Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: Arlo on March 08, 2003, 05:59:58 PM
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Exactly how was the F4U-1 being "misused" in the slot? By "misused" do you mean used? How the heck can you justify yanking it when 1 in 10 allied pilots were flying it? Heck it was stuck at one base on bumfug island? It had to be ferried to the frappin front. Players have discussed using it there.
What was the whine that made your mind up? Hell, it couldn't be that IJ players were getting shot down by them. The discussion in the buffer hinted at IJ players shooting stoopid hog drivers down on sight, for the most part. Did someone witness two at one time? Was that the sin that did it in?
I call BS on this one Brady. The F4U wasn't even effecting the balance one bit. Saying "it was only there to prevent a reset" was bogus.
Following that up with "the f4U will never be featured in the CT again until HT adds more IJ planes to it's planeset" was more so.
and ... "I'm sorry I took away your toy. Go fly a P-40." Was outright goofy.
Ok ... there ya go. Thanks fer nuthin'. :D
Ahem ....
Git us dedicated "stoopid" `sair jockeys all excited then roll over on us. For shame! :cool:
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The F4U-1a was add by me at the last Bish base to prevent a map reset, much like we have added other Ubber planes in past set up's at rear bases for the same reasion. When I saw people were flying it over two sectors to compleatly domanate the fighting their it became aparent to me that it was being "missuesed" that is to say used outside of the context it was intended for. The only way around tis was to unplug it.
Normaly I would never do such a thing mid day, but I felt I had no choice, it compleatly domanated the A6M2 and is in no way a fair match.
"Following that up with "the f4U will never be featured in the CT again until HT adds more IJ planes to it's planeset" was more so."
This was taken out of context to some extent, We have used it in fantisy set's that featured Tonys and A6M5's and I am shure we will again and I said that in a fantisy set it will be used again, but certainly not in a speicaly designed perioud set up for early 43 since we dont realy have a Japanese fighter from then to pit aganst it.
Thsi preent set up is intended to High light the Wildcat and the A6M2, with the P40E and the Tony to act as a means to prevent a reset of the map at extream ends of the map. The problem with the fleats spawning all over creation kinda disrupted that balance and forced the Zero up aganst the F4U-1a, I had intended the Tony to be available at the southern bases to help deal with it but this hasent hapened since the front has stagnated do to in part the dificulaty in taking bases.
As you said I should of added it in the first place your right their. I am sory the players had to deal with it as they did.
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Get rid of the Ki61 and P40E was well. People will spend an hour flying them up or down as necessary just to have an edge and make up for poor skills and cowardice. This is a battle between A6M2 and F4F4.
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The F4U-1 wasn't dominating the Zekes ... lol. What's the stats? Was the F4U dropping Zekes like flies when I wasn't lookin'? At best, I was able to get away from one a couple of times. If that player whined that I got away and that's what this is about then geez. Re-enble the damned F4Us and I'll keep my damned droptank on from now on. LOL
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Shut up and fly the F4F4, if you cannot get kills without corsairs then wait for the next scenario. Why on earth are people so fearful of having to fight in planes with generally similar capabilities of speed and turn like we have with F4F4 and A6M2.
Why do you fellas feel like you must spend an hour ferrying in an F4U, or Ki61, or P40E instead of just using the zero or wildcat - thats what this scenario is supposed to be about.
Brady go ahead and drop the P40E and Ki61 as well...
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...and drop the Ki67 as well.
It was LATE war, sub in the Ju88 if you "have" to have an Axis bomber, or make the Boston available for both sides.
As it is, you're not going to catch a Ki67 unless you are willing to take part in an extended tail chase or you have mega alt to burn for speed.
Dropping the F4U-1a (IMO, should have had the F4U-1, not the -1a in the first place) without dropping the Tony only stacks the deck further against the US forces.
An A6M2 is more than a match for the F4F-4, it outclimbs, outruns, and outturns it. I don't know which side I'll fly for when I log in, but from what I read in the other thread, if you want to make this A6M vs F4F setup, you gotta disable the Ki61 too.
Otherwise, you will seeing the Tony ferried across the map, base to base, just like you feared or saw happening with the Corsair.
