Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Kev367th on February 24, 2003, 09:12:12 AM
-
Well its 10.00am Monday morning and I still can't work out why we can't get anything going.
Early on this morning we had the Bish down to 2 fields, a 17 field lead on the Rooks, and more players than the other two sides combined.
What was so difficult to understand about everyone piling onto one of the remianing two bases?
Out of the 60 online we maybe got 20-ish to actually participate in the final push, and my heartfelt thanks goes out to all those involved. But where were the other 40? Well hunting CV's, in GV's at other bases, manning ack guns? Who knows because I certainly don't.
What is so difficult to grasp about the bases/numbers equation?
Instead of resetting the Bish I fully expect to return home from work and find the Rooks have reset them instead.
Once again we will manage to grasp defeat from the jaws of victory!
I know people say missions, missions,missions, with those sort of numbers shouldn't have been needed, just everyone to go to one base.
Anyway once again thanks to all those who did try it was fun flying and dieing with you all.
-
anarchist's rule!!
the horror! the humanity! the humor!!
-
Originally posted by Shane
anarchist's rule!!
the horror! the humanity! the humor!!
Sadly the truth...
-
Looks like a "General" discussion for sure. Obviously, you Knights need more "Generals".
;)
-
Bish went from 2 fields to 13.:D
-
Why am I not surprised! lol.
-
Originally posted by Kev367th
...But where were the other 40? Well hunting CV's, in GV's at other bases, manning ack guns...
Hmmm… Having fun maybe and/or not caring about the strategy game?
Just a guess though, I could be wrong :)
-
Who knows, it resulted in myself and a lot of the more senior players logging off in sheer frustration. I would have been pulling what little is left of my hair out if I had stayed longer.
-
Originally posted by Kev367th
Who knows, it resulted in myself and a lot of the more senior players logging off in sheer frustration. I would have been pulling what little is left of my hair out if I had stayed longer.
I call for a time out!
-
O.K. WldThing.
Guess I can grab comfort from the fact that if the Bish are up to 13 fields then the Rooks couldn't do it either. ;)
Bishes, can't kill 'em permanently, can't bury 'em in the back yard, lol.
-
Originally posted by Kev367th
Who knows, it resulted in myself and a lot of the more senior players logging off in sheer frustration. I would have been pulling what little is left of my hair out if I had stayed longer.
When the going gets tough the tough get going ... home. While the rest of the Knit patriots stayed on and fought the good fight, you and other deserters left them to die without any support. That's just terrible!
SOB
-
the funniest thing is we were down to 4 feilds about 2 days ago
and all we had to do was poile them 2 baes and we would have won...damn...
-
This should not be a surprise to any player or squadron with any country. The Bishops, Rooks and the Knights have said at one time or another “nobody will work together to make a combined push”. The break down is the communication between players and squadrons; one just happens to bump into the other on room channel or just happens to see it on text saying that they are going for this target.
There needs to be another channel added so squadron to squadron, wing to wing communication can be made.
The clutter of only one channel makes it difficult to carry out a combined effort. So I would boil the answer down to communications as the problem.
spiker
____________________________
CO - 101st Carolina Iron Heads
-
Originally posted by Toad
Looks like a "General" discussion for sure. Obviously, you Knights need more "Generals".
;)
You beat me to it.. I remeber this guy telling us what we need to do and how to win. Sure way to get your country to ignore/squelch you.
-
The only point in capturing a field is if that allows you to be closer to the next enemy field. I still haven't figured out the point of 'winning" the war.
lazs
-
Perhaps the Knights should Create a Knights Homeland security department... The threat of RMD's "resets of Mass Destruction"
require actions worthy of a new department with a big name like KHSD!!
-
Originally posted by lazs2
The only point in capturing a field is if that allows you to be closer to the next enemy field. I still haven't figured out the point of 'winning" the war.
lazs
In AH the side which win the war get all the sheep of the lost side. Though after being with AH for so long you should know it.
-
Originally posted by lazs2
The only point in capturing a field is if that allows you to be closer to the next enemy field. I still haven't figured out the point of 'winning" the war.
lazs
Ahhh, maybe to get a different map?
