Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: XtrmeJ on March 06, 2003, 10:46:16 PM
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Id like to see the very rare 190 D-11 and a few other German planes and bombers. How about You?
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It'd be nice to see any relevant German heavy bombers.
SOB
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actually the ijaaf/ijn and vvs need many more fighters and bombers.
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Re2005
TY
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A green p38.
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Australian Insignia on an Allied aircraft.
Id like to see a change to the fuel in the hangars. If you were flying with 50 and you can now only obtain 25, that it changes it automatically instead of you having to go back into the hangar to do it manually. Its annoying.
Oh...and an aluminium skinned Mossie :)
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Bf 109-Z1 "Zwilling"
Twin Bf 109-F airframes with single pilot and five 30mm guns... how cool would that be?
Bf 109-T1
Carrier based Emil conversion, built for the carrier Graf Zeppelin.. we've long needed a LW seabird.
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vickers armstrong wellington (personal reasons) and any other fabric covered plane to have a correct damage model.
Semi-realistic CV damage.
hmmm seems im going with the damage model here.
JUST A LITTLE BIT REALISTIC DAMAGE MODELS FOR ALL UNITS
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I want to see the Tatu girls naked kissing and touching and doing many nasty things...
oh wait you mean AH2?
more IJAF fighters please :D
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Me 410B
and see below
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No more lameness.
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S!
Short list:
- more Engine Managment. Make understanding of EM matters and you can gain more power, better fuel efficent & engine lifetime (IL2 FB).
- redone icons: 1. laser range finder must go! 2. enemy plane type info less visible concerning distance. 3. fading icons
- add one or two AHvoice radios more. You could use one for internal squad communication and second for co-operation between squads/tasks.
- hit sprites visibility concerning distance and type of ammo. Hit sprites of HE ammos are much more visible than non HE ammos.
- TrackIR support which co-operate with preset cockpit head positions.
- bring Brewster to the AH2 8-)
Have nice weekend!
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I would like to see an upgraded N1K2 and LA7
ATC
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Just the common plane set that was used in WOII and not the exra vagant ordinairys.
U all dweebs askin for
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Originally posted by XtrmeJ
Id like to see the very rare 190 D-11 and a few other German planes and bombers. How about You?
What would I like to see...??
All of the "land grab/win the war" types migrating, en mass,
over to "AH II ", leaving the current AH arenas to those
of us that wish to engage in AIR combat.
The name of the "game", after all, IS Aces HIGH, not
Aces LOW or Aces of the Ground War or Panzer Aces...
Yes...that is definately what I would like to see.
Oh...in addition, the "it's been over _xx_ weeks sinnce the
last patch...when are we going to get ( insert favorite
obscure aircraft type here ) in AH?" can also go over to AH II.
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Furballing is for the DA:rolleyes:
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Id have to agree with wetraT on a few. Would be nice to see a few more of the 109 series, and a quote "LW sea planes have been much needed" YES WE DO!! But i really want the very rare 190-D11 =D
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Originally posted by Lazerus1
Re2005
TY
Fiat G.55
TY
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A Korean arena:rolleyes:
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Anything that starts out "the very rare" needs to go on the bottom of the list, thank you. :D
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I would just settle for this thread being started in the right spot.
:rolleyes:
I also would like to see more obscure one-off LW rides.
Is that better Wonton?
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some would prefer that if you have nothing to add to a thread then stay out of it.
Skuzzy has np moving threads as he sees fit.
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It is quite predictable that if AHII will be at the start about the european air war, we can expect more planes and modifications of planes of this time and place. So some american and british heavy birds, some more midwar us/british/german fighters modifications.
It is a best scenario actually. Not only the new textures are the work for artists, but also new dammage model will require new AC models. So it is quite possible, that it may be LESS planes in AHII, than those we have now.
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Originally posted by SOB
It'd be nice to see any relevant German heavy bombers.
SOB
Where there any relevant German Bombers?:}:}:}:}:}
:p
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Hmmm...
1. Ju 52, C47 counterpart
2. Squad Skins, not just Nose art
3. More than 1 pilot can attach to a bomber
4. Lighted Cockpit guages for night flying
5. Weather, prolly too big a FPS hit:(
And a variety of things mentioned above.
This game ain't bad the way it is :)
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There are 4 things I would really like to see In AH II:
1. More realistic Bailouts. Also, after you bail out you could make yourself useful and fire your rifle at something.
2. The abililty to change skins. Just like in CFS3, I think you should be able to edit your paint job while playing the game to just make it look cooler or make it match the arena (desert camo, etc.)