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Shut your own pie-hole and try to keep up with the real issue here, Grunthurts.
I'm getting more kills in the F4F than the F4U-1 in the Slot. So don't go waving that red herring around and thinking you're onto something.
The terrain was offered with the F4U-1 "to prevent the IJ from winning". It was disabled "to prevent the IJ from losing". Neither of which has been close to happening during the entire life of this new version of the Slot map. In other words ... both of those excuses were just that ... excuses.
Brady locked down the F4U-1 because he percieved it, all of a sudden, as a genuine threat to the stability of the current CT map. It was an over-reaction and a poorly concieved act on his part.
As far as your "argument" of turning all planes but the F4F-4 and the A6M2 off ... hell, may as well. But that has no bearing on my objection that Brady's reasoning of the adjusting of the CT arena to make sure it is comfy cozy for the Axis side is flawed and quite possibly prejudiced.
Got something to say about that? Yes? No? Dufus.
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Wasnt the P40E in the theater durung 1942? Either way I agree with getting rid of it and the Ki-61. If you want to add something for reset defense, add the A6M5 and FM 2 at the rear bases. It doesnt look like the front is going to move too much anyway. And if they are ferried to the front, they wont be that big of a factor as compared tp the Tony and F4U-1. Just an ideah. I'm fine with A6M2 vs F4F-4 and the bombers we have now. What ever you do, please lose the Tony.
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Arg, the Tony is only available the last Japanese base now, the P40E is limited to just the Two Rear Allied bases.
The Boston and the Ki 67 balance each other out and hve been satandard in the CT early war pac plane set for a long time, no other subs will be made.
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So you nixed the Ju88 as well. At least that's something. :D
BTW ... what was the "launch bug" that required all Allied fleets be reset to their starting point when they were supporting an assault on an IJ base? Just curious.
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If this scenario is supposed to highlight the wildcat vs. the zeke, then make those the ONLY fighters in the planeset.
If balance is really what you want, then remove BOTH of the planes that were supposed to counter the other's advantage.
Sure, there will be people who ferry the F4U or the Tony all the way across the map to get it to where the combat is. Personally, I think if they have the patience to do that, they've earned the advantage that the plane gets them. After all, when they get shot down, they'll have to ferry another one all that way ... or up in a different plane from a base closer to the action. Everybody gets shot down sooner or later.
I don't think having the Corsair and the Tony at the most rearward bases for each side would unbalance the scenario in any way.
However, if one is going to be removed, then BOTH must be removed to maintain the balance.
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The Tony is not available now for the same reasion tards fling it 5 sectors to give themselfs an advantage.
I am leaving the P40E in at the two bases I mentioned, we just had it in a set up aganst the A6M2 for a whole week and it was not all that bad, if some neads to fly it 5 sectors to see acton then the more power to them.
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lets see if i got this right.
some cool dudes volunteer their time, and work real hard, to set up and run this CT senario.
some 'players' come in and decide they are going to 'game the game', give themselves an advantage, and upset the premise (a 1942 wildcat/zero senario setting).
and then they have the gall to whine when called on it?
:rolleyes:
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the f4u-1 is damn near 100 miles faster then the a6m2 and shouldnt have been there to begin with. I saw guys flying 3 to 4 sectors in it to club the baby seals.
The ki 61 shouldnt be there either but its advantage is no where near what the f4u-1 had. I too have seen folks fly the tony 4 sectors and I would suggest getting rid of it too as well as the the p40.
While you are at it get rid of the ki 67 and Boston. The only time I see bostons in when they are suiciding a fleet. The axis can use the be88y and the allies have the sbd and tbm.
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If you like the wildcat so much then why the whine about corsair getting removed?
wtg brady on cutting out the dweeb opportuinities!
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I don't know why some people even log in there at all.
Unless they have overwhelming odds on their side, they run. Not extend, they RUN.
Run to their acks, run to their fleets, run to a swarm of friends.
I could understand this kind of stuff if there were 100 or more players in the arena, but sheesh!
The max I saw tonight was 38, and they were split 50/50.......19 to each side.
What happens?
