radeon 7500 PCI w/t catalyst 2.5 drivers
*direcx 9
*384 PC-133 ram
i may get higher than 60 fps in 1024x768 32 bit with anistrophic at at 16x if i just replace my processor with pentium 3 1.4 GHZ (if i could find one for cheap price)
HAHAHA, you are joking?
right?
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Originally posted by BenDover
HAHAHA, you are joking?
right?
NO
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. a p3-500 is 4 year old technology, a computers lifespan for gaming is about 2 years. I think minimum system requirements of what htc has stated (p3-900 gf2) make sense as that was top of the line 2 years ago. note minimum though, that means mabye 25 fps with details turned down.
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NOW thats the sys reqs that HTC should target instead of P3 900mhz.
P3 900 is actually somewhat low system requirements. I am worried if they will be able to pull off Il2 graphics with a 900 mhz machine. Your guys system is pretty low...about 6 year old technology. I understand that some people have 2.4 ghz machines, and some have 500 mhz machines. AS a result, (as mentioned above) HTC has to add adjustable detail levels...otherwise Ike2k is not going to have many games to play. However, if anyone has ever played any other games with decent graphics, with detail level on lowest the minium requirements are still about a PIII 900...this creates a problem.
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HTC..do not hol dus back becuse of the Atari 2600 users here,.....
Computers are much cheaper then they ever have been....
Stop buying your YOO-HOO or cigerattes..go mow a lawn....BUT DO NOT MAKE IT LESS THEN a 900 mhz min!!!
Hell i got a p1.4 gig...ati8500 SB Live 5.1 asus MB-56kmodem-some crappy 40 gig HD alll for $700
Love BiGB
xoxo
COME ON EYE CANDY!!!!!!!!!!!!!!!!!!
P.S. How much to rent a Bulldozer by the Hour?..Blitz said he needed help in a protest
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i had an atari 2600 once
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lol Ben...i loved missle command
also Combat
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You guys are forgetting one major thing here:
Upgrading AH2 to CFS or even WBIII levels means 200+ Mb downloads. That's a multiple of the present download.
AH2 would be a no-go for the average 56k user.
Sure eye-candy is nice, but if it comes with even a slight cost on playability, it's not worth it.
I've never considered a game like WW2OL, IL2 etc. playable on my system (XP1900+,512DDR,GF3Ti200,Nforce) because while it runs ok on most times, there might be 1 second pauses once in a while when the 512Mb ram isn't enough.. Or when making fast turns such as head movements, the movement clearly lags out visibly. That makes turning head an irritating move instead of a reflex action which it should be in combat.
I don't consider a fps of 30 playable at any time.. The fps has to remain over 50 at all times to be able to match the fast action. That means peak fps of 100+ and my system just can't cut it on IL2 FB unless I turn off the eye candy - and what's the point in that?
I say that you should be happy if you get improvements to the graphics, if that means you will keep the superb playability AH has. If the upgrade comes with a cost, that hurts HTC way more than a little outdated graphics engine.
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100mb takes only 18 mins to complete with my cable modem
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10 seconds flat with my quad OC-13 line!
56k players all warp anyway.. Make the download continuable after a pause or disruption.
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who gives a crap about dowload time..its a one time thing.....
do it before you go to sleep if you have a crappy 56k connect..which i do:(
GIMME GRAPHICS!!!!! we alreayd have a kik bellybutton game
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Of course, HTC could just make the compnents seperately downloadable.
I wonder if HTC have done a survey of the machines the current players expect to have. I think that HTC should consider distinguishing between a playable platform and an expected platform.
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I dunno guys, seperate downloads wouldn't exactly be a bad thing. Remember the "high-rez" textures that were optional for the first two years? Those were optional for a long time before HT decided to make them standard in every build. My guess is they'll either include graphics options as a default, or make the high-end effects/graphics a seperate download. They might even work it like so...
AH2 installer: 80 megs
High-Rez graphics (1024 textures, detailed effects, etc...): 50 megs
One thing to remember is that more and more games (even demos) are getting huge. Code bloat is effecting a lot of new titles out there. UT2k3 demo is 142 megs, Raven Shield runs up past 210 megs, MoH:AA demo was 175 megs, Return to Castle Wolfenstein was 119 megs. FS2k2 with full install runs close to 2 gigs all told. At the very least we're looking at a 60 meg download for AH2, given all the possible changes in the works. I wouldn't be surprised to see it come in at 70 megs or more if they decided to up the detail of everything.