3. A better damage model, in which you can actually see bulletholes.
4. I really think you should be able to have more than 1 gunner. You should be able to stuff a bomber with 10 guys, and each gunner would function like a pilot, with the ability to bail out individually. I think it would also be a good idea to make a new "plane" radio channel which contacts everybody currently inside your plane.
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i would like to see the HE-111 and the B29, without the nuke thing, just regular bombs
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Originally posted by Innominate
A green p38.
I'd give my wife and kids for an earlier model of the 38 even.
I would'nt just offer this to anyone, but for HT I would make an exception.
Jospe
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Originally posted by acepilot2
1. More realistic Bailouts. Also, after you bail out you could make yourself useful and fire your rifle at something.
Ah, another one who thinks that pilots really carried rifles in the cockpit...
I think by using the paratrooper model for the bailed pilot, HT came up with better bait than anything I've seen on this bbs.
HT, it was a stroke of pure genius.
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Eye Candy so I can use my system/Video card to its potentially :)
Eye candy added will just do the trick :)
Bash
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A Commonwealth Boomerang. Just because the name sounds cool. I mean really - if the Italians can get 2 planes in AH, why not the Aussies? (rimshot) Of course that was a Pac plane so...
But seriously:
A P39 with Russian markings
Ditto on the realistic bailing (but without the "rifle")
Visual damage on your plane
A perked P47M
Different color icons for each country in the ME (my monitor is too small and my eyes are too bad to deal with the current system)
A korean arena with appropriate types of jet fighters and the B29 (of course if you did the B29, you'd have to also put it in the Melee arena and perk it)
Having your plane decked out in squad colors/markings sounds really cool. Of course every time a new scheme is added you will have to do a new download before entering the game, although it would be relatively small. I wonder how much of a bandwidth hit it would be when the info on what skin to put on the plane that your about to see has to be communicated to your front end via your internet connection? would the engineering investment in this be worth the effort? conversely, I think having this feature would certainly attract some customers for AH2. I vote yes unless it causes even minor connection issues.
Magoo
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oops on that rifle thing. Anyways, if any of you have played the original warbirds, you could fire this colt 45 you had. Basically what I mean is just be able to do anything but stand around after bailouts. Maybe it will be possible to be a paratrooper, but i am going too far with that considering the fact that this is a game focused around planes, not soldiers.
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How about Tigers that dont withstand 5000lbs of ordinance or all the ack on the field shooting at them. I'm pretty sure tigers werent that strong in real life. I dont even think a modern tank could withstand that punishment.
Also, ground targets should be more realistic. For example, a 40mm AP round should take out a fuel tank or an ammo bunker in 1 or 2 hits. I think it takes about 12 hits currently, thats more than a third of the Hurricane MK2D's ammo loadout.
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Martin Baker MB-3 or MB-5...
Dewoitine D-520...
Heinkel He-111...
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humm lets see how about these.
a6m3
Ki 43
Ki 44
Ki 45
Ki 84
Ki 100
Ki 102
G4M "Betty"
H8K "Emily"
Hope thats not too much too ask.
But I think these 3 are a must G4M,Ki84,and Ki102
We need some late war punch for the Japanese Plane Set.
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I would like to see the massive Tupolev ANT-6/TB-3 bomber.
It first flew in 1925 and then later modified to carrying a whopping 11000lbs (5000kg) of bombs!!! Nearly 2x the 6000lbs bomb load of the B-17!
It was slow but quite well armed with 4 rear firing guns in 2 pods and 2 forward firing guns in one pod. The TB-3 flew some of the bombing raids on berlin in 1941-1942 before being withdrawn from the front lines and relegated to a transport role.
Information according to Great book of Bombers by Jon Lake; Copyright 2002
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Originally posted by SC-Sp00k
Oh...and an aluminium skinned Mossie :)
wern't they all made of wood?
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1. BF110 and JU88 night fighters with a short range radar around the aircraft no bombs and good guns.
http://www.geocities.com/Pentagon/7404/planes.htm
2. Search lights for citys and factorys that come on when bombers get in ack range at night.
3. V1 flying bombs drones and kamakases drones that can be used in missons. http://www.fiddlersgreen.net/aircraft/WWII/v1/v1_info/vi_info.htm
4. JU52, USN sea plane, and a IJN sea plane
5. 2 IDs your name ID and your buff ID When in a b17 or lanc. your buff ID would show up like the "Memphis Belle"
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I'd also like to see destroyable functionality on CV's, like taking out guns etc.