I play strategy games like axis&allies and panzer general, this game gives you strategy and simulation. And kev makes a good point, you want to win, but you can't expect everyone to feel the same way. So you just have to join a squad or hook up with another squad that enjoys the part of the game you do and make the best of it. It's just a game, don't let it bother you, just take solice in the fact you played the game the way it was designed.
-
The problem was that after we had the Bishops down to two bases, a lot of the Knights started to look at this as the opening of vulching season and in the blood lust lost focus. I know that's what happened at A31. At one point there were 10 Knights over the field and not one of them hit the town but instead circled the field like vultures until some unlucky bastard was stupid enough to try to take off.
Ack-Ack
-
Quote from SOB
"When the going gets tough the tough get going ... home. While the rest of the Knit patriots stayed on and fought the good fight, you and other deserters left them to die without any support. That's just terrible!"
Actually SOB I had work to go to, I had been up all night trying to help get the reset. Ask anyone who knows me, when it comes to it I am always in the thick of things.
-
I think the answer is that many Knights just don't care about resetting the arena. It probably comes from the Bish being able to rape the arena so many times with good planning and massive assaults. The few times the Knights are about to win a reset, often the Rooks give bases to the Bish, or vice versa to spoil it.
No matter what anyone says, each country has it's own personality, and the Knights just refuse to come together under a leader. Each have their own way of playing, and for many resets are just an irritation. Bottom line is that the Bish and Rooks can't defeat the Knights if the Knights don't compete. You can't have it all; the reward of domination is loss of competition.
IMHO, HTC is making a mistake by setting a goal to capture the arena. Just as much satisfaction can be had (even more) by fighting over just a few bases... the keyword here is "fighting". Those who want to capture bases as fast as they can can do this in another part of the arena (perhaps only a limited number of bases should be capturable). Those who want to just furball can do it in their own part of the arena. We have seen how successful having a place for tanks to battle can be. All these activities can co-exist in the same arena. The only type of game play that is intrusive to all others by nature is arena capture, and that is what HTC has chosen to provide. It's great fun for many, but not all.
-
Originally posted by lazs2
The only point in capturing a field is if that allows you to be closer to the next enemy field. I still haven't figured out the point of 'winning" the war.
lazs
Thanks for that inept report. Now to Chopper cam 5 for for a closer look at the other 99.5 of humanity. Back to you Bob...................:D
-
Originally posted by lazs2
The only point in capturing a field is if that allows you to be closer to the next enemy field. I still haven't figured out the point of 'winning" the war.
lazs
For me at least, the only point to "winning the war" is that we change maps.
Unfortunately, "winning the war" turns the arena into something that isn't enjoyed by approximately 1/3 of its population ... loss of DAR, all fields at 25% fuel, no ordnance & etc.
Personally, I wish HTC would change the "winning the war" criteria. I have no idea what would work. Perhaps "first side to win 50% of the fields wins the war."
curly
-
Originally posted by AKcurly
For me at least, the only point to "winning the war" is that we change maps.
Unfortunately, "winning the war" turns the arena into something that isn't enjoyed by approximately 1/3 of its population ... loss of DAR, all fields at 25% fuel, no ordnance & etc.
Personally, I wish HTC would change the "winning the war" criteria. I have no idea what would work. Perhaps "first side to win 50% of the fields wins the war."
curly
I have no desire to reset the map. Or win the war.
I do hate it when dar is down and fuel is porked tho...
-
As a bish, the one thing I notice about you nits is the way you go about taking bases. Gawd it's excruciating, everybody mills around vulching, bombers come over and drop a random selection of bombs here and there. One or two people hit the town, maybe. No one seems to protect the goons. I managed to shoot down a goon with an SBD of all things and landed back on the base. It takes ages and ages.
I've seen bish raids take two or three bases in the time it take nits or rooks to take one.
All I can say it keep up the good work. We really appreciate it :rolleyes:
The problem of course is that almost everyone in this game is a gawd damm civvie, no discipline, no pride, no training just everyman for himself. Apart from occasional organised squads. There are no wingmen or recognised leaders. But that's the way it is get used to it.
Occasionally you see some organisation. Recently I came across a bunch of P51's hanging about near a field. They didn't vulch but when someone took off one dived down to engage covered by the others. I soon learned not to tangle with them. I'm sure they ran up a few scores between them. Ideally though someone should have organized a few people at another field to steam in and bounce them. Now that would be fun.