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Flakbait [Delta6]
Delta Six's Flight School (http://www.worldaccessnet.com/~delta6)
Put the P-61B in Aces High
(http://www.worldaccessnet.com/~delta6/sig/veggie.gif)
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Originally posted by Rutilant
10 seconds flat with my quad OC-13 line!
56k players all warp anyway.. Make the download continuable after a pause or disruption.
LOL what if someone calls during the night or day. CONECTION LOST :D
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Maybe it is possible to make two graphic engines just like WB2.77 had (not two games just two graphic engines working with the same program). To leave the old (as for me excelent) graphic engine for computers with worster configuration and the new one for better computers.
Why
If you have basic configuration and you'll go to the place where 30 - 40 planes are rolling or fighting over one base you FPS will go down.
Secondly somtimes it is better to fly with 30-50 FPS with worster graphics than 15-20 with good graphic effects.
So if there are two graphic engine (one exist for now so it should not be developed) connected with same simulation program it can bring more clients to the game that do not have good computers.
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I've a 750MHz PIII with 192MB RAM and an ATI Rage Pro Fury graphics card. I can just about run Forgotten Battles, the follow-up to IL2, with teh details turned down somewhat, on an 800 by 600 screen, offline, and even then it helps topreload the views by looking around before starting the engines, and it oftengetsa bitslide-showy. True, the graphics are beautiful, but MMOL itisn't.
As for comparisons with WB2, give over! Check AH's graphics with those of WB2. They obviously work in a similar way, but - and it's a rather large but - because AH allows players to develop terrains and plane skins, there's been a lot more development on that sideof things than WB2 ever got. Not to mention AH has wind and clouds, and stary nights...
Whatis importantin thegraphics forthis kind ofgame is "suspension of disbelief". Sure, photorealistic graphics would be nice, but what is NECESSARY is graphics that "work", that suck you into believing you are in a consistent reality that forms the backdrop to the flying and fighting you are doing. Not all games have such graphics. Not all games have such graphics at all stages in their career -AH didn;t, IMO, early on (shudders at the memory of painfully blue seas and skies, and less convincing terrain textures). Aside from IL2, I've yet to see a flightsim that'll run well on my machine that does as good a job on this as AH. Yup, FB looks fantastic, even on my machine, and FS2002 can be got to look nearly asgood - if you have the money to pay for beter terrains than the default ones. Butit alsoruns sloooow - as well as notbeing a combat sim and notbeing MMOL either.
Having levels of detail sounds good to me, with a caveat - makesure that effective visibility is the same in each mode. WB2 "2D" had no textures, itused slid colours on the polygons, and had anice, seriously dark night that really tested night-flying ability, whereas WB2 "3D" had the snazzy textures for greater realism - and a night so light it was as good as daylight for most purposes - rather like night in AH now.
Esme
Originally posted by SKurj
Some good points jonny
BUT!! I have to ask you what minimum specs are stated for IL2?
Here ya go....
PII 400, 128 MB RAM, 3D Accelerator with 16 MB RAM (voodoo3 at least or equal)
tho recommended:
PIII 600 or better, 256 MB RAM, 32-bit 3D accelerator with 32 MB RAM or better.
HTC has to compete graphically, and I sure hope they aim abit closer to bleeding edge. With AW we all saw what the result of catering to the masses did... The product was so outdated an upgrade wasn't possible, and the whole thing had to be started from scratch to come even close to modern standards...
I guess HTC is stating recommended as 900 or better that probably means the minimum will be somewhere around what IL2's recommended is.. I sure hope HT is gonna give us something more WOW than IL2 +)
SKurj
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The problem with multiple graphics engine (and to a lesser extent multiple downloads) is that it multiplies the testing effort required, and the potentiality for bugs.
The next generation engine will probably
be off the shelf, or a modification of an off the shelf engine, but to get the gane engine code to work with two engines, it requires sufficient code to glue the two together components together, for both instances of the graphics engine. This could take various forms, but it means writing additional code, that might have bugs.
In addition it means that the old graphics engine needs to be maintained.
Basically it means either AH2 takes
longer to develop, costs more, or
has more graphic artefacts, or a
combination of all three.
A single scalable graphics engine,
already more-or-less off-the-shelf
and tested is better than two engines.
It might also be that targeting only
OpenGL (thus supporting Mac, PC, and
potentially Linux too in one go) might
be a good move for this reason, even
if it loses a few of the DirectX bells
and whistles. The fewer the differences
between versions for different machines, the less testing and maintenance required, assuming
that the methods required in the
first place (OpenGL graphics engines)
aren't too heavyweight.