You get into a fight with two Wildcats, they both break and run. Hang your plane out there to try to entice a fight? No matter. They tuck their tails between their legs and break for the deck.
Oh, and the sea/land just happens to be right over their base to make things even more fun.
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:rolleyes: :rolleyes: :rolleyes: :rolleyes:
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Apologies to Brady, Grunherz et al .....
I still don't agree but that's no reason to be abusive. Whatever happens happens and my opinion of it is either shared or not. Here's to seeing the F4U in the CT in a way that is acceptable to everyone someday. Hopefully on a fairly regular rotation.
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Good post eddiek. I have noticed this too, the allies seem to do it most for some reason usually only attacking when they have 2 vs 1 or more numbers. Perhaps its because they always are used to big numbers advantage as is (was?) so common in CT for allies before?
And yes I do fly both allied and axis in CT about evenly, so I have seen it from both sides.. I dont know why they do it, but it really bugs the hell out of me.
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hawk you are so right. Brady, you fell for some silly bs this time. You shouldnt have touched it. We have run this scenario 1 billion times, and nobody made a stink... You got a couple a whiners running this here scenario now. I am sorry.
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I invariably get flamed whenever I post and I have been advised to NOT post, as I get in nothing but trouble, but I just GOT to reply to all this nonsense. First, The US forces were SERIOUSLY
out gunned and outnumbered in the first stages of ww2. They
had no idea how to deal with the zero, and as a conciquence were nearly obliterated in the opening days of the war. Then along came LT. Thatch, and he and his wing man worked out the"Thatch weave" which evened things up considerably. In early 1942, the TBM "Avenger" was initially considered as a fighter to oppose the zero. one was tested at the Pax River Grumman"Iron works" and could INITIALLY outturn the zero, but could not outclimb or out run it. Only one was made as a fighter, and was subsiquently returned to a TBM3. The Douglass "Devestator" was the most prevelent bomber at the time, but was way too obsolete
to be any real threat to the IJN. Never the less, The young naval aviators of the day strapped on these "flying Coffins" and did their job against overwhelming odds. The fact is, all of you have the lessons of history to help you. At the start of WW2, "nobody knew nothin". As an old(and tired) Grumman driver, I have only respect for the guys who put up with all the monday morning quarter backs. If you want some realisim in this game, then do your homework, put together some planes that were in the different theaters. Submit them to HT, and if the work you do is good enough, you will see them in the CT. They would include: P-39D, B17-A thru D, B-25B-s, PBY's----The list is very long on both sides....and If all you can do is complain, put together your OWN game. It will only cost you about 5 million bucks, but then YOU can call the shots. The guys are doing all they can to please you all...And of course, that will never happen. As for me and the other folks who fly or flew, we appriciate all that 10 Bears, Brady
fork,et al are trying to do. I think they are doing a TREMENDOUS job for us all, and they are doing it for free...becuase they love history and flight.. CUDO's to you all! ! DukeMskt, Musketeer Escadrille
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Only problem I got with it is it should be the F4U-1 Hog instead of the F4U-1D.
Same for the F4U-1, P-40E & the KI-61 at the back fields. Leave them. If someone wants to go to the time and trouble to bring them up - more power to them.
While the A6M2 is lacking a little for the time period we can tuff along with it. A6M5 would be better. :D
KI-67 is completely out of place. I agree with the above post the JU-88 would be a good substitution for the G4M BETTY.
Leave the FM-2 completely out - has no place in this time period.
Don't sweat it Brady - we will fly it however it is set-up. !
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This setting seems to be dying a slow death by whining and removal of features. Its too bad - I flew at various times yesterday and never noticed the problems being complained about. For example I never saw a single F4U.
I've had some of the greatest close-in dogfights I've ever had as a Zeke driver and when flying the F4F I needed to make sure to take time to get altitude before committing to the fight. Even then it wasn't long before a Zeke would be on my tail. With Mitsu's soundpack, I swear I can hear the bullets crashing off the armor plate! And for the record, I'm having no problem with the A6M2. So far I've fought F4Fs singly who aren't afraid to get in close ( Soulyss and Sailor).