-
exactly curly... pizza and infinity are the worse so far as population density and being late war only fields so it doesn't break my heart when they are reset... still... stupid knits won't let the anal bish have the last rook field cause it would "put em ahead" go figure.
If you like field capture and "winning the war" then perhaps you should all go bish and be happy. I certainly won't miss hearing most of you on vox. What ticks me off is that kev for instance... allways goes where the figt is no matter how worthless the fields being fought over and "helps" by nagging and worse.... killing the enemy CV even and ruining the only good fight on the map.
jakal... if you want to hear from the other 95% of the players then don't bother to read this BB... the other 95% of the players don't.. just because you see 3 or 4 guys here all pumped up about building battling doesn't mean that you have a mandate.
I will admit tho that the arena has gotten a lot more late war centric and 'timid" no one ventures out unless they can hit a field with 3 to 1 or more superiority or unless they can hit it when fuel and ack is down. Then the brave pee 51's and dee 9's show up.
lazs
-
Lazs,
I don't remember seeing your name in "lights" last night, so I am not sure if you were on ... but if you weren't, you missed a hell of a battle at A9.
It lasted for HOURS. Rooks were coming from the east, from the south, and at one point had a carrier off the coast. The carrier must have sat there for over an hour, pouring out streams of fighters, before it was finally sunk, but even after that, they continued to fly into A9 until the Knights FINALLY reset the Bish up north.
The Knights put up the most impressive defense that I have seen to date. At no point did the fuel get below 50%, despite at least one flight of 12 formations of NOE bombers that came from the south, and hundreds of JABO attempts from the carrier. I flew the F4U-1 pratically all night and had a blast.
Congrats to the Knigths up north, but had the defense at A9 not taken place, I don't believe the reset would have taken place. So congrats to all the Knights who fought at A9.
-
A few points from your post lazs2
1) "Going where the fight is" as you put it doesn't neccessarely mean attacking worthless bases, you will find me on defense a great majority of the time e.g. at 61 last night when we were getting hit by Rook hoards. I suppose you only attack "worthwhile bases"?
2) I think I have sunk 1 CV this tour, a few nights ago at A12 when it was being overun, and that was from the Shore Battery.
3) Moan - No more than the rest of us when no check six is given out or when the ack is left up on a field. In fact I usually end up going in to try and kill it to help out.
4) "We should all go Bish" - geez, you ask for a little constructive discussion and end up with purile statements like that.
5) "I certainly won't miss hearing you on vox" - see above.
6) The reply to Jackal - Both in my opinion out of order, both yours and his original post.
The whole original intent of my post was to find out why in some cases we can't seem to get it together, not to turn it into some kind of juvenile he does this, I do that, so he's wrong thing.
Congrats to Northern defence, we manged to hold Rooks at 61 for about 2 hours before finally being overrun. Hated to lose it, but ended up with just too many of them. Both in the air and in GV's. There was a lot of newbies there and what they lacked in skill they sure as hell made up for with enthusiasm, well done all.
-
slap.. sounds like a good fite. It sounds like it woulda been less fun tho if some building battler had suicided the CV.
kev.. I think you missunderstand... I don't care if you take bases all night long... I don't care if you pork fuel or whatever but... a lot of the time the bases where a fight is at are worhless... the people are just fighting there because it is the closest and best looking fite.... they don't want u to help byu killing the CV or porking the fuel or fighter hangers.. you are the guy with the brit accent right? Maybe I have just caught you when you were in a verbose mood but... the endless chatter of nagging and cheerleading and generalship is not that fun to listen to... I am trying to talk to squaddies. I turn mine off so people don't have to hear me but... I still have to listen to local vox.
as for jakals comment... I was merely pointing out that a very small percentage of the player base reads these posts.
oh... I think my post is germain to your question.... I just feel that you don't realize that most of the guys are just looking to kill stuff... they don't care about 'winning the war" just about good fights... for some that means gangbanging but for a lot of guys it means fights like slapshot is talking about.... allmost none feel that building battling is fun.
lazs
-
Originally posted by lazs2
exactly curly... pizza and infinity are the worse so far as population density and being late war only fields so it doesn't break my heart when they are reset... still... stupid knits won't let the anal bish have the last rook field cause it would "put em ahead" go figure.