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did an advanced search for "trinity" by all users, all forums, order by "most recent" and here we are ...
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(http://i295.photobucket.com/albums/mm134/waystin2/NecroBumpBatman.jpg)
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(http://thumbs.newschoolers.com/index.php?src=http://s3.amazonaws.com/kym-assets/entries/icons/original/000/001/376/ThreadNecro.gif?1259371925&size=400x1000)
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:)
its more of a fixtheforumsearchalready! whine than a punt. I just replied to what I'm told is the most recent topic with "trinity" in it ...
we're always being told to "use the search before posting" so I did ...
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:)
its more of a fixtheforumsearchalready! whine than a punt. I just replied to what I'm told is the most recent topic with "trinity" in it ...
we're always being told to "use the search before posting" so I did ...
I did the same search but only did it for 3 years back or so (999 days) and got this... well its only the first page of 4
Pages: [1] 2 3 4 Next
Subject Relevance Started by Date Posted
graphics engine on AH2
in Aces High General Discussion
Re: graphics engine on AH2 by RTHolmes
... I'm told is the most recent topic with "trinity" in it ... ...
35.2% Ike 2K# February 20, 2003, 07:31:45 PM
urgent topic: map rotation
in Wishlist
Re: urgent topic: map rotation by 321BAR
... now in offpeak.
try having fun in trinity for over a month. Im running out of ...
23.8% Lusche December 07, 2010, 05:52:45 AM
Trinity map
in Aces High General Discussion
Re: Trinity map by LLogann
... Trinity.... Can't live with it, can't live ...
43.2% perdue3 June 21, 2010, 02:22:23 PM
Factories retreat to the rear bug.
in Aces High Bug Reports
Re: Factories retreat to the rear bug. by sunfan1121
... too? If so, it's not working. LWO (trinity) just came up, and the Knight strats ...
41.6% Jayhawk December 16, 2010, 02:04:07 PM
Tank Town GV bombing solution
in Aces High General Discussion
Re: Tank Town GV bombing solution by TDeacon
... 't even have spawn points (...). The Trinity TT has multiple spawn points per side, ...
37.7% dirtdart December 14, 2010, 03:59:14 PM
Fire stays after factory retreats
in Aces High Bug Reports
Fire stays after factory retreats by batch
... side of map refinery factory on Trinity...... after factories retreated the ...
41.1% batch December 19, 2010, 04:28:40 AM
Strat object location not being saved at arena shutdown?
in Aces High Bug Reports
Re: Strat object location not being saved at arena shutdown? by Lusche
... on Trinity last night. The factories that had ...
26.2% Lusche December 11, 2010, 05:17:36 PM
Factory downtimes on Trinity
in Aces High Bug Reports
Factory downtimes on Trinity by Lusche
... don't know if it's an issue specific to Trinity or is inherent to the current strat ...
71% Lusche December 18, 2010, 08:42:25 PM
Trinity and the new Panther
in Aces High General Discussion
Re: Trinity and the new Panther by kilz
... Trinity TankTown back in the day was the best ...
... what time of the day it was TT on Trinity was hopping. i tried to get it fired ...
... up when we first got trinity but no bites i gave up after a couple ...
42.5% Lusche December 13, 2010, 05:33:07 PM
seperate arenas for just gv action
in Aces High General Discussion
Re: seperate arenas for just gv action by Dr_Death8
... Trinity TT used to be a great place for tank ...
27.2% fwdscout December 04, 2010, 01:53:46 PM
Plane vs tank. No contest so don't do it.
in Aces High General Discussion
Re: Plane vs tank. No contest so don't do it. by Lusche
... after the big arena split in late 2006, Trinity went away and only came back about two ...
... stay here for that long, and when Trinity came back up, almost none remembered ...
... Tank Town. I remember well: The moment Trinity loaded again for the first time, I ...
29.2% Vinkman December 04, 2010, 05:59:13 PM
Graphics effect performance question ??
in Technical Support
Re: Graphics effect performance question ?? by ImADot
... . YOu will have to wait until a map like trinity comes around or fly offline. Fly near ...
20.5% oneway November 23, 2010, 07:55:59 PM
dear skuzzy, can you help me?
in Technical Support
Re: dear skuzzy, can you help me? by Ghastly
... them as they are starting up. The Trinity Rescue disk is a good idea for the more ...