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Yak9k with the 45mm cannon!
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more GVs plz
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Lets get rid of the little silicon guy who always thinks driving an entire taskforce into a defended port is a good idea...
-Blogs
Originally posted by minus
more GVs plz
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Well (and I know this doesn't have to do with flight) I would like to see units of ground units (mechanised or not) holding and attacking positions, including airfields. One person can control a unit of soldiers from 20 to 100. This would mean a new way of capturing airfields. also these units could be controlled as CV's currently are. You could tell them to defend an airfield or area. I know this makes it sound more like a strategy game but of it like this.
1) Different groups of players will come to AH2 and give HTC more income.
2)A very imortant role of the plane was to destroy ground units. This will make strafing more fun and, unlike the sheep, they will actually die.
Also cities will gain even more importance as recruits for these units will come from cities. Also they will support I'm guessing 4 or 5 units with food and war material. So by bombing a city it will hurt your oponents abilty to field units, and by capturing the city you can field more units, but probably only 1 or 2 as they tend not to fully cooperate.
also imagine units of 20 or so Tigers attacking, or a true artillery barrage on a airfield. The possibilties are endless, and the game will be that much more realistic.
I now this is so new it would take forever to implement, but doesn't it sound fun?
Other than that, could we not have hangers control if we takeoff in that plane or not? can we have them like in an area and u tazi from their to the airstrip, so strafing those planes is also a good idea.
I would appreciate ideas added to this, and constructive arguements. (not "man that idea sucks")
Edit:
This new strategy form will also allow the use of a fluid front.
Also imagine bombing raids on these large groups. You might just annihalate it.
Also you the A.I. can respond to attacks and attack in a realistic strategy. each one knows what to do. Check out http://www.totalwar.com
they can be outfitted separately, some assualt, anti-tank, and even a few snipers(maybe)
also instead of one man controling one unit, he can be in charge of multiple units, adding up to around 5,000 troops I guess, and deploy them as that person sees fit.
I am getting some of my ideas from Medieval: Total War btw.
Just imagine (anyone who's played MTW) units of soldiers exchanging gunfire in a hilly area with a moderate amount of trees, and Stuka screams divng down dropping it's bombing and shooting the enemy units.
also one man could aim far away artillery and really lay down some fire on your pour enemy soldiers or town.
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I would like to see improved graphics. I plan to play AH again and by then the graphics will prob be much improved. As for planes, I would like to have a turbo charged FW-190 A6 with proper sea level top speed and can still go zoomzoom at 20k, etc...
But then the A6 is a wish, hehe.
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I would like to see some cool secret german planes/weapons. The Go229 (forget what it is called i think its something like that) would be fun to fly around, along with some of the other american and german jets. (of course they would all cost perk) For the allied planes, i would like to see a p-80, which was supposed to be released in the war, but it ended before it could be.
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say no to non-active in wartime planes!
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Spacebats! The game needs Spacebats! And they can randomly help one side or the other by building them flying saucers .... maybe flying cups.
Originally posted by acepilot2
I would like to see some cool secret german planes/weapons. The Go229 (forget what it is called i think its something like that) would be fun to fly around, along with some of the other american and german jets. (of course they would all cost perk) For the allied planes, i would like to see a p-80, which was supposed to be released in the war, but it ended before it could be.
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I agree with Keyapaha. And I would like to see some more P-38 models. And some B-25's. And a Catalina.
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I'd like to see "pilot action", instead of the 'monkey with glasses' in the cockpit :) Seeing the pilot move his head around would be so cool!
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..would be REALLY nice to see it start on a Pac theatre...jus a lil bored with all the ETO stuff, mebe start with a pac set, doubt it'll happen, but would STILL be nice..that & gunnery still seems to track a lil TOO well, not to the extreme of the laser gunnery accusations I seen, but could be a lil toned down...
3rd edit after readin down.. take AWAY the ability to hide the carriers, just to stop the threads on the pros/cons of em, make capital ships AI controlled :D
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Two words.
SEA PLANES.
I would also like to see the B25, B24, P61, and gliders for the C47s.