If you like field capture and "winning the war" then perhaps you should all go bish and be happy. I certainly won't miss hearing most of you on vox. What ticks me off is that kev for instance... allways goes where the figt is no matter how worthless the fields being fought over and "helps" by nagging and worse.... killing the enemy CV even and ruining the only good fight on the map.
jakal... if you want to hear from the other 95% of the players then don't bother to read this BB... the other 95% of the players don't.. just because you see 3 or 4 guys here all pumped up about building battling doesn't mean that you have a mandate.
I will admit tho that the arena has gotten a lot more late war centric and 'timid" no one ventures out unless they can hit a field with 3 to 1 or more superiority or unless they can hit it when fuel and ack is down. Then the brave pee 51's and dee 9's show up.
lazs
Baaaa....I'm out lone wolfing in my G10 of batmon love all the time lately. Of course I dont swoop down into a 40 man furball where you excel Lazs :). I still remember a great 1 on 1 when you where in a f4u and myself in a 38. Those were the days.
-
xbat... I don't mind a 1 v 1 if there is nothing else but... I have very little patience and my attention wanders in those kind of fights since there is not much to do most of the time during the fight... Most 1v 1's in the MA for me consist of me working my way up to the con who doesn't quite feel that his 5k advantage is enough or.... acting helpless enough to get someone to come down to me.
I like the 40 man furballs because I am such a poor shot that I need to simply close my eyes and pull the trigger.... need lots of cons to get kills that way.
lazs
-
Originally posted by lazs2
xbat... I don't mind a 1 v 1 if there is nothing else but... I have very little patience and my attention wanders in those kind of fights since there is not much to do most of the time during the fight... Most 1v 1's in the MA for me consist of me working my way up to the con who doesn't quite feel that his 5k advantage is enough or.... acting helpless enough to get someone to come down to me.
I like the 40 man furballs because I am such a poor shot that I need to simply close my eyes and pull the trigger.... need lots of cons to get kills that way.
lazs
I dont know... I manage to keep focused in 1 on 1's. Prob just the way I fly, Very agressively. I will admit to more SA lately though simply as I always end up in situations where I'm out numbered. Next time I'm on and your FBing maybe I'll find your area and up a turny plane and let you flame me some.
As long as we all have fun who gives a rats bellybutton right?
-
Xbat.. howdy Ya dweeb, this is your fasha.. Lazer :)
-
Kev, it's not just the nits... every team often suffers the same apparent lack of oranization. And.. organization is a mixed bag of things.... we bish are fortunate to have guys like ROCSTAR who can really rally a group for missions... OTOH he and some of his, IMHO, overzealous friends choke CH2 with caps locked pleas to join the mission... it's rather irksome. I won't argue here whether the caps lock and repeated messages are necessary but as a, usually, solitary hunter I could do without all the radio clutter that mission begging causes. I share the views of a large number of pile-its...I don't really care about the resets, or who "wins" the map. If I take off, get some kills, chat w/ friends some, help if needed, and have fun then I have accomplished all my goals. :)
OK ok, I'd like to land them to but I can't have everything all the time. Geez, I type too much sorry... just have fun bro :)
-
For those who don't like base capture and prefer furballing, the DA or CT should be the place for you.
-
Hey there Kev,
I have often pondered this very same question, and after quite a bit of thought, this is the explanation I came up with:
First of all, I just assumed that all people in the game are strategically minded like myself. I found this to be a gross error in judgement. My squadron and I tend to go wherever we're needed. We will kill fuel, barracks, fighter hangars, fly goons or whatever is necessary at the moment for the greater good of the Knights. We will even split up to cover multiple targets if necessary. Although as a CO I hate to do this, sometimes it's necessary because people outside of my squadron often won't do it themselves.
I too used to get upset about it, but then I remembered one very important detail. I'm not paying for everyone else's Aces High account. I figure it this way: The day I pay for someone's account, that's when I have the right to assume they'll do what I want them to. A lot of people play this game to dogfight and furball with little regard for winning the war. If that's what they wish to do, who am I to tell them it's right or wrong.
You and I understand that there is actually an objective involved in Aces High. It's called "Winning the War". Believe it or not, there are others like us! Even on the Knights!