The new terrain and skins make me feel as if I'm flying inside the "Cactus Air Force" aviation art painting. And ferrying P-40s up to the forward field may be called boring by some, but with one refueling stop planned along the way, it was a challenge to land, refuel, and get airborn again without breaking anything on the airplane. Doing it with a couple buddies requires teamwork and makes me feel just like I'm flying in a scenario.
I've witnessed and taken part in bombing raids, field shelling, engaged ships with the shore battery, etc. With this terrain everything seems fresh and new again. Finally my memory of the "good ol' days" in Warbird's Historic Arena has been completely superceded but the CT. This is far better than the Warbirds New Guinea terrain ever was. And no gang-bangin', base-destroying B-25H raids!
My remaining fear for this setting is the massive side imbalance that may happen on VF-27's, 325th FG's squad nights. So far the sides have remained relatively balanced when I've been there.
Brady, you done good with the setup. all you guys whose efforts made this happen. The only thing I would change is the fuel multiplier, as the refueling stop I made ferrying the P-40 to a forward field wasn't really necessary. And I'd still like to see the Ki61 and F4U-1 (definitely NOT the F4U1D!) enabled at rear fields. Ferrying a hot new model into the combat zone is a kick. Please add them back - perk them if necessary to stop people from doing it in overwhelming numbers.
I'm loving the setup. Especially the A-20 and P-40 skins. Too dang cool!
all.
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When was the F4U-1D ever on this map? It was the F4U-1 out of a32 alone from what I saw. Just sayin'.
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At this point,
F4F Vs A6M-2 K/D ... 420/327
F4U-1 Vs A6M-2 K/D ... 44/8
P-40E Vs A6M-2 K/D ... 37/15
The F4U has about 10% of fighter kills against the Zero.
It wasn't a big player in the first place.
The F4F is doing better than the zero (K/D wise). The Allies certainly don't need anything better.
Personally, I have found that both the A6M and Wildcat are very survivable if flown to their strengths. The main factor being whoever gets outnumbered dies.
(The F4U could remain at the rearmost base, but limit fuel to 25% to prevent ferrying. Just to prevent resets.)
eskimo
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Hey Oboe-san!
Don't sweat it. In case you haven't heard - about 8 of us split off from the 325th to fly Axis all the time to help out numbers in the CT. Get the 27th & 13th Sentai's together and we can have a real good furball come squad nights.
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Hey Andi,
Yep, I knew about JG-3. Good luck to you guys!
Re Eskimo's reply - I didn't realize the Japanese were taking a pounding. I thought it was more even than that.
Eskimo is right on about the numbers - organization and numbers will dominate - hence my concern about the Allied squadnights.
I will try to make it and hook up with JG-3 or the 13th.
CYa!
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Ferrying an F4U-1 up half the map is ridiculous and against what was intended in the set-up. People abused it and it was removed.
Anyone that thinks the F4u-1 doesn't completely outclass the A6M2 is delerious. In the Zeke you are completly defensive. The corsair is just going to rope you until he kills you unless he's incompetent.
The F4F v. Zeke is a good match. Zeke is more maneuvarable and has better climb. F4F is better in dive and will take one hell of a beating before dying. I personally put half an ammo load into one from D90, target obliterated by hit sprites, had to break off to avoid collision, F4F didn't smoke, didn't lose any parts, continued flying like nothin happened.
The real problem is F4F pilots living in their own ack. I'm not fitin over A40 anymore. Chase some runner close, get hit by ack and then when your plane's all shot up, some dweeb finishes your hapless plane and get's credit for a kill.
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You can't limit just the F4U-1's fuel to 25% without limiting all other planes and vehicles at that base to 25% as well, can you? Besides, that makes the F4U as useless as not having it at all. It's a plane that needs to be co-alt or above it's foe if numbers are equal or slanted in the enemy's favor. Anything hitting 32 would have a flight dedicated to capping high and chances are the numbers would be slanted in the IJ favor. Not any different from 40.
It's not gonna be reactivated for "Slot `42 - Guadalcanal" anyhow. The trend there is to disable and remove everything until it becomes just the F4F-4 vs. A6M2 (no other planes, no ships, no vehicles) with the battle static between A30 and A40 and everything else there for tourism's sake.