:)
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European Theatre
A-26
B-24 (http://users.aol.com/dheitm8612/requiem.htm)
Mosquito Mk. XVI
Ju88 G-1
Bf109 G-14 (http://www.cebudanderson.com/franz.htm)
Asiatic-Pacific Theatre
PBY
PV-1 (http://www.flightjournal.com/articles/ventura/ventura_1.asp)
B-25
P-39
H8K
Ki-44
Ki-84
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I really like that troop idea. While I am kind of uncertain due to the fact this game is listed as a FLIGHT SIMULATOR, it would attract a wider audience. I think it would be a good idea to be able to control a small squad of 5, maybe. If anyone has played Medal Of Honor: Allied Assault, in some levels you only control ONE person, however there is AI that tags along. They basically follow you around and shoot any enemy they see. It would be prettty cool to see this in AH. You could control 1 person ,but have 4 others follow you around and cover you. Also, I was just thinking about hitching rides on vehicles, and dropping from a c47 as a troop...
But I am again going to say that this game is aces HIGH. a flight simulator.
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You people who argue this is a flight sim, its aces HIGH, not aces LOW, have obviously never taken a business class
The wider audience you attract, the more money you get, simple as!
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Transport Gliders!!!!!!
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You know I like the idea of squads of 5 better as a start of for Aces High, and might just change later as they get good at simulating ground forces like that.
One guy could be sniper, one bazooka, 1 BAR, 1 Thomson, 1 M1.
also it would be easy to implement dropping them from the air as it would be kinda like a gunner, without a gun, that just drops.
You could also carry another group of 5 in an attached glider *hint, hint*.
and a group of 5 goes along nicely with what we already have for our ground war; tanks. So it's either 1 tank or 5 infantry.
also the M3 would be that much more imortant, as you could get troops to an enemy airfield/stronghold and then support them with your .50 cal on top. I can't wait to play this if they implement it. I think it would work better like this as an MOH(or BF1942) type of style would be easier to make than a MTW style would.
And the plane would still be most imoprtant!!!!
btw, also known as johnross2007. got a new account cause i forgot password and email account i used gone.
somehow i am now logged on automatically as bombguy lol.
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You people who argue this is a flight sim, its aces HIGH, not aces LOW, have obviously never taken a business class
I agree, thats what i said...just a thought, it would be cool.
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I wasn't having a go at you, you just inspired me to post that at that time
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These may have been mentioned before but I'd like to see engine overheat (no full military power for the duration of a sortie), also turbulence in clouds and more clouds for that matter and at varying alts. Glare from the sun.
Yes I did get these ideas from IL2-FB which I've been playing while offline.
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How about filling the basic holes that currently exist. Such as:
Japanese
A5M Claude (Yes a fixed gear, early Jap fighter):D
Ki-43
Ki-44
G4M Betty
Mavis (flying boat with 5 20 mm cannons, whooowee)
Russian
Mig-3
LaGG-3
Yak-1
Pe-2
Tu-2
T-34 tank OR KV-1 heavy tank
USA
P-39
B-25 Mitchell (with variants)
Britain
Wellington medium bomber
Beaufighter
Spitfire VB (4x20mm cannons)
Germany
Ju-52
He-111
French
D-520 (that should do, not like they flew much)
And how about the ability to place AI tanks/APCs/trucks all over the place so we have some ground traffic to shoot at?
I'd be extraordinarily happy with this list filled. :D
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Don't Forget the B-24 and P-61!!!
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Re 2005
Ty
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Commonwealth Boomerang :D
Magoo
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USA
P-39
B-24
B-25
Japanese
G4M Betty
Russian
Mig-3
Yak-1
Britain
Beaufighter
Spitfire VB
Germany
He-111
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personaly, i don't think the US needs that many more plane, let alone bombers (Dev. time = ~4 fighters), we need more japanese, russian (how's about some not so uber planes?), and italian planes (or tanks, hey, they'll be good targets:) )
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The Italian air force is the one that have less planes! I hope they would add some surely less known but interesting planes, such as
Reggiane Re 2005 Sagittario
Fiat G55 Centauro
to complete the "5 series" of fighter (along with the 205), and some bomber, such as
Siai Marchetti SM79 Sparviero
Siai Marchetti SM82 Marsupiale
Siai Marchetti SM84
Piaggio P108b
Cant Z. 1007 bis Alcione
some of them are worthy planes at all (Re2005, G55, P108b), some other have to be included for historical reasons (if there are the Spit I, P40, A6M2, why not some Italian early war bomber?)
(And don't underrate Italian tanks, BenDover, you could have bad surprises! ;) )
See ya!