I've found that if one person doesn't step up and get a mission organized, things just continue all helter skelter until it totally goes to hell in a handbag. If you are absolutely certain that getting a certain objective accomplished will win the war, post a mission to accomplish that objective. Sometimes it's as simple as killing the fighter hangars at one of the last enemy fields remaining and getting a CAP established before the fighter hangars come back up. Whatever the necessary action is, you MUST post a mission to accomplish it. Believe me, likeminded pilots will hop on the mission because they know as well as you do what needs to be done. They just need someone to pull everyone together and get it done.
After you've put a few good missions together, you will earn a reputation as a solid mission planner and will gather a following of people who trust your judgement and will join your missions. It just takes time and little thought strategically.
Anyway, that's just my two cents worth from my experience... I also don't think it's much different in any country... Not just the Knights... :-)
-
Originally posted by SlapShot
Lazs,
I don't remember seeing your name in "lights" last night, so I am not sure if you were on ... but if you weren't, you missed a hell of a battle at A9.
It lasted for HOURS. Rooks were coming from the east, from the south, and at one point had a carrier off the coast. The carrier must have sat there for over an hour, pouring out streams of fighters, before it was finally sunk, but even after that, they continued to fly into A9 until the Knights FINALLY reset the Bish up north.
The Knights put up the most impressive defense that I have seen to date. At no point did the fuel get below 50%, despite at least one flight of 12 formations of NOE bombers that came from the south, and hundreds of JABO attempts from the carrier. I flew the F4U-1 pratically all night and had a blast.
Congrats to the Knigths up north, but had the defense at A9 not taken place, I don't believe the reset would have taken place. So congrats to all the Knights who fought at A9.
That fight rocked! I was one of the Rooks fighting at A9. I ditched 11 in an La-7 rtbing to A51, I stayed to long and ran outta gas....ditched 2 miles from the base ;) Couldn't attempt a cv landing cuz it was sunk already
:rolleyes:
Elfie
Amrageddon Pile-it
-
Originally posted by Sixpence
For those who don't like base capture and prefer furballing, the DA or CT should be the place for you.
In the MA folks can move about and join in where they wish at the time. They can furball a bit, and then go capture a few bases. Their friends are all in there and the MA is where it's happening.
The DA arena is for dueling and usually near empty. The CT arena is meant for a specific type of game play (a more legitimate country vs country capture the flag game).
There is no reason those who prefer the fight should go elsewhere. Should the gang banging and milk running flag capture crowd get the notion that they own the MA and others should accomodate them, it's time they move on. After all, it's their arena destruction that's intrusive on others. Expecting all others to play their game or leave is unreasonable (not saying that's what you meant Sixpence).
Furballers don't bother anyone, and those who would rather fight each other than pork buildings have as much right in the MA as the "any which way you can" crowd.
I suspect, as players get bored with building porking, more will join those who would rather fight all night for a single base. I ride a motorcycle. It's common for bikers to say that it doesn't matter so much where you go, the fun is in getting there. For many in AH, base capture doesn't much matter, the fun is in fighting for it... even the losers win.
-
Originally posted by lazs2
If you like field capture and "winning the war" then perhaps you should all go bish and be happy. I certainly won't miss hearing most of you on vox. What ticks me off is that kev for instance... allways goes where the figt is no matter how worthless the fields being fought over and "helps" by nagging and worse.... killing the enemy CV even and ruining the only good fight on the map.
jakal... if you want to hear from the other 95% of the players then don't bother to read this BB... the other 95% of the players don't.. just because you see 3 or 4 guys here all pumped up about building battling doesn't mean that you have a mandate.
And now we go live to the Dixon Sanatarium for a live report on the numericaly impaired and the ongoing studies of the disease "whinism" , which is usualy suffered by those with dillusions of self importance followed by confusion and the enability to decide what they realy want.
Back to you Bob.......................... ................:rolleyes:
-
Originally posted by Sixpence
For those who don't like base capture and prefer furballing, the DA or CT should be the place for you.
< Pffhhhht >
A fart in your general direction.
-
Wow, never realised I'd stir up such a hornets nest.
Lazs2 I appreciate your point of view, if you only want to furball then it's your money you play as you like.