23.6% Tyrannis November 24, 2010, 10:25:21 AM
Computer Issues
in The O' Club
Re: Computer Issues by gpwurzel
... Saxman, if you can, download and burn trinity rescue kit (trk). This is a bootable ...
... way via snailmail fella.
Wurzel
http://trinityhome.org/Home/index.php?content= ...
19.1% Saxman November 16, 2010, 07:39:16 PM
Fleet division
in Wishlist
Re: Fleet division by Lusche
...
There are a few other maps (for example Trinity) having a similar difference in TG ...
18.3% 321BAR November 02, 2010, 01:43:39 PM
TOWN TOO BIG FOR AVERAGE SQUAD
in Aces High General Discussion
Re: TOWN TOO BIG FOR AVERAGE SQUAD by Lusche
... cruiser. We have big and small fleets. Trinity is another map that has fleets in ...
34.7% oceans11 October 11, 2010, 10:26:28 PM
UFO's real?
in The O' Club
Re: UFO's real? by TnDep
... God use a triangle above a pyramid ? trinity- Father,Son, and Holy Spirit - When was ...
32% Tupac September 28, 2010, 01:24:37 AM
Common thread to folks now having crashes from AH???
in Technical Support
Re: Common thread to folks now having crashes from AH??? by Sid
... , rangoon, sfma, slot2, smpizza, trinity, tunisia, twinrivr, ww1waf
Maps on ...
34.3% SKColt August 13, 2010, 11:11:11 AM
GV Arena or No Fly Zone At Tank Town
in Wishlist
Re: GV Arena or No Fly Zone At Tank Town by Lusche
... I know of. Even the protected area in Trinity doesn't attract players, which is even ...
... ever be in any true TT area.
When Trinity was first put back into rotation, a ...
28.3% sky25 August 08, 2010, 03:40:56 PM
Johnny Johnson, maths and the 1989 Society of Test Pilot report; revisited.
in Aircraft and Vehicles
Re: Johnny Johnson, maths and the 1989 Society of Test Pilot report; revisited. by Gaston
... /coarse prop pitch/flaps down "trinity" (this from the additional 600-700 P-51 ...
34.2% Gaston August 30, 2010, 09:15:46 PM
Make the clipboard opaque
in Wishlist
Re: Make the clipboard opaque by Rolex
... believe it is on most maps except for Trinity and Compello. ...
17.5% dirtdart September 08, 2010, 07:09:51 AM
Tank Town Arena
in Wishlist
Re: Tank Town Arena by JunkyII
... fudgums on August 21, 2010, 08:57:47 PM
trinity....
Only probably with Trinity's Tank ...
19.7% Dr_Death8 August 18, 2010, 08:19:14 PM
Current MA's
in Aces High General Discussion
Re: Current MA's by Clone155
... for alot when it comes to gameplay.
Trinity has to be the worst map in AH.
Aww ...
23.6% Killer91 August 19, 2010, 11:59:14 PM
Arena Cap stuff
in Aces High General Discussion
Re: Arena Cap stuff by SlapShot
... , but you just CAN'T have fights on the Trinity or Doughnut maps with 53 people.
I ...
25.9% cveirs August 05, 2010, 12:19:14 PM
GV Maps
in Wishlist
Re: GV Maps by Ack-Ack
... only IIRC (they sound familiar. from Trinity, correct?). Also, if you are going to ...
18.9% Killer91 August 04, 2010, 01:10:17 AM
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I used defaults (0-9999 days) and this was the most recent - 9yrs old :bhead
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I used defaults (0-9999 days) and this was the most recent - 9yrs old :bhead
Why use the defaults? 9999 days is what, 27 years? Trinity hasn't been around that long. Shorten up the number of days cuts out the BS, as well as cutting down the search time.
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why? because theres nothing there to say if you want useful results ignore the default settings because they will give you garbage. please use the following settings to get what you expect ...
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so I tried searching using 999 days and ... 5mins after hitting search the results still havent loaded, just a spinning page loading icon :bhead
:lol
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so I tried searching using 999 days and ... 5mins after hitting search the results still havent loaded, just a spinning page loading icon :bhead
:lol
It took 4.5 minutes to load the results when searching using 999 days. It takes 6.2 minutes to load when accessing Page 2 of the search results. Times out when trying to access Page 3. I finally gave up.
I agree with RTHolmes.
ack-ack
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now at 15mins and still a spinning page loading icon ... :confused:
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Please don't bump old threads.