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I would like to see the game have the ability to pick up a downed pilot. The Kill would be scored for the pilot shooting down the aircraft in all cases. The pilot that successfully bailed could be picked up by either a vehicle or plane and drivin back to base. If he exited there he would recieve a successful landing not a death. It would provide excitement for a pilot risking his life to save a downed commrad. Modeling of Jeeps, PBY's, or J-3's might be interesting and maybe have other roles.
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Artilary Pieces.... delivered by Jeeps.... and J-3's used as spotters. Maybe some sort of co ordinate system might be devised for artilery at range. Ammo resupply could be carryied by C-47 or jeeps and stockpiled but only the gun sould be removed and repositioned. The only way to see the results of fire would be from a forward observer. Might be fun ...
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CO of Artilary Bat. "WHAT'S THAT? PLEASE SPEAK UP"
Forward Observer "I THINK YOU'RE AIMING A LITTLE SOR ............"
CO "Ermm, hello? You still there?......"
".........F|_|ck!....."
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Originally posted by TeeDog
Britain
Beaufighter
Spitfire VB
Er, we already have the Spitfire Mk Vb in AH.
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If not said yet, some Screen shots!! thats what i want to see!! :D :D :D :D :D
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Originally posted by Karnak
Er, we already have the Spitfire Mk Vb in AH.
I think he means c, which would be the 4 cannon version that served in N. Africa.
Wouldn't the b be all machine guns?
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I would like to see a clipped wing Spitfire LF mk. IX.:)
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Originally posted by BenDover
I think he means c, which would be the 4 cannon version that served in N. Africa.
Wouldn't the b be all machine guns?
No, that Spitfire Mk Va was the all machine gun version. Only created because Douglas Bader insisted that the cannons were a mistake and he wouldn't fly anything with them (my phrasing of his position).
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I hope he got shot down, preferably by somthing with cannons.
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Originally posted by plumbob
I hope he got shot down, preferably by somthing with cannons.
Nope, he collided with a Bf109 after shooting two others down on August 9, 1941. He bailed out and was captured. He was flyoing a Spitfire Mk Va at the time.
Make no mistakes, "Tin Legs" Bader was a great pilot, 23 kills
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If a bit foolish...
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I WANT NO SPIT!! :D:p
ehehe... anyway I hope see in AH2 arena:
USA
B-24
B-25
SHERMAN
Russian
Pe-2
Tu-2
T-34
Britain
Beaufighter
Germany
Ju-87G
me-410
Italian
Fiat G55 Centauro
Siai Marchetti SM79 Sparviero
Japanese
Ki-43
Ki-84
G4M Betty
but above all I hope a sky whit realistic blue, realistics clouds, realistic sun (shortly a il-2style sky ;))
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Originally posted by Thunder
I would like to see the game have the ability to pick up a downed pilot. The Kill would be scored for the pilot shooting down the aircraft in all cases. The pilot that successfully bailed could be picked up by either a vehicle or plane and drivin back to base. If he exited there he would recieve a successful landing not a death. It would provide excitement for a pilot risking his life to save a downed commrad. Modeling of Jeeps, PBY's, or J-3's might be interesting and maybe have other roles.
Love that idea, throw in some perks for doing it and it should work :) .
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The He-177 was a heavy LW bomber with a 13,000 lb payload.
Here is a web site you can see the data on the plane:
http://www.kotfsc.com/aircraft/he-177.htm
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how about an fw200, was one of the best LW anti-shipping platforms, and hitler's personal transport.
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Late in the production run of F6F-5s Grumman installed two 20mm cannon. These were NOT night-fighters. Some of these aircraft were used in naval reserve units as late as 1947. If AH saw fit to model the F4U-1C, which had a production run of only 300, then why not model these late-model Hellcats? They could be perked fairly heavily because of their rarity.
Customized skins would be nice...but I can see where they could cause some programmiing problems.
A more realistic damage model is DEFINITELY needed.
A more complex terrain, offering more cover for tank battles. The current terrains are very open and heavily favor the heavier and more powerful German tanks.
Regards, Shuckins
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ok im in the 357thbombergroup and we would like to see like troops beable to shot there gun and sum subs maybe i would like to see sum gliders and the boxcar troops and gargo plane ;)
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Breda65
And bring back giant pizza and gaint beers, Hellfire beer, not the shiner bock .
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ok im in the 357thbombergroup and we would like to see like troops beable to shot there gun and sum subs maybe i would like to see sum gliders and the boxcar troops and gargo plane
As a downed pilot, it would be pretty cool to be able to fire a colt45...