People, (and I rarely do, except in dire situations) will sink the carriers. My point was A12 a few nights ago we were in danger of losing the base. The fact I only had to hit it twice with the shore battery shows that a lot of ord had already been put on it. If I remember correctly not once have I ever been told not to sink the carrier, be something that would stick in my mind without a doubt. The odd very few times I have got it I have always got a WTG from numerous people.
In fact I like a good CV battle as much as anyone, whether it's CV on CV, CV to shore etc.
Your not gonna get away from the chatter on vox no matter where ya go, and yes I am guilty also.
I think you are wrong by saying almost none feel that building battling is fun, in fact I think it is exactly the opposite. I think most people come to win the war, not just furball, I may be wrong, but judging by the amount of people who go for bases I don't think so.
GrimCO I agree completely, in fact I have been on lots of your missions, lots of fun even if I do end up a fiery wreck. Look forward to more of them. Theres nothing like seeing a swarm of Knits heading for a base.
Don't know if you were on when theres was a mass disco on the Isles map sometime ago. Every knit who logged back on all went for one base, all you could see was green cloud slowly moving across the map.
The upshot is I respect everyones point of view and it was good to get some feedback on my question. Looks like missions are the way to go.
-
OH, and BTW...
I'll sink an enemy CV every chance I get... If you don't want it sunk, don't bring it near an enemy base... :-)
-
I keep telling our "fleet commodores" that ... do they listen? Nooooooo ....
And what's this "ten degree zig zag right at the enemy" stuff? Geez. The guys manning the front turrets obviously couldn't hit squat (one of them was probably manned by "Admiral Genius") and the rear one was luggage. I mean ... if ya wanna duke it out cruiser to cruiser (not always recommended btw) ... you don't run to his corner of the ring with one hand (or both, in this case) tied behind yer back!
And swimming in circles? Lawd ...
Rank sucks ... lol :D
Originally posted by GrimCO
OH, and BTW...
I'll sink an enemy CV every chance I get... If you don't want it sunk, don't bring it near an enemy base... :-)
-
I really can't say what most want but... i have never heard anyone go on about how much fun it was to building battle but... you bring up one of the great furballs that happened and you get response... people get enthused.
I think a lot of the problem right now is that with the 'missun' you either gang bang or get gangbanged... the arenas have become very late war centric with planes like pee 51's and dee 9's the only survivable choices for a lot of guys.. planes that really can't fight. New guys join the gangbang or take off repeatedly from capped fields. The fields are so far apart that you better take a fast plane that doesn't fight well or you will never make it home or...
join in with a huge group of planes so that you have overwhelming numbers superiority and can vultch for a few minutes before the field becomes actionless.... for many... even this lack of actionis better than the reverse... The reverse being... trying to take off from a capped feild with a cloud of late war monsters B&Z ing your ackless, fuelless field.
Inexperianced players and fields far apart make for a boring arena. The two together are bad news.
in the end... building battling is about as fun and has about as much substance as... as a jakal post.
lazs
-
Yea, I totaly agree! It`s some damn good chit. Bwhahaha
Wanna talk about substance? :D You have one line of thought and I think that`s straining ya a bit . lol Read a book, go to a movie, do some research, anything to learn something besides the " Move the fields closer together" post 5 times a day. lmao
-
Yeah lazs2 you have some good points there.
Even with the bigger maps, pizza and trinity there is still the gangbang. Don't suppose it will ever be possible to remove the herd instinct, safety in numbers.
You are also correct about the large number of late war planes now being flown, nothing I like better than diving down with my Spit 9 on an LA7 and nailing his but (hate LA 7's).
The noobs will learn very quickly about trying to lift from a vulched field. In facy after this trial period will be interesting to see how many stay.
I thought by building battling you meant taking fields, if not I misundestood. But I still think most are in it to win the war.
Kev
-
Originally posted by grizzly:
"Should the gang banging and milk running flag capture crowd get the notion that they own the MA and others should accomodate them, it's time they move on."
What I am saying is that the people who capture bases are playing the game the way it was designed.The dogfighting people on one hand say they want a 1vs1, then on the other hand they say the main is where everyone is , that doesn't make alot of sense. The DA is the best place for a 1vs1, that's what it was designed for. If there is no one in there you go in the main and offer to go 1vs1 in the DA, you will find plenty to accomodate you, even squad vs squad.