I would like to see a later war slot - late `43 - mid `44 ... even if it takes accepting the Nik2 into the scheme of things (the N1K2-J "George" wasn't available in any significant number until 1945). That leaves the "Chogs" and "Dash-4s" outa the picture. As long as VF-17 can occasionally fly a CT in their virtual squadron persona, I'll be happy as a clam.
And it should be dynamic - with cruiser and carrier fleets, shore invasions and long range carrier vs. carrier engagements. A slightly expanded map with more ocean would be nice. Why in the world get worried sick over the possibility of a reset? Better to design it to be a challenge to do so but still a possibility.
But, of course, all of the above is a personal desire on my part. Coming up with something that appeals to everyone else is the trick. Something I'd like to look into with anyone willing to give it a go.
13th Sentai? Wanna team up on this?
Originally posted by eskimo2
At this point,
(The F4U could remain at the rearmost base, but limit fuel to 25% to prevent ferrying. Just to prevent resets.)
eskimo
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Originally posted by Arlo
The trend there is to disable and remove everything until it becomes just the F4F-4 vs. A6M2 (no other planes, no ships, no vehicles) with the battle static between A30 and A40 and everything else there for tourism's sake.
here's a free clue for ya arlo as to why the ships have been taken out of play (seeing as how you're a noob to the CT and all an dmight not have been around the last time the slot was run) - the bug being referred to is that the ships are *not* where you see them, so you can have a perfect bomb run on what you *think* is a ship, but is actually empty water.
this in itself is work aroundable, but only with perfect cooperation from players, i.e., not parking the damn things right off the coast for an unsinkable platform. the bug applies to ijn ships as well as usn, so stop with the whining already.
personally i think the p40's should remain in play, as they were operating in the theatre, dunno about the f4u-1 at that time (doubtful). the allies also get later war versions of both the sbd *and* tbm... i notice allies generally have the lastest version of planes, while the ijn is usually stuck with with the earliest versions of their's, not even considering the gaping holes in the ijn/a planeset.
this setup will be gone in a few more days and the next one in place. while i agree it'd be nice to see more pac setups in the rotation, it'd be just as nice to see a more filled out ijn/a planeset to make it competitive. the ki-44 is a notable glaring hole, as is the, well, lol, oscar. it'd also be nice ot have a judy, the kate is pretty much a hangar queen even in CT and will be one of teh least desirable scenario rides (at least the kate in AW had a popgun that could shoot forward).
even when a "late" war pac setup is used, the niki's are usually tethered to rear line bases resulting in multi-sector flights to the front (which is stupid, imho, and limits the CT appeal to the MA hordes).
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It got a whole 10% of the kills against the A6M2. It was used by perhaps 10% of the Allied players ... at most. The Tony was being used the same way. Of course ... when this was brought up (after the F4U-1 lockdown) ... it, too, was locked ... eventually. Neither one was a significant player. Neither one was a significant threat. Someone got shot down, whined and it started a domino effect.
Eskimo ... what were the Tony stats? :)
Originally posted by najdorf
Ferrying an F4U-1 up half the map is ridiculous and against what was intended in the set-up. People abused it and it was removed.
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Ahem ....
Gee, thanks, Shane .... that fixes everything and makes it all work! No .. wait .... ;)
Originally posted by Shane
here's a free clue for ya arlo as to why the ships have been taken out of play (seeing as how you're a noob to the CT and all an dmight not have been around the last time the slot was run) - the bug being referred to is that the ships are *not* where you see them, so you can have a perfect bomb run on what you *think* is a ship, but is actually empty water.
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Originally posted by Arlo
Ahem ....
Gee, thanks, Shane .... that fixes everything and makes it all work! No .. wait .... ;)
CT staff can't fix it, only HT can...
it's *code* not *setting.*
comprendes?
of course it'd be a moot issue if people kept cv's from parking right off the coast.
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Quit whining about CV parking ya shore shellin' bum. All I said is the trend in Guadalcanal is to cut it to the bone until there's nothing but F4F-4s and Zekes with more map than is needed to support the static fight between a30 and a40. I don't care if it's a bug in the code or an over-reaction to whines from one, the other or both sides. That's the trend. Personally, I don't think it's a good one. Others may disagree (I'm sure some do) ;)
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If this is really Guadalcanal '42, then we should note that the first F4U-1 combat didn't occur until February 1943. So perhaps the Corsair has no place in this setting anyway. Even if the Japanese had the A6M3, I doubt it would make much difference. A 44 to 8 kill ratio against the A6M2 suggests more than a few pilots who know how to fly the Corsair to its strengths against A6Ms.
Brady referrs to the plane as the F4U-1a, which is confusing me. As far as I know, AH only has the F4U-1, the F4U-1C, F4U-1D, and F4U-4. The -1a would look similiar to the F4U-1D in canopy (non-birdcage bubble) I think.
Arlo, I don't think the CT could survive 'reset' mentality. The CT population is generally in the precarious 20-40 range, and if one side becomes overwhelmingly strong and pushes the other side down into a corner and pounds away until the map is reset, the CT would lose would little population it has. I appreciate the CT team actively managing the arena to prevent that from happening.
That said, a little bit of base capture give and take with a more dynamic front line might be nice. For as big as the map is, I've only seen fighting around 1 base...A40. If the Allies had a base on New Georgia, I think we'd see more fighting in different areas.
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The first USMC unit to equip with the F4U was VMF-124, which was declared operational on 28 December 1942. VMF-124 was quickly deployed to Guadalcanal, where it flew its first combat mission, also the first of the F4U, on 11 February 1943. Fighting over Guadalcanal was intense. The first air-to-air combat took place on the 14th, when a mixed force of P-38s, P-40s, PB4Ys and F4Us lost ten aircraft to the Japanese, and claimed four A6M "Zero" fighters
ripped off from some corsair sight, i think vought's...
so depending on when this setup is supposedly happening.... there's an argument that the hogs should not be present at all.
the p40's should be tho'.
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The problem with the fleets last night was that downtimes were only 10 minutes and they didn't respawn near a port if you sank them. I manned the CA guns and sank every cruiser in 2 enemy fleets near A30 and by the time I could get a zeke to 5k the CAs were popping right back up again. So, there were at least 3 basically indestructable fleets all in the A30-A40 area clogging everything up and covering everyone that went over 3k in a blanket of ack. Flying in the fleet ack got really old after a couple hours.
And yes, I am one of those "tards" who was flying a Ki-61 3 sectors to the fight. The 13th Sentai is an IJA squad and if there are IJA planes available in a setup I am more than likely going to fly them. Personally, I really don't see what all the fuss is about. I thought the original planeset was fine. Most fighting was F4F vs. A6M with the occasional ki, hog, or P-40 and country #s were more or less even over the time I was on(several hours). The setup seemed to be playing out as intended imo, except for the fleet issue. All day I only saw two corsairs and 3 P-40s and I only noticed one person other than myself flying a Ki. None of them seemed overused to me, but thats just my opinion.
Brady, for your hard work. Set it up however you want...I'll still fly it :D
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Yesterday (friday) I flew one sorties in the F4U-1. I started at A32 and flew up the Slot to A37 then down to A41. At A41 I got two kills. I then returned to A32. Fuel was 100% plus ext. tanks. (ALL FLIGHTS) 45 min sortie if not longer.
Second sortie was the long one. I departed A32 and flew to A37,
landed and refueled. Departed A37 and flew north of A40 to 10,11.1. then south just out of con radar. Altitude 30k. Splash #1 and 2. Turned and headed for A40, splash #3. Climbed back to 20k and headed for A37. A37 got bizy while I tried to land and refuel, splash #3,4 and 5. I landed, refueled, departed, unloaded ext tanks and caped A37...splash,#6 and 7. Low on fuel and tired I proceeded to A5 where I landed and exited my airplane for an overnight stay. I was tired. 7 kill buffer message
1.5 hour sortie, three landings, seven kills.
Saturday I basicly did the same thing and landed 3 or 4 kill sortie.
Total: Three sorties, four take-off and landings, 12 or 13 victories, no deaths, no bails, no ditches
My point being the time it took me to acomplish this task. After flying 30 min to a fight, its not the time to just enter an overwelming furball and die in two seconds. All that time, I only know of two other F4U flyers, my wingman, two Checkertails on few flight legs. I was alone sever times. I RTBed ALONE.
Misuse of available weapons DOES NOT STOP WITH THE F4U.
If you want an A6M2 vs F4F map, then so be it, DISABLE EVERY DAMN THING ELSE!
HAWK OUT!!!!!!!!!!!!!
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I'm not sayin' Brady ain't workin' hard. Hell .. he may be workin' too hard. I think he had a lapse in judgement. I know I did in my reaction. Others think Brady's actions were totally justified. There is support and opposition of how adjustments are being made to the Slot on both sides. (Is the regen time for the fleets not a setting that can be increased?)
Never-the-less .... I've nothing but respect and admiration for the 13th Sentai and their positive attitude (as well as their dedication and skill flying what is available for the IJ forces in AH). Even if your opinion opposed mine, I know you guys would still make the most of the situation and exhibit great character in the process.
Until (if) HT fills in the gaps in the IJ planeset, how would you like to get together and "thinktank" an acceptable mid-late war Pacific CT setup that evens out the playing field a bit and allows the F4U-1 fans like me to fly our bird (whether skillfully or not)? ;)
Originally posted by DblTrubl
Brady, for your hard work. Set it up however you want...I'll still fly it :D
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There is one other decent PTO setup - Phillippines or Mindanao, 1943-44.
I think it has N1K2, Ki61, A6M5b, D3A, B5N, and Ki.67 vs F4F, F6F, F4U-1, TBM, SBD, and possibly P-38L and P-47D-11, not sure any more. B-26 might've been there as well as a stand in for B-25.
Always liked to see that one - good battles between VF-27 and the old 27th Sentai.
Kudos to the 13th Sentai. Since AH2 has precluded further plane intros to the current AH, there has never been a less hopeful time for quick relief to the large gaps in the Japanese planeset. The 13th sets the standard in persistence, determination, and optimism, and deserve whatever help and support we can muster.
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Nice. I'd like to see one that involves the current map (or a similar one that's a tad bit larger - I know, I know ... submit one). A "Battle of the Solomans/Rabaul" theme.
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GUYS: DON'T BE LOOKING A GIFTED HORSE IN THE MOUTH.[/color]
I'd like to point out to you all who think we're trying to wreck the current setup, like myself, Brady is a VOLUNTEER.
VOLUNTEER
v. intr.
- To perform or offer to perform a service of one's own free will.
- To do charitable or helpful work without pay.
It is not fair for any of you to complain about a valid decision citing we're doing a bad job at running the CT. Think about the fact we're doing this out of our own good will.
Brady made a decision, and it's his setup. Sure, bring in your concerns, but remember he's doing this on his own personal time.
Thought you all needed a reminder. Back to your regular scheduled programming. :)
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Originally posted by oboe
Re Eskimo's reply - I didn't realize the Japanese were taking a pounding. I thought it was more even than that.
CYa!
I didn't either,
I would have guessed that the Zero was doing better. Although personally, I'm doing better in the F4F than the Zero, kills made with the Zero seem much easier. I'm less cautious in the Zeke and am more likely to enter a fight at worse odds, or against higher foes, and often with a bit of confidence.
In the F4F, however, I try to stay away from Zero's that are at greater alt/E. I watch the high guys like a gopher watches a hawk, and I make sure that I hav my nice little gopher hole (3-5 K, to dive away and run) to hop into should one get into a strike zone. In the Wildcat, low and slow VS just one Zero, and your as good as dead.
eskimo
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Originally posted by Arlo
Eskimo ... what were the Tony stats? :)
F4F Vs KI-61 K/D ... 7/32
F4U-1 Vs KI-61 K/D ... 0/2
P-40E Vs KI-61 K/D ... 2/0
I think a big factor is that anything that you spend so much time bringing to the fight, you are naturally going to be very careful with. So far; F4U's, KI's and P-40's are not being vulched, flying bad-odds/E base defence, and generally being flown recklessly.
Certainly these are the better planes and have huge advantages against the enemies basic fighter, which also factors into why they are so valuable and worth flying cautiously in the first place.
eskimo