Gliders. These would be pretty cool. You can double the c47's troop load by attaching a glider to the back. While it would slow down the plane, you could get more troops...
We already have a cargo plane that is capable of dropping both troops and cargo.
Boxcar troops...do you mean like troops that pop out of a train? While that would be cool, it would be hard to make that work because there aren't too many railroad tracks that drive straight into enemy territory. However, I am a pretty stupid person and you probably mean something else.
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United State
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B-25B MITCHELL (http://www.wpafb.af.mil/museum/air_power/ap5.jpg)
B-29 SuperFortress (http://www.wpafb.af.mil/museum/air_power/ap20.jpg)
P-61C Black Widow (http://www.wpafb.af.mil/museum/air_power/ap25.jpg)
A-26C Invader (http://www.johnro.com/gifs/a26c-04.jpg)
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I would love to see the Heinkel He 219
Max Speed......416 mph
Type..... Night Fighter
Ceiling....41, 665 ft.
Armaments..... two 30 mm cannnon (Mk 108's)
two 20mm cannon (Mk 103's)
and two 20mm MG (151/20 in ventral gun tray,
two upward firing 30 mm MK 108 cannon in rear.
Entry into service.....1943
Number built.....268
I would also love to see a spit 9 with the 2C wing mod...(two 20mm hispano cannons on each wing..no MG)
Also I would like to ask Santa for a Mossie with the real awesome Mossie performance I read about in the books.
Cheers!......Keep up the great work
Manybeers
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I also love Rutilant's idea regarding the oportunity of saving our downed comrades.....What a fantastic idea...would make the game really interesting and a little more exciting too!
Cheers!
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I want a yellow rubber dingy that the crew climb into when you have to ditch your bomber.
Oh yeah, speaking of crew, model them.
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would like to be able to kill ship guns. and see damage on cv and destroyer like it and more gunners in buffs instead of 1 extra guy.
lets turn it to almost like WW2 online. make manable troops so Ten of us can run to the map room, and or we can jump out of the C47 or M3 or Ltv2 to enemy base's and kill the troops running in...lol
Or Or hmmm ran out of crazy Idea's
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The Gloster Gladiator and the Fiat CR.42 would make an interesting addition to the early war plane set.
The Gladiator equipped 13 of the 35 Fighter Command squadrons at the beginning of the war, 2 squadrons served in France and 1 took part during the Battle of Britain. They continued serving in Africa and the Mediterranean until 1941.
The Fiat CR.42 was built from 1939 to 1943 (total of 1781). It fought in various theaters an against the Gladiators in North Africa.
I think it would be interesting to have a biplane vs biplane missions and/or snapshot.
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I'd like to see an expanded a/c inventory for use during scenarios and other spec. events, instead of ad libbing a/c types. This sim is well beyond early air warrior versions, and scenarios ought to have use of appropriate a/c types for scenarios.
The a/c types wouldn't have to be available for general arena use, just for special events.
I'd also like to see more accurate modeling for a/c types. I read books about RL a/c types and their technical specifications, and almost always say to myself: "hey! I fly the _ _ _ in AH, and I don't get near that rate of climb!"
I also expect that there were way too many variations developed amongst all of the WW2 combatants to reasonably develop in AH but, pick one, (perhaps the best middle ground type) develop it, and stick with it :).
Finally, avoid the Uber types in GVz and a/c; they will only attract dweebs and those who need some kind of superiority; I figure if a guy/gal is that good, then have em prove it in the same a/c as everyone else; IMO then the compliments are truly deserved ;)
In an arena with so many, it would be awkward to gameplay if there were a Spit XXII available (at no matter what the cost) when the majority of people are flying period a/c.
Pwerhaps have a "what If" arena where folks could live out their fantasies flying all the experimental a/c they can get their fill of.
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The yak3-p,quite a few more yak-3's produced than the yak9 in ww2:)
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I would like to see a 'road network' on the terrains.
This one time, I sort of started fantasizing about possible improvements on the strat system - the ideas started flying out, and I couldn't control myself :)
It first began when I had spawned from a VH to a nearby town. The distance wasn't too far, but the problem was that it was a slanted hill which led towards the direction of the town. Since a 25mph Panzer can go at about only 10~15mph if it has to run slanted, I began complaining how silly that was.. "Geez, what ignoramus would run his tank through hills that had not any roads!"
Then it hit me. I remember playing the Simcity series, and how it handled road placements. Laying out a road, when the road has to be placed along the slope of a hill, it would level the terrain out. So I was thinking "Hey, would there be any reason this feature would not be feasible to AH?".
The problem is that currently in the terrain editor, a 'road' is a special type of terrain interface related only with the strat resupplying system. Another problem is that to 'simulate' a road for GVs, the terrain designer would have to create a certain amount of level terrain conditions all manually before placing a GV spawn point. If the GV spawn is just placed according to its sectoral position after creating the terrain, in many cases there would be troublesome spawn points which has many problems - good in distance, but when someone actually uses it, very tiring.
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So how about an easier function/feature to create paved roads, as seen in Simcity?
When a road is placed along a slope, it would be levelled out. When a road is placed towards a slope, it's elevation angle would be regulated... as suggested in this pic..
(http://org.fighters.co.kr:9000/caribbean/old_gallery/upload/21171047108710020030429111931.jpg)
Once it becomes easy to create a wide network of roads, there are variety of possibilities on how it could be utilized to create an even more compelling terrain. For instance, VHs and towns might be placed alongside roads, so it gives an immersive feeling to the ground war - capturing enemy territory, towns and facilities.. following the major roads for advancement.. instead of the four~five zones in Trninty, maybe the zones can be divided into smaller sizes and become more numerous... towns and VHs becoming zone fields which control a few strats linked with three~four fields...
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ANTI-TANK MINES!
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Sounds good! Running on roads in GVs could give a speed bonus, and since there's a possibility that GV missions in TOD will start from home bases, that extra speed would be quite useful..
Anti-Tank mines... if they weren't visible at least just slightly, all the tankers would be whinin about em. Would prolly only be implimented sparingly.
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lets turn it to almost like WW2 online. make manable troops so Ten of us can run to the map room, and or we can jump out of the C47 or M3 or Ltv2 to enemy base's and kill the troops running in...lol
I like that idea...
In another post I added to an idea about convoys, which would work like cvs except they are made of a bunch of vehicles. You could spawn troops from there....
Dropping from a c47 would be extremely cool. I just have been daydreaming things.... it would be awsome to be slowly floating to the ground while hell is breaking out all around you-planes dogfighting, c47s getting shot down, ack firing at you...
If the ability to become a paratrooper is added, I would like to see the whole hook up and equipment check process that happened just minutes before a jump. I liked in Medal of Honor: allied assault spearhead the first paratrooper jump, except it was way to short, and it was single player.
Inside planes, I would like to see some great turbulence/vibration effects. When flak hits a bomber, I believe it should rock wildly, and sometimes the planes should vibrate very faintly, almost like a stutter, because of turbulence.
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We need moore Axis's Bomber like Heinkels or better an italian bomber like the
Savoia Marchetti SM 79
also that i suggert
Reggiane RE 2002 ; Reggiane RE 2005 ; Fiat CR.42
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What id really like to see is more gun/trigger choises.
Like primary, secondary like we have now and some more options for the planes that has more than 2 types of guns.
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What id really like to see is more gun/trigger choises
Yes i guess so...its cool the way a tank turret can fire machine guns or shells, but in the 40s i don't think they had many different firing modes unlike some of our m-16s today which can fire burst, single shot, or grenade launcher.
Exactly what do you mean by different gun choices? I mean what kind of other firing modes are you thinking of?
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I think he means rather than just primary (MGs) and secondary (Ord, troops, cargo) it would work another way.
Like...
Main Gun - Joystick (Button)1
2nd Option/Slot (You could assign different things, rockets, bombs) - Joystick2
3rd Option/Slot (same as above ) - Joystick3
etc..
Like that?
HTML issues..
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We already have this, however...
I never use b, i always use button 2 on my joystick.
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yes something like that rutilant and no acepilot we do not have it
Nuther example
190A5:
Primary fires MG 17's.
Secondary fires MG-FF ....AND.... MG 151/20, you can't choose which of these to fire. You either fire both cannon types or none.
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Hey ace, edit your sig;)
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Ahhh i see what you mean...however, you can still drop bombs with button 2, but you cannot fire different types of machine guns.
edited my sig
l
l
\ /
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has anyone added Hawker Hurricane IIB on the wish list?
http://www.angelfire.com/oh3/pmodels/hawker.html
The Hurricane IIB features 12x .303 brownings and that will put P-47s 8 .50 cals to shame:D
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:eek:
That's one beast of a Hawker.. I want it in AH as long as i'm not called a dweeb fer flyin it :rolleyes:
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ultra-spray-and-pray dweeb!
Yes, i want it
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With all those guns, just pullin the trigger would be called sprayin :)
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just set the convergence to 150 M to prevent "spray-and-pray"
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And at the same time shoot yourself down if there's anyone else chasin the con :p
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nah screw the brittish planes
we need more planes like the Oscar, P-40N, P-39Q, the Betty, IL-4, Pe-2,Brewster Buffalo, AND THE BOOMERANG!!!!
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i would like to see B29 with a nuke!
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A nuke.... BWAHAHAHAHA!
Right.
B-29 yes, nuke, noooooo
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I'd Like to see Kurt Tank.
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P-39 would be great to see. I would also like to see a Helldiver too.
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I would also want an option where you can change the skin of the planes. For example, if i dont want American markings on P-39, i could change it to Soviet markings.
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Originally posted by Rutilant
A nuke.... BWAHAHAHAHA!
Admit it! Droppong a nuke would kick ass! Think of what you could blow up with 1 bomb!
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Yea. But you can't blow off gameplay issues.. Which a nuke would undoubtably cause.
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I should hope we get a Lancaster MK 1 Special with its Tallboy and Grand slam load out, maybe the bouncing bomb aswell, before a B-29 with a nuke.
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LANC + tallboy and grandslam would be a great add-on to AH2 for 8 pts.
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Glasses, you wanted him and I bring him to you.
Here he is:
Kurt Tank
(http://members.xoom.virgilio.it/Gianlupo/KTank.JPG)
while testing one of the first FW 190A
I hope you like the picture! ;)
Add Italian planes!!!!! ( see my post in page 2 of this thread :D http://www.hitechcreations.com/forums/showthread.php?s=&postid=810441#post810441 )
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Originally posted by Ike 2K#
has anyone added Hawker Hurricane IIB on the wish list?
http://www.angelfire.com/oh3/pmodels/hawker.html
The Hurricane IIB features 12x .303 brownings and that will put P-47s 8 .50 cals to shame:D
There were more of them, but they
are far less effective weapons. The
P47 still has about twice the
destructive capacity as the Hurriance
IIB, even more so given the better
penetration power of .50 rounds.
The Hurricane IIc probably
has a little more destructive power than the P47, though (the US navy
rated the 20mm cannon as destrutive
as 3 .50s).
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.303s and 7.9mms are weak, yes... But they're some of the most fun guns to use, make you really work for the kill. The downside is, with the MA gang mentality, any friendly with cannons is gonna thunder in and finish the target off..
Fingers crossed, nme plane goin down.. down... ASSIST! :mad:
Really though, when it's feasable, grab a Ju88 and enjoy chewing off the nme's wing when they snuggle right up to dead6 where all the guns converge :D If they don't underestimate you and stay off your 6 you're in rouble tho.. :(
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I Would really like to see these planes
USA
B-29
B-24
B-25
Britian
Halifax
Germany
Me 321
I'm not that munch of a fighter pilot and i would also like to see different bomb sights for each bomber like the B-17 i know it had 2 cross hairs one would be stationary and the other would move towards it. hope im not asking to munch .
Thanks
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I want the entire WW2 planeset! :D
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Originally posted by Ike 2K#
LANC + tallboy and grandslam would be a great add-on to AH2 for 8 pts.
8 points for the bomb? Or 8 pioints for the Lanc carryin the bomb?
I.e. Lose the bomb, lose the points, or lose the plane, lose the points?
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I would also like to see a bombing system like the british radio system that would tell you when to drop your bombs on your target and here is how it worked a radio station from the north would send radio singals to your target that you have already picted out before your bombing run and then a station to the south would do the same thing and when the 2 singal cross the you would drop your bombs. it would be really useful when clouds are over your target:mad: and also maybe navigator and radio operator could be a position for the crew to
thanks
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What i would like to see in AH is: the Wirbelwind ( 4x20mm rapid fire flakpanzer), the T34, some russian bombers like the Pe-8, Pe-2 or TU-2, and more credible weapons on the CV escorts. Those distroyers are ridiculos with the single 20 mm guns. the pt boat is better than that.
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I want the "Akagi" Japanese Aircraft Carrier. I hate seeing zeroes (A6M2/5), nikis (N1K2-J), and vals (D3A1) taking off from the Essex Aircraft Carriers.