So don't get mad at the people who play the game the way it was meant to be played. It's not just a flight sim, it's a strategy game also.
-
jakal said...."Yea, I totaly agree! It`s some damn good chit. Bwhahaha
Wanna talk about substance? You have one line of thought and I think that`s straining ya a bit . lol Read a book, go to a movie, do some research, anything to learn something besides the " Move the fields closer together" post 5 times a day. lmao"
So try to imagine how boring it is to listen to one line of thought that consists of nothing at all but.... complaining of my one line of thought..
lazs
-
^
I think that may be a little too deep for him.
bowser
-
Hand me a net. Fish On!:D
-
Originally posted by Sixpence
"What I am saying is that the people who capture bases are playing the game the way it was designed."
Poppycock !!!
Break out the stone tablets heysuus..
Let me read the words brought down from the mount...
-
I think you may have missed my point. If someone wants a one on one fight with another, going to the DA is just fine... that's what it's there for. They can also go to a couple bases off to the side where they can be alone. It's all good.
The fact that you cite AH was designed for arena capture is precisely why I argue that HTC should not have done so. It validates your choice of game play over all others. It validates the idea that players should capture all the bases they can, the best and most effricient way, without regard to how they do it... which it turns out is mass attacks on the base, avoiding or overwhelming all resistance. If that's what you want to do, great. But this should not be to the exclusion of all other styles of game play, even though it is "the way AH was designed".
Some folks may just wish to grab a bomber and try hitting ground targets without constantly getting shot down. Fine, they can go off to some remote part of the map where they will be able to avoid interception. It's called milk running, but there's nothing wrong with that.
A couple folks may want to fight each other without others interfering. Or maybe a squad or two. The DA seems like a good choice if they can't find privacy in the MA. But then they are bringing their own players, not depending upon them to be available in the arena.
Some folks want to go at each other in a massive, swirling, never ending battle with fighter planes. Furballs are fun, but can hardly be held in a DA for need of a great number of participants. It can also coincide with an attempt to capture bases... just not very quickly.
Some players, like me, enjoy fighting over a base... keyword being "fighting". You don't try to avoid the enemy to Jabo his hangers. You don't gather up a massive force to completely overpower him... though this temptation often wins out. You don't attack the bases the enemy isn't capping. You realise that if you drive the enemy away, you've ruined your own fun. You have a deep appreciation for why they call the plane you fly a "fighter". In this type of game play, you actually engage the enemy and try to drive him back to his base with aerial combat... and then vulch him silly >=o)
None of these game styles require the capture of the entire arena for fullfilment. Capturing a single bases is just fine... or not even capturing one, but having a heck of a fight trying. Even the losers have fun... imagine that. In AW, before they added base capture, just killing a base was great fun. Often groups of players on both sides get to know each other and look forward to repeating these battles each night, as the seemingly mindless land grabbing hampsters around them run on their wheels.
Then there are the GV battles. Trinity is a great example of the great fun to be had in Crater Town, where base capture is abhored and mountains are intended to keep out the land grabbing mobs... for a while anyway. =o/
You see, there are many kinds of game play happening in the MA. Each can do what they enjoy most. Players can move from one game style to another for variety to stave off bordom. Players don't have to go off to another arena, the MA is good for them too. Each can play as they wish, at least until the hordes of arena crippling land mongers flood through their sancturary like a swarm of locusts leaving nothing but waste and destruction in their wake. But alas, they have a right to play that way also... it's built into AH.
The only game that should not be played in the MA is expecting everyone else to march to your drum, or go elsewhere.
Originally posted by Sixpence
What I am saying is that the people who capture bases are playing the game the way it was designed.The dogfighting people on one hand say they want a 1vs1, then on the other hand they say the main is where everyone is , that doesn't make alot of sense. The DA is the best place for a 1vs1, that's what it was designed for. If there is no one in there you go in the main and offer to go 1vs1 in the DA, you will find plenty to accomodate you, even squad vs squad.
So don't get mad at the people who play the game the way it was meant to be played. It's not just a flight sim, it's a strategy game also.
-
Just noticed the Rooks and Bish both have General Discussions now.
Baaaaaaaa - Join the